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Updated: 06-18-18 11:27 AM
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Shadows of Argus (7.3.0)
Updated:06-18-18 11:27 AM
Created:10-08-10 04:46 AM
Downloads:134,292
Favorites:193
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Categories:Suites, Graphical Compilations
7.3.0

SpartanUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 4.4.8
by: Azgaurd [More]


SpartanUI Website spartanui.net






Overview

SpartanUI is designed to free your screen by moving a majority of the interface elements to the bottom.
  • Artwork
  • Player Frames
  • Party Frames
  • Raid Frames
  • HoT Tracking
  • Auto Sell
  • Auto turn in
  • Auto-Hide Objectives
  • Custom Tooltips
  • Minimap
  • Buff Management
  • Open All Mail
  • Vignette Effects
  • And much more!

Notes
  • Please submit bugs and feature requests at*GitHub.*
  • Consider supporting future development by becoming a Patron or sending a one time donation[/url]
  • For Support please join the SpartanUI Discord

Required Addons

Chat Commands
  • /sui (Main options window)
    /suihelp
    /spin (Toggles Spin Cam)
    /sui version (Shows which version of SpartanUI you are using)
    /suimove (Move Unit Frames)

F.A.Q

Q. I changed an option but nothing changed.

A.
Some of the options for require a /reload to be done after changing them. This is something that is being worked on to reduce the need for and will be soon prompting for when it must be done.


Additional Addons

4.4.8
--------------------
- Bug fix for classic art

4.4.7
--------------------
- Minimal LUA Bug fix.
- Tweaked buff position.
- First time setup fixes
- Changed Open All Mail to replace Blizzard Button

*




4.3.0-Release-1-gdeea473
--------------------
- Fel Style: Added Class Icons to target frame
- Fel Style: Set the position of the framerate and leave vehicle buttons.
- Fel Style: Moved Pet frame location
- Fel Style: Tweak to party and raid frame spawning.
- Fel Style: Added Raid Icons to target frame
- Fel Style: Portrait no longer appears above misc icons
- Fel Style: Bug Fix: Runes are now the correct size.
- Fel Style: Compressed raid frames.
- Misc Bug fixes

4.3.0-Release
--------------------
- Combo points added to Fel
- Debug Message Cleanup
- Player frames debug messages left in.
- New Char Bug Fix: Transparent and Minimal bars were being set to Fel style.
- Added what's new screen
- Style switching bartender bug fix
- Fel Style added to packager
- TOC Bumb
- Buff position fix
- OUF Library update
- Added buff bars
- Fel player and target frames are able to display buff bars
- Minimal and Transparent buffs options built
- New Merge Data function for updating styles.
- Fel activated on setup screen
- More localization
- Classic Buffs Re-Write
- Fel Buffs added
- Player frame Buff options re-designed
- Fel action bar graphic options
- Fel added threat display
- Fel Rare & Elite identification added
- Fel Added unit frame size options to Party and Raid
- Some options moved to classic style
- Misc tweaks
- Minimal first use bug fix.
- First use fixes Moved Talking Head on Fel style.
- Bug Fixes
- Tooltip bug fix if artwork is disabled
- Demonhunters default to fel style.
- setup window bug fix
- hots display tweak
- Artwork defaults to current theme checked.
- Classic raid frames tweaked to use shared hots display
- Fel XP Bar Fel now displays hots
- Fel fades out of range players
- Fel RaidFrames Name location tweaked, also added more room between frames.
- Transparent theme converted to new Bartendersettings DB format.
- Fel updates, most actionbars in place.
- No barender in core bugfix
- Douse the Flames
- Fel unitframes v1
- Unitframes pass 1
- -Huge code reduction in bartender setup -Re-Worked Fel Graphics -Fel Minimap in place.
- bartender tweak
- RaidFrame in party fix Fel Style Options Misc Performance improvments.
- New Images
- Fel Style
Archived Files (3)
File Name
Version
Size
Author
Date
4.4.5
4MB
Azgaurd
06-18-18 09:19 AM
4.4.7
4MB
Azgaurd
06-17-18 10:36 PM
4.4.5
4MB
Azgaurd
06-15-18 09:32 PM


Post A Reply Comment Options
Unread 06-14-12, 02:21 AM  
Mercian
A Murloc Raider

Forum posts: 6
File comments: 2
Uploads: 0
Regarding Bartender...

Have you checked if the Spartan UI Profile is available in the BArtender options?

If yes, delete it. Close WoW and restart. Spartan UI will recreate the bartender profile again. I used this solution when two of my action bars switched the position for only some chars and I was not able to find the reason for this change.


Regarding the Chat. After installing the Beta Build I saw the new chat design. But I wanted the old one back. So I just exchanged the Chat-Lua file with the old version of this file. Chat was now working and looking as before and till now I got no problems regarding this.
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Unread 06-06-12, 06:17 AM  
erstickung
A Kobold Labourer

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I LOVE Spartan UI and HUGE props to the maintainer...but I always come across some new little bug that I just cannot figure out for the life of me and can't seem to find someone with similar issues....I'm still using 2.6.1 since the newest version is broken for me (doesn't show up Bartender bars at all...) and one issue I CANNOT seem to resolve, no matter which version, is how to get the damn chat window buttons to show up. I tried to see if any addons were interfering by disabling and isolating each one and it turned out to be Spartan UI alone which was making the buttons vanish (the faction language/emote/scroll arrows/etc buttons that frame the live chat area). I tried installing Prat and Chatter in hopes that it would make them reappear but no luck. The /sui chatbuttons enable just incurs an "unknown argument" error...in fact, alot of backslash actions give an "unknown argument" error... Anyone else run into this issue and know how to fix it?
Last edited by erstickung : 06-06-12 at 06:32 AM.
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Unread 05-23-12, 12:04 PM  
dreamcatcher
A Black Drake
 
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Forum posts: 82
File comments: 24
Uploads: 1
The other map in his pic is a addon called Carbonite.
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Unread 05-22-12, 06:49 PM  
Silvery-Corgan
A Murloc Raider

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File comments: 15
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Question Re: Re: World Map Button Icon

Originally Posted by Cobaltius
Zomar, thanks that does fix the icon problem however your target overlaps it and the calender some what but both are still clickable;

See;





When I have time I am going to tinker with moving the world map a bit higher and to the left on the mini map and both the calendar and mail icons a bit lower, mostly for aesthetics.
Can you please tell me how you got that double map on the left of the screen? And also where did you get the texture for the Titan Panel.
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Unread 05-15-12, 10:17 PM  
masterstars
A Kobold Labourer

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Question about SpartianUI

hi, im wondering if you will be developing spartian UI for when Mist of the Pandarian comes out. currently im using the fam update that is up on the site, and having 0 issues, however in the beta there is no addons yet. and idk what i would do if this addon wasn't continued into the new expansion.

i absolutely love the addon

i wish all of you who work on it good luck and thanks
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Unread 05-06-12, 10:04 PM  
Zomar
A Kobold Labourer

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Re: About the, oh so annoying, Integrated coordinates and zone information

Originally Posted by Tosatsu
Is there any way to remove these?
Cause, personally they're making me flip out on my UI and they're quite annoying.

And I've looked through several pages of comments but I haven't noticed anything I'm looking for.
Thanks.

Try installing & using the addon SexyMap I think that may give you the control you need.
http://www.curse.com/addons/wow/sexymap
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Unread 05-06-12, 10:01 PM  
Zomar
A Kobold Labourer

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Re: Re: World Map Button Icon

Originally Posted by Cobaltius
Zomar, thanks that does fix the icon problem however your target overlaps it and the calender some what but both are still clickable;

See;





When I have time I am going to tinker with moving the world map a bit higher and to the left on the mini map and both the calendar and mail icons a bit lower, mostly for aesthetics.

I don't mind it there and I don't want it higher because I have put my eclipse bar just above the minimap.

The answer how to move the world map button is in the issues area https://github.com/vaebris/SpartanUI...10d10d5386cf6d The change needs to be made to the SpartanUI/scripts/Module-Minimap.lua file.
line 31 needs to be changed to:
Code:
MinimapBackdrop:ClearAllPoints(); MinimapBackdrop:SetPoint("CENTER",frame,"CENTER",-20,-19);
Just change those two numbers until the world map button is exactly where you want it. I alt tab to the file, change the numbers, save the file go back to the game and /reload. I will look around to see if I can figure out where the calendar and mail icon position points are.

Alternatively, the addon SexyMap can move all those icons for you with ease.
..
Last edited by Zomar : 05-08-12 at 12:06 AM.
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Unread 05-04-12, 08:48 AM  
Tosatsu
A Kobold Labourer

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About the, oh so annoying, Integrated coordinates and zone information

Is there any way to remove these?
Cause, personally they're making me flip out on my UI and they're quite annoying.

And I've looked through several pages of comments but I haven't noticed anything I'm looking for.
Thanks.
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Unread 05-04-12, 07:42 AM  
matter19
A Kobold Labourer

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Were is Vaebris

Ok ... has anyone heard from Vaebras??

What is going on with this addon?
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Unread 05-02-12, 07:38 AM  
Cobaltius
A Murloc Raider

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File comments: 19
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Re: World Map Button Icon

Originally Posted by Zomar
There seems to be a graphical issue with the world map button icon on the mini map it's just above and cut off by the calendar button. Strange thing is I notice that SpartanUI-2.6.3-Beta does not include the world map icon image "MiniMapWorldMapButtonIcon.tga" as did previous version SpartanUI-263-RC5.4. I am thinking that Zilver may have been swapping for this improved image. If someone knows which file and where I can make a change to move the icon that would be great. Also swapping the image would be even better as I think it looks like crap.

Edit: REPOSITIONING

I found the answer how to move the world map button in the issues area https://github.com/vaebris/SpartanUI...10d10d5386cf6d The change needs to be made to the SpartanUI/scripts/Module-Minimap.lua file.
line 31 needs to be changed to:
Code:
MinimapBackdrop:ClearAllPoints(); MinimapBackdrop:SetPoint("CENTER",frame,"CENTER",-20,-19);
Edit2: IMAGE SWAP

Transfered over two files MiniMapWorldMapButtonIcon.tga & UI-World-Icon.blp to SpartanUI\media
And added the following code at line 30
Code:
	-- Do modifications to MiniMapWorldMapButton
--	-- remove current textures
	MiniMapWorldMapButton:SetNormalTexture(nil)
	MiniMapWorldMapButton:SetPushedTexture(nil)
	MiniMapWorldMapButton:SetHighlightTexture(nil)
--	--Create new textures
	MiniMapWorldMapButton:SetNormalTexture("Interface\\AddOns\\SpartanUI\\media\\MiniMapWorldMapButtonIcon.tga")
	MiniMapWorldMapButton:SetPushedTexture("Interface\\AddOns\\SpartanUI\\media\\UI-World-Icon")
	MiniMapWorldMapButton:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight")
Zomar, thanks that does fix the icon problem however your target overlaps it and the calender some what but both are still clickable;

See;





When I have time I am going to tinker with moving the world map a bit higher and to the left on the mini map and both the calendar and mail icons a bit lower, mostly for aesthetics.
Last edited by Cobaltius : 05-02-12 at 03:57 PM.
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Unread 04-26-12, 11:26 PM  
Zomar
A Kobold Labourer

Forum posts: 0
File comments: 11
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World Map Button Icon

There seems to be a graphical issue with the world map button icon on the mini map it's just above and cut off by the calendar button. Strange thing is I notice that SpartanUI-2.6.3-Beta does not include the world map icon image "MiniMapWorldMapButtonIcon.tga" as did previous version SpartanUI-263-RC5.4. I am thinking that Zilver may have been swapping for this improved image. If someone knows which file and where I can make a change to move the icon that would be great. Also swapping the image would be even better as I think it looks like crap.

Edit: REPOSITIONING

I found the answer how to move the world map button in the issues area https://github.com/vaebris/SpartanUI...10d10d5386cf6d The change needs to be made to the SpartanUI/scripts/Module-Minimap.lua file.
line 31 needs to be changed to:
Code:
MinimapBackdrop:ClearAllPoints(); MinimapBackdrop:SetPoint("CENTER",frame,"CENTER",-20,-19);
Edit2: IMAGE SWAP

Transfered over two files MiniMapWorldMapButtonIcon.tga & UI-World-Icon.blp to SpartanUI\media
And added the following code at line 30
Code:
	-- Do modifications to MiniMapWorldMapButton
--	-- remove current textures
	MiniMapWorldMapButton:SetNormalTexture(nil)
	MiniMapWorldMapButton:SetPushedTexture(nil)
	MiniMapWorldMapButton:SetHighlightTexture(nil)
--	--Create new textures
	MiniMapWorldMapButton:SetNormalTexture("Interface\\AddOns\\SpartanUI\\media\\MiniMapWorldMapButtonIcon.tga")
	MiniMapWorldMapButton:SetPushedTexture("Interface\\AddOns\\SpartanUI\\media\\UI-World-Icon")
	MiniMapWorldMapButton:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight")
Last edited by Zomar : 04-26-12 at 11:39 PM.
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Unread 04-25-12, 11:31 PM  
Zomar
A Kobold Labourer

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Re: Chat box out of place

Originally Posted by Azurescens
I downloaded SUI and installed it, but when I logged on my chat box was behind my action bars. It's still like that even after I uninstall and go back to the default blizz UI. I've tried turning off all addons except ouF, SpartanUI, and bartender but that doesn't work. I play on a 1366x768 res screen (laptop), please somebody respond to this ASAP, makes it very frustrating to try and play.

I haven't experienced this problem but you should be able to right click the general tab on the chat box and select "unlock window", then you should be able to move the chat box anywhere you like it. Shouldn't be necessary in your case, but I use an addon called CTMod to give me a little more control over the chat box. http://ctmod.net/
Last edited by Zomar : 04-26-12 at 12:09 AM.
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Unread 04-25-12, 04:03 PM  
Azurescens
A Kobold Labourer

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Chat box out of place

I downloaded SUI and installed it, but when I logged on my chat box was behind my action bars. It's still like that even after I uninstall and go back to the default blizz UI. I've tried turning off all addons except ouF, SpartanUI, and bartender but that doesn't work. I play on a 1366x768 res screen (laptop), please somebody respond to this ASAP, makes it very frustrating to try and play.
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Unread 04-22-12, 08:18 PM  
Zomar
A Kobold Labourer

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File comments: 11
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Eyefinity Scale/Size

I have resolution 4536x900 Eyefinity. I just came back to Wow after putting it down for a while and noticed I was getting a Spartan error on character login. I was running SpartanUI-263-RC5.4 (I think this was a special version Zilver made for us Eyefinity people). I updated to SpartanUI-2.6.3-Beta and the error on character login went away. However my screen was huge and there was a huge black space on either side. To get things back to normal, in the old version from AddOns\SpartanUI\scripts I copied Global-Framework.lua and Global-Framework.xml and replaced the new versions of the file in the relative folder. I have provided these files at http://www.zomarweb.com/wowfiles/Global-Framework.zip
I never took the time to see what the difference is in the files, it works so I am happy.

A few other things I do to get things my way, I delete two images baseleft2.tga and baseright2.tga in AddOns\SpartanUI\media. Then in the game under options advanced I activate the UI scale/slider to 1.0 and then type without quotes "/sui scale 0.8"

I hope this helps someone else.

Edit:
After some more messing around it seems it is not necessary to replace the Global-Framework.xml file, only the Global-Framework.lua file needs to be changed.
Last edited by Zomar : 04-26-12 at 11:20 PM.
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Unread 04-17-12, 09:11 AM  
thesin
A Kobold Labourer

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Originally Posted by manshima
Addons aren't enabled in the Beta yet, so no hurry.

Nice work btw. No problems so far and I'm running your latest posted build.

I would like to add my voice to those who are asking for a Options/config UI window tied to the game addons tab.
I'm currently working on a config UI it's almost done I hope minus testing but I have to window coming up I'm just working on a modular way to populate options based on the SUI optional sections being loaded or not.

once I'm done with this I might take on a full rewrite of things since they are kinda a mess in there at which point I may be open to new layout graphics wise so that I can set it up as a new project since this one kinda has been butchered and can not be added to curses as it stands sadly. Right now it's just a thought though first thing is to finish up what I'm currently working on.
Last edited by thesin : 04-17-12 at 09:14 AM.
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