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Updated: | 12-04-12 05:26 PM |
Created: | 10-30-10 06:20 PM |
Downloads: | 16,802 |
Favorites: | 105 |
MD5: | |
Categories: | Beta-version AddOns, Mounts & Pets |
Pet support is back in. It may be a bit buggy, so please let me know with a comment if something's not working right, or the way you'd expect it to.
--Please comment with any bugs, errors that occur, or with any additional features you'd like to see added.
Known bugs/issues: Worgen can still be a bit buggy with Running Wild?
If a mount is not showing up, try "/ym reload" to force a reload and check if it shows up then. If it still doesn't show up, leave a comment about it.
Provides a one button solution for mounting; allowing you to ground or flying mount, dismount, exit vehicles and shapeshift as a druid or shaman with one button. It includes a GUI for selecting which mounts you want to use. Yay Mounts is most useful for players with a large number of mounts, but only a handful that they actually want to use regularly. Players with very few mounts can still find it useful.
The GUI can be accessed by typing "/ym" or from the Blizzard options window. You can set the keybinding from the /ym GUI options or the Blizzard keybinding menu.
You can also make a macro by using "/click YayMountsButton".
Vashj'ir - Yay Mounts will use the abyssal seahorse once you have it, where it can, and a ground mount in the 2 giant turtle things. Please let me know if the Abyssal seahorse isn't working in an area it should. The seahorse isn't usable while standing on the ground floor (with or without this mod) so please just hop off the floor before trying to use it.
Hunters - You can choose 2 Aspects to swap between in the options menu. These options will be used while moving or while in combat. There is an option to disable Aspect swapping while in combat. Known Bug: Due to limitations with the Blizzard macro system, Aspect swapping in combat will switch aspects as you dismount, if you dismount using YayMounts while in combat. This won't occur outside of combat.
Druids - Supports Flight Form, Swift Flight Form, Travel Form and Aquatic Form, as well as normal mounts. When trying to use Flight form in the water, you may have to jump and spam the keybind to get it. You can use a flying mount while not moving at the water's surface, but Flight Form is sometimes buggy while treading water.
Shaman - Supports instant Ghost Wolf while moving, or cast time Ghost Wolf while indoors.
Priests or Mages - Supports casting Levitate or Slow Fall when you are falling, or when you are moving and in combat. Pressing the keybind a 2nd time will cancel Slow Fall or Levitate, but will also trigger a GCD. WARNING: Mashing the keybind to cast Levitate/Slowfall will also probably instantly cancel it! This is an optional feature that defaults to on, but may be turned off in the options.
Monks - Supports using Roll when in combat, moving or indoors.
Rogues - Supports using Sprint when in combat, moving or indoors.
Special Mounts - Supports Flying Broom, Oculus mounts, Northrend Loaned mounts, Abyssal Seahorse, Subdued Seahorse, Sea Turtle, and Running Wild (Really buggy for fresh 20 worgens, please type /ym rl when you hit level 20).
Swimming - YayMounts will use a ground mount while underwater, or a flying mount if you are at the surface.
Localization - Nespirah and L'Ghorek (in Vashj'ir) are not localized for anything except English and zhCN. Option text is not localized for anything except English.
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akawidowmaker |
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FaldonCow |
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FaldonCow |
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01-03-11, 04:43 PM | |
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No Aspect Switching
How do I turn this off?
Often in PvP (and other situations) I end up switching out of of Hawk and into Cheetah when trying to mount because the Combat timer hasn't ran down yet. I want to just mount and dismount, no aspect changes. Where can I shut this option off? |
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SofaKing |
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01-03-11, 06:27 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 3
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Hi,
first ! this is a great addon thx for it. Is it possible to add an option, to instantly change as druid from any form to flightform without switch into Humanform, and if you are in flightform change back into the last activ form. (example: Moonkin>instant Flight>back to Moonkin) hope you understand my english ^^ |
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Azukar |
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01-01-11, 04:29 PM | |
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Mounts that are Ground and Flying are in scaling. I'm debating if I should just add duplicates of, say, the Horseman's Reins to Ground and Flying so you could choose to use it on ground or air or both. Right now enabling a scaling mount will use it for both ground and flying with no option to only use it for one.
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FaldonCow |
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12-27-10, 10:05 PM | |
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Well that's slick as butter on glass.
I'm curious, what mounts go into Scaling now? Does that even mean anything with every mount basically "scaling" to your fastest speed, at this point? |
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pelf |
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12-20-10, 05:17 PM | |
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I was originally trying to find a way to detect when a player is at the surface. I didn't realize this, because the documentation doesn't mention it, but IsUsableSpell() checks if the mount spell is usable, even if you don't have it, and will check if a flying/ground/water/etc mount is usable in the current area (if you check for that mount type).
So just using IsUsableSpell("random flying mount") will always perfectly check if you can fly there. Then I just throw in the flying mounts you actually have, for the mod to pick one. |
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FaldonCow |
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12-19-10, 11:52 PM | |
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Have a nice holiday .
What was the difference between what you were doing and what you ended up having to do, if you don't mind summarizing? |
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pelf |
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12-18-10, 05:13 PM | |
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Alright, new version up that fixes the mount detection stuff, so it should mount at the surface better (and it might have even fixed some of those annoying "can't mount in this area" when it can bugs).
I'm off for x-mas for a couple weeks, if anyone posts a bug in the next few days I'll fix it, otherwise I'll get back to adding the rest of the stuff in when I get back. |
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FaldonCow |
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12-16-10, 05:46 AM | |
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Ya, editing's not working for me either atm, weird. Anyways, it turns out the water thing is just me being REALLY dense and not using an incredibly simple fix. I should be able to fix all the water bugginess tomorrow, thanks for setting me on the right path angrysteel.
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FaldonCow |
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12-16-10, 05:07 AM | |
A Murloc Raider
Forum posts: 6
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Bleh, wouldnt let me edit.
After testing both mods, i was able to mount a flying mount with Yay Mounts in Deepholm, but unable to mount water to air in Vashj. With Squire, was able to mount water to air in both zones. Not sure whats different. |
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Angrysteel |
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12-16-10, 05:04 AM | ||
A Murloc Raider
Forum posts: 6
File comments: 203
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Angrysteel |
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12-16-10, 04:21 AM | ||
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FaldonCow |
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12-16-10, 02:50 AM | ||
A Murloc Raider
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This was changed recently, and i dont know what the api is to handle this, but i do know the Squire mod is able to do this (if you need something to reference). It is possible to mount up, without water walking, path of frost etc, as long as your head is sticking up out of water, the game will allow you to mount. Just something else for you to look into when you get time. I actually didnt know of this change til today, when i wanted to get my tabard from Vashj without doing any quests there, so i swam to the top to mount and fly to the next zone. |
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Angrysteel |
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