Rewrote armor proficiency detection - Again... Basing it on a simple table lookup from class and level this time. Should remove any further problems with that ;)
Adding a "block" for level 50+ while at it, so lower proficiencies will be marked red there too... Doesn't quite make sense to use anything but highest type of armor at that point
Fixed boken default button. Apparently the refresh function is called afterwards, so just setting the checkboxes wont work.
Sideeffect from this is that hitting default will take effect immediately, but blame Blizzard for that ;)
Altered armor skill detection again. Apparently the icon isn't the same every time, so went for partial icon name parsing instead...
Would have been nice with a direct call to what armors could be used :P
Fix: "Completed" marking working properly when there are also quests available from NPC, that you haven't picked up.
Added: Weapon coloring - Will mark low weapon skills (50 under current cap) with green color.
Removing debug print I had forgotten all about after scanning skilllines - One showed up if they had changed tho (Meaning at login or learning another skill).
Attempt at getting SVN to update Version number based on revision.
Added a Rating color code table and moved copy/pasted code into seperate functions
Added support for rewards (along with choices)
Fix for value calculation. Didn't look at amount of items (stacks of health potions for instance)