Download
(1 MB)
Download
Updated: 07-29-14 09:30 AM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:07-29-14 09:30 AM
Created:10-08-10 04:46 AM
Downloads:113,177
Favorites:175
MD5:
5.4
SpartanUI  Popular! (More than 5000 hits)
Version: 3.2.1
by: Azgaurd [More]
SpartanUI Is designed to free your screen by moving a majority of the interface elements to the bottom. It is the new look for World of Warcraft. Originally Created by Ansu of Dalaran (aka Atriace) it is now managed and maintained by Libidos of Azgalor. You can now join the project on facebook where i will be posting polls and asking other general questions about the direction of the addon.

Required Addons

Bartender4


Installation Note

Disable oUF if you have it installed, This is a addon library used for unit frames SpartanUI has this built in and having a version not compatible with SpartanUI will break things.


F.A.Q

Q. How do i Move my focus/party/raid?

A. As of 3.1 All frames are now movable by holding Alt and dragging no need to unlock or lock them with a command or button.

Q. I changed a option but nothing changed.

A. Some of the new options in 3.1 for Raid/Party Frames require a /reload to be done after changing them, no it will not always be like this but in order to get it out in time for MOP launch day some convenience had to be sacrificed.

Slash Commands

/sui (Shows options window)
/spin (Toggles Spin Cam)
/sui version (Shows which version of SpartanUI you are using)



Features
  • Uses very little third-party code in an effort to remain self-contained
  • Almost zero-setup allows you to install and use it without tons of configuration
  • Support for almost any screen resolution, while favoring widescreen
  • SpinCam - provides a spinning camera effect when AFK
  • FilmEffects - which provide film-like grain effects on your screen
  • Party frames designed to go with the look and style of your player frames
  • Designed to use very little processor time or memory
  • All original artwork with high-res textures and 1:1 ratio for 30" displays
  • Built in reputation and experience bars
  • Integrated coordinates and zone information
  • UnitFrames that fit in with the overall design
  • Profiles - with options being rewrote SpartanUI will now support profiles
  • Minimal slash commands
  • Raid frames with healer mode and DPS mode. One focuses on a quick overview while healer mode will draw attention to those low on health and larger frames than in dps mode
  • Focus Fame and focus Target have been redesigned and are movable
  • All frames are now movable by holding Alt and dragging.
3.1.2:
-Added Monk Chi bar

3.1.3:
Fix - Monk class icon not showing in party frames.
Fix - Monk Statue moved to the right of the CHI.
Fix - Party frames now properly update when someone was invited while in combat.
Fix - Party Frame not showing up after leaving battleground.
Fix - Moved the Extra Power bar (Petrification bar in MV) to the left so its aligned with the player frame to account some people having a issue in Shado-pan Monastery where the bar overlaps with the extra action button on the last boss. (Temporary Fix, Long term this will move only if it needs to)
Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
Removed - Player buffs are no longer displayed on the player frame.
Fix - Misc bugs.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
3.1.3
2MB
Azgaurd
10-22-12 06:02 PM


Post A Reply Comment Options
Unread 09-06-12, 08:18 AM  
thesin
A Kobold Labourer

Forum posts: 0
File comments: 56
Uploads: 0
Originally Posted by hobbeboy
Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
okay sorry i can't help then as I haven't tested the new SUI at all, that being said I have no issues on mine at all thus far.
thesin is offline Report comment to moderator  
Reply With Quote
Unread 09-06-12, 12:49 AM  
hobbeboy
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
hobbeboy is offline Report comment to moderator  
Reply With Quote
Unread 09-05-12, 08:32 AM  
thesin
A Kobold Labourer

Forum posts: 0
File comments: 56
Uploads: 0
Re: Vehicle bar

Originally Posted by hobbeboy
Well something is seriusly messing with my bars when I enter a vehicle.
Usualy I had the "use blizzard ui" option unchecked in bartender and everything worked fine.
Well if I leave that unchecked now every bar is gone.
So I checked the box again and got blizzard default vehicle ui.
Problem is that with blizzard default I dont have any unit frames.
Cant see my oponents health, castbar etc.

Any way to fix this? Cant seem to find the option anywhere.
are you using the latest Bartender? SUI does not deal with that sort of stuff all bar type issues are from bartender which SUI uses to place bars in the UI but the actual function is from bartender, which I know has had 3 releases since 5.0.4 just for vehicle issues.

I believe the latest is 4.5.3 make sure you have that version installed.

There is also a bug in oUF which Haste has fixed in his git, but we are waiting on a release, once it's released I'd recommend you update it as well, SUI ships with both bartender and oUF but you should be updating those from time to time.

ignore my oUF stuff I see v3 has it removed, my version continues to use it and I'll use it more and more why re write code that exists and is maintained by a very qualified developer IMHO.
.
Last edited by thesin : 09-05-12 at 01:36 PM.
thesin is offline Report comment to moderator  
Reply With Quote
Unread 09-04-12, 01:50 PM  
hobbeboy
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Vehicle bar

Well something is seriusly messing with my bars when I enter a vehicle.
Usualy I had the "use blizzard ui" option unchecked in bartender and everything worked fine.
Well if I leave that unchecked now every bar is gone.
So I checked the box again and got blizzard default vehicle ui.
Problem is that with blizzard default I dont have any unit frames.
Cant see my oponents health, castbar etc.

Any way to fix this? Cant seem to find the option anywhere.
hobbeboy is offline Report comment to moderator  
Reply With Quote
Unread 09-02-12, 02:44 PM  
jbagnall
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: WOW Action Bars

Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
jbagnall is offline Report comment to moderator  
Reply With Quote
Unread 09-02-12, 01:26 PM  
jbagnall
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
WOW Action Bars

I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
jbagnall is offline Report comment to moderator  
Reply With Quote
Unread 09-02-12, 11:09 AM  
Thernen
A Fallenroot Satyr

Forum posts: 23
File comments: 9
Uploads: 0
Error

I keep getting thise error and at the moment SpartanUI is the only mod installed

Message: ...terface\AddOns\SpartanUI\scripts\Global-Features.lua:45: attempt to call method 'RegisterOptionsTable' (a nil value)
Time: 09/02/12 10:09:19
Count: 1
Stack: ...terface\AddOns\SpartanUI\scripts\Global-Features.lua:45: in function <...terface\AddOns\SpartanUI\scripts\Global-Features.lua:44>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...nterface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:543: in function `EnableAddon'
...nterface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:636: in function <...nterface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:621>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:299: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:373: in function `TimeManager_LoadUI'
Interface\FrameXML\UIParent.lua:690: in function <Interface\FrameXML\UIParent.lua:657>

Locals: self = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:383
baseName = "SpartanUI"
Enable = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:315
NewModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:256
Print = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:54
EnableModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:348
modules = <table> {
}
GetModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:231
IterateEmbeds = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:458
IsModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:484
OnEnable = <function> defined @Interface\AddOns\SpartanUI\scripts\Global-Features.lua:44
defaultModuleLibraries = <table> {
}
OnInitialize = <function> defined @Interface\AddOns\SpartanUI\scripts\Global-Features.lua:6
options = <table> {
}
SetEnabledState = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:440
GetArgs = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:144
enabledState = true
UnregisterChatCommand = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:111
Printf = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:69
RegisterChatCommand = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:85
GetName = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:300
defaultModuleState = true
Disable = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:330
IterateModules = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:453
name = "SpartanUI"
SetDefaultModulePrototype = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:425
IsEnabled = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:467
orderedModules = <table> {
}
SetDefaultModuleState = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:403
DisableModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:366
}
(*temporary) = nil
(*temporary) = <table> {
}
(*temporary) = "SpartanUI"
(*temporary) = <table> {
type = "group"
name = "SpartanUI"
args = <table> {
}
}
(*temporary) = <table> {
1 = "sui"
2 = "spartanui"
}
(*temporary) = "attempt to call method 'RegisterOptionsTable' (a nil value)"
addon = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:383
baseName = "SpartanUI"
Enable = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:315
NewModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:256
Print = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:54
EnableModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\
Thernen is offline Report comment to moderator  
Reply With Quote
Unread 09-02-12, 08:01 AM  
shiftycow
A Murloc Raider
 
shiftycow's Avatar

Forum posts: 5
File comments: 2
Uploads: 0
png health and source bars.

Hi,
I was just wondering if the life bars and source bars (mana, energy, etc) were ever going to be animated like they were in the very first version of SUI?

I would really like to see that.
Also, if you need beta testers, I am going to be working out of town for 5 months and will need something to do. Please keep me in mind.
__________________
shiftycow is offline Report comment to moderator  
Reply With Quote
Unread 08-31-12, 05:04 PM  
Ninq_Stonemaul
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Originally Posted by thesin
Originally Posted by Ninq_Stonemaul
Originally Posted by thesin
I have already patched all of SUI for MoP, the only problem is I have lots of other options and some unfinished options in my copy. I'm still working on a proper GUI Config or I'd post it, Azguard woudl you like me to help at all?

mine is still totally based on Zilver's 2.6.4 branch though as I hated the chat changes after that so I haven't merged anything from that set.

this is my current SUI, SS taken today, notice the top icons are fine, also fixes the LFG stuff and Unitframe issues, also you'll see I have an alpha on my SUI so I can see through it, one of my additions from way back.
Just updated to this version (3.0.2) from previous version and party frames are now gone.
I assume you quoted mine by accident, since you can not install my version from anyplace. In my SS party frames aren't there since I'm not in a party plus I use raidframes for my party as I prefer them to be little.
yeah, my bad...got it figured out thx =)
Ninq_Stonemaul is offline Report comment to moderator  
Reply With Quote
Unread 08-31-12, 04:15 PM  
thesin
A Kobold Labourer

Forum posts: 0
File comments: 56
Uploads: 0
Originally Posted by Ninq_Stonemaul
Originally Posted by thesin
I have already patched all of SUI for MoP, the only problem is I have lots of other options and some unfinished options in my copy. I'm still working on a proper GUI Config or I'd post it, Azguard woudl you like me to help at all?

mine is still totally based on Zilver's 2.6.4 branch though as I hated the chat changes after that so I haven't merged anything from that set.

this is my current SUI, SS taken today, notice the top icons are fine, also fixes the LFG stuff and Unitframe issues, also you'll see I have an alpha on my SUI so I can see through it, one of my additions from way back.
Just updated to this version (3.0.2) from previous version and party frames are now gone.
I assume you quoted mine by accident, since you can not install my version from anyplace. In my SS party frames aren't there since I'm not in a party plus I use raidframes for my party as I prefer them to be little.
thesin is offline Report comment to moderator  
Reply With Quote
Unread 08-31-12, 03:35 PM  
Ninq_Stonemaul
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Originally Posted by thesin
I have already patched all of SUI for MoP, the only problem is I have lots of other options and some unfinished options in my copy. I'm still working on a proper GUI Config or I'd post it, Azguard woudl you like me to help at all?

mine is still totally based on Zilver's 2.6.4 branch though as I hated the chat changes after that so I haven't merged anything from that set.

this is my current SUI, SS taken today, notice the top icons are fine, also fixes the LFG stuff and Unitframe issues, also you'll see I have an alpha on my SUI so I can see through it, one of my additions from way back.
Just updated to this version (3.0.2) from previous version and party frames are now gone.
Ninq_Stonemaul is offline Report comment to moderator  
Reply With Quote
Unread 08-31-12, 12:06 PM  
thesin
A Kobold Labourer

Forum posts: 0
File comments: 56
Uploads: 0
I have already patched all of SUI for MoP, the only problem is I have lots of other options and some unfinished options in my copy. I'm still working on a proper GUI Config or I'd post it, Azguard woudl you like me to help at all?

mine is still totally based on Zilver's 2.6.4 branch though as I hated the chat changes after that so I haven't merged anything from that set.

this is my current SUI, SS taken today, notice the top icons are fine, also fixes the LFG stuff and Unitframe issues, also you'll see I have an alpha on my SUI so I can see through it, one of my additions from way back.

Last edited by thesin : 08-31-12 at 12:15 PM.
thesin is offline Report comment to moderator  
Reply With Quote
Unread 08-30-12, 06:40 PM  
Ninq_Stonemaul
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
buffs

I am using sui ver. 3.0.0 and the buffs are hiding under my titan panel at the top of the screen. anyway to fix this? By the way thanks for keeping this UI updated, I have been using it for about 4 years.
Ninq_Stonemaul is offline Report comment to moderator  
Reply With Quote
Unread 08-30-12, 01:29 PM  
Azgaurd
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 11
Uploads: 0
Originally Posted by Cylarus
It's not so much seperate teams developing forks (long term) as it is a bunch of people trying to patch together something useable now. That's all it's ever really been, whether it was Zilver with the "fan update", Strife (Healbot) with his unsupported updates, or anyone else (Libidos, Medmerd, etc).

I don't think (and forgive me if my assumption is incorrect) any of these people really want to own the project, so much as keep using the UI, and are willing to chip in code here and there to keep "something" functional while the development situation works itself out.

Edit: One thing is fairly clear, and that is that despite anything we've heard to the contrary, we should not hold our breath waiting for the original author to breath new life into SUI.

At the end of the day, our only real hope is that somebody with the appropriate skillset, and more importantly enough time, takes the project and runs with it, or better yet, develops a similar alternative that meets our needs without having to live under the shadow of a dead project.

In my opinion, it's probably in all of our best interests to take some time in the next month or so, and start transitioning away from larger UI replacements (Spartan, LUI, etc), and start focusing on recreating the functionality on our own using discrete addons that we're comfortable swapping out on an individual basis should development stop, updates be delayed, etc.

Edit2: New download link, courtesy of Wutname1.

http://www.curse.com/addons/wow/spartan-ui/616372
this is Wutname1 from Curse (Dont mind the name this account is REALLY old)

So to give you a little information on my background with SpartanUI. And where it is going, i have been using it since it was 1.0 back in 2007, However ever since 2009 when atrace (origional author) stopped playing i was using ShadowUnitFrames and not spartan, all i used was the SpartanUI Core. and it stayed working all these year until MOP that is.

And now with MOP im sick of having so many mods, i want to bring updates to all the frames bring in raid frames and make a ui that is designed for healing or DPS with quick presets. I play a resto druid have been since BC and i DPS often and moving stuff has always annoyed me so i want to make it easy to manage.

As for skillet i am a Divisional Computer Programmer and System Administrator for a very large corporation. As for time i have nothing but time on I will be keeping this up to date for a long time to come. If i wasint i would not be revamping the entire backend DB and options system for SpartanUI 3.0.1


OH, i am trying to get control of wowinterface.com listing but curse.com will remain the most updated location.
Last edited by Azgaurd : 08-30-12 at 01:59 PM.
Azgaurd is offline Report comment to moderator  
Reply With Quote
Unread 08-30-12, 12:08 PM  
Cylarus
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
It's not so much seperate teams developing forks (long term) as it is a bunch of people trying to patch together something useable now. That's all it's ever really been, whether it was Zilver with the "fan update", Strife (Healbot) with his unsupported updates, or anyone else (Libidos, Medmerd, etc).

I don't think (and forgive me if my assumption is incorrect) any of these people really want to own the project, so much as keep using the UI, and are willing to chip in code here and there to keep "something" functional while the development situation works itself out.

Edit: One thing is fairly clear, and that is that despite anything we've heard to the contrary, we should not hold our breath waiting for the original author to breath new life into SUI.

At the end of the day, our only real hope is that somebody with the appropriate skillset, and more importantly enough time, takes the project and runs with it, or better yet, develops a similar alternative that meets our needs without having to live under the shadow of a dead project.

In my opinion, it's probably in all of our best interests to take some time in the next month or so, and start transitioning away from larger UI replacements (Spartan, LUI, etc), and start focusing on recreating the functionality on our own using discrete addons that we're comfortable swapping out on an individual basis should development stop, updates be delayed, etc.

Edit2: New download link, courtesy of Wutname1.

http://www.curse.com/addons/wow/spartan-ui/616372
Last edited by Cylarus : 08-30-12 at 12:46 PM.
Cylarus is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: