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Updated: 07-26-16 05:07 AM
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Compatibility:
Legion Pre-Patch (7.0.3)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-26-16 05:07 AM
Created:10-08-10 04:46 AM
Downloads:123,377
Favorites:185
MD5:
7.0.3

SpartanUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 4.2
by: Azgaurd [More]


SpartanUI Website: spartanui.net
SpartanUI Bugs: spartanui.net/bugs
SpartanUI Forums: spartanui.net/forums

SpartanUI
SpartanUI was originally designed to free your screen by moving a majority of the interface elements to the bottom. While that is still the core focus of the primary addon and configuration it has become much more since MoP.

Whats new in SpatanUI 4.0

Starting with SpartanUI 4.0.0 SpartanUI has begun to introduce a fully theme-able system giving you multiple looks and styles.
Completely modular so that you, the user can use only the pieces you want and give you the complete control over your UI.
Faster releases, the 8 months between the last 3.x release and 4.0 was due to the massive rebuild of many internal systems. The new themes are not done. The new Components are not done, nor are all the new components done being added. Now that the core has been rebuilt the plan is to get more updates out faster.
Think something is missing? Is there that one thing keeping you from using SpartanUI? Please let me know, your comments and suggestions are what drive the development. Without your suggestions I can only add stuff based on my play style.
  • Tooltips
  • Objectives Hider
  • Artwork (Bar layouts are managed by the Artwork Style you select)
  • Player Frames
  • Party Frames
  • Raid Frames
  • Spin Cam
  • Film Effects

Required Addons
  • Bartender4

Slash Commands
  • /sui (Shows options window)
  • /suihelp
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)
  • /suimove (Move Unit Frames)

Additional Addons
Chinese Font

3.1.2:
-Added Monk Chi bar

3.1.3:
Fix - Monk class icon not showing in party frames.
Fix - Monk Statue moved to the right of the CHI.
Fix - Party frames now properly update when someone was invited while in combat.
Fix - Party Frame not showing up after leaving battleground.
Fix - Moved the Extra Power bar (Petrification bar in MV) to the left so its aligned with the player frame to account some people having a issue in Shado-pan Monastery where the bar overlaps with the extra action button on the last boss. (Temporary Fix, Long term this will move only if it needs to)
Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
Removed - Player buffs are no longer displayed on the player frame.
Fix - Misc bugs.
Archived Files (5)
File Name
Version
Size
Author
Date
4.1 - R247
2MB
Azgaurd
11-14-15 06:51 PM
4.0 - R226
2MB
Azgaurd
09-19-15 01:10 AM
4.0 - R223
2MB
Azgaurd
09-17-15 01:58 PM
4.0 - R219
2MB
Azgaurd
09-17-15 01:54 AM
3.3.4
2MB
Azgaurd
01-01-15 08:59 PM


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Unread 09-17-12, 07:03 AM  
Eochaid
A Defias Bandit

Forum posts: 1
File comments: 10
Uploads: 0
Party frames

I have been trying out the spartanui again recently (used to use it back in v1), I'm not too keen on the party frames up in the top left of the screen, is it possible to set them back to their original positions, running along the top of the panel?
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Unread 09-16-12, 10:30 AM  
cokedrivers
A Frostmaul Preserver
 
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Forum posts: 265
File comments: 195
Uploads: 8
Error

Got this error when jumping onto a vehicle.
Code:
Message: ...\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:56: attempt to index field '?' (a nil value)
Time: 09/16/12 09:29:48
Count: 1
Stack: ...\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:56: in function `PostUpdate'
...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:381: in function <...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:314>
...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:430: in function `func'
...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:158: in function `UpdateAllElements'
...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:58: in function `?'
...ce\AddOns\SpartanUI_PlayerFrames\libs\oUF\events.lua:76: in function <...ce\AddOns\SpartanUI_PlayerFrames\libs\oUF\events.lua:62>

Locals: self = <unnamed> {
 0 = <userdata>
 2 = <unnamed> {
 }
 growth-y = "UP"
 numDebuffs = 10
 spacing = 1
 size = 20
 __owner = SUI_PlayerFrame {
 }
 3 = <unnamed> {
 }
 anchoredIcons = 3
 PostUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:55
 gap = true
 1 = <unnamed> {
 }
 visibleAuras = 0
 visibleDebuffs = 0
 numBuffs = 10
 initialAnchor = "BOTTOMLEFT"
 visibleBuffs = 0
 growth-x = "RIGHT"
 createdIcons = 3
 ForceUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:452
}
unit = "vehicle"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
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Unread 09-16-12, 10:15 AM  
cokedrivers
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Forum posts: 265
File comments: 195
Uploads: 8
Option Request.

i use a older monitor which my res is 1280X1024 could you add a option to move the tooltip. When i am targeting someone the tooltip show up over the ToT unitframe.

Other then that thanks for bringing this back.

One other question. Now that your using Ace are you also using Sharedmedia so we can add our own fonts?

Thanks
Coke
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Unread 09-16-12, 02:43 AM  
Mike1607
A Kobold Labourer

Forum posts: 0
File comments: 1
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Minimap Zoom Buttons

Hi folks,

I use the latest SUI version and got an annoying bug: After each log-in my minimap zoom-buttons are gone - removing the mark in the options only helps until the next log-in.

I use Bazooka, too

Any suggestions?
Thx!
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Unread 09-15-12, 05:01 PM  
SThomas98
A Kobold Labourer

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File comments: 1
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Re: Re: WOW Action Bars

Originally Posted by jbagnall
Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
How did you fix it? Call me dumb, but I'm having the same problem and can't figure out how to fix it.
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Unread 09-15-12, 01:55 PM  
Tyth
A Kobold Labourer

Forum posts: 0
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Thankyou for picking up and working on this. It's much appreciated

Will there be an option to revert unitframe HP to the full amount like it was previously? I've always preferred that over the condensed version (523,400,000 as opposed to 523.4M for example). I can't seem to find an option for it in the current settings is all but would appreciate a toggle for it if you don't mind.
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Unread 09-14-12, 01:28 PM  
Azgaurd
A Kobold Labourer
AddOn Compiler - Click to view compilations

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Re: Holy Power?

Originally Posted by jb4479
Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
This is not something done by SpartanUI. It is being displayed via the blizzard interface SpartanUI just moves the blizzard holy power display to where it needs to be.
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Unread 09-12-12, 02:25 PM  
thesin
A Kobold Labourer

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Re: Holy Power?

Originally Posted by jb4479
Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
unless the newest spartan touches this the old one doesn't I have 5 HP on my SpartanUI without a change.
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Unread 09-10-12, 04:52 PM  
jb4479
A Kobold Labourer

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Question Holy Power?

Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
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Unread 09-07-12, 09:11 AM  
plumwd
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Thank you for keeping this addon alive! I was thinking about doing it myself and am so glad you decided to do so. Love the new features and am eagerly anticipating what you're going to do next.

One thing is bothering me though. I think it's cool that you added the feature to show the color change in health for enemy targets, what I don't care for is that they start off green, so it makes it hard to distinguish if you're targeting a friendly or an enemy. I suggest having them start off another color? Maybe blue or something.

Thanks!
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Unread 09-06-12, 06:08 PM  
Myska
A Kobold Labourer

Forum posts: 1
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I didn't check any box. It just happened! But now I will look to uncheck that box!

I admit, blizzard frames are smaller than spartan frames however I prefer to have big health/mana bars so it's ok! But having one less party frame on the side within spartan is more space

Thanks for telling me about that box
Last edited by Myska : 09-06-12 at 06:08 PM.
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Unread 09-06-12, 01:12 PM  
Azgaurd
A Kobold Labourer
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Re: Extra player frame in party

Originally Posted by Myska
I was confused at first, wondering why there was 6 people in my party. Then I realized it was me at the top. I'm wondering if this was added or if it's a bug of some sort. I really don't see the need for an extra player frame when we have the one at the bottom. Remember the point of this awesome addon is to take as least space as possible.
Your the one who checked the box saying to display player in party :-P

And no the stock party frames did NOT save space, they took up way more space than blizzard does. and they are almost completely unusable for healing. 3.1.0 will be the first real update to spartan's party frames
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Unread 09-06-12, 10:24 AM  
Myska
A Kobold Labourer

Forum posts: 1
File comments: 4
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Extra player frame in party

I was confused at first, wondering why there was 6 people in my party. Then I realized it was me at the top. I'm wondering if this was added or if it's a bug of some sort. I really don't see the need for an extra player frame when we have the one at the bottom. Remember the point of this awesome addon is to take as least space as possible.
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Unread 09-06-12, 08:18 AM  
thesin
A Kobold Labourer

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Originally Posted by hobbeboy
Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
okay sorry i can't help then as I haven't tested the new SUI at all, that being said I have no issues on mine at all thus far.
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Unread 09-06-12, 12:49 AM  
hobbeboy
A Kobold Labourer

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Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
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