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Updated:11-08-16 03:31 AM
Created:10-08-10 04:46 AM
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Categories:Generic Compilations, Graphical Compilations

SpartanUI  Popular! (More than 5000 hits)

Version: 4.3.2-Release
by: Azgaurd [More]


SpartanUI Website: spartanui.net
SpartanUI Bugs: spartanui.net/bugs
SpartanUI Forums: spartanui.net/forums

SpartanUI
SpartanUI was originally designed to free your screen by moving a majority of the interface elements to the bottom. While that is still the core focus of the primary addon and configuration it has become much more since MoP.

Whats new in SpatanUI 4.0

Starting with SpartanUI 4.0.0 SpartanUI has begun to introduce a fully theme-able system giving you multiple looks and styles.
Completely modular so that you, the user can use only the pieces you want and give you the complete control over your UI.
Faster releases, the 8 months between the last 3.x release and 4.0 was due to the massive rebuild of many internal systems. The new themes are not done. The new Components are not done, nor are all the new components done being added. Now that the core has been rebuilt the plan is to get more updates out faster.
Think something is missing? Is there that one thing keeping you from using SpartanUI? Please let me know, your comments and suggestions are what drive the development. Without your suggestions I can only add stuff based on my play style.
  • Tooltips
  • Objectives Hider
  • Artwork (Bar layouts are managed by the Artwork Style you select)
  • Player Frames
  • Party Frames
  • Raid Frames
  • Spin Cam
  • Film Effects

Required Addons
  • Bartender4

Slash Commands
  • /sui (Shows options window)
  • /suihelp
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)
  • /suimove (Move Unit Frames)

Additional Addons
Chinese Font

4.3.0-Release-1-gdeea473
--------------------
- Fel Style: Added Class Icons to target frame
- Fel Style: Set the position of the framerate and leave vehicle buttons.
- Fel Style: Moved Pet frame location
- Fel Style: Tweak to party and raid frame spawning.
- Fel Style: Added Raid Icons to target frame
- Fel Style: Portrait no longer appears above misc icons
- Fel Style: Bug Fix: Runes are now the correct size.
- Fel Style: Compressed raid frames.
- Misc Bug fixes

4.3.0-Release
--------------------
- Combo points added to Fel
- Debug Message Cleanup
- Player frames debug messages left in.
- New Char Bug Fix: Transparent and Minimal bars were being set to Fel style.
- Added what's new screen
- Style switching bartender bug fix
- Fel Style added to packager
- TOC Bumb
- Buff position fix
- OUF Library update
- Added buff bars
- Fel player and target frames are able to display buff bars
- Minimal and Transparent buffs options built
- New Merge Data function for updating styles.
- Fel activated on setup screen
- More localization
- Classic Buffs Re-Write
- Fel Buffs added
- Player frame Buff options re-designed
- Fel action bar graphic options
- Fel added threat display
- Fel Rare & Elite identification added
- Fel Added unit frame size options to Party and Raid
- Some options moved to classic style
- Misc tweaks
- Minimal first use bug fix.
- First use fixes Moved Talking Head on Fel style.
- Bug Fixes
- Tooltip bug fix if artwork is disabled
- Demonhunters default to fel style.
- setup window bug fix
- hots display tweak
- Artwork defaults to current theme checked.
- Classic raid frames tweaked to use shared hots display
- Fel XP Bar Fel now displays hots
- Fel fades out of range players
- Fel RaidFrames Name location tweaked, also added more room between frames.
- Transparent theme converted to new Bartendersettings DB format.
- Fel updates, most actionbars in place.
- No barender in core bugfix
- Douse the Flames
- Fel unitframes v1
- Unitframes pass 1
- -Huge code reduction in bartender setup -Re-Worked Fel Graphics -Fel Minimap in place.
- bartender tweak
- RaidFrame in party fix Fel Style Options Misc Performance improvments.
- New Images
- Fel Style
Archived Files (11)
File Name
Version
Size
Author
Date
4.3.1-Release
3MB
Azgaurd
08-29-16 11:40 PM
4.3.1-Beta
3MB
Azgaurd
08-24-16 03:54 PM
4.3.0-Release-1
3MB
Azgaurd
08-10-16 03:32 AM
4.3.0-Release
3MB
Azgaurd
08-08-16 10:34 PM
4.2.2
2MB
Azgaurd
08-02-16 11:01 PM
4.2
2MB
Azgaurd
07-26-16 05:07 AM
4.1 - R247
2MB
Azgaurd
11-14-15 06:51 PM
4.0 - R226
2MB
Azgaurd
09-19-15 01:10 AM
4.0 - R223
2MB
Azgaurd
09-17-15 01:58 PM
4.0 - R219
2MB
Azgaurd
09-17-15 01:54 AM
3.3.4
2MB
Azgaurd
01-01-15 08:59 PM


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Unread 11-12-10, 07:53 AM  
Feroxine
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I decided to install this version today after using the original (and now rather broken) SpartanUI for quite some time. I do, however, have a couple of problems that I am unsure how to remedy and I was hoping you'd be able to help.


- When in cat form (my main is a druid), a Blizzard-style mana bar pops up underneath the SpartanUI energy bar in the unit frames and try as I might, I can't find a way to remove it.

- Is it at all possible to alter the position of the new eclipse bar for druids?

- Is there any way to alter the fonts and bar textures used in the unit frames?


Thank you very much.
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Unread 11-12-10, 01:24 AM  
Zomar
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Originally posted by Zilver
Thanks for the feedback I'll have a look at the download file, will upload a "new" that contain Rev 65. (new file have been uploaded)

About bugging me, it's okay, I do get it ... just keep in mind that I have more than just coding in my everyday life

Direct Download

Download page

Zilver
OMG thanks a million!!!

Scaling is working great thanks again.
Last edited by Zomar : 11-12-10 at 03:32 AM.
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Unread 11-11-10, 08:20 PM  
Zilver
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Thanks for the feedback I'll have a look at the download file, will upload a "new" that contain Rev 65. (new file have been uploaded)

About bugging me, it's okay, I do get it ... just keep in mind that I have more than just coding in my everyday life

Direct Download

Download page

Zilver
Last edited by Zilver : 11-11-10 at 08:21 PM.
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Unread 11-11-10, 05:34 PM  
Zomar
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Re: Initial scaling isssue test

Originally posted by Zilver
The Google Code repository is now up to rev 64 ...

Rev 64 is a test to try to sort out the issues people with "messed up" large resolutions are having ...
(no offense meant by this, but you gotta admit running a resolution of around 4000 x 900 is messed up compared to what most people run with)

I created a Pre-Release download for those that need and want to test it ...
but keep in mind that it's a Pre-Release and there might be issues with it, and it's mean to be a helping hand to those with the large resolutions to hopefully fix their issues with scaling
(REPORT BACK please, you know who you are)

SpartanUI-263-RC5.2-PreRelease.zip can also be found on the Google Code Repository's download page.

Edit:
@Lakotas: Great, was hoping it would

Zilver
Agreed running a resolution of around 4000 x 900 is messed up! Maybe only a handful of us running it. I was quite surprised however, when I went looking for desktop backgrounds how many were available for this resolution. I am running three 19" widescreen monitors which gets me a resolution of 4320 x 900. I have bezel management turned on so the windows thinks my resolution is 4536 x 900. Messed up but cool in my opinion


I am experiencing the same issue as GKSaint downloads the full file but its suggesting the zip is invalid.
Last edited by Zomar : 11-11-10 at 05:38 PM.
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Unread 11-11-10, 05:27 PM  
Zomar
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Originally posted by Zilver
I can see that something is wrong with the scaling, but haven't had a chance to look deeply into it yet, but it's high priority ....

That said:


Time spend in the approximately 1 month since I uploaded first time here is more than 130 hours,
this isn't an easy task, I'm trying to understand code someone else wrote ... and modify / fix / rewrite parts of it.


Zilver
I greatly appreciate that you have taken on the task of rescuing SpartanUI! I understand that your busy and have a life outside of developing this and gaming. Heck,l I have 3 teens, a full time job(60+hrs/wk) & part time job. I appologize for my impatience, I didn't mean to be a pest. I just came back to WoW after a 4 month break and I recently bought some new hardware as well as 3 monitors running ATI Eyefinity. Came back to find Spartan UI ditched and was very happy to find this FanUpdate. Now this likely may sound stupid but I am not gaming until I get the game UI up and running the way I likes. This leaves me two options 1.) Bug you to get my old trusty Spartan UI happening again. 2.) Customize it myself with various addons trying to achieve similiar to Spartan's look/feel.
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Unread 11-11-10, 01:08 PM  
Gksaint
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Originally posted by Zilver
The Google Code Repository now holds Rev 65,
fixing an issue with the Blizzard Art Bar & Vehicle Bar update code,
it's a minor fix.

@Gksaint:
If you feel like it you can get the latest version from the Google Code repository, it's up to you,
that said the more that test it the better the chance to find potential issues

Zilver
Zilver,
I dont know if its just me...But i went to the Google Code Respository and downloaded the SpartanUI-263-RC5.2-PreRelease.zip Rev64. Well first off it downloaded about 3.3MB of data but it wont let me Extract the Compressed folder. It says the compressed (zipped) folder is empty. Plus you are mentioning Rev 65? I do not see a download for Rev65. Im sure i am going to the correct
place for downloads. http://code.google.com/p/zilveraddons/downloads/list.
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Unread 11-10-10, 08:54 PM  
Zilver
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The Google Code Repository now holds Rev 65,
fixing an issue with the Blizzard Art Bar & Vehicle Bar update code,
it's a minor fix.

@Gksaint:
If you feel like it you can get the latest version from the Google Code repository, it's up to you,
that said the more that test it the better the chance to find potential issues

Zilver
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Unread 11-10-10, 02:50 PM  
Gksaint
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General issues

@Lakotas : I didnt realize you had refreshed your UI multiple times. But some people dont know about trying that step. I am the same as you I love my addons and I do use Bagnon. Bagnon is a GREAT addon. I do have the 1 bag option on bartendar4 like Zilver mentioned and im glad it is working for you. That was gonna be my next mention but Zilver beat me to the punch LOL.

@Zilver : I tend to agree with you on the INSANE scaling for resolution of around 4000 x 900. LOL That resolution would be for someone like running a 42" flatscreen. HAHA But it is awesome that your providing some support for it in SpartanUI even though that resolution isnt going to be very popular amongst players. I think i run a 1440x900 on my dual monitor setup. (21" widescreens) Also Zilver, if youd like...I can definitly install the rev64 and try to find bugs to help you get a release going. Im running a 64bit Windows 7 on my Desktop and a Vista 32bit on my laptop. Thanx for the comment, I have no problem answering people's questions.
Last edited by Gksaint : 11-10-10 at 06:59 PM.
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Unread 11-10-10, 01:53 PM  
Zilver
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Initial scaling isssue test

The Google Code repository is now up to rev 64 ...

Rev 64 is a test to try to sort out the issues people with "messed up" large resolutions are having ...
(no offense meant by this, but you gotta admit running a resolution of around 4000 x 900 is messed up compared to what most people run with)

I created a Pre-Release download for those that need and want to test it ...
but keep in mind that it's a Pre-Release and there might be issues with it, and it's mean to be a helping hand to those with the large resolutions to hopefully fix their issues with scaling
(REPORT BACK please, you know who you are)

SpartanUI-263-RC5.2-PreRelease.zip can also be found on the Google Code Repository's download page.

Edit:
@Lakotas: Great, was hoping it would

Zilver
Last edited by Zilver : 11-10-10 at 01:54 PM.
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Unread 11-10-10, 12:21 PM  
Lakotas
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@GKsaint: Thanks for the suggestion. Unfortunately, I have been doing full UI resets every time and that hasn't helped. (This is with only SUI installed). I am a bit of an addon addict and with bagnon ( I know, processor hog, but I like it. ) it isn't really a problem for me. Just wanted to let Zilver know. I am, however, very grateful that Zilver has picked this up and that people like you are willing to take the time to post possible fixes and work arounds. ( is that even a word?)

(Edit 1)
Oh, hey Zilver, you snuck in on me. Thanks for the update. It's nice to know that it isn't something stupid that I'm doing. No rush. I have a work around and as long as the ui is basically functional, I'm a happy camper.

(Edit 2)
(reading comprehension ftw) Just noticed your one bag suggestion. Will give that a shot. Thanks again.

(Edit 3)
Yeppers, that fixed it!! Bags showing. And it seems to be working with my 50k other addons. GJ!!
Last edited by Lakotas : 11-10-10 at 01:22 PM.
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Unread 11-10-10, 11:59 AM  
Zilver
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@Lakotas:
About the bag, it's an SpartanUI Bartender Profile issue,
it'll be fixed next release (not fixed in the repository yet, but I did see it when doing a few test's yesterday),
or you can simply go into Bartender and "disable" the OneBag option

it's located inside the Bag options, and I don't remember the exact name of the option, but it should be easy to find,
I'm not at a place where I can go check the name at this moment, but when I get home I'll edit the post with the exact name.

Regarding Bartender, next SpartanUI (FanUpdate) will as always contain latest Bartender rev (from the Bartender repository).
But it's 99.9% safe to just update to latest Bartender version at anytime
(though on rare occasion's it'll result in weird issues due to SpartanUI (FanUpdate) is missing stuff in the Bartender profile,
but should be very easy to fix by going into Bartender and correct the profile options)

And once again: Thanks Gksaint!
Appreciate you taking your time to help answer questions here

Zilver

Edit: fixed a typo .. lol
Last edited by Zilver : 11-10-10 at 12:38 PM.
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Unread 11-10-10, 11:24 AM  
Gksaint
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Re: Re: Re: Issue with vehicles, not the eject

Originally posted by Lakotas
@ GKsaint Haven't tried the Alpha yet, but I did install their most recent release and it seems to have corrected the bartender errors I was getting. I haven't played much yet so I haven't encountered the other problems. Hopefully with the Alpha (and new release) I can avoid them completely. Thanks.

@Zilver I heeded your suggestion and reverted back to the downloaded version. That seems to have corrected the SUI errors. Hey, it was worth a shot. I'm still missing my bags (except backpack), but I will be using a bag mod so that isn't really an issue for me. Basically just an FYI.
Lakotas,
I have an option for you that may actually work. When patch 4.0.1 came out, I had issues with the "Guild" button in the micro bar not showing up where the used-to-be "Social" button was. It frustrated the crap outta me! So what i did was, I followed blizzards steps to refresh my WOW UI back to normal then redownload/installed ALL my addons again. When i did that it was their! Maybe it will work for you? I will list below the steps that i did to refresh my wow ui.

1. Goto your Wow Folder
2. Delete "Everything" in the Cache Folder. (Do NOT delete the Cache folder just the contents inside it.)
3. Delete "Everything" in the WTF Folder. (Do NOT delete the WTF Folder just the contents inside it.)
4. Then your Interface folder you will want to either rename it to something like InterfaceOLD or delete the Interface folder and all the contents inside.
5. Once you are done with those steps, Start WoW and relog back in. You should now have a "fresh" WoW UI. Also the files/folder you had deleted will be replaced with new ones.
6. Now the sucky part, you will have to download/reinstall/rearrange all your addons again. (Make sure to install the most recent SpartanUI (FanUpdate) first...then goto WoWAce.com and download the most recent "ALPHA" version of Bartendar4.)

Like i said...this worked for me. I dont know if it will fix your Bag issue but if your willing to try it, it may work for you.
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Unread 11-10-10, 10:45 AM  
thesin
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Re: Re: Issue with vehicles, not the eject

Originally posted by Gksaint
I looked on Bartendar4's Changelog and this is what i saw...

version 4.4.13
* Fixed right-click self casting on modifier switched bars
* Fixed Vehicle UI button rebinding
* Bartender will now apply the "Blizzard" preset to new profiles
* Fixed hotkey out-of-range mode
* The "NormalTexture" is hidden once again now (the extra border around buttons)
Thanks, I have been fighting with the no lock button locked buttons for a while this totally fixed it for me now too, and I like that curses can now maintain bartender4 for me as well, that was the last bug that was making me nuts
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Unread 11-10-10, 10:23 AM  
Lakotas
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Thumbs up Re: Re: Issue with vehicles, not the eject

Originally posted by Gksaint


I Installed thier most current "ALPHA" version...it fixed a LOT of things i was having with SpartanUI/Bartendar4... Including fixing the button dragging problem i was having even though i had the buttons locked. Hope this helps you guys out!
@ GKsaint Haven't tried the Alpha yet, but I did install their most recent release and it seems to have corrected the bartender errors I was getting. I haven't played much yet so I haven't encountered the other problems. Hopefully with the Alpha (and new release) I can avoid them completely. Thanks.

@Zilver I heeded your suggestion and reverted back to the downloaded version. That seems to have corrected the SUI errors. Hey, it was worth a shot. I'm still missing my bags (except backpack), but I will be using a bag mod so that isn't really an issue for me. Basically just an FYI.
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Unread 11-10-10, 04:10 AM  
Coota
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Re: Re: Issue with vehicles, not the eject

Originally posted by Gksaint
I looked on Bartendar4's Changelog and this is what i saw...

version 4.4.13
* Fixed right-click self casting on modifier switched bars
* Fixed Vehicle UI button rebinding
* Bartender will now apply the "Blizzard" preset to new profiles
* Fixed hotkey out-of-range mode
* The "NormalTexture" is hidden once again now (the extra border around buttons)

The link below is a Direct Link to thier files on WoWAce.com
http://www.wowace.com/addons/bartender4/files/

I Installed thier most current "ALPHA" version...it fixed a LOT of things i was having with SpartanUI/Bartendar4... Including fixing the button dragging problem i was having even though i had the buttons locked. Hope this helps you guys out!
Also noticed the underlined part shortly after posting previous message. Things were showing up on the actionbar like they were in range but actually out of range.

Thank you VERY much!
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