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Updated:12-04-12 05:26 PM
Created:10-30-10 06:20 PM
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Categories:Beta-version AddOns, Mounts & Pets

Yay Mounts  Popular! (More than 5000 hits)

Version: 1.5.0
by: FaldonCow [More]

Pet support is back in. It may be a bit buggy, so please let me know with a comment if something's not working right, or the way you'd expect it to.

--Please comment with any bugs, errors that occur, or with any additional features you'd like to see added.

Known bugs/issues: Worgen can still be a bit buggy with Running Wild?

If a mount is not showing up, try "/ym reload" to force a reload and check if it shows up then. If it still doesn't show up, leave a comment about it.

Provides a one button solution for mounting; allowing you to ground or flying mount, dismount, exit vehicles and shapeshift as a druid or shaman with one button. It includes a GUI for selecting which mounts you want to use. Yay Mounts is most useful for players with a large number of mounts, but only a handful that they actually want to use regularly. Players with very few mounts can still find it useful.

The GUI can be accessed by typing "/ym" or from the Blizzard options window. You can set the keybinding from the /ym GUI options or the Blizzard keybinding menu.
You can also make a macro by using "/click YayMountsButton".

Vashj'ir - Yay Mounts will use the abyssal seahorse once you have it, where it can, and a ground mount in the 2 giant turtle things. Please let me know if the Abyssal seahorse isn't working in an area it should. The seahorse isn't usable while standing on the ground floor (with or without this mod) so please just hop off the floor before trying to use it.

Hunters - You can choose 2 Aspects to swap between in the options menu. These options will be used while moving or while in combat. There is an option to disable Aspect swapping while in combat. Known Bug: Due to limitations with the Blizzard macro system, Aspect swapping in combat will switch aspects as you dismount, if you dismount using YayMounts while in combat. This won't occur outside of combat.

Druids - Supports Flight Form, Swift Flight Form, Travel Form and Aquatic Form, as well as normal mounts. When trying to use Flight form in the water, you may have to jump and spam the keybind to get it. You can use a flying mount while not moving at the water's surface, but Flight Form is sometimes buggy while treading water.

Shaman - Supports instant Ghost Wolf while moving, or cast time Ghost Wolf while indoors.

Priests or Mages - Supports casting Levitate or Slow Fall when you are falling, or when you are moving and in combat. Pressing the keybind a 2nd time will cancel Slow Fall or Levitate, but will also trigger a GCD. WARNING: Mashing the keybind to cast Levitate/Slowfall will also probably instantly cancel it! This is an optional feature that defaults to on, but may be turned off in the options.

Monks - Supports using Roll when in combat, moving or indoors.

Rogues - Supports using Sprint when in combat, moving or indoors.

Special Mounts - Supports Flying Broom, Oculus mounts, Northrend Loaned mounts, Abyssal Seahorse, Subdued Seahorse, Sea Turtle, and Running Wild (Really buggy for fresh 20 worgens, please type /ym rl when you hit level 20).

Swimming - YayMounts will use a ground mount while underwater, or a flying mount if you are at the surface.

Localization - Nespirah and L'Ghorek (in Vashj'ir) are not localized for anything except English and zhCN. Option text is not localized for anything except English.

v1.5.0
-Added missing mounts(Both kites)
-Fixed a riding crane (fly->ground)
-Fixed monk roll not disabling in combat even when set to disabled
-Fixed (I think) hunter aspects not updating when talents are changed
-Fixed auto-pet summoning interrupting fishing or eating
-Updated Pet summoning for 5.1 API changes

v1.4.53
-Fix for Magic Broom

v1.4.52
-Fixed an issue with the Pet Selections resetting
-Fixed an issue with Pet Filters not restoring
-Added Roll to mount button for Monk
-Added Sprint to mount button for Rogue
-Added missing mounts (Tiller goats, Red Flying Cloud)
-Added some in-game help text for user adding new mounts

v1.4.51
-Should no longer call a pet while you are stealthed
-Pet GUI and calling shouldn't clear itself as often

v1.4.5
-Fixed Druid Cat Form while indoors
-Fixed Hunter aspect swapping when Aspect of the Iron Hawk is useable
-Added profiles
-Put class options in the GUI into their own tab

v1.4.43
-Added an option for using repair mounts and setting the min. durability to use them at

v1.4.42
-Fixed a small issue with pet summoning
-Cleaned up the filter code.
-Finally fixed the dissapearing scrollbars (I hope!)
-Changed the pet tab to prioritize named pets, and higher level pets
-Set Guild Herald/Pages to disabled by default
-Automatically use a repair mount if equipped or in bag durability is under 40%
-Fixed moonkins always using flightform

v1.4.41
-Added options to control pet summoning delay
-Mount and pet tabs now display totals

v1.4.4
-Added pet support back in

v1.4.32
-Fixed a bug with scaling and special tabs clear/select all
-Fixed non-profession classes attempting to use profession specific mounts

v1.4.31
-Fixed an issue with Ghost Wolf (Shaman)

v1.4.3
-Updated toc Interface #

v1.4.2
-Fixed some issues with some classes in combat special abilities not functioning correctly

v1.4.1
-Fixed taint on certain classes while in combat

v.1.4.0
-Fixed keybindings not saving
-Updated libraries for 5.0
-Fixed some issues with water mounting while at the water's surface
-Added an option to only use scaling mounts while in flyable areas (off by default)
-Added new Cata mounts
-Added current MoP mounts
-Removed mini-pet support

v.1.3.1
-Fixed a few bugs when mounting in ground only areas
-Fixed a bug with mounting underwater

v.1.3.0
-Updated to include new mounts added in 4.3.0
-Limited functionality for cancelling Levitate/Slowfall with a 2nd button press
-Fixed Levitate/Slowfall from casting even when that option is off
-Added a keybind for summoning mini-pets
-Fixed a bug when trying to clear keybinds
-Updated zhCN localization

v.1.2.1
-Added an option to use certain flying type mounts in ground only areas and underwater
-Maybe fixed a bug with low level Worgens hitting level 20
-Fixed a mounting while Swimming bug
-Fixed a Subdued Seahorse bug

v1.2.0
-Added patch 4.2 mounts
-Added hunter secondary aspects swapping
-Fixed a few Seahorse bugs
-Added Guild Page/Herald back into the petlist (defaulted to unselected)
-Added an option to always dismiss mini-pets while stealthing

v1.1.95
-Fixed a bug with low level shaman without a mount trying to use Ghost Wolf
-Added new mounts
-Added a database size check. YM should enable mounts in the GUI displays when adding new mounts manually.
-The GUI should refresh if you are looking at it while a mount or pet is learned.

v1.1.94
-Fixed a bug with Running Wild when updating YayMounts from a version before 1.1.93
-Fixed a bug when learning a new mount or pet

v1.1.93
-Added an option to disable/enable levitate and slow fall on priest/mages (default on)
-Improved some code with selecting and clearing mounts and pets from the GUI
-Improved database reset code
-Removed Guild Page and Guild Herald from the pet list
-Prevented YayMounts from trying to summon a Tiny Snowman when the player lacks snowballs
-Blizzard has fixed shifting out of Moonkin->Mount error. Moonkin mounting should be totally fixed now
-Fixed a small Running Wild selection bug
-Fixed a Wintergasp timer bug
-Fixed a bug; Yaymounts wasn't updating properly when a player performed a race change
-Fixed a bug with OnEnable database reloading detection

v1.1.92
-Fixed Moonkin Shifting again!
-Fixed AQ40 filter bug
-Gave priority to AQ40 mounts if they're selected while in AQ40
-Fixed possible Oculus bug
-Fixed Pet summoning bug when only 1 pet is selected
-Fixed Pet list bug when learning a new companion


v1.1.91
-Fixed Moonkin Shifting

v1.1.9
-Fixed a bug with pet auto summon option not working
-Prevented auto pet summoning from occurring while flying, falling, mounted or in a vehicle
-Added: YayMounts will now dismiss any active mini-pet when entering stealth and PVP flagged

v1.1.8
-Tried a bugfix for level 20 Worgen and Running Wild
-Improved Hunter Aspect swapping with an improved selection GUI
-Added pet choosing and summoning support

v1.1.7
-Added some additional hunter options for Aspect swapping

v1.1.6
-Fixed a bug if a character race changes and can't use old mounts
-Fixed a seahorse/Vashj'ir bug along the outer edges of Vashj'ir
-Fixed a bug with low level Worgen's hitting level 20 and not having Running Wild show up
-Fixed a translation bug with Running Wild
-Changed Druids: Aquatic form to use when moving and mounted underwater

v1.1.5
-Fixed some mounting detection; Yay Mounts should more accurately choose the correct mount now
-Mounting at water's surface should work a lot better

v.1.1.4
-Fixed a problem with new cata flying mounts
-Fixed ground mounts in Deadmines dock area
-Added cat form indoors when 2/2 Feral Swiftness
-Added "no dismount while flying" option
-Added option to use flight form while on a flying mount and moving

v.1.1.3
-Fixed a ton of Vashj'ir/Abyssal Seahorse stuff. Still really rough, this zone sucks to work with
-Fixed Running Wild. It will show up at the bottom of ground mounts, for now
-Fixed Vortex Pinnacle. Why is this place flagged as outdoors but unmountable?

v1.1.2
-Fixed Flight Master's License

v1.1.1
-Fixed Sea turtle in non-flying areas
-Added Moonkin unshifting with keybind to help fix moonkin not shifting into a mount
-Ghost wolf changed slightly; it now fires when moving in water
-Fixed Aquatic Form Priority over Sea Turtle
-Changed it so druids use flying mounts at water's surface instead of flight form if not jumping

v1.1.0
-Changed Tailoring and Engineering mounts to scaling
-Added Running Wild
-Added Cataclysm mounts
-Added Abyssal Seahorse in Vashj'ir
-Fixed Sea Turtle
-Fixed Spell checking bug
-Fixed Mount checking bug
-Fixed a Druid swimming bug
-Fixed a Vehicle Exit error message bug

v1.0.94
-Fixed Oculus issues
-Fixed a giant bug I made cause I am really stupid

v1.0.93
-Added support for Sea Turtle while in water
-Hopefully fixed a bug with Druid flight form not working in some cases

v1.0.92
-Fixed Yay Mounts trying to use a flying mount in Azeroth without Flight Master's License

v1.0.91
-Minor fix for a Chinese localization bug that would occur on startup

v1.0.9
-Added Support for Slow Fall and Levitate
-Fixed a bug with AQ40 mount filtering
-Fixed a bug with flight form's priority
-Added Support for all Localizations

v1.0.7
-Fixed druid Flight Form not working properly
-Fixed a bug with Ghost Wolf not working in combat

v1.0.6
-Fixed some druid shifting problems
-Fixed some non-flying area bugs
-Added keybinding buttons to the GUI options
-Added a keybinding to only use ground mounts

v1.0.5
-Added support for Loaned Gryphon and Loaned Windrider mounts
-Added Aspect of the cheetah (and pack) while moving for hunters

v1.0.4
-Rewrote all the mount selecting code
-Added Localization support
-Added a remount option
-Fixed some misc bugs

v1.0.3
-Some more minor bugs fixed
-Better macro support

v1.0.1
-Fixed (hopefully) a frame display issue
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Unread 01-20-11, 09:44 PM  
akawidowmaker
A Kobold Labourer

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random pet

Having trouble with the random pet feature. I can't seem to turn it off, i have it unchecked and it still keeps using a random pet upon zoning. Love the addon by the way
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Unread 01-06-11, 03:05 PM  
FaldonCow
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Alright SofaKing, sorry it took so long but there is now options for disabling Aspect Switching while in combat, or disabling it entirely.
Last edited by FaldonCow : 01-06-11 at 03:08 PM.
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Unread 01-03-11, 11:20 PM  
FaldonCow
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Re: No Aspect Switching

Originally posted by SofaKing
How do I turn this off?

Often in PvP (and other situations) I end up switching out of of Hawk and into Cheetah when trying to mount because the Combat timer hasn't ran down yet.

I want to just mount and dismount, no aspect changes.
Where can I shut this option off?
I should have an update out soon that fixes some hunter stuff, although I may have to just remove it from being used in combat or add an option to use it or something, because I'm not sure if I can check (or rather, update the script) for character movement while in combat. But I'll have some fix out to resolve the aspect swapping while still in combat.

Azukar
Is it possible to add an option, to instantly change as druid from any form to flightform without switch into Humanform, and if you are in flightform change back into the last activ form. (example: Moonkin>instant Flight>back to Moonkin)
Unless Blizzard's fixed it recently, unfortunately, for some reason you can't shift from Moonkin straight into a mount (or flight form). It should be able to do other forms though, like Travel->Flight->Travel, although I'd have to double check my druid to make sure of that. Until Blizzard fixes the moonkin bug, you can just double tap your YayMounts keybind to double shift into forms.
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Unread 01-03-11, 04:43 PM  
SofaKing
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No Aspect Switching

How do I turn this off?

Often in PvP (and other situations) I end up switching out of of Hawk and into Cheetah when trying to mount because the Combat timer hasn't ran down yet.

I want to just mount and dismount, no aspect changes.
Where can I shut this option off?
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Unread 01-03-11, 06:27 AM  
Azukar
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Hi,

first ! this is a great addon thx for it.

Is it possible to add an option, to instantly change as druid from any form to flightform without switch into Humanform, and if you are in flightform change back into the last activ form. (example: Moonkin>instant Flight>back to Moonkin)



hope you understand my english ^^
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Unread 01-01-11, 04:29 PM  
FaldonCow
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Mounts that are Ground and Flying are in scaling. I'm debating if I should just add duplicates of, say, the Horseman's Reins to Ground and Flying so you could choose to use it on ground or air or both. Right now enabling a scaling mount will use it for both ground and flying with no option to only use it for one.
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Unread 12-27-10, 10:05 PM  
pelf
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Well that's slick as butter on glass.

I'm curious, what mounts go into Scaling now? Does that even mean anything with every mount basically "scaling" to your fastest speed, at this point?
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Unread 12-20-10, 05:17 PM  
FaldonCow
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I was originally trying to find a way to detect when a player is at the surface. I didn't realize this, because the documentation doesn't mention it, but IsUsableSpell() checks if the mount spell is usable, even if you don't have it, and will check if a flying/ground/water/etc mount is usable in the current area (if you check for that mount type).

So just using IsUsableSpell("random flying mount") will always perfectly check if you can fly there. Then I just throw in the flying mounts you actually have, for the mod to pick one.
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Unread 12-19-10, 11:52 PM  
pelf
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Have a nice holiday .

What was the difference between what you were doing and what you ended up having to do, if you don't mind summarizing?
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Unread 12-18-10, 05:13 PM  
FaldonCow
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Alright, new version up that fixes the mount detection stuff, so it should mount at the surface better (and it might have even fixed some of those annoying "can't mount in this area" when it can bugs).

I'm off for x-mas for a couple weeks, if anyone posts a bug in the next few days I'll fix it, otherwise I'll get back to adding the rest of the stuff in when I get back.
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Unread 12-16-10, 05:46 AM  
FaldonCow
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Ya, editing's not working for me either atm, weird. Anyways, it turns out the water thing is just me being REALLY dense and not using an incredibly simple fix. I should be able to fix all the water bugginess tomorrow, thanks for setting me on the right path angrysteel.
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Unread 12-16-10, 05:07 AM  
Angrysteel
A Murloc Raider

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Bleh, wouldnt let me edit.

After testing both mods, i was able to mount a flying mount with Yay Mounts in Deepholm, but unable to mount water to air in Vashj. With Squire, was able to mount water to air in both zones. Not sure whats different.
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Unread 12-16-10, 05:04 AM  
Angrysteel
A Murloc Raider

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Originally posted by FaldonCow
I'd love to have something to reference, because I haven't been able to find the API for the detection of surface or not. What's this squire mod, I can't seem to find any relevant mod by that name?
http://www.wowace.com/addons/squire2/
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Unread 12-16-10, 04:21 AM  
FaldonCow
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Originally posted by Angrysteel
This was changed recently, and i dont know what the api is to handle this, but i do know the Squire mod is able to do this (if you need something to reference).
[/b]
I'd love to have something to reference, because I haven't been able to find the API for the detection of surface or not. What's this squire mod, I can't seem to find any relevant mod by that name?
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Unread 12-16-10, 02:50 AM  
Angrysteel
A Murloc Raider

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Originally posted by FaldonCow
Ya, thanks for the heads up, I'll work on a fix for that. For yourself, just delete the yaymounts saved variable file (make sure you're logged out when you do) and it should work fine after that.
I also noticed using Yay Mounts, when you are floating with your head above water, it doesnt allow you to use a mount.

This was changed recently, and i dont know what the api is to handle this, but i do know the Squire mod is able to do this (if you need something to reference).

It is possible to mount up, without water walking, path of frost etc, as long as your head is sticking up out of water, the game will allow you to mount.

Just something else for you to look into when you get time. I actually didnt know of this change til today, when i wanted to get my tabard from Vashj without doing any quests there, so i swam to the top to mount and fly to the next zone.
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