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Siege of Orgrimmar (5.4)
Updated:11-21-13 02:27 PM
Created:10-16-10 02:08 PM
Downloads:16,982
Favorites:103
MD5:
5.4
rChat  Popular! (More than 5000 hits)
Version: 50402.01
by: zork [More]

Intro
A simple chatmod.
Features
- editbox to the top
- URL copy
- ALT-invite for players
- SHIFT-mousewheel scrolling for scrolling chat up and down at once
- chatframe colorfading disabled (color stays at the one you selected for the chat)
- alpha for not selected chat tabs can be changed from 0-1
- chat tab graphics can be switched on/off
- makes chatframe movable anywhere (edges of screen)
- adds outline to chatfont
- removes buttons
- channel name replacements
- removes black bar on combat log
SVN
http://code.google.com/p/rothui/sour...k/wow5.0/rChat
50402.01
- updated for patch 5.4.2
- NAMEPLATE_FONT is no longer viable, use STANDARD_TEXT_FONT
- fixing the whisper glow

50200.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.03
- Fixed the petbattle combatlog tracking

50001.02
- added a config.lua
- removed fading.lua

50001.01
- updated for MoP

40300.01
- updated TOC for patch 4.3

4.009
- updated toc file for patch 4.2

4.008
- updated toc file for patch 4.1

4.007
- fixed url copy issue by not selecting the correct editbox

4.006
- fading.lua added
- chatframes do not fade color anymore on mouseover, they stay at the color you defined. if you have no color defined it will be transparent otherwise not. to change the chatframe color rightclick the chattab and go to the colorpicker
- the fading.lua has a small config at the top. you can enable/disable the tab textures and you can set the alpha of the tabs that are not currently selected. (range 0 = invisible till 1 = fully visible)

4.005
- added url copy


4.004
- added shift-scrolling with mousewheel to scroll a chatframe up and down at once
- added alt-invite for player names

4.003
- changed how the chatframes are run through. thus new chatframes will have their buttons removed aswell.

4.002
- fixed chat position after login (clamptoscreen must be set before)

4.001
- initial release
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
50402.01
5kB
zork
03-04-13 05:44 PM
50100.01
5kB
zork
11-28-12 12:54 PM
50001.03
5kB
zork
09-25-12 12:40 PM
50001.02
5kB
zork
09-21-12 02:04 PM
40300.01
4kB
zork
11-30-11 12:41 PM
4.009
4kB
zork
06-29-11 04:24 PM
4.008
4kB
zork
04-29-11 10:14 AM
4.007
4kB
zork
11-29-10 08:57 AM
4.006
4kB
zork
10-19-10 12:34 PM
4.005
3kB
zork
10-18-10 01:45 PM
4.004
2kB
zork
10-17-10 02:23 PM
4.003
2kB
zork
10-17-10 08:32 AM
4.002
2kB
zork
10-16-10 07:42 PM
4.001
2kB
zork
10-16-10 02:08 PM


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Unread 10-07-11, 05:18 AM  
Clyde_Mobster
A Murloc Raider

Forum posts: 4
File comments: 23
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must be a bug in the API then because my last edit box used is ChatFrame1EditBox, and if i click a link out of ChatFrame1, it doesnt work unless I have an EditBox already open =(
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Unread 10-06-11, 10:26 AM  
zork
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There seems to be a bug with "active" editboxes. Only happens when you have multiple chat windows. I copy the URL to the last active editbox. Each chat window has its own editbox. But the correct one will not show up until you used the editbox of the corresponding window...if that makes sense.
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Unread 10-05-11, 05:28 PM  
Clyde_Mobster
A Murloc Raider

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For URLCOPY, do you have to have an edit box already open for it to do it's thing or did something change in the API recently? Seems like before when i would click a url, it would open an edit box then paste text/highlight, now I have to have an open or 'active' edit box for it to work.
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Unread 08-26-11, 01:35 AM  
zork
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Re: Edit Box

For the fading issue check the fading.lua and comment out
lua Code:
  1. --disable tab flashing
  2.   FCF_FlashTab = function() end
  3.   FCFTab_UpdateAlpha = function() end
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Last edited by zork : 08-26-11 at 01:35 AM.
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Unread 08-24-11, 05:03 PM  
Siannus
A Defias Bandit
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Edit Box

Love this chat mod cause damn, its so much lighter than *cough* chatter!

However, I only have 2 things I need to know, anyway to move the editbox?

I perfer the editbox in the center of my UI just above my castbar. I am assuming that the following is where I need to edit:

Code:
	local eb = _G['ChatFrame'..i..'EditBox']
	if eb and cf then
		cf:SetClampRectInsets(0,0,0,0)
		--cf:SetFading(false)
		eb:SetAltArrowKeyMode(false)
		eb:ClearAllPoints()
		eb:SetPoint("BOTTOM",cf,"TOP",20,20)
		eb:SetPoint("LEFT",cf,-15,0)
		eb:SetPoint("RIGHT",cf,10,0)
	end
Ive tried changing the cf to UIParent.. doesnt work. Any help would be appreciated.

Also, how would I set the Chatbox Tabs to fade out until hovering over them, like on the default Blizzard UI?
Last edited by Siannus : 08-24-11 at 05:06 PM.
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Unread 08-11-11, 05:20 PM  
Meefk
A Kobold Labourer

Forum posts: 0
File comments: 1
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Originally posted by Kendian
Love the addon. =) Is there any way to hide the border texture around editbox? The one that changes color depending on what channel you're in (Guild/Raid/Say) etc? My thanks, for any/all help~



Edit: Nvm, I figured it out.

Mind sharing that? ^.-
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Unread 07-20-11, 02:20 AM  
zork
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Yeah but that is advanced only.
Edit the fading.lua. Set hide_chattab_backgrounds to false and enable the default chat tab flashing by commenting out the specific lines.
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Unread 07-20-11, 12:53 AM  
otrebla
A Kobold Labourer

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Hey, one quick question. Is there a way to get a tab to blink if you get a whisper? I have a tab set up just for whispers in game, and I was wondering if this was possible.
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Unread 07-03-11, 08:58 AM  
zork
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No actually I dont.
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Unread 07-01-11, 10:46 AM  
Kendian
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HIyas, want to say I love all your addons, your UI is what inspired me to start making my own. I'm using rchat, and I've figured out how to fade the tabs and tab font to 0, but when I do, a button pops up, named GeneralDockManagerOverflowButton. Was wondering if you had a way to manipulate that, just to move it up, and to the right a few pixels. My thanks, in advance, for any and all help. Keep up the GREAT work!
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Unread 05-09-11, 08:10 PM  
Kendian
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Thsi will do exactly what you're looking for, I think.
http://www.wowinterface.com/download...48-AI-Art.html
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Last edited by Kendian : 05-09-11 at 08:10 PM.
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Unread 05-07-11, 01:28 PM  
Gankz
A Kobold Labourer

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Hi Zork, i know this is really off topic but i really like your addons and compilations you have. I was just curious as to if you knew any addon that would change colors to black or know how to write a LUA code to do something similar to it? I'll show you a picture of my UI here so it's a little more clear of what im saying: http://imageshack.us/f/850/blacksc.jpg/

That's my current UI, as you can see im using rChat and rBuffstylers. But nothing else looks right on my UI lol. If you have any idea what im talking about or any addons that would work for me please let me know asap.
Thanks in advanced!

-Gkz
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Unread 03-11-11, 10:58 AM  
zork
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Sidenote. The code from saibot is pretty decent.

Code:
	for i = 1, 23 do
		CHAT_FONT_HEIGHTS[i] = i+7
	end
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Unread 03-02-11, 08:11 AM  
Kayja
A Deviate Faerie Dragon

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Originally posted by WaldoJeffers
Hey great stuff, love this so much. I'd like to know if possible how I can have the chat tabs text (general, combat log etc.) fully faded/hidden and then have them show when I click the chat window and then fade back out.
Open "fading.lua" and remove lines:

7, 51-63, 68, 74

then change the values of the following lines from 1 to 0

17, 19, 21

You can then just fiddle with the values of CHAT_TAB_HIDE_DELAY and CHAT_TAB_SHOW_DELAY to how fast / slow you want the tab headers to appear and disappear (values are in seconds). That should do it, I think.
Last edited by Kayja : 03-02-11 at 08:16 AM.
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Unread 02-23-11, 02:02 AM  
zork
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Errr...well you could set the alpha of not active chat tabs to 0. But I do not recommend this.
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