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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-01-15 08:59 PM
Created:10-08-10 04:46 AM
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SpartanUI  Popular! (More than 5000 hits)

Version: 3.3.4
by: Azgaurd [More]


*NEW*
SpartanUI Website: spartanui.net
SpartanUI Bugs: spartanui.net/bugs
SpartanUI FAQ: spartanui.net/questions

About SpartanUI was originally designed to free your screen by moving a majority of the interface elements to the bottom. While that is still the core focus of the primary addon and configuration it has become much more over the last year. With 3.3.X Spartan UI Has started on a path to become completely modular so that you, the user can use only the pieces you want and give you the complete control over your UI. Starting with SpartanUI 4.X.X SpartanUI will have a fully themeable system giving you multiple looks and styles. While this is partially in place and supported in the current 3.3.X Builds it is still in its infancy and as such I am holding it back so that i can have the system fully flushed out. We all hate buggy and rocky launches. As part of the new theme system you can even make your own styles and themes as separate add ons.

The Core Spartan UI themes use Bartender4 to manage the bars, as other start to make their own themes I hope that I can come to support many other bar systems. As part of the move to being modular in design you can now disable the components you don't want to use and truly make it your UI.
  • Artwork (Bar layouts are managed by the Artwork Style you select)
  • Player Frames
  • Party Frames
  • Raid Frames
  • Spin Cam
  • Film Effects

Required Addons
  • Bartender4

Slash Commands
  • /sui (Shows options window)
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)

3.1.2:
-Added Monk Chi bar

3.1.3:
Fix - Monk class icon not showing in party frames.
Fix - Monk Statue moved to the right of the CHI.
Fix - Party frames now properly update when someone was invited while in combat.
Fix - Party Frame not showing up after leaving battleground.
Fix - Moved the Extra Power bar (Petrification bar in MV) to the left so its aligned with the player frame to account some people having a issue in Shado-pan Monastery where the bar overlaps with the extra action button on the last boss. (Temporary Fix, Long term this will move only if it needs to)
Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
Removed - Player buffs are no longer displayed on the player frame.
Fix - Misc bugs.
Archived Files (9)
File Name
Version
Size
Author
Date
3.3.4
1MB
Azgaurd
01-01-15 08:58 PM
3.3.3d
1MB
Azgaurd
12-30-14 01:04 AM
3.3.1
1MB
Azgaurd
12-09-14 12:36 AM
3.3.0d
3MB
Azgaurd
10-19-14 01:10 AM
3.3.0c
3MB
Azgaurd
10-16-14 10:03 PM
3.3.0b
3MB
Azgaurd
10-15-14 12:43 AM
3.3.0a
3MB
Azgaurd
10-14-14 07:23 PM
3.2.1
1MB
Azgaurd
07-29-14 09:30 AM
3.1.3
2MB
Azgaurd
10-22-12 06:02 PM


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Unread 03-20-12, 01:05 PM  
thesin
A Kobold Labourer

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Originally Posted by Cobaltius
I have a suggestion for a future release; would it be possible to have it so one could toggle guild XP and Guild rep in the right Exp bar.

I am not sure that bar was ever used for anything since the inception of Spartanui would be nice to make it do something.

I really don't know squat about coding but may try some testing on this myself.
the left XP bar is toon/lvl XP obviously, the right now is a rep bar just like in the Blizz interface, if you pick a rep from the rep window and click show as XP or something like that it'll show in that area, so if you selected your guild rep for instance and make it your rep bar then it would show and you can click on it for details. So technically that already exists.
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Unread 03-20-12, 12:40 PM  
thesin
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Re: Decreased FPS with Player Frames and Rogue in Dungeon

Originally Posted by DrGerm
I submitted what I think is a bug report on your bug tracker regarding a severe hit on FPS while playing a rogue that only occurs in dungeons and is only resolved by disabling the player frames.

https://github.com/vaebris/SpartanUI/issues/16

Posting here in case anyone else has same problem.

Thanks for working on my favorite UI!
Pretty sure this isn't a Rogue issue at all, it's a problem with the rename of a few core functions with the intro of LFR, LFG and LFD, I posted the fix in the comments here a while back, I can only assume it's in the git version, if not someone should add it, cause that is an annoying bug that causes DCs
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Unread 03-19-12, 11:06 AM  
thesin
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Hey guys glad to see this going again, Can someone confirm if my Alpha Trans code is in github version if not I'll make a patch, I'm also in the middle of fixing the vehicle dismount in some cases that isn't working with BT4, Things like the sandtiger box, or the chess boss in Kara, and I'll be sure to send that upstream as well.

Since I'm too lazy right now to make a git hub account (but I will I promise), I'd like to suggest we start on a proper options page for SpartanUI instead of just CLI commands, I think this would be great from everyone and would keep new options nice a clear and a good place to be able to turn off new code like the new chat window changes which I'm also not a fan of. I haven't' done such a thing yet but I'm learning to so if I get one running I'll send it upstream as well, but it's something I've always felt SpartanUI should have.

Thanks again for Taking this over form Zliver I have really missed it since Zliver's life got so busy, and Zliver I hope all is well for you with your daughter and such.

EDIT: After lots of learning about the bartender4 hooks I fixed vehicles, SpartanUI still does lots of it improperly but it's a start and works. I also added and placed the ExtraAction Button for Ultraxion and Madness so it's centred just above the minimap. The vehicle leave and option buttons will show up just below the minimap over the coords, unless someone has a better idea? But I can now leave my sandtiger box!

EDIT 2: I now have it changing health and power bars to use short notation, I'm just working on a config switch for it. Also would like to know how many float decimals to leave, isaias1983, would you like 1 or 2, 2 really isn't much shorter to be fair.

.
Last edited by thesin : 03-19-12 at 05:58 PM.
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Unread 03-15-12, 04:27 PM  
Cobaltius
A Murloc Raider

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File comments: 19
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Re: setup

Originally Posted by tahirtje
maybe a dumb question but i really don't understand how to setup my bars like in the screenshots i'm new to this i usually never change interface but this is a nice one so i wanna try it, but can somebody explain/tell me how to get everything like in the screenshot?

Thanks.
Try opening bartender, go to profiles and select the Spartanui profile, that should place the bars to where they are supposed to be.
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Unread 03-15-12, 09:05 AM  
DrGerm
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Decreased FPS with Player Frames and Rogue in Dungeon

I submitted what I think is a bug report on your bug tracker regarding a severe hit on FPS while playing a rogue that only occurs in dungeons and is only resolved by disabling the player frames.

https://github.com/vaebris/SpartanUI/issues/16

Posting here in case anyone else has same problem.

Thanks for working on my favorite UI!
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Unread 03-14-12, 12:41 PM  
Baine
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actually spartan ui should set up everything by itself

if not, try and check the following:
  • make sure all addons included in the download are active (on char screen), also make sure that out of date addons get loaded
  • ingame, enter "/sui reset" in your chat (without the quotes)
  • if above didn't help, try renaming your WTF folder to Something like WTF_ and try again (although that shouldn't be necessary)

hope that any of the above helped =)
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Unread 03-14-12, 07:13 AM  
tahirtje
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setup

maybe a dumb question but i really don't understand how to setup my bars like in the screenshots i'm new to this i usually never change interface but this is a nice one so i wanna try it, but can somebody explain/tell me how to get everything like in the screenshot?

Thanks.
Last edited by tahirtje : 03-14-12 at 07:13 AM.
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Unread 03-13-12, 04:48 PM  
Cobaltius
A Murloc Raider

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I have a suggestion for a future release; would it be possible to have it so one could toggle guild XP and Guild rep in the right Exp bar.

I am not sure that bar was ever used for anything since the inception of Spartanui would be nice to make it do something.

I really don't know squat about coding but may try some testing on this myself.
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Unread 03-12-12, 01:27 PM  
qod
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Originally Posted by Tyth

Ah that solves that problem. Thanks

But about the others, would it affect anything else in the UI if I just took Module-ChatFrame.lua out of the folder? to revert the chat back to default?
I've downloaded the latest changes from the beta branch and currently working on a toggle to turn on and off the zork rChat code. It annoys me that much too. Should have something by tonight, I'll pm it to Vaebris so it can get implemented by the next beta.

edit- Changes made, tested, and sent to Vaebris. Also, removing Module-ChatFrame.lua may cause errors, so I'd advise against that.
Last edited by qod : 03-12-12 at 02:50 PM.
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Unread 03-08-12, 12:02 PM  
isaias1983
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Re: Change Units Frames.

Originally Posted by isaias1983
Hi there!
I really like a lot ur ui!
I am here to ask u if i can do the following changes to unit frames?
1)I need Health to show like 150K and not 150000.Can i do anything for this?
2)I need to change Player and Target Frame size to a little bigger without changing all the scale of the ui.
3)Can i change the size font of the Health and Mana to the player and target frames?
4)On Target Frame i want buffs to look a little bigger?
Pls help me with these change.Guide me a little throught the files of spartanui if u can and i ll try to fix them alone!
Thnks in advance for ur reply!
U did great work!
Anything for me??Really need to sort these things out!
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Unread 03-07-12, 06:25 PM  
Tyth
A Kobold Labourer

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Originally Posted by Cobaltius
Originally Posted by Tyth
Hey there.
Bravo on taking over SpartanUI! It's my favourite UI by far and I'm glad that it's being worked on once again

However, is there a way to disable the new chat modifications so I can revert it back to the default chat? It does nothing for me personally, and I dislike how I'm missing the buttons on the left, like the Friends window so I can see how many are on, as well as the new typing box on the top with it's white border; not so keen on that either I'm afraid.

If this is possible I'd greatly appreciate the directions to revert back to default chat.

Thank you very much for putting your time into this. I honestly do appreciate it and I'm sure many others do as well!
Vaebris has fixed that here is his quote on the subject:
Ah that solves that problem. Thanks

But about the others, would it affect anything else in the UI if I just took Module-ChatFrame.lua out of the folder? to revert the chat back to default?
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Unread 03-07-12, 03:52 PM  
Cobaltius
A Murloc Raider

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Originally Posted by Tyth
Hey there.
Bravo on taking over SpartanUI! It's my favourite UI by far and I'm glad that it's being worked on once again

However, is there a way to disable the new chat modifications so I can revert it back to the default chat? It does nothing for me personally, and I dislike how I'm missing the buttons on the left, like the Friends window so I can see how many are on, as well as the new typing box on the top with it's white border; not so keen on that either I'm afraid.

If this is possible I'd greatly appreciate the directions to revert back to default chat.

Thank you very much for putting your time into this. I honestly do appreciate it and I'm sure many others do as well!
Vaebris has fixed that here is his quote on the subject:


This feature is currently in the beta dev branch and will be pushed out in the next beta release. If you want the feature now you can pull from github.

https://github.com/vaebris/SpartanUI...53214bddecb043
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Unread 03-07-12, 02:19 PM  
Tyth
A Kobold Labourer

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Hey there.
Bravo on taking over SpartanUI! It's my favourite UI by far and I'm glad that it's being worked on once again

However, is there a way to disable the new chat modifications so I can revert it back to the default chat? It does nothing for me personally, and I dislike how I'm missing the buttons on the left, like the Friends window so I can see how many are on, as well as the new typing box on the top with it's white border; not so keen on that either I'm afraid.

If this is possible I'd greatly appreciate the directions to revert back to default chat.

Thank you very much for putting your time into this. I honestly do appreciate it and I'm sure many others do as well!
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Unread 03-07-12, 10:35 AM  
isaias1983
A Kobold Labourer

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Change Units Frames.

Hi there!
I really like a lot ur ui!
I am here to ask u if i can do the following changes to unit frames?
1)I need Health to show like 150K and not 150000.Can i do anything for this?
2)I need to change Player and Target Frame size to a little bigger without changing all the scale of the ui.
3)Can i change the size font of the Health and Mana to the player and target frames?
4)On Target Frame i want buffs to look a little bigger?
Pls help me with these change.Guide me a little throught the files of spartanui if u can and i ll try to fix them alone!
Thnks in advance for ur reply!
U did great work!
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Unread 03-05-12, 09:03 AM  
Baine
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that's done in multiple places, as of now only by hand

open SpartanUI\scripts\Module-ChatFrame.lua

comment out line 114
as reference, it should read:
lua Code:
  1. cf:SetFont(NAMEPLATE_FONT, 12, "THINOUTLINE")

to remove the outline on tabs
comment out line 133-137
lua Code:
  1. tab:GetFontString():SetFont(NAMEPLATE_FONT, 11, "THINOUTLINE")
  2. --fix for color and alpha of undocked frames
  3. tab:GetFontString():SetTextColor(1,0.7,0)
  4. tab:GetFontString():SetShadowOffset(1,-1)
  5. tab:GetFontString():SetShadowColor(0,0,0,0.6)

line 155-157
lua Code:
  1. ChatFontNormal:SetFont(NAMEPLATE_FONT, 12, "THINOUTLINE")
  2. ChatFontNormal:SetShadowOffset(1,-1)
  3. ChatFontNormal:SetShadowColor(0,0,0,0.6)

probably a few more places regarding tabs when hovering them, just search for font
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