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Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-22-12 06:02 PM
Created:10-08-10 04:46 AM
Downloads:112,755
Favorites:172
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SpartanUI  Popular! (More than 5000 hits)
Version: 3.1.3
by: Azgaurd, Medmerd, Vaebris, Zilver
SpartanUI
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The mods here will not give me full control (Azgaurd) over the addon here and i have been the only person working on it in the last year. As a result the addon will no longer be updated here nor will I be paying any attention to the forum here.
3.1.2:
-Added Monk Chi bar

3.1.3:
Fix - Monk class icon not showing in party frames.
Fix - Monk Statue moved to the right of the CHI.
Fix - Party frames now properly update when someone was invited while in combat.
Fix - Party Frame not showing up after leaving battleground.
Fix - Moved the Extra Power bar (Petrification bar in MV) to the left so its aligned with the player frame to account some people having a issue in Shado-pan Monastery where the bar overlaps with the extra action button on the last boss. (Temporary Fix, Long term this will move only if it needs to)
Change - SpartanUI no longer hides blizzard buffs, blizz does not allow addons to turn off buffs without some lengthy work arounds.
Removed - Player buffs are no longer displayed on the player frame.
Fix - Misc bugs.
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Old 08-31-12, 05:04 PM  
Ninq_Stonemaul
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Originally Posted by thesin
Originally Posted by Ninq_Stonemaul
Originally Posted by thesin
I have already patched all of SUI for MoP, the only problem is I have lots of other options and some unfinished options in my copy. I'm still working on a proper GUI Config or I'd post it, Azguard woudl you like me to help at all?

mine is still totally based on Zilver's 2.6.4 branch though as I hated the chat changes after that so I haven't merged anything from that set.

this is my current SUI, SS taken today, notice the top icons are fine, also fixes the LFG stuff and Unitframe issues, also you'll see I have an alpha on my SUI so I can see through it, one of my additions from way back.
Just updated to this version (3.0.2) from previous version and party frames are now gone.
I assume you quoted mine by accident, since you can not install my version from anyplace. In my SS party frames aren't there since I'm not in a party plus I use raidframes for my party as I prefer them to be little.
yeah, my bad...got it figured out thx =)
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Old 09-02-12, 08:01 AM  
shiftycow
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png health and source bars.

Hi,
I was just wondering if the life bars and source bars (mana, energy, etc) were ever going to be animated like they were in the very first version of SUI?

I would really like to see that.
Also, if you need beta testers, I am going to be working out of town for 5 months and will need something to do. Please keep me in mind.
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Old 09-02-12, 11:09 AM  
Thernen
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Error

I keep getting thise error and at the moment SpartanUI is the only mod installed

Message: ...terface\AddOns\SpartanUI\scripts\Global-Features.lua:45: attempt to call method 'RegisterOptionsTable' (a nil value)
Time: 09/02/12 10:09:19
Count: 1
Stack: ...terface\AddOns\SpartanUI\scripts\Global-Features.lua:45: in function <...terface\AddOns\SpartanUI\scripts\Global-Features.lua:44>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...nterface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:543: in function `EnableAddon'
...nterface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:636: in function <...nterface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:621>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:299: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:373: in function `TimeManager_LoadUI'
Interface\FrameXML\UIParent.lua:690: in function <Interface\FrameXML\UIParent.lua:657>

Locals: self = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:383
baseName = "SpartanUI"
Enable = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:315
NewModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:256
Print = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:54
EnableModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:348
modules = <table> {
}
GetModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:231
IterateEmbeds = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:458
IsModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:484
OnEnable = <function> defined @Interface\AddOns\SpartanUI\scripts\Global-Features.lua:44
defaultModuleLibraries = <table> {
}
OnInitialize = <function> defined @Interface\AddOns\SpartanUI\scripts\Global-Features.lua:6
options = <table> {
}
SetEnabledState = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:440
GetArgs = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:144
enabledState = true
UnregisterChatCommand = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:111
Printf = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:69
RegisterChatCommand = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:85
GetName = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:300
defaultModuleState = true
Disable = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:330
IterateModules = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:453
name = "SpartanUI"
SetDefaultModulePrototype = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:425
IsEnabled = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:467
orderedModules = <table> {
}
SetDefaultModuleState = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:403
DisableModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:366
}
(*temporary) = nil
(*temporary) = <table> {
}
(*temporary) = "SpartanUI"
(*temporary) = <table> {
type = "group"
name = "SpartanUI"
args = <table> {
}
}
(*temporary) = <table> {
1 = "sui"
2 = "spartanui"
}
(*temporary) = "attempt to call method 'RegisterOptionsTable' (a nil value)"
addon = <table> {
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:383
baseName = "SpartanUI"
Enable = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:315
NewModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceAddon-3.0.lua:256
Print = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\AceConsole-3.0.lua:54
EnableModule = <function> defined @Interface\AddOns\SpartanUI\libs\Ace3\
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Old 09-02-12, 01:26 PM  
jbagnall
A Kobold Labourer

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WOW Action Bars

I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
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Old 09-02-12, 02:44 PM  
jbagnall
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Re: WOW Action Bars

Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
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Old 09-04-12, 01:50 PM  
hobbeboy
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Vehicle bar

Well something is seriusly messing with my bars when I enter a vehicle.
Usualy I had the "use blizzard ui" option unchecked in bartender and everything worked fine.
Well if I leave that unchecked now every bar is gone.
So I checked the box again and got blizzard default vehicle ui.
Problem is that with blizzard default I dont have any unit frames.
Cant see my oponents health, castbar etc.

Any way to fix this? Cant seem to find the option anywhere.
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Old 09-05-12, 08:32 AM  
thesin
A Kobold Labourer

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Re: Vehicle bar

Originally Posted by hobbeboy
Well something is seriusly messing with my bars when I enter a vehicle.
Usualy I had the "use blizzard ui" option unchecked in bartender and everything worked fine.
Well if I leave that unchecked now every bar is gone.
So I checked the box again and got blizzard default vehicle ui.
Problem is that with blizzard default I dont have any unit frames.
Cant see my oponents health, castbar etc.

Any way to fix this? Cant seem to find the option anywhere.
are you using the latest Bartender? SUI does not deal with that sort of stuff all bar type issues are from bartender which SUI uses to place bars in the UI but the actual function is from bartender, which I know has had 3 releases since 5.0.4 just for vehicle issues.

I believe the latest is 4.5.3 make sure you have that version installed.

There is also a bug in oUF which Haste has fixed in his git, but we are waiting on a release, once it's released I'd recommend you update it as well, SUI ships with both bartender and oUF but you should be updating those from time to time.

ignore my oUF stuff I see v3 has it removed, my version continues to use it and I'll use it more and more why re write code that exists and is maintained by a very qualified developer IMHO.
.
Last edited by thesin : 09-05-12 at 01:36 PM.
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Old 09-06-12, 12:49 AM  
hobbeboy
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Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
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Old 09-06-12, 08:18 AM  
thesin
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Originally Posted by hobbeboy
Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
okay sorry i can't help then as I haven't tested the new SUI at all, that being said I have no issues on mine at all thus far.
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Old 09-06-12, 10:24 AM  
Myska
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Extra player frame in party

I was confused at first, wondering why there was 6 people in my party. Then I realized it was me at the top. I'm wondering if this was added or if it's a bug of some sort. I really don't see the need for an extra player frame when we have the one at the bottom. Remember the point of this awesome addon is to take as least space as possible.
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Old 09-06-12, 01:12 PM  
Azgaurd
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Re: Extra player frame in party

Originally Posted by Myska
I was confused at first, wondering why there was 6 people in my party. Then I realized it was me at the top. I'm wondering if this was added or if it's a bug of some sort. I really don't see the need for an extra player frame when we have the one at the bottom. Remember the point of this awesome addon is to take as least space as possible.
Your the one who checked the box saying to display player in party :-P

And no the stock party frames did NOT save space, they took up way more space than blizzard does. and they are almost completely unusable for healing. 3.1.0 will be the first real update to spartan's party frames
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Old 09-06-12, 06:08 PM  
Myska
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I didn't check any box. It just happened! But now I will look to uncheck that box!

I admit, blizzard frames are smaller than spartan frames however I prefer to have big health/mana bars so it's ok! But having one less party frame on the side within spartan is more space

Thanks for telling me about that box
Last edited by Myska : 09-06-12 at 06:08 PM.
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Old 09-07-12, 09:11 AM  
plumwd
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Thank you for keeping this addon alive! I was thinking about doing it myself and am so glad you decided to do so. Love the new features and am eagerly anticipating what you're going to do next.

One thing is bothering me though. I think it's cool that you added the feature to show the color change in health for enemy targets, what I don't care for is that they start off green, so it makes it hard to distinguish if you're targeting a friendly or an enemy. I suggest having them start off another color? Maybe blue or something.

Thanks!
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Old 09-10-12, 04:52 PM  
jb4479
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Question Holy Power?

Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
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Old 09-12-12, 02:25 PM  
thesin
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Re: Holy Power?

Originally Posted by jb4479
Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
unless the newest spartan touches this the old one doesn't I have 5 HP on my SpartanUI without a change.
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