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Updated:04-16-12 06:30 AM
Created:10-26-10 07:54 AM
Downloads:14,151
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SuperClassic  Popular! (More than 5000 hits)
Version: 1.4
by: Wildbreath [More]
Description:
Lightweight UI (less than 200kb) with in-game settings
Achtung!
I do not expect any LUA expertise from you, but please, use this UI options in the interface settings
Installation:
  1. Backup your Fonts, WTF, and Interface folders. Delete the originals.
  2. Copy SuperClassic folder into your WoW\Interface\AddOns\ directory.
Slashy:

Don't forget to adjust positions casting bars and unit frames after installation as you need!
  • /rl - reload UI
  • /mf - ui elements positions settings
  • /sb - bindings settings
  • /rc - ready check
Credits:
  • Rufio - for his amazing UI
  • Allez, ALZA, Tukz, Nightcracker, Shadowed, whoarrior, Zork, Tuller and other - for great addons and code
Postscriptum:
  • yes, i love Blizzard Art
  • this is my first UI
  • this UI more for PvP than PvE but same usable
  • and sorry for my "perfect" language
Rewrited addons including in SuperClassic as modules
  • Stuffing
  • ncHoverBind
  • Doom CooldownPulse
  • Mover module by Allez
  • Font module (tukUI)
  • TabBinder
  • Simple Raid Target Icons (SRTI)
If you find your proper code in my script and I failed to indicate your identity, please write to me!
i made a new castbar addon for UI, used some code from blizzard
fixed other bugs
----
fixed a chat font size bug and made castbars setup more amazing :)
----
added a amazing darken skin
----
fixed a totembar and more others
----
added a resize setting for player, target, pet and etc frames, some changes
---
ups, small bug
---
fixed datatext and minimap menus, some changes
---
fixed a casting bars save options bug (on/off)
---
fixed portaits bug when unit havent it and some others
repair still returns wrong values, but working ;)
---
fixed a ToT frames 3d portaits
---
fixed ToT&pet 3d portraits, default positionsm Data text and more others
---
minimap,buttonstyler and etc changed
---
fixed a UIautoScale option, thanks to pachinko ;)
---
fixed a hotkeys/macro show/hide state, thanks to pachinko ;)
---
added a ColorThemes and new module - AuraWatcher, addon like a sFilter, but more improved and flexibly
---
fixed unit frames and buttonstyler performance
---
added a guild tab, improved performance, fixed reputation bar
---
fixed bug in AuraWatch
---
added a Spec Detector
---
little performance fixes
---
fixed a gold in datatext module
---
fixes, added a sounds to combat text
---
added a help, lfd menus in datatext, added a SRTI
---
just simple update for 4.0.6
---
some fixes in raid frames (movable, debuffs and etc)
added a home/world latency in datatext
---
little update. fixes in unit frames, raid frames and etc.
added a little redesigned damagemeter module by Allez
---
added a necrotic tracker to target frame
added a quick health feature
---
some updates ;)
---
bump. added chat bubbles
some fixes in ButtonStyler, UnitFrames and etc
---
fixed (i hope) ToT's for unitframes, rewrited actionbar (exp panel and etc)
and some more
---
some rewrited tooltips
added a shield to castbars (non-interruptable spells)
---
added a option @Class portraits for unitframes module
fixed a LOCALIZED_CLASS_NAMES_ for tooltips
---
fixed totembar (ActionBar module), and fixed some inspecting Blizzard errors (Tooltip and etc)
---
added a timers (pvp and etc, new module), fixed some features, added a gradient to button/buff borders (optional)
---
strongly rewrited nameplates,
fixed a rogue shadowdance bar,
added a difficulty color updating to quest watchframe lines
added a new 'zerg alert' addon (pvp)
rewrited combatlog (SCT-style, lol)
---
ZergAlerter module removed
added a new unit frames (Own Unit Frames) using oUF as module
new textures for statusbars
---
some changes in own unit frames module, added settings
---
little changes (fixed pet frame, other borders for auras and etc)
---
update for patch 4.2
---
fixed 'old style' unit frames module (keyring bug)
---
fixed button styler
---
updated, removed outdated modules, change actionbar to default (modified)
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Old 08-05-11, 01:25 PM  
Metampsi
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и еще кстати после многочисленного включения выключения модулей вдруг пропали текстурки узоров у экшнбаров, после чего фризы исчезли) или мне мерещится уже...
Last edited by Metampsi : 08-05-11 at 01:28 PM.
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Old 08-05-11, 01:16 PM  
Metampsi
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вот сегодня вылезло
Code:
Message: Interface\AddOns\SuperClassic\Cooldown.lua:49: table index is nil
Time: 08/05/11 23:17:45
Count: 2
Stack: [C]: ?
Interface\AddOns\SuperClassic\Cooldown.lua:49: in function <Interface\AddOns\SuperClassic\Cooldown.lua:34>

Locals:
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Old 08-05-11, 05:16 AM  
Wildbreath
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Originally posted by Metampsi
так и не разобрался в чем проблема, отключал модули по очереди и проверял на бг, так и остались "рывки" изображения, то есть примерно через каждые 5 сек подвисает игра на какие то миллисекунды потом нормально потом опять через 5 сек, особенно это заметно когда идет массовка и все вокруг бьют друг друга) помогает только когда полностью отключены все модули кроме экшенбаров. В соло все гладко... притом эта проблема у меня не только после последнего апдейта...
это скорее всего фризы из-за barstyler или колор ренжа. попробуй отключить сначала ренж в экшнбарах
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Old 08-05-11, 01:11 AM  
Metampsi
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Originally posted by Wildbreath
Я не знаю, у меня все ок.
Попробуй отключать модули и смотреть что изменится? Таким образом мы найдем виновника фризов и я починю его.
так и не разобрался в чем проблема, отключал модули по очереди и проверял на бг, так и остались "рывки" изображения, то есть примерно через каждые 5 сек подвисает игра на какие то миллисекунды потом нормально потом опять через 5 сек, особенно это заметно когда идет массовка и все вокруг бьют друг друга) помогает только когда полностью отключены все модули кроме экшенбаров. В соло все гладко... притом эта проблема у меня не только после последнего апдейта...
Last edited by Metampsi : 08-05-11 at 01:41 AM.
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Old 08-03-11, 04:53 PM  
terehovskiy
A Murloc Raider

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не могу установить твой интерфейс, вроде все сделал верно, будь добр позвони в скайпе, объясни terehovskiy, россия, тольятти
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Old 07-29-11, 03:09 PM  
Wildbreath
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Originally posted by Metampsi
фризы в рейде более 10 человек, на других сборках такого нету! в чем проблема?
Я не знаю, у меня все ок.
Попробуй отключать модули и смотреть что изменится? Таким образом мы найдем виновника фризов и я починю его.
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Old 07-29-11, 10:05 AM  
Metampsi
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фризы в рейде более 10 человек, на других сборках такого нету! в чем проблема?
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Old 07-29-11, 12:08 AM  
Wildbreath
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Originally posted by Inf0
ty mate works well
np
castbars linked to default ui unitframes/frames and when oUF loaded default ui and his anchors is gone
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Old 07-28-11, 03:51 PM  
Inf0
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Originally posted by Wildbreath
Unload "Own unit frames" module, load "UnitFrames" and config castbars by /mf
ty mate works well
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Old 07-27-11, 10:44 AM  
Wildbreath
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Originally posted by Inf0
I cant see the target castbar too ;< tried /mf reset and still nothing
Unload "Own unit frames" module, load "UnitFrames" and config castbars by /mf
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Old 07-26-11, 05:15 PM  
Inf0
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I cant see the target castbar too ;< tried /mf reset and still nothing
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Old 07-24-11, 12:14 AM  
Wildbreath
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Originally posted by Darthsides
The unit frames on the very first screen shot, when i downloaded the addon i didnt get those, i have the default blizzard unit frames. Did you remove that, or is there something wrong with my download. Just wondering either way nice UI
Just load "Own unit frames" module in SuperClassic options
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Old 07-23-11, 11:53 PM  
Darthsides
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The unit frames on the very first screen shot, when i downloaded the addon i didnt get those, i have the default blizzard unit frames. Did you remove that, or is there something wrong with my download. Just wondering either way nice UI
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Old 07-07-11, 03:08 AM  
zin99
A Deviate Faerie Dragon

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could you release the module styling/changing default raid ui as standalone? it's awesome.
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Old 07-03-11, 04:08 PM  
Wildbreath
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Re: Need Help

Originally posted by EisteeHD
Hi Where can i Lock my Damage Done ?
Hi!
Just move it with shift button. I wasn't added a lock for it
(prev. wrong translate)
Last edited by Wildbreath : 07-04-11 at 07:50 AM.
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