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Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-22-12 06:02 PM
Created:10-08-10 04:46 AM
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SpartanUI  Popular! (More than 5000 hits)
Version: 3.1.3
by: Azgaurd, Medmerd, Vaebris, Zilver
SpartanUI
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The mods here will not give me full control (Azgaurd) over the addon here and i have been the only person working on it in the last year. As a result the addon will no longer be updated here nor will I be paying any attention to the forum here.
3.1.2:
-Added Monk Chi bar

3.1.3:
Fix - Monk class icon not showing in party frames.
Fix - Monk Statue moved to the right of the CHI.
Fix - Party frames now properly update when someone was invited while in combat.
Fix - Party Frame not showing up after leaving battleground.
Fix - Moved the Extra Power bar (Petrification bar in MV) to the left so its aligned with the player frame to account some people having a issue in Shado-pan Monastery where the bar overlaps with the extra action button on the last boss. (Temporary Fix, Long term this will move only if it needs to)
Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
Removed - Player buffs are no longer displayed on the player frame.
Fix - Misc bugs.
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Old 10-01-12, 08:51 AM  
moondoggy
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Re: Re: minimap

Originally Posted by myrroddin
Originally Posted by moondoggy
my minimap is square and overlapping the round frame. what i do wrong?
Do you have any other minimap addons, or Carbonite?
Doh...I do...and I have the "minimap is square" ticked on it too I'm sure lol.
Thanks for showing me the light
Btw I have the same size monitor/resolution as you but not seeing the issue with experience bar, at least not while my map was square rofl.
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Old 10-01-12, 08:14 AM  
myrroddin
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Re: minimap

Originally Posted by moondoggy
my minimap is square and overlapping the round frame. what i do wrong?
Do you have any other minimap addons, or Carbonite?
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Old 10-01-12, 08:14 AM  
myrroddin
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Experience bar wrong position

I tried your updated SUI, and it looks good. Adding the options to the Interface.. AddOns panel was a long overdue move.

One thing of note, however. On my 27" monitor, which is 1920 x 1080, the space where the XP bar/bubbles exists, and the bubble are there, but they are shunted to the right by about a 1/3, and overlap the minimap.
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Old 09-30-12, 07:10 PM  
moondoggy
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minimap

my minimap is square and overlapping the round frame. what i do wrong?
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Old 09-28-12, 06:37 PM  
XayoSW
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An option in Raid should be added to enable raid frames even if you are in a party. Makes healing in parties easier as you can just use the Raid Frames instead (Vuhdo has an option for it, but would like to not have to use vuhdo if i don't have too) Otherwise love the new look and features
Last edited by XayoSW : 09-28-12 at 06:38 PM.
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Old 09-28-12, 06:30 PM  
thesin
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Originally Posted by myrroddin
The underscore global bug is fixed in 5.0.5 -- same thread.
Really I thought I read it was NOT fixed in 5.0.5 and they were hoping it would be in 5.1

Doesn't look like 5.0.5 solved this issue. I hope they include it in the 5.1 patch.
as per the doesN'T

TBH it doesn't really matter it really should be localized anyhow.
Last edited by thesin : 09-28-12 at 06:31 PM.
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Old 09-28-12, 04:43 PM  
myrroddin
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The underscore global bug is fixed in 5.0.5 -- same thread.
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Old 09-27-12, 03:59 PM  
thesin
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Just a quick note, my branch is far far to separate now to even offer help here anyhow so I won't be interfering anymore That being said I would like to fins one more thing which is in current SVN (if you even still use that)

as of 5.0.4 there is a bad Glyph Tainting bug from blizz, they made _ global, there is a way to counter it.

see http://www.wowace.com/announcements/...lyph-ui-taint/

SpartanUI has this bug in Global-Features.lua in both PartyFrames and PlayerFrames Modules.

local _,class = UnitClass(self.unit);

should become

local _, class; _, class = UnitClass(self.unit);

I have been trying to locate this issue for a while. This SHOULD stop the need to reload to swap glyphs now. Hope the helps and good luck to the new authors here!
.
Last edited by thesin : 09-27-12 at 03:59 PM.
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Old 09-27-12, 09:46 AM  
Azgaurd
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Originally Posted by plumwd
Is anyone else having problems seeing their chi with a monk?

Edited to add that the monk was apparently omitted, here's my fix:

To fix this open Unit-PlayerFrame.lua located in /SpartanUI_PlayerFrames/scripts

Find the line

Enter the code below after the priest line (and its end) (around line 129) PriestBarFrame:SetPoint("TOPLEFT",addon.player,"TOPLEFT",-4,-2);
end



do -- relocate the Monk MonkHarmonyBar
hooksecurefunc(MonkHarmonyBar,"SetPoint",function(_,_,parent)
if (parent ~= addon.player) then
MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
end);
MonkHarmonyBar:SetParent(addon.player); MonkHarmonyBar_OnLoad(MonkHarmonyBar); MonkHarmonyBar:SetFrameStrata("MEDIUM");
MonkHarmonyBar:SetFrameLevel(4); MonkHarmonyBar:SetScale(.7); MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
Fixed in 3.1.2
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Old 09-25-12, 08:29 AM  
plumwd
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Is anyone else having problems seeing their chi with a monk?

Edited to add that the monk was apparently omitted, here's my fix:

To fix this open Unit-PlayerFrame.lua located in /SpartanUI_PlayerFrames/scripts

Find the line

Enter the code below after the priest line (and its end) (around line 129) PriestBarFrame:SetPoint("TOPLEFT",addon.player,"TOPLEFT",-4,-2);
end



do -- relocate the Monk MonkHarmonyBar
hooksecurefunc(MonkHarmonyBar,"SetPoint",function(_,_,parent)
if (parent ~= addon.player) then
MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
end);
MonkHarmonyBar:SetParent(addon.player); MonkHarmonyBar_OnLoad(MonkHarmonyBar); MonkHarmonyBar:SetFrameStrata("MEDIUM");
MonkHarmonyBar:SetFrameLevel(4); MonkHarmonyBar:SetScale(.7); MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
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Last edited by plumwd : 09-25-12 at 05:39 PM.
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Old 09-24-12, 01:19 PM  
Azgaurd
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Re: Display Pets grayed out

Originally Posted by Anarric
I dont know why, but under Party Frames > Display Options, Display Pets is grayed out and is check marked. I know it said in 3.1 more party frames will be coming, if this is a featue coming with 3.1 I can wait and "fix" it that way Also, I'm not sure if this is brought on by Spartan or by something else, but the default Blizzard Casting bar is gone

I LOVE the new UI and honestly I can't find a real problem with it, I can live with party pets being displayed. It would just make my screen abit more tighter/organized if they weren't there..Also, I'm playing a hunter if that matters..

EDIT/Update: It does appear to be SpartanUI that is disabling the Blizz Cast Bar, I turned off every addon I had one by one with no result on the default cast bar. Is there a way to re-enable the Blizz Cast Bar? (I will even settle for an addon that enables the default I'm very particular when it comes to this)
SpartanUI does hide the blizzard cast bar and makes it's own castbar above your health. If you want something different for right now your best option is Quartz. and 3.1 now has the ability to hide the pets in party frames and soon (in a 3.1 Update) there will be a "small" mode for your own pet much like the Target of Target has. First i need to Combine/Condense the Player Frames code more before i get to it.
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Old 09-24-12, 01:15 PM  
Azgaurd
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Re: Re: Re: WOW Action Bars

Originally Posted by SThomas98
Originally Posted by jbagnall
Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
How did you fix it? Call me dumb, but I'm having the same problem and can't figure out how to fix it.
Install Bartender4
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Old 09-24-12, 01:15 PM  
Azgaurd
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Originally Posted by Tyth
Thankyou for picking up and working on this. It's much appreciated

Will there be an option to revert unitframe HP to the full amount like it was previously? I've always preferred that over the condensed version (523,400,000 as opposed to 523.4M for example). I can't seem to find an option for it in the current settings is all but would appreciate a toggle for it if you don't mind.
This is an option in 3.1
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Old 09-24-12, 01:15 PM  
Azgaurd
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Re: Minimap Zoom Buttons

Originally Posted by Mike1607
Hi folks,

I use the latest SUI version and got an annoying bug: After each log-in my minimap zoom-buttons are gone - removing the mark in the options only helps until the next log-in.

I use Bazooka, too

Any suggestions?
Thx!
Fixed in 3.1
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Old 09-21-12, 10:41 PM  
cokedrivers
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Re: Re: Option Request.

Originally Posted by thesin
Originally Posted by cokedrivers
i use a older monitor which my res is 1280X1024 could you add a option to move the tooltip. When i am targeting someone the tooltip show up over the ToT unitframe.

Other then that thanks for bringing this back.

One other question. Now that your using Ace are you also using Sharedmedia so we can add our own fonts?

Thanks
Coke
MoveAnything addon is Boss for this type of thing.
Yes MoveAnything can do just that my suggestion was for them to add a option to the ingame config where you can move the tooltip to where ever you want. Me i just personally go into the code and change the X,Y position to my likeings.
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