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Updated:10-27-16 12:42 PM
Created:10-16-10 02:58 PM
Downloads:18,473
Favorites:106
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Categories:Character Advancement, Miscellaneous, Utility Mods
7.1.0

rObjectiveTracker  Popular! (More than 5000 hits)

Version: 710.20161027
by: zork [More]


Intro

rObjectiveTracker allows you to scale the objective tracker frame and adds the ability to drag and resize the frame ingame.
Slash command
/rot
Requires
rLib
Git
https://github.com/zorker/rothui/tre...jectiveTracker

Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
700.20161004
1018B
zork
10-04-16 04:23 AM
60000.10
1kB
zork
10-30-14 06:10 PM
60000.09
1kB
zork
10-27-14 12:02 PM
60000.08
1kB
zork
10-26-14 06:14 AM
60000.07
1kB
zork
10-24-14 07:50 PM
60000.06
931B
zork
10-21-14 10:50 AM
60000.05
1kB
zork
10-20-14 03:45 PM
50100.01
1kB
zork
11-28-12 01:36 PM
50001.01
1kB
zork
09-21-12 02:23 PM
40300.01
1kB
zork
03-13-12 01:11 PM
4.003
1kB
zork
06-29-11 04:30 PM
4.002
1kB
zork
11-29-10 08:55 AM
4.001
1kB
zork
10-16-10 02:58 PM


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Unread 10-27-14, 11:38 AM  
zork
A Pyroguard Emberseer
 
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@hablais
Yeah that is really wierd error. I only managed to get it once the last weekend while developing a different addon. The other addon had an Lua error which cause my objective tracker addon to spit out that error. Once I fixed my other addon the error was gone and never to be seen.

I uploaded version 60000.09 and delayed the first setpoint call until PLAYER_LOGIN. Maybe that does help.
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Last edited by zork : 10-27-14 at 12:06 PM.
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Unread 10-27-14, 11:26 AM  
hablais
A Kobold Labourer

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Code:
Message: C stack overflow
Time: 10/27/14 18:14:49
Count: 2
Stack: [C]: ?
[C]: in function `SetPoint'
Interface\AddOns\rObjectiveTrackerMover\core.lua:27: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:23>
[C]: in function `SetPoint'
Interface\AddOns\rObjectiveTrackerMover\core.lua:27: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:23>
[C]: in function `SetPoint'
Interface\AddOns\rObjectiveTrackerMover\core.lua:27: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:23>
[C]: in function `SetPoint'
Interface\AddOns\rObjectiveTrackerMover\core.lua:27: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:23>
[C]: in function `SetPoint'
Interface\AddOns\rObjectiveTrackerMover\core.lua:27: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:23>
[C]: in function `SetPoint'
...
Interface\AddOns\rObjectiveTrackerMover\core.lua:27: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:23>
[C]: in function `SetPoint'
Interface\AddOns\rObjectiveTrackerMover\core.lua:27: in function <Interface\AddOns\rObjectiveTrackerMover\core.lua:23>
[C]: in function `SetPoint'
Interface\FrameXML\UIParent.lua:2423: in function `UIParentManageFramePositions'
Interface\FrameXML\UIParent.lua:1718: in function <Interface\FrameXML\UIParent.lua:1705>
[C]: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:2445: in function <Interface\FrameXML\UIParent.lua:2443>
[C]: in function `UIParent_ManageFramePositions'
Interface\FrameXML\DraenorZoneAbility.lua:74: in function <Interface\FrameXML\DraenorZoneAbility.lua:38>

Locals:
Code:
Message: Interface\FrameXML\UIPanelTemplates.lua:119: C stack overflow
Time: 10/27/14 17:59:00
Count: 1
Stack: [C]: ?
Interface\FrameXML\UIPanelTemplates.lua:119: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:96: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:604: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:551: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
Interface\AddOns\Auctionator\AtrErrorInspector.lua:55: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
[C]: ?
Interface\FrameXML\UIPanelTemplates.lua:119: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:96: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:604: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:551: in function `ScriptErrorsFrame_OnError'
...
[C]: ?
Interface\FrameXML\UIPanelTemplates.lua:119: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:96: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:604: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:551: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
Interface\AddOns\Auctionator\AtrErrorInspector.lua:55: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
[C]: ?
Interface\FrameXML\UIPanelTemplates.lua:119: in function `ScrollingEdit_OnUpdate'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>

Locals:
I get these errors with your addon
I hope they help!

greetz,

hablais
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Unread 10-21-14, 10:55 AM  
zork
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Ok. I finally found a solution that keeps the position. Had to remove the dragframe. Position is in the lua file.
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Unread 10-20-14, 03:47 PM  
zork
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After intensive twink testing preventing the tracker from reseting position fucks up the display. Changes reverted.
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Last edited by zork : 10-20-14 at 03:47 PM.
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Unread 10-20-14, 02:27 PM  
Dancingblade
A Murloc Raider
 
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Just want to say thanks again for this. Tracker now remains in the moved position between sessions with version .04.

Awesome!
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Unread 10-18-14, 06:42 AM  
BabyRay
An Aku'mai Servant

Forum posts: 35
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I tryd your addon, but its not saving the position.

i moved it to my position, click N for Talents and it jump back to the standard position.

I used Version: 60000.03
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Unread 10-18-14, 03:35 AM  
zork
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I think I found a solution. At least it is saving the position over sessions for me now.

Version 60000.03 should fix the issue.
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| WoWI AddOns | GitHub | Zork (WoW) | TDMOG

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Last edited by zork : 10-18-14 at 03:45 AM.
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Unread 10-18-14, 12:20 AM  
Dancingblade
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Originally Posted by zork
The sole purpose is to make it movable. Position does not get saved over sessions. It never has.
Just to be sure we were being clear, the design is for it to relocate to the default position when you zone your character (like to/from an instance or a city portal) or /rl the UI?
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Unread 10-17-14, 05:08 PM  
zork
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The sole purpose is to make it movable. Position does not get saved over sessions. It never has.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 10-17-14 at 05:08 PM.
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Unread 10-17-14, 02:55 PM  
Dancingblade
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Originally Posted by Ke11ett
Doesn't seem to stay where I move it too. Am I missing a way to lock it to a location?
Came here to thank you for making this - also to mention this issue.

Thanks!
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Unread 10-17-14, 02:34 PM  
Ke11ett
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Doesn't seem to stay where I move it too. Am I missing a way to lock it to a location?
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Unread 10-17-14, 12:07 PM  
zork
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Updated for the objective tracker.
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| WoWI AddOns | GitHub | Zork (WoW) | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
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Unread 11-06-12, 04:31 PM  
Jynks
A Chromatic Dragonspawn

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is there a way to scale this objective list... if not in this mod is another?
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Unread 10-26-12, 05:31 AM  
lynce
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How do i lock the position? Because i am looking for a way to move it down some. I don't need the drag function. Just simple lua to set position. Thank you for this addon
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Unread 09-22-12, 03:17 PM  
glupikreten
A Murloc Raider

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Originally Posted by zork
Have you tried adding
lua Code:
  1. WatchFrame.ignoreFramePositionManager = true
  2. WatchFrame.SetPoint = function() end
YES.. thank you.
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