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Updated: 07-29-14 09:30 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:07-29-14 09:30 AM
Created:10-08-10 04:46 AM
Downloads:113,330
Favorites:174
MD5:
5.4
SpartanUI  Popular! (More than 5000 hits)
Version: 3.2.1
by: Azgaurd [More]
SpartanUI Is designed to free your screen by moving a majority of the interface elements to the bottom. It is the new look for World of Warcraft. Originally Created by Ansu of Dalaran (aka Atriace) it is now managed and maintained by Libidos of Azgalor. You can now join the project on facebook where i will be posting polls and asking other general questions about the direction of the addon.

Required Addons

Bartender4


Installation Note

Disable oUF if you have it installed, This is a addon library used for unit frames SpartanUI has this built in and having a version not compatible with SpartanUI will break things.


F.A.Q

Q. How do i Move my focus/party/raid?

A. As of 3.1 All frames are now movable by holding Alt and dragging no need to unlock or lock them with a command or button.

Q. I changed a option but nothing changed.

A. Some of the new options in 3.1 for Raid/Party Frames require a /reload to be done after changing them, no it will not always be like this but in order to get it out in time for MOP launch day some convenience had to be sacrificed.

Slash Commands

/sui (Shows options window)
/spin (Toggles Spin Cam)
/sui version (Shows which version of SpartanUI you are using)



Features
  • Uses very little third-party code in an effort to remain self-contained
  • Almost zero-setup allows you to install and use it without tons of configuration
  • Support for almost any screen resolution, while favoring widescreen
  • SpinCam - provides a spinning camera effect when AFK
  • FilmEffects - which provide film-like grain effects on your screen
  • Party frames designed to go with the look and style of your player frames
  • Designed to use very little processor time or memory
  • All original artwork with high-res textures and 1:1 ratio for 30" displays
  • Built in reputation and experience bars
  • Integrated coordinates and zone information
  • UnitFrames that fit in with the overall design
  • Profiles - with options being rewrote SpartanUI will now support profiles
  • Minimal slash commands
  • Raid frames with healer mode and DPS mode. One focuses on a quick overview while healer mode will draw attention to those low on health and larger frames than in dps mode
  • Focus Fame and focus Target have been redesigned and are movable
  • All frames are now movable by holding Alt and dragging.
3.1.2:
-Added Monk Chi bar

3.1.3:
Fix - Monk class icon not showing in party frames.
Fix - Monk Statue moved to the right of the CHI.
Fix - Party frames now properly update when someone was invited while in combat.
Fix - Party Frame not showing up after leaving battleground.
Fix - Moved the Extra Power bar (Petrification bar in MV) to the left so its aligned with the player frame to account some people having a issue in Shado-pan Monastery where the bar overlaps with the extra action button on the last boss. (Temporary Fix, Long term this will move only if it needs to)
Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
Removed - Player buffs are no longer displayed on the player frame.
Fix - Misc bugs.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
3.1.3
2MB
Azgaurd
10-22-12 06:02 PM


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Unread 04-16-12, 02:21 PM  
Mercian
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Chat Design

If you have still the file Module-ChatFrame.lua from the older version, you can just exchange the actual file with this older version. It worked for me and I have now the old chat design back without getting any chat error.
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Unread 04-16-12, 09:29 AM  
matter19
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new build

Was just wondering if you were gonna get a new build soon? Love the addon but there are things that bring errors that have already been documented.
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Unread 04-15-12, 06:31 PM  
Wow_Britney
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Chat

i was wondering if i could just remove the Module-ChatFrame.lau file completely and run the game with out errors? Don't like the new chat that much. I tried the game w/ out the file seems to work fine for now.
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Unread 04-12-12, 06:49 PM  
manshima
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Addons aren't enabled in the Beta yet, so no hurry.

Nice work btw. No problems so far and I'm running your latest posted build.

I would like to add my voice to those who are asking for a Options/config UI window tied to the game addons tab.
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Unread 04-11-12, 02:29 PM  
thesin
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Re: Wow Beta

Originally Posted by adultx
Just wondering if anyone will be working on this for the mists beta?
As soon as I get my beta access I'll be checking it.
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Unread 04-09-12, 11:11 PM  
JOJOPOTATOE77
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FOV

Please dont do that FoV tweak you did in this new version, it gives me a headache or give us the option to turn it off. Also, let us change the chat box back to default
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Unread 04-07-12, 09:51 AM  
adultx
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Wow Beta

Just wondering if anyone will be working on this for the mists beta?
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Unread 04-04-12, 08:21 AM  
thesin
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Originally Posted by Hallasholm
Does this still work with WoW v3.3.5a WoTLK???
not sure it's been tested with older newer releases
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Unread 04-03-12, 08:31 PM  
Hallasholm
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Does this still work with WoW v3.3.5a WoTLK???
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Unread 04-02-12, 03:18 PM  
skittlezmb
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Chat Edit

How do I get the chat edit box back on the bottom?
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Unread 03-29-12, 08:34 AM  
thesin
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Originally Posted by Scottbot
meant as in official project page / github

Seems official one keeps getting ditched, everytime I look back its gone inactive - officially
if it is again I may just asked to get added to it, I'm constantly working on it anyhow and it might the nice to have more then one person on it so it keeps going, to be honest after going through it as much as I have I think the code could use an entire rewrite, the naming convention in the code is very poor at best and the way things are used are a little odd compared to exampled from ACE3 and other projects. I'm considering doing just that to be honest, if I do I'll open a new git hub, maybe under the name SpartanUI3 or something, all previous maintainers/contributors, will be welcome and the original Author will have all rights to it of course. Anyhow that is only a thought at this point but I agree with you it's gone through lots of authors without a major full release. Thought it hasn't been long I think the new guy will be back.
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Unread 03-28-12, 06:28 PM  
Scottbot
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meant as in official project page / github

Seems official one keeps getting ditched, everytime I look back its gone inactive - officially
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Unread 03-28-12, 11:54 AM  
thesin
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Originally Posted by Scottbot
Is this still being updated? lol

Not seen anything in a month, or any recent replies to github
I'm still working on my copy, almost have a proper config GUI setup.
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Unread 03-28-12, 08:55 AM  
Scottbot
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Is this still being updated? lol

Not seen anything in a month, or any recent replies to github
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Unread 03-21-12, 09:53 AM  
thesin
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Here is my current versions with my changes, it has nothing to do with current Git, and doesn't have all the new options it has.

Hopefully at some point i'll check out the current Git version and port over my changes so they can get added in.

Some of the new stuff in my version is

/sui alpha [0-1] -- I use 0.6 @todo need to figure out how to alpha XP/Rep Bars
/sui notation [0,1] -- 0 = Full eg. 1000, 1 = Short eg. 1K

I Also have the Vehicle Leave Fix for some Vehicles eg. Sandbox Tiger, just make sure that you reselect the Spartan Template from Bartender and reload.

I'm working on a proper and Config GUI as my next addition.

http://www.southofheaven.org/SpartanUI/

Zilver, Vaebris or Baine feel free to use and merge anything you like from this, I'm only doing t for me personally as I have little time to test and I'm using it to learn the WoW API I can't guarantee any of it is efficient, still learning after all

Pic with the Alpha Trans on.


.
Last edited by thesin : 03-21-12 at 10:10 AM.
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