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Updated:08-29-16 11:40 PM
Created:10-08-10 04:46 AM
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Categories:Generic Compilations, Graphical Compilations

SpartanUI  Popular! (More than 5000 hits)

Version: 4.3.1-Release
by: Azgaurd [More]


SpartanUI Website: spartanui.net
SpartanUI Bugs: spartanui.net/bugs
SpartanUI Forums: spartanui.net/forums

SpartanUI
SpartanUI was originally designed to free your screen by moving a majority of the interface elements to the bottom. While that is still the core focus of the primary addon and configuration it has become much more since MoP.

Whats new in SpatanUI 4.0

Starting with SpartanUI 4.0.0 SpartanUI has begun to introduce a fully theme-able system giving you multiple looks and styles.
Completely modular so that you, the user can use only the pieces you want and give you the complete control over your UI.
Faster releases, the 8 months between the last 3.x release and 4.0 was due to the massive rebuild of many internal systems. The new themes are not done. The new Components are not done, nor are all the new components done being added. Now that the core has been rebuilt the plan is to get more updates out faster.
Think something is missing? Is there that one thing keeping you from using SpartanUI? Please let me know, your comments and suggestions are what drive the development. Without your suggestions I can only add stuff based on my play style.
  • Tooltips
  • Objectives Hider
  • Artwork (Bar layouts are managed by the Artwork Style you select)
  • Player Frames
  • Party Frames
  • Raid Frames
  • Spin Cam
  • Film Effects

Required Addons
  • Bartender4

Slash Commands
  • /sui (Shows options window)
  • /suihelp
  • /spin (Toggles Spin Cam)
  • /sui version (Shows which version of SpartanUI you are using)
  • /suimove (Move Unit Frames)

Additional Addons
Chinese Font

4.3.0-Release-1-gdeea473
--------------------
- Fel Style: Added Class Icons to target frame
- Fel Style: Set the position of the framerate and leave vehicle buttons.
- Fel Style: Moved Pet frame location
- Fel Style: Tweak to party and raid frame spawning.
- Fel Style: Added Raid Icons to target frame
- Fel Style: Portrait no longer appears above misc icons
- Fel Style: Bug Fix: Runes are now the correct size.
- Fel Style: Compressed raid frames.
- Misc Bug fixes

4.3.0-Release
--------------------
- Combo points added to Fel
- Debug Message Cleanup
- Player frames debug messages left in.
- New Char Bug Fix: Transparent and Minimal bars were being set to Fel style.
- Added what's new screen
- Style switching bartender bug fix
- Fel Style added to packager
- TOC Bumb
- Buff position fix
- OUF Library update
- Added buff bars
- Fel player and target frames are able to display buff bars
- Minimal and Transparent buffs options built
- New Merge Data function for updating styles.
- Fel activated on setup screen
- More localization
- Classic Buffs Re-Write
- Fel Buffs added
- Player frame Buff options re-designed
- Fel action bar graphic options
- Fel added threat display
- Fel Rare & Elite identification added
- Fel Added unit frame size options to Party and Raid
- Some options moved to classic style
- Misc tweaks
- Minimal first use bug fix.
- First use fixes Moved Talking Head on Fel style.
- Bug Fixes
- Tooltip bug fix if artwork is disabled
- Demonhunters default to fel style.
- setup window bug fix
- hots display tweak
- Artwork defaults to current theme checked.
- Classic raid frames tweaked to use shared hots display
- Fel XP Bar Fel now displays hots
- Fel fades out of range players
- Fel RaidFrames Name location tweaked, also added more room between frames.
- Transparent theme converted to new Bartendersettings DB format.
- Fel updates, most actionbars in place.
- No barender in core bugfix
- Douse the Flames
- Fel unitframes v1
- Unitframes pass 1
- -Huge code reduction in bartender setup -Re-Worked Fel Graphics -Fel Minimap in place.
- bartender tweak
- RaidFrame in party fix Fel Style Options Misc Performance improvments.
- New Images
- Fel Style
Archived Files (10)
File Name
Version
Size
Author
Date
4.3.1-Beta
3MB
Azgaurd
08-24-16 03:54 PM
4.3.0-Release-1
3MB
Azgaurd
08-10-16 03:32 AM
4.3.0-Release
3MB
Azgaurd
08-08-16 10:34 PM
4.2.2
2MB
Azgaurd
08-02-16 11:01 PM
4.2
2MB
Azgaurd
07-26-16 05:07 AM
4.1 - R247
2MB
Azgaurd
11-14-15 06:51 PM
4.0 - R226
2MB
Azgaurd
09-19-15 01:10 AM
4.0 - R223
2MB
Azgaurd
09-17-15 01:58 PM
4.0 - R219
2MB
Azgaurd
09-17-15 01:54 AM
3.3.4
2MB
Azgaurd
01-01-15 08:59 PM


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Unread 09-14-12, 01:28 PM  
Azgaurd
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 16
Uploads: 0
Re: Holy Power?

Originally Posted by jb4479
Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
This is not something done by SpartanUI. It is being displayed via the blizzard interface SpartanUI just moves the blizzard holy power display to where it needs to be.
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Libidos (Azaglor)
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Unread 09-15-12, 01:55 PM  
Tyth
A Kobold Labourer

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File comments: 3
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Thankyou for picking up and working on this. It's much appreciated

Will there be an option to revert unitframe HP to the full amount like it was previously? I've always preferred that over the condensed version (523,400,000 as opposed to 523.4M for example). I can't seem to find an option for it in the current settings is all but would appreciate a toggle for it if you don't mind.
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Unread 09-15-12, 05:01 PM  
SThomas98
A Kobold Labourer

Forum posts: 0
File comments: 1
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Re: Re: WOW Action Bars

Originally Posted by jbagnall
Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
How did you fix it? Call me dumb, but I'm having the same problem and can't figure out how to fix it.
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Unread 09-16-12, 02:43 AM  
Mike1607
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Minimap Zoom Buttons

Hi folks,

I use the latest SUI version and got an annoying bug: After each log-in my minimap zoom-buttons are gone - removing the mark in the options only helps until the next log-in.

I use Bazooka, too

Any suggestions?
Thx!
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Unread 09-16-12, 10:15 AM  
cokedrivers
A Frostmaul Preserver
 
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Forum posts: 267
File comments: 195
Uploads: 8
Option Request.

i use a older monitor which my res is 1280X1024 could you add a option to move the tooltip. When i am targeting someone the tooltip show up over the ToT unitframe.

Other then that thanks for bringing this back.

One other question. Now that your using Ace are you also using Sharedmedia so we can add our own fonts?

Thanks
Coke
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Unread 09-16-12, 10:30 AM  
cokedrivers
A Frostmaul Preserver
 
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Forum posts: 267
File comments: 195
Uploads: 8
Error

Got this error when jumping onto a vehicle.
Code:
Message: ...\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:56: attempt to index field '?' (a nil value)
Time: 09/16/12 09:29:48
Count: 1
Stack: ...\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:56: in function `PostUpdate'
...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:381: in function <...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:314>
...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:430: in function `func'
...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:158: in function `UpdateAllElements'
...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:58: in function `?'
...ce\AddOns\SpartanUI_PlayerFrames\libs\oUF\events.lua:76: in function <...ce\AddOns\SpartanUI_PlayerFrames\libs\oUF\events.lua:62>

Locals: self = <unnamed> {
 0 = <userdata>
 2 = <unnamed> {
 }
 growth-y = "UP"
 numDebuffs = 10
 spacing = 1
 size = 20
 __owner = SUI_PlayerFrame {
 }
 3 = <unnamed> {
 }
 anchoredIcons = 3
 PostUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:55
 gap = true
 1 = <unnamed> {
 }
 visibleAuras = 0
 visibleDebuffs = 0
 numBuffs = 10
 initialAnchor = "BOTTOMLEFT"
 visibleBuffs = 0
 growth-x = "RIGHT"
 createdIcons = 3
 ForceUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:452
}
unit = "vehicle"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
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Unread 09-17-12, 07:03 AM  
Eochaid
A Defias Bandit

Forum posts: 1
File comments: 10
Uploads: 0
Party frames

I have been trying out the spartanui again recently (used to use it back in v1), I'm not too keen on the party frames up in the top left of the screen, is it possible to set them back to their original positions, running along the top of the panel?
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Unread 09-19-12, 09:15 AM  
thesin
A Kobold Labourer

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Re: Option Request.

Originally Posted by cokedrivers
i use a older monitor which my res is 1280X1024 could you add a option to move the tooltip. When i am targeting someone the tooltip show up over the ToT unitframe.

Other then that thanks for bringing this back.

One other question. Now that your using Ace are you also using Sharedmedia so we can add our own fonts?

Thanks
Coke
MoveAnything addon is Boss for this type of thing.
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Unread 09-21-12, 01:38 PM  
Anarric
A Murloc Raider

Forum posts: 6
File comments: 3
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Display Pets grayed out

I dont know why, but under Party Frames > Display Options, Display Pets is grayed out and is check marked. I know it said in 3.1 more party frames will be coming, if this is a featue coming with 3.1 I can wait and "fix" it that way Also, I'm not sure if this is brought on by Spartan or by something else, but the default Blizzard Casting bar is gone

I LOVE the new UI and honestly I can't find a real problem with it, I can live with party pets being displayed. It would just make my screen abit more tighter/organized if they weren't there..Also, I'm playing a hunter if that matters..

EDIT/Update: It does appear to be SpartanUI that is disabling the Blizz Cast Bar, I turned off every addon I had one by one with no result on the default cast bar. Is there a way to re-enable the Blizz Cast Bar? (I will even settle for an addon that enables the default I'm very particular when it comes to this)
Last edited by Anarric : 09-21-12 at 02:12 PM.
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Unread 09-21-12, 10:41 PM  
cokedrivers
A Frostmaul Preserver
 
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File comments: 195
Uploads: 8
Re: Re: Option Request.

Originally Posted by thesin
Originally Posted by cokedrivers
i use a older monitor which my res is 1280X1024 could you add a option to move the tooltip. When i am targeting someone the tooltip show up over the ToT unitframe.

Other then that thanks for bringing this back.

One other question. Now that your using Ace are you also using Sharedmedia so we can add our own fonts?

Thanks
Coke
MoveAnything addon is Boss for this type of thing.
Yes MoveAnything can do just that my suggestion was for them to add a option to the ingame config where you can move the tooltip to where ever you want. Me i just personally go into the code and change the X,Y position to my likeings.
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Unread 09-24-12, 01:15 PM  
Azgaurd
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 16
Uploads: 0
Re: Minimap Zoom Buttons

Originally Posted by Mike1607
Hi folks,

I use the latest SUI version and got an annoying bug: After each log-in my minimap zoom-buttons are gone - removing the mark in the options only helps until the next log-in.

I use Bazooka, too

Any suggestions?
Thx!
Fixed in 3.1
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Libidos (Azaglor)
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Unread 09-24-12, 01:15 PM  
Azgaurd
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 16
Uploads: 0
Originally Posted by Tyth
Thankyou for picking up and working on this. It's much appreciated

Will there be an option to revert unitframe HP to the full amount like it was previously? I've always preferred that over the condensed version (523,400,000 as opposed to 523.4M for example). I can't seem to find an option for it in the current settings is all but would appreciate a toggle for it if you don't mind.
This is an option in 3.1
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Libidos (Azaglor)
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Unread 09-24-12, 01:15 PM  
Azgaurd
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 16
Uploads: 0
Re: Re: Re: WOW Action Bars

Originally Posted by SThomas98
Originally Posted by jbagnall
Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
How did you fix it? Call me dumb, but I'm having the same problem and can't figure out how to fix it.
Install Bartender4
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Libidos (Azaglor)
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Unread 09-24-12, 01:19 PM  
Azgaurd
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 16
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Re: Display Pets grayed out

Originally Posted by Anarric
I dont know why, but under Party Frames > Display Options, Display Pets is grayed out and is check marked. I know it said in 3.1 more party frames will be coming, if this is a featue coming with 3.1 I can wait and "fix" it that way Also, I'm not sure if this is brought on by Spartan or by something else, but the default Blizzard Casting bar is gone

I LOVE the new UI and honestly I can't find a real problem with it, I can live with party pets being displayed. It would just make my screen abit more tighter/organized if they weren't there..Also, I'm playing a hunter if that matters..

EDIT/Update: It does appear to be SpartanUI that is disabling the Blizz Cast Bar, I turned off every addon I had one by one with no result on the default cast bar. Is there a way to re-enable the Blizz Cast Bar? (I will even settle for an addon that enables the default I'm very particular when it comes to this)
SpartanUI does hide the blizzard cast bar and makes it's own castbar above your health. If you want something different for right now your best option is Quartz. and 3.1 now has the ability to hide the pets in party frames and soon (in a 3.1 Update) there will be a "small" mode for your own pet much like the Target of Target has. First i need to Combine/Condense the Player Frames code more before i get to it.
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Unread 09-25-12, 08:29 AM  
plumwd
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Is anyone else having problems seeing their chi with a monk?

Edited to add that the monk was apparently omitted, here's my fix:

To fix this open Unit-PlayerFrame.lua located in /SpartanUI_PlayerFrames/scripts

Find the line

Enter the code below after the priest line (and its end) (around line 129) PriestBarFrame:SetPoint("TOPLEFT",addon.player,"TOPLEFT",-4,-2);
end



do -- relocate the Monk MonkHarmonyBar
hooksecurefunc(MonkHarmonyBar,"SetPoint",function(_,_,parent)
if (parent ~= addon.player) then
MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
end);
MonkHarmonyBar:SetParent(addon.player); MonkHarmonyBar_OnLoad(MonkHarmonyBar); MonkHarmonyBar:SetFrameStrata("MEDIUM");
MonkHarmonyBar:SetFrameLevel(4); MonkHarmonyBar:SetScale(.7); MonkHarmonyBar:ClearAllPoints();
MonkHarmonyBar:SetPoint("BOTTOMLEFT",addon.player,"BOTTOMLEFT",40,-40);
end
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Last edited by plumwd : 09-25-12 at 05:39 PM.
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