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Updated: 08-24-16 03:54 PM
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Updated:08-24-16 03:54 PM
Created:10-08-10 04:46 AM
Downloads:124,695
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Categories:Generic Compilations, Graphical Compilations

SpartanUI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 4.3.1-Beta
by: Azgaurd [More]


SpartanUI Website: spartanui.net
SpartanUI Bugs: spartanui.net/bugs
SpartanUI Forums: spartanui.net/forums

SpartanUI
SpartanUI was originally designed to free your screen by moving a majority of the interface elements to the bottom. While that is still the core focus of the primary addon and configuration it has become much more since MoP.

Whats new in SpatanUI 4.0

Starting with SpartanUI 4.0.0 SpartanUI has begun to introduce a fully theme-able system giving you multiple looks and styles.
Completely modular so that you, the user can use only the pieces you want and give you the complete control over your UI.
Faster releases, the 8 months between the last 3.x release and 4.0 was due to the massive rebuild of many internal systems. The new themes are not done. The new Components are not done, nor are all the new components done being added. Now that the core has been rebuilt the plan is to get more updates out faster.
Think something is missing? Is there that one thing keeping you from using SpartanUI? Please let me know, your comments and suggestions are what drive the development. Without your suggestions I can only add stuff based on my play style.
  • Tooltips
  • Objectives Hider
  • Artwork (Bar layouts are managed by the Artwork Style you select)
  • Player Frames
  • Party Frames
  • Raid Frames
  • Spin Cam
  • Film Effects

Required Addons
  • Bartender4

Slash Commands
  • /sui (Shows options window)
  • /suihelp
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)
  • /suimove (Move Unit Frames)

Additional Addons
Chinese Font

4.3.0-Release-1-gdeea473
--------------------
- Fel Style: Added Class Icons to target frame
- Fel Style: Set the position of the framerate and leave vehicle buttons.
- Fel Style: Moved Pet frame location
- Fel Style: Tweak to party and raid frame spawning.
- Fel Style: Added Raid Icons to target frame
- Fel Style: Portrait no longer appears above misc icons
- Fel Style: Bug Fix: Runes are now the correct size.
- Fel Style: Compressed raid frames.
- Misc Bug fixes

4.3.0-Release
--------------------
- Combo points added to Fel
- Debug Message Cleanup
- Player frames debug messages left in.
- New Char Bug Fix: Transparent and Minimal bars were being set to Fel style.
- Added what's new screen
- Style switching bartender bug fix
- Fel Style added to packager
- TOC Bumb
- Buff position fix
- OUF Library update
- Added buff bars
- Fel player and target frames are able to display buff bars
- Minimal and Transparent buffs options built
- New Merge Data function for updating styles.
- Fel activated on setup screen
- More localization
- Classic Buffs Re-Write
- Fel Buffs added
- Player frame Buff options re-designed
- Fel action bar graphic options
- Fel added threat display
- Fel Rare & Elite identification added
- Fel Added unit frame size options to Party and Raid
- Some options moved to classic style
- Misc tweaks
- Minimal first use bug fix.
- First use fixes Moved Talking Head on Fel style.
- Bug Fixes
- Tooltip bug fix if artwork is disabled
- Demonhunters default to fel style.
- setup window bug fix
- hots display tweak
- Artwork defaults to current theme checked.
- Classic raid frames tweaked to use shared hots display
- Fel XP Bar Fel now displays hots
- Fel fades out of range players
- Fel RaidFrames Name location tweaked, also added more room between frames.
- Transparent theme converted to new Bartendersettings DB format.
- Fel updates, most actionbars in place.
- No barender in core bugfix
- Douse the Flames
- Fel unitframes v1
- Unitframes pass 1
- -Huge code reduction in bartender setup -Re-Worked Fel Graphics -Fel Minimap in place.
- bartender tweak
- RaidFrame in party fix Fel Style Options Misc Performance improvments.
- New Images
- Fel Style
Archived Files (9)
File Name
Version
Size
Author
Date
4.3.0-Release-1
3MB
Azgaurd
08-10-16 03:32 AM
4.3.0-Release
3MB
Azgaurd
08-08-16 10:34 PM
4.2.2
2MB
Azgaurd
08-02-16 11:01 PM
4.2
2MB
Azgaurd
07-26-16 05:07 AM
4.1 - R247
2MB
Azgaurd
11-14-15 06:51 PM
4.0 - R226
2MB
Azgaurd
09-19-15 01:10 AM
4.0 - R223
2MB
Azgaurd
09-17-15 01:58 PM
4.0 - R219
2MB
Azgaurd
09-17-15 01:54 AM
3.3.4
2MB
Azgaurd
01-01-15 08:59 PM


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Unread 03-22-11, 02:34 PM  
tytanminos
A Kobold Labourer

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File comments: 2
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it's a shame Zilver

I use your beautiful interface for several months, and I could not do without.

If someone takes up the idea, saying it in an answer, and make updates to the addon regularly.

There was a good addon that worked well too: "BUFF SATRINA FRAME", the author also develops and sold its project. Since then there has never been updated. . .

It's frankly a shame to get this far. I have no desire to change an interface that I find especially complete this super-ventilated and suitable for play.

So I repeat, please, if someone takes or new, say it in one

Thank you all for your understanding


PS: Sorry, but English is not my mother tongue
Last edited by tytanminos : 03-22-11 at 02:35 PM.
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Unread 03-22-11, 02:50 PM  
Anarric
A Murloc Raider

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You did a really good job Zilver. I've been tempted to learn how to do WoW addons, I'm pretty good at C++, HTML, Java and a few others, but never looked into XML or Lua. I may take you up on your offer to keep this wonderful UI alive
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Unread 03-22-11, 08:16 PM  
Noxu
A Kobold Labourer

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Just want to say "Thank You" for all your work in getting this back up and running. I'm glad you got it working again for everyone!

Hopefully, someone else will pick up the torch and carry on with this to keep on making it better.
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Unread 03-22-11, 09:23 PM  
Giorsoine
A Kobold Labourer

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Thanks you for the good work Zilver, it has been pleasure using your work.

I don't know a thing about LUA, so won't pick it up, but hope someone else will.

Good luck with your real life
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Unread 03-23-11, 02:40 AM  
yulskie
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Oh no! Thats a shame coz you really did a very good job Zilver in picking up the updates after the original author abondoned thisproject. I wish you good luck tho

I cant imagine playing wow without spartan. Been using it for years and i must admit I'll be lost without it
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Unread 03-23-11, 09:07 AM  
Mortecarth
A Kobold Labourer

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class specific

if anyone can help me it would be much appreciated...

I'm trying to figure out how to edit the SUI code so that it doesn't do anything to the class specific bars as I would like to be able to handle those with Move Anything...

I tried removing the relocate and alt powerbar scripts in the Unit-PlayerFrame LUA file of SUI, removing the class specific and alt powerbar LUA files in the oUF elements folder, and removing the references to alt powerbar in the Blizzard LUA file of oUF... still nothing. So far I haven't been able to find anything else that refers to the class specific bars or alt powerbar in either oUF or SUI folders.

I know nothing else besides SUI is interfering because if I just disable SpartanUI_PlayerFrames then Move Anything works fine with these class specific bars, so, I just just be missing something.

Any help would be much appreciated. Also, I really don't know anything about LUA programming (unfortunately) so if this is a stupid question I'm sorry to have to bother but, it's got me stumped and I really don't want to have to learn another programming language just to move a couple bars lol :P

anyway if anyone can help plz e-mail me @ [email protected] thx much
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Unread 03-25-11, 11:50 AM  
mythbinder
A Kobold Labourer

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File comments: 7
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Goodluck Zilver,

TY for keeping SUI alive while you could.
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Unread 03-25-11, 06:53 PM  
Hokuspokus73
A Kobold Labourer

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Smile Love it!

I really loved Spartan UI, thank you for picking it up!!!! I've been waiting for this
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Unread 03-27-11, 03:26 PM  
oddly
A Kobold Labourer

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Re: class specific

Originally posted by Mortecarth
if anyone can help me it would be much appreciated...

I'm trying to figure out how to edit the SUI code so that it doesn't do anything to the class specific bars as I would like to be able to handle those with Move Anything...

I tried removing the relocate and alt powerbar scripts in the Unit-PlayerFrame LUA file of SUI, removing the class specific and alt powerbar LUA files in the oUF elements folder, and removing the references to alt powerbar in the Blizzard LUA file of oUF... still nothing. So far I haven't been able to find anything else that refers to the class specific bars or alt powerbar in either oUF or SUI folders.

I know nothing else besides SUI is interfering because if I just disable SpartanUI_PlayerFrames then Move Anything works fine with these class specific bars, so, I just just be missing something.

Any help would be much appreciated. Also, I really don't know anything about LUA programming (unfortunately) so if this is a stupid question I'm sorry to have to bother but, it's got me stumped and I really don't want to have to learn another programming language just to move a couple bars lol :P

anyway if anyone can help plz e-mail me @ [email protected] thx much
you should still be able to move the frames you want to with move anything. just use the feature to see the object id you are trying to move and manually type it out. (ex. /move holypowerbar)
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Unread 03-29-11, 06:37 PM  
jb4479
A Kobold Labourer

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File comments: 4
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SpatanUI website back

It looks like the website is back, now just to wait and see if they actually update the addon. Good job to Zilver for keeping it going for so long.
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Unread 03-30-11, 01:14 PM  
artarist
A Kobold Labourer

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Re: SpatanUI website back

Originally posted by jb4479
It looks like the website is back, now just to wait and see if they actually update the addon. Good job to Zilver for keeping it going for so long.
Thank you to Zilver for keeping this addon going! Hope everything goes well for you IRL.
And thanks for the post about the website being back up, very much looking forward to it being back in development!
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Unread 03-31-11, 04:04 PM  
Skylinex7
A Kobold Labourer

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Take over?

Hellos, I am a big fan of this UI, and am sad to hear that Zilver will no longer be able to continue. This has inspired me to try my hand at modding. Has anyone else taken up the cause since the last post? if so I would leave it to them, as i will need to teach myself the more intricate laws of scripting. Thanks to Zilver for going for as long as he did!! this ui rules
If noone else is going to try, then i am going to make this my new hobby. i will leave PMing Zilver until at least a couple days have passed and people have a chance to read this. TYTY

*this will entale a premium site membership etc etc.*
Last edited by Skylinex7 : 03-31-11 at 04:05 PM.
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Unread 04-02-11, 04:16 PM  
systmcrash
A Kobold Labourer

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Character window names

A lot of chat addons have color coded names tied in with the character's class. This would be nice to add to the character's window when you click on someone. Would save from having to rely on the tooltip to see someone's class . Especially for ppl that have like me becom used to knowing ppl's class by the color of their name in chat.

Exemple: Chatter rogue's are yellow, druids orange, mages light blue, shamans dark blue, paly's are pink, dk's are burgundy, hunter are green, priests are white,
warriors are brown
think i got em all anyways this would be a really nice feature to add.

p.s.: Real nice job on the ui love everything about it.

Cerulos
Last edited by systmcrash : 04-02-11 at 04:17 PM.
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Unread 04-18-11, 01:55 PM  
mythbinder
A Kobold Labourer

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Re: Character window names

@ systmcrash

SUI doesn't do anything with chat frame, you can turn on class color in WoW default chat now or use any chat add-on of your choice.

I recently switched from chatter to Basic Chat Mod, Chatter has started showing its age w/o any updates since b4 Cata.


Edit: nvm lol just re-read that now understand your asking about the Frames.
Last edited by mythbinder : 04-26-11 at 11:48 AM.
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Unread 04-27-11, 04:20 PM  
gunofdarknes
A Kobold Labourer

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4.1.0

Does anyone know if this addon is getting and update for 4.1?
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