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Shadows of Argus (7.3.0)
Updated:06-18-18 11:27 AM
Created:10-08-10 04:46 AM
Downloads:134,203
Favorites:193
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Categories:Suites, Graphical Compilations
7.3.0

SpartanUI  Updated Today!  Popular! (More than 5000 hits)

Version: 4.4.8
by: Azgaurd [More]


SpartanUI Website spartanui.net






Overview

SpartanUI is designed to free your screen by moving a majority of the interface elements to the bottom.
  • Artwork
  • Player Frames
  • Party Frames
  • Raid Frames
  • HoT Tracking
  • Auto Sell
  • Auto turn in
  • Auto-Hide Objectives
  • Custom Tooltips
  • Minimap
  • Buff Management
  • Open All Mail
  • Vignette Effects
  • And much more!

Notes
  • Please submit bugs and feature requests at*GitHub.*
  • Consider supporting future development by becoming a Patron or sending a one time donation[/url]
  • For Support please join the SpartanUI Discord

Required Addons

Chat Commands
  • /sui (Main options window)
    /suihelp
    /spin (Toggles Spin Cam)
    /sui version (Shows which version of SpartanUI you are using)
    /suimove (Move Unit Frames)

F.A.Q

Q. I changed an option but nothing changed.

A.
Some of the options for require a /reload to be done after changing them. This is something that is being worked on to reduce the need for and will be soon prompting for when it must be done.


Additional Addons

4.4.8
--------------------
- Bug fix for classic art

4.4.7
--------------------
- Minimal LUA Bug fix.
- Tweaked buff position.
- First time setup fixes
- Changed Open All Mail to replace Blizzard Button

*




4.3.0-Release-1-gdeea473
--------------------
- Fel Style: Added Class Icons to target frame
- Fel Style: Set the position of the framerate and leave vehicle buttons.
- Fel Style: Moved Pet frame location
- Fel Style: Tweak to party and raid frame spawning.
- Fel Style: Added Raid Icons to target frame
- Fel Style: Portrait no longer appears above misc icons
- Fel Style: Bug Fix: Runes are now the correct size.
- Fel Style: Compressed raid frames.
- Misc Bug fixes

4.3.0-Release
--------------------
- Combo points added to Fel
- Debug Message Cleanup
- Player frames debug messages left in.
- New Char Bug Fix: Transparent and Minimal bars were being set to Fel style.
- Added what's new screen
- Style switching bartender bug fix
- Fel Style added to packager
- TOC Bumb
- Buff position fix
- OUF Library update
- Added buff bars
- Fel player and target frames are able to display buff bars
- Minimal and Transparent buffs options built
- New Merge Data function for updating styles.
- Fel activated on setup screen
- More localization
- Classic Buffs Re-Write
- Fel Buffs added
- Player frame Buff options re-designed
- Fel action bar graphic options
- Fel added threat display
- Fel Rare & Elite identification added
- Fel Added unit frame size options to Party and Raid
- Some options moved to classic style
- Misc tweaks
- Minimal first use bug fix.
- First use fixes Moved Talking Head on Fel style.
- Bug Fixes
- Tooltip bug fix if artwork is disabled
- Demonhunters default to fel style.
- setup window bug fix
- hots display tweak
- Artwork defaults to current theme checked.
- Classic raid frames tweaked to use shared hots display
- Fel XP Bar Fel now displays hots
- Fel fades out of range players
- Fel RaidFrames Name location tweaked, also added more room between frames.
- Transparent theme converted to new Bartendersettings DB format.
- Fel updates, most actionbars in place.
- No barender in core bugfix
- Douse the Flames
- Fel unitframes v1
- Unitframes pass 1
- -Huge code reduction in bartender setup -Re-Worked Fel Graphics -Fel Minimap in place.
- bartender tweak
- RaidFrame in party fix Fel Style Options Misc Performance improvments.
- New Images
- Fel Style
Archived Files (3)
File Name
Version
Size
Author
Date
4.4.5
4MB
Azgaurd
06-18-18 09:19 AM
4.4.7
4MB
Azgaurd
06-17-18 10:36 PM
4.4.5
4MB
Azgaurd
06-15-18 09:32 PM


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Unread 10-05-12, 09:01 PM  
Myska
A Kobold Labourer

Forum posts: 1
File comments: 4
Uploads: 0
Originally Posted by crackerhead22
Is there any way to get the buffs and debuffs where they used to be?

Side note to that, buffs can't seem to be canceled when they are on top of the player frame.
Yes there is. Go in Interface, Addons, SpartanUI and under general click buffs & debuff, uncheck "hide blizzard buffs". It's not what it actually says but it's just as evident.

I used Life giving seed before knowing that. I was stuck as a herb hah.
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Unread 10-04-12, 06:58 AM  
crackerhead22
A Kobold Labourer

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Is there any way to get the buffs and debuffs where they used to be?

Side note to that, buffs can't seem to be canceled when they are on top of the player frame.
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Unread 10-01-12, 08:51 AM  
moondoggy
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Forum posts: 24
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Re: Re: minimap

Originally Posted by myrroddin
Originally Posted by moondoggy
my minimap is square and overlapping the round frame. what i do wrong?
Do you have any other minimap addons, or Carbonite?
Doh...I do...and I have the "minimap is square" ticked on it too I'm sure lol.
Thanks for showing me the light
Btw I have the same size monitor/resolution as you but not seeing the issue with experience bar, at least not while my map was square rofl.
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Unread 10-01-12, 08:14 AM  
myrroddin
A Molten Giant
 
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Re: minimap

Originally Posted by moondoggy
my minimap is square and overlapping the round frame. what i do wrong?
Do you have any other minimap addons, or Carbonite?
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Unread 10-01-12, 08:14 AM  
myrroddin
A Molten Giant
 
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Experience bar wrong position

I tried your updated SUI, and it looks good. Adding the options to the Interface.. AddOns panel was a long overdue move.

One thing of note, however. On my 27" monitor, which is 1920 x 1080, the space where the XP bar/bubbles exists, and the bubble are there, but they are shunted to the right by about a 1/3, and overlap the minimap.
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Unread 09-30-12, 07:10 PM  
moondoggy
A Fallenroot Satyr
 
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minimap

my minimap is square and overlapping the round frame. what i do wrong?
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Unread 09-28-12, 06:37 PM  
XayoSW
A Kobold Labourer

Forum posts: 0
File comments: 1
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An option in Raid should be added to enable raid frames even if you are in a party. Makes healing in parties easier as you can just use the Raid Frames instead (Vuhdo has an option for it, but would like to not have to use vuhdo if i don't have too) Otherwise love the new look and features
Last edited by XayoSW : 09-28-12 at 06:38 PM.
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Unread 09-28-12, 06:30 PM  
thesin
A Kobold Labourer

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Originally Posted by myrroddin
The underscore global bug is fixed in 5.0.5 -- same thread.
Really I thought I read it was NOT fixed in 5.0.5 and they were hoping it would be in 5.1

Doesn't look like 5.0.5 solved this issue. I hope they include it in the 5.1 patch.
as per the doesN'T

TBH it doesn't really matter it really should be localized anyhow.
Last edited by thesin : 09-28-12 at 06:31 PM.
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Unread 09-28-12, 04:43 PM  
myrroddin
A Molten Giant
 
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The underscore global bug is fixed in 5.0.5 -- same thread.
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Unread 09-27-12, 03:59 PM  
thesin
A Kobold Labourer

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Just a quick note, my branch is far far to separate now to even offer help here anyhow so I won't be interfering anymore That being said I would like to fins one more thing which is in current SVN (if you even still use that)

as of 5.0.4 there is a bad Glyph Tainting bug from blizz, they made _ global, there is a way to counter it.

see http://www.wowace.com/announcements/...lyph-ui-taint/

SpartanUI has this bug in Global-Features.lua in both PartyFrames and PlayerFrames Modules.

local _,class = UnitClass(self.unit);

should become

local _, class; _, class = UnitClass(self.unit);

I have been trying to locate this issue for a while. This SHOULD stop the need to reload to swap glyphs now. Hope the helps and good luck to the new authors here!
.
Last edited by thesin : 09-27-12 at 03:59 PM.
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Unread 09-27-12, 09:46 AM  
Azgaurd
A Kobold Labourer
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Forum posts: 1
File comments: 18
Uploads: 1
Originally Posted by plumwd
Is anyone else having problems seeing their chi with a monk?

Edited to add that the monk was apparently omitted, here's my fix:

To fix this open Unit-PlayerFrame.lua located in /SpartanUI_PlayerFrames/scripts

Find the line

Enter the code below after the priest line (and its end) (around line 129) PriestBarFrame:SetPoint("TOPLEFT",addon.player,"TOPLEFT",-4,-2);
end



do -- relocate the Monk MonkHarmonyBar
hooksecurefunc(MonkHarmonyBar,"SetPoint",function(_,_,parent)
if (parent ~= addon.player) then
MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
end);
MonkHarmonyBar:SetParent(addon.player); MonkHarmonyBar_OnLoad(MonkHarmonyBar); MonkHarmonyBar:SetFrameStrata("MEDIUM");
MonkHarmonyBar:SetFrameLevel(4); MonkHarmonyBar:SetScale(.7); MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
Fixed in 3.1.2
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Unread 09-25-12, 08:29 AM  
plumwd
A Kobold Labourer
 
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File comments: 10
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Is anyone else having problems seeing their chi with a monk?

Edited to add that the monk was apparently omitted, here's my fix:

To fix this open Unit-PlayerFrame.lua located in /SpartanUI_PlayerFrames/scripts

Find the line

Enter the code below after the priest line (and its end) (around line 129) PriestBarFrame:SetPoint("TOPLEFT",addon.player,"TOPLEFT",-4,-2);
end



do -- relocate the Monk MonkHarmonyBar
hooksecurefunc(MonkHarmonyBar,"SetPoint",function(_,_,parent)
if (parent ~= addon.player) then
MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
end);
MonkHarmonyBar:SetParent(addon.player); MonkHarmonyBar_OnLoad(MonkHarmonyBar); MonkHarmonyBar:SetFrameStrata("MEDIUM");
MonkHarmonyBar:SetFrameLevel(4); MonkHarmonyBar:SetScale(.7); MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
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Last edited by plumwd : 09-25-12 at 05:39 PM.
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Unread 09-24-12, 01:19 PM  
Azgaurd
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 18
Uploads: 1
Re: Display Pets grayed out

Originally Posted by Anarric
I dont know why, but under Party Frames > Display Options, Display Pets is grayed out and is check marked. I know it said in 3.1 more party frames will be coming, if this is a featue coming with 3.1 I can wait and "fix" it that way Also, I'm not sure if this is brought on by Spartan or by something else, but the default Blizzard Casting bar is gone

I LOVE the new UI and honestly I can't find a real problem with it, I can live with party pets being displayed. It would just make my screen abit more tighter/organized if they weren't there..Also, I'm playing a hunter if that matters..

EDIT/Update: It does appear to be SpartanUI that is disabling the Blizz Cast Bar, I turned off every addon I had one by one with no result on the default cast bar. Is there a way to re-enable the Blizz Cast Bar? (I will even settle for an addon that enables the default I'm very particular when it comes to this)
SpartanUI does hide the blizzard cast bar and makes it's own castbar above your health. If you want something different for right now your best option is Quartz. and 3.1 now has the ability to hide the pets in party frames and soon (in a 3.1 Update) there will be a "small" mode for your own pet much like the Target of Target has. First i need to Combine/Condense the Player Frames code more before i get to it.
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Unread 09-24-12, 01:15 PM  
Azgaurd
A Kobold Labourer
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Forum posts: 1
File comments: 18
Uploads: 1
Re: Re: Re: WOW Action Bars

Originally Posted by SThomas98
Originally Posted by jbagnall
Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
How did you fix it? Call me dumb, but I'm having the same problem and can't figure out how to fix it.
Install Bartender4
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Unread 09-24-12, 01:15 PM  
Azgaurd
A Kobold Labourer
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Forum posts: 1
File comments: 18
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Originally Posted by Tyth
Thankyou for picking up and working on this. It's much appreciated

Will there be an option to revert unitframe HP to the full amount like it was previously? I've always preferred that over the condensed version (523,400,000 as opposed to 523.4M for example). I can't seem to find an option for it in the current settings is all but would appreciate a toggle for it if you don't mind.
This is an option in 3.1
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