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Updated:08-29-12 07:12 AM
Created:10-18-10 01:13 PM
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Fulminator

Version: 1.4
by: Vilkku [More]

Fulminator is an addon for Elemental Shamans that provides spell overlay effects for Fulmination by using the Blizzard spell overlays added in 4.0.1. Overlays can be enabled and disables separately.

The overlay is shown when Lightning Shield has reached a certain amount of stacks (customizable, default 9). Overlay appears after a short while or when you cast Earth Shock.

Lava Surge overlay support was dropped in version 1.4 as it is now (WoW version 5.0) included in the game by default.

All settings can be found in the AddOn options panel.

Please post any bugs, issues or suggestions in the comments, and thank you for using Fulminator!

1.4 (29.8.2012)
-Updated for 5.0
-Removed Lava Surge overlay since it is now included in the game by default

1.3 (30.11.2011)
-Updated for 4.3

1.2 (29.6.2011)
-Updated for 4.2

1.1b (27.4.2011)
-4.1 compatibility update

1.1 (19.10.2010)
-Added Lava Surge, huge thanks again to Jotaro for doing all the work for me, you rock!
-Added options panel

1.0b (19.10.2010)
-Implemented fixes by Jotaro (thanks!): Using PLAYER_REGEN_DISABLED instead of PLAYER_ENTER_COMBAT (seriously, I used PLAYER_REGEN_DISABLED in all my mods until the latest build where I figured I could change it, I'm not a clever man) and using GetSpellInfo() instead of the spell name when getting the number of stacks
-Removed debug lines
-The slash command shouldn't show any errors any more if used the wrong way
-Next version will have Lava Surge effects as well ;)
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
1.3
3kB
Vilkku
11-30-11 05:01 AM


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Unread 11-28-10, 04:40 AM  
Vilkku
An Aku'mai Servant
 
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Sorry for not doing anything about this yet, but I didn't have time to sit down and see what actually has changed with the Fulmination overlay in the patch.

So, the current situation is this: For Fulmination, the game now shows an overlay at 9 stacks of Lightning Shield, which has a new fancy graphic. It also shows the glow around the icon. For Lava Burst, it still shows nothing.

What I will make my mod do: For Fulmination, you will be able to control at how many stacks it shows the overlay. It will also take control of the icon glow, and the overall feel with how long the icon is visible will be adjusted to match what the game currently offers. For Lava Burst, it will do what it is doing now and show (an optional) icon glow.

I'll also work in some of the suggestions and ideas you've posted.
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Unread 04-26-11, 04:43 PM  
Fadeshy
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Broken in 4.1 (like most addons). Would love an update.
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Unread 04-27-11, 01:35 AM  
Vilkku
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Right, first of all I'm sorry for not having updated it with the features I promised before. Truth is, I haven't been very active in WoW lately and because of that my inspiration to write addons hasn't been that great, either.

That said, when I do play I use Fulminator as it is now. That means I will try to get a 4.1 update out as quickly as possible. I play on the EU servers, which means that servers won't be up before I get back from university today, but on the other hand fixing compatibility shouldn't take long.

Thanks for using Fulminator!
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Unread 04-27-11, 02:15 AM  
Fadeshy
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Originally posted by Vilkku
Right, first of all I'm sorry for not having updated it with the features I promised before. Truth is, I haven't been very active in WoW lately and because of that my inspiration to write addons hasn't been that great, either.

That said, when I do play I use Fulminator as it is now. That means I will try to get a 4.1 update out as quickly as possible. I play on the EU servers, which means that servers won't be up before I get back from university today, but on the other hand fixing compatibility shouldn't take long.

Thanks for using Fulminator!
Thanks for your speedy reply! I would have posted more info other than "It's not working" but there was no LUA errors being reported. Sorry I couldn't give you any more info on it. I'm anxiously awaiting for the update. I should be thanking you for making such a simple addon that I simply cannot play without!
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Unread 04-27-11, 12:00 PM  
Vilkku
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I uploaded the update for 4.1, it will take some time until WoWInterface approves it. No new features, just compability for the latest patch.

Please report any further problems, I wasn't able to test this in a raid, just with a training dummy
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Unread 06-11-11, 09:17 AM  
solwolf
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Originally posted by Vilkku
I uploaded the update for 4.1, it will take some time until WoWInterface approves it. No new features, just compability for the latest patch.

Please report any further problems, I wasn't able to test this in a raid, just with a training dummy
I love this mod, thank you for creating it. So simple, and so clean.

I was wondering if, for the upcoming 4.2 elemental shaman AoE changes, this mod could have one additional piece of functionality. I am not a mod maker, and I have no earthly clue how to code or how difficult this request will be, so please pardon my ignorance:

Could a mod be written that would simply add a small flame shock icon to the left of enemy nameplates if the enemy has a flame shock debuff from my shaman? For AoE packs, I think this would be a real boon since we could easily see which mobs have a flame shock dot on them and which do not, and it wouldn't clutter up the screen or otherwise be obtrusive. Since we want to spread flame shock to as many targets as possible in an aoe pack, and since Fire Nova will extend the flame shock dot's duration, I think a mod like this would be incredibly useful.

Thanks for reading, and thanks again for making fulminator.
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Unread 06-29-11, 12:56 AM  
bigwhitegoon
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I saw with 4.1 you weren't playing much so I hope you are still around. This is my absolute favorite add on. If it isn't too much work for you and you still play I would be very thankful if it would be compatible with 4.2. Like the 4.1 poster said, there are no LUA errors or anything like that, just doesn't work. Thank you.
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Unread 06-29-11, 04:05 AM  
Vilkku
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Originally posted by bigwhitegoon
I saw with 4.1 you weren't playing much so I hope you are still around. This is my absolute favorite add on. If it isn't too much work for you and you still play I would be very thankful if it would be compatible with 4.2. Like the 4.1 poster said, there are no LUA errors or anything like that, just doesn't work. Thank you.
I'm actually sitting here trying to make it work right as I type this. There seems to be an issue in this patch (namely, the SPELL_AURA_REFRESH event seems to have disappeared) which prevents me from using my current method of detecting how many Lightning Shield charges there are.

I'm looking into some alternative ways of doing it and I'll post an update asap.

EDIT: Updated, file is waiting for approval. Everything works
Last edited by Vilkku : 06-29-11 at 04:28 AM.
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Unread 06-29-11, 11:49 PM  
bigwhitegoon
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Thank you.
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