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Shadows of Argus (7.3.0)
Updated:10-16-17 12:40 AM
Created:10-31-10 03:47 PM
Downloads:253,154
Favorites:732
MD5:
7.3.0

Aurora  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v7.3.0.5
by: Haleth, Gethe

Aurora is an addon which restyles the default Blizzard interface to a clean, minimalistic theme which is consistent across the entire UI.

A lot of time has been spent on not only basic development and updates, but also refining and perfecting the appearance of each window and every frame.

A single color, that either matches your current class or is a color of your choosing, is used for highlights and emphasis.

Options

Open the Aurora options from the in-game addon options, or type /aurora.

Bug reports

Please report all issues on GitHub.

v7.3.0.5 - 2017-10-16

Changed
  • Added ExtraActionBar skin.
  • Updated PvP score frame skin.

Fixed
  • Opening the Reagent Bank with a quest item in it would produce an error.
  • Bagnon item buttons would be darker than usual.
  • Controlling two carts at once in Silvershard Mines would produce an error.
  • An error would occur for some users with very high resolutions.
  • The reputation frame may produce an error if there are not enough factions to list.

v7.3.0.4 - 2017-09-24

Changed
  • Updated error frame skin.
  • Main Menu Bar skins are now disabled by default.

Fixed
  • The paragon rep status bar was not positioned correctly.
  • Certain global fonts would still be skinned even with the option disabled.

v7.3.0.3 - 2017-09-06

Changed
  • Updated MerchantFrame skin.
  • Updated chat bubble skin.
  • Updated tooltip skins.

Fixed
  • Error due to a conflict with Overachiever.
  • Some tooltips would still be skinned even when disabled.

v7.3.0.2 - 2017-09-01

Fixed
  • Tootips would not obey alpha setting.
  • Relic borders were not positioned properly.
  • Clicking on a quest reward would result in an error.

v7.3.0.1 - 2017-08-29

Fixed
  • Custom class colors would not initialize properly.

v7.3.0.0 - 2017-08-29

Changed
  • Updated QuestInfo skin.
  • Updated PetStable skin.
  • Updated CharacterFrame skin.
  • Updated GossipFrame skin.
  • Added custom class colors.

Fixed
  • Fixed another possible map taint trigger.
  • Misc bugs due to changes in 7.3.

v7.2.5.1 - 2017-06-19

Changed
  • Minor tweaks to the mail box skin.

Fixed
  • Fixed a possible map taint trigger.
  • An error would sometimes pop up when viewing the talents frame.

v7.2.5.0 - 2017-06-02

Changed
  • Various updates for patch 7.2.5.
  • Added new option to show names in chat bubbles.
  • Improved loot frame skin.
  • Improved auction house skin.
  • Improved battlefield minimap skin.
  • Improved help frame skin.
  • Completely new spellbook skin.

Fixed
  • Many item icons now have proper quality coloring. (WIP)
Optional Files (5)
File Name
Version
Size
Author
Date
Type
2.38
2MB
12-01-15 05:42 PM
Addon
1.8.2
2kB
03-25-15 07:32 AM
Addon
1.1.1
1kB
06-16-14 11:47 AM
Addon
1.4
2kB
09-23-13 03:37 PM
Addon
1.1
1kB
09-23-13 03:34 PM
Addon


Archived Files (132)
File Name
Version
Size
Author
Date
7.3.0.4
274kB
Haleth
09-24-17 12:08 PM
7.3.0.3
273kB
Haleth
09-06-17 12:18 PM
7.3.0.2
268kB
Haleth
09-01-17 10:28 AM
7.3.0.1
268kB
Haleth
08-29-17 05:45 PM
7.3.0.0
268kB
Haleth
08-29-17 04:12 AM
7.2.5.1
228kB
Haleth
06-18-17 11:51 PM
7.2.5.0
228kB
Haleth
06-02-17 12:09 PM
7.2.1
225kB
Haleth
03-30-17 01:53 PM
7.2.0
225kB
Haleth
03-25-17 06:05 PM
7.1.1
225kB
Haleth
10-28-16 12:47 AM
7.1.0
225kB
Haleth
10-24-16 12:09 PM
7.0.7
221kB
Haleth
09-19-16 10:12 AM
7.0.6
221kB
Haleth
08-27-16 07:45 PM
7.0.5
220kB
Haleth
08-25-16 10:52 PM
7.0.4
217kB
Haleth
08-23-16 09:22 PM
7.0.3
213kB
Haleth
08-07-16 07:03 PM
7.0.2
212kB
Haleth
07-25-16 10:14 AM
7.0.1
211kB
Haleth
07-20-16 04:20 PM
7.0.0
211kB
Haleth
07-19-16 01:19 PM
6.4.0
212kB
Haleth
03-23-16 01:38 PM
6.3.1
213kB
Haleth
09-02-15 12:12 PM
6.3b
213kB
Haleth
07-04-15 03:43 AM
6.2.3
212kB
Haleth
03-26-15 06:05 PM
6.2.2
211kB
Haleth
03-06-15 05:59 PM
6.2.1
211kB
Haleth
02-26-15 12:43 PM
6.2
210kB
Haleth
02-24-15 10:01 AM
6.1.2
211kB
Haleth
01-20-15 04:44 AM
6.1.1
210kB
Haleth
12-06-14 03:44 PM
6.1
209kB
Haleth
11-28-14 05:59 PM
6.0.2
203kB
Haleth
11-10-14 01:18 PM
6.0.1b
202kB
Haleth
10-24-14 12:14 PM
6.0
202kB
Haleth
10-13-14 09:20 AM
5.1
191kB
Haleth
07-28-14 10:28 AM
5.0.7
190kB
Haleth
05-07-14 11:26 AM
5.0.6b
190kB
Haleth
04-22-14 10:16 AM
5.0.5b
190kB
Haleth
12-17-13 11:43 AM
5.0.4
190kB
Haleth
11-12-13 07:24 PM
5.0.3
188kB
Haleth
11-07-13 05:06 PM
5.0.2a
188kB
Haleth
10-31-13 06:13 AM
5.0.1
189kB
Haleth
10-03-13 04:20 PM
5.0a
188kB
Haleth
09-27-13 02:10 PM
4.7b
186kB
Haleth
09-20-13 09:42 AM
4.6.2
186kB
Haleth
06-30-13 06:18 AM
4.6.1a
185kB
Haleth
06-15-13 05:27 AM
4.6c
185kB
Haleth
05-27-13 06:00 AM
4.5.3
184kB
Haleth
05-03-13 10:30 AM
4.5.2
184kB
Haleth
04-23-13 06:12 AM
4.5.1
184kB
Haleth
04-18-13 07:05 AM
4.5b
184kB
Haleth
03-30-13 10:58 AM
4.4.3
167kB
Haleth
03-12-13 12:04 PM
4.4.2
166kB
Haleth
03-09-13 07:16 PM
4.4.1
166kB
Haleth
03-06-13 10:25 AM
4.4
166kB
Haleth
03-05-13 12:44 PM
4.3.3
146kB
Haleth
02-19-13 01:11 PM
4.3.2a
146kB
Haleth
01-26-13 04:33 AM
4.3.1
145kB
Haleth
12-28-12 05:56 PM
4.3a
145kB
Haleth
11-28-12 06:17 PM
4.3
145kB
Haleth
11-28-12 05:07 AM
4.2a
144kB
Haleth
11-04-12 10:31 AM
4.2
145kB
Haleth
11-03-12 08:21 AM
4.1.3
143kB
Haleth
10-03-12 05:44 PM
4.1.2a
143kB
Haleth
09-27-12 06:03 AM
4.1.1
142kB
Haleth
09-19-12 09:48 AM
4.1
142kB
Haleth
09-10-12 06:30 AM
4.0.3
142kB
Haleth
09-03-12 04:10 AM
4.0.2b
142kB
Haleth
09-02-12 03:21 AM
4.0.1
141kB
Haleth
08-30-12 06:58 PM
4.0b
140kB
Haleth
08-29-12 08:21 AM
3.9.2a
136kB
Haleth
07-07-12 08:20 AM
3.9.1
135kB
Haleth
06-25-12 07:10 AM
3.9a
344kB
Haleth
06-21-12 12:29 PM
3.8.2a
133kB
Haleth
06-14-12 06:37 AM
3.8.1a
133kB
Haleth
06-12-12 09:18 AM
3.8
132kB
Haleth
06-10-12 05:21 AM
3.7
131kB
Haleth
06-08-12 07:44 AM
3.6.3
41kB
Haleth
06-02-12 11:44 AM
3.6.2
41kB
Haleth
05-12-12 06:24 PM
3.6.1
41kB
Haleth
04-30-12 06:23 AM
3.6
41kB
Haleth
04-18-12 10:57 AM
3.5.7
40kB
Haleth
04-15-12 09:31 AM
3.5.6
40kB
Haleth
04-15-12 07:41 AM
3.5.5
40kB
Haleth
04-15-12 07:06 AM
3.5.4
38kB
Haleth
04-02-12 02:46 AM
3.5.3
38kB
Haleth
03-25-12 10:59 AM
3.5.2a
38kB
Haleth
03-14-12 06:09 AM
3.5.1
38kB
Haleth
02-06-12 04:40 AM
3.5
38kB
Haleth
01-28-12 10:26 AM
3.4.5
38kB
Haleth
01-14-12 07:18 AM
3.4.4
38kB
Haleth
01-05-12 06:58 PM
3.4.3a
38kB
Haleth
12-17-11 03:01 PM
3.4.3
38kB
Haleth
12-13-11 10:23 AM
3.4.2a
36kB
Haleth
12-12-11 05:49 PM
3.4.1
35kB
Haleth
12-08-11 10:29 AM
3.4c
35kB
Haleth
12-02-11 05:45 PM
3.4b
35kB
Haleth
11-30-11 07:09 PM
3.3.6
32kB
Haleth
11-14-11 05:10 PM
3.3.5
31kB
Haleth
11-13-11 01:32 PM
3.3.4
32kB
Haleth
09-17-11 08:45 AM
3.3.3
32kB
Haleth
09-05-11 06:22 AM
3.3.2
32kB
Haleth
08-18-11 02:35 PM
3.3.1a
31kB
Haleth
08-16-11 04:48 AM
3.3a
31kB
Haleth
08-13-11 04:24 AM
3.2
31kB
Haleth
08-02-11 10:22 AM
3.1.3
30kB
Haleth
07-28-11 09:14 AM
3.1.2
30kB
Haleth
07-25-11 09:01 AM
3.1.1
29kB
Haleth
07-23-11 10:14 AM
3.1
29kB
Haleth
07-22-11 08:06 AM
3.0.2a
28kB
Haleth
07-11-11 03:03 AM
3.0.1
27kB
Haleth
07-05-11 02:50 AM
3.0
27kB
Haleth
06-28-11 10:09 AM
2.2a
105kB
Haleth
06-21-11 06:45 AM
2.1.2
103kB
Haleth
06-06-11 09:18 AM
2.1a
103kB
Haleth
06-02-11 07:50 AM
2.1a
103kB
Haleth
05-31-11 09:42 AM
2.0.1
100kB
Haleth
05-19-11 04:24 AM
2.0
99kB
Haleth
05-16-11 04:30 AM
1.5b
97kB
Haleth
04-28-11 12:45 AM
1.4a
99kB
Haleth
02-13-11 05:38 AM
1.3.2
99kB
Haleth
01-22-11 06:19 AM
1.3.1
209kB
Haleth
12-23-10 12:39 PM
1.3a
215kB
Haleth
12-13-10 06:09 AM
1.2.1b
206kB
Haleth
12-02-10 10:52 AM
1.2
203kB
Haleth
11-21-10 05:40 AM
1.1.3
189kB
Haleth
11-13-10 10:02 AM
1.1.2
188kB
Haleth
11-12-10 08:01 AM
1.1.1a
181kB
Haleth
11-06-10 03:09 PM
1.1a
180kB
Haleth
11-05-10 11:38 AM
1.0.5
179kB
Haleth
11-05-10 07:26 AM
1.0.4
179kB
Haleth
11-03-10 12:29 PM
1.0.3
160kB
Haleth
11-03-10 03:57 AM
1.0.2a
159kB
Haleth
11-01-10 01:21 PM
1.0
157kB
Haleth
10-31-10 03:47 PM


Post A Reply Comment Options
Unread 08-26-11, 11:50 PM  
Aryae
A Fallenroot Satyr

Forum posts: 24
File comments: 9
Uploads: 0
@ Aryae; Basically, you first want to register when the addon is loaded, Aurora handles that and you just have to add the name. Look for 'elseif add-on', and you'll find the load-on demand Blizzard add ons that are being registered. You can just create a line for the addon you're trying to reskin. Then, have a look through the functions at the top; F.CreateBD creates a background, CreateTab reskins a tab, etc. It shouldn't be too much of a problem to look at the already existing code as an example.
Thank you! Thank you! This worked like a charm, now my interface is completely beautified without having Skinner, no offense to the author but I can finally break free from that addon. Thank you so much!

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Unread 08-26-11, 07:32 AM  
Velarayne
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IT WORKS IT WORKS!

Thank you so much for helping me. Sorry again for the fail.
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Unread 08-26-11, 07:30 AM  
Velarayne
An Aku'mai Servant
 
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Forum posts: 35
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Originally posted by Haleth
Ah yeah. I changed to a new core system. If you replace 'Aurora' in all functions by 'F', it should be fine.
Sorry for the fail, but does that mean (for example) I would change

Code:
					Aurora.CreateBD(LootBD)
					Aurora.CreateBD(bu)
to

Code:
					F.CreateBD(LootBD)
					F.CreateBD(bu)
Thank you again for the help, still brand new to figuring out LUA coding. xD
Last edited by Velarayne : 08-26-11 at 07:32 AM.
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Unread 08-26-11, 06:45 AM  
Haleth
This Space For Rent
 
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Ah yeah. I changed to a new core system. If you replace 'Aurora' in all functions by 'F', it should be fine.
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Unread 08-26-11, 06:36 AM  
Velarayne
An Aku'mai Servant
 
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I somehow managed to paste the same code twice in that last post, sorry about that. THIS is the code I took from the old LUA:

Code:
		if not IsAddOnLoaded("Butsu") and not IsAddOnLoaded("XLoot") then
			LootFramePortraitOverlay:Hide()
			select(3, LootFrame:GetRegions()):Hide()
			LootCloseButton:Hide()

			-- LootFrame:SetWidth(190)
			LootFrame:SetHeight(.001)
			LootFrame:SetHeight(.001)

			local reskinned = 1

			LootFrame:HookScript("OnShow", function()
				for i = reskinned, GetNumLootItems() do
					local bu = _G["LootButton"..i]
					local ic = _G["LootButton"..i.."IconTexture"]
					local qu = _G["LootButton"..i.."IconQuestTexture"]
					if not bu then return end
					local _, _, _, _, _, _, _, bg, na = bu:GetRegions()

					-- LootFrame:SetHeight(100 + 37 * i)

					local LootBD = CreateFrame("Frame", nil, bu)
					LootBD:SetFrameLevel(LootFrame:GetFrameLevel()-1)
					LootBD:SetPoint("TOPLEFT", 38, -1)
					LootBD:SetPoint("BOTTOMRIGHT", bu, 170, 1)

					Aurora.CreateBD(LootBD)
					Aurora.CreateBD(bu)

					bu:SetNormalTexture("")
					bu:SetPushedTexture("")
					ic:SetTexCoord(.08, .92, .08, .92)
					ic:SetPoint("TOPLEFT", 1, -1)
					ic:SetPoint("BOTTOMRIGHT", -1, 1)
					bg:Hide()
					qu:SetTexture("Interface\\AddOns\\Aurora\\quest")
					qu:SetVertexColor(1, 0, 0)
					qu:SetTexCoord(.03, .97, .03, .995)
					qu.SetTexture = Aurora.dummy
					na:SetWidth(174)

					reskinned = i + 1
				end
			end)
		end
Aurora itself shows up fine now, I'm not sure what I did differently this time. However, I turned on LUA errors, and when I try to loot something, no loot frame comes up and I get this error:

Code:
Message: Interface\AddOns\Aurora\aurora.lua:4198: attempt to call field 'CreateBD' (a nil value)
Time: 08/26/11 05:33:43
Count: 1
Stack: [C]: in function `CreateBD'
Interface\AddOns\Aurora\aurora.lua:4198: in function <Interface\AddOns\Aurora\aurora.lua:4183>
[C]: ?
[C]: in function `Show'
Interface\FrameXML\LootFrame.lua:199: in function `LootFrame_Show'
Interface\FrameXML\LootFrame.lua:19: in function <Interface\FrameXML\LootFrame.lua:14>

Locals:
I'm not sure if there's something after "Locals:" because it wasn't letting me scroll.
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Unread 08-26-11, 01:36 AM  
Haleth
This Space For Rent
 
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@ Aryae; Basically, you first want to register when the addon is loaded, Aurora handles that and you just have to add the name. Look for 'elseif add-on', and you'll find the load-on demand Blizzard add ons that are being registered. You can just create a line for the addon you're trying to reskin. Then, have a look through the functions at the top; F.CreateBD creates a background, CreateTab reskins a tab, etc. It shouldn't be too much of a problem to look at the already existing code as an example.

@ Tony; That's a problem on Blizzard's end then, lately looting in combat with pretty much any addon enabled has a chance to cause taint and break random things.

@ Velarayne; after logging in, do /console reloadui. If you have any errors, they should appear, can you paste them here?
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Unread 08-25-11, 09:29 PM  
Velarayne
An Aku'mai Servant
 
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Originally posted by Haleth
Oh, sorry, missed your comment.

You can always pull it out of a previous Aurora version, but I took them out because they were rather unstable and badly coded. I have a much better but similar looking loot script in my UI though, so you can try to get that working as a standalone version. Just need to import the functions and you should be fine.
No worries, thank you for answering.

I'm kind of a LUA scrub, so I'm not sure I'd actually know how to do that. xD I tried copying some of the old LUA into the new version of Aurora, and it somehow failed miserably and Aurora stopped skinning my WoW completely. o_o

Here's what I used from the old LUA:

Code:
if not(IsAddOnLoaded("Butsu") or IsAddOnLoaded("LovelyLoot") or IsAddOnLoaded("XLoot")) then
		LootFramePortraitOverlay:Hide()
		select(2, LootFrame:GetRegions()):Hide()
		F.ReskinClose(LootCloseButton, "CENTER", LootFrame, "TOPRIGHT", -81, -26)

		LootFrame.bg = CreateFrame("Frame", nil, LootFrame)
		LootFrame.bg:SetFrameLevel(LootFrame:GetFrameLevel()-1)
		LootFrame.bg:SetPoint("TOPLEFT", LootFrame, "TOPLEFT", 20, -12)
		LootFrame.bg:SetPoint("BOTTOMRIGHT", LootFrame, "BOTTOMRIGHT", -66, 12)

		F.CreateBD(LootFrame.bg)

		select(3, LootFrame:GetRegions()):SetPoint("TOP", LootFrame.bg, "TOP", 0, -8)

		for i = 1, LOOTFRAME_NUMBUTTONS do
			local bu = _G["LootButton"..i]
			local ic = _G["LootButton"..i.."IconTexture"]
			_G["LootButton"..i.."IconQuestTexture"]:SetAlpha(0)
			local _, _, _, _, _, _, _, bg = bu:GetRegions()

			bu:SetNormalTexture("")
			bu:SetPushedTexture("")

			local bd = CreateFrame("Frame", nil, bu)
			bd:SetPoint("TOPLEFT")
			bd:SetPoint("BOTTOMRIGHT", 126, 0)
			bd:SetFrameLevel(bu:GetFrameLevel()-1)
			F.CreateBD(bd, .25)

			ic:SetTexCoord(.08, .92, .08, .92)
			ic.bg = F.CreateBG(ic)

			bg:Hide()
		end

		hooksecurefunc("LootFrame_UpdateButton", function(index)
			local ic = _G["LootButton"..index.."IconTexture"]
			if select(6, GetLootSlotInfo(index)) then
				ic.bg:SetVertexColor(1, 0, 0)
			else
				ic.bg:SetVertexColor(0, 0, 0)
			end
		end)
	end
end)
Here's what I took out and replaced with old coding:

Code:
if not(IsAddOnLoaded("Butsu") or IsAddOnLoaded("LovelyLoot") or IsAddOnLoaded("XLoot")) then
		LootFramePortraitOverlay:Hide()
		select(2, LootFrame:GetRegions()):Hide()
		F.ReskinClose(LootCloseButton, "CENTER", LootFrame, "TOPRIGHT", -81, -26)

		LootFrame.bg = CreateFrame("Frame", nil, LootFrame)
		LootFrame.bg:SetFrameLevel(LootFrame:GetFrameLevel()-1)
		LootFrame.bg:SetPoint("TOPLEFT", LootFrame, "TOPLEFT", 20, -12)
		LootFrame.bg:SetPoint("BOTTOMRIGHT", LootFrame, "BOTTOMRIGHT", -66, 12)

		F.CreateBD(LootFrame.bg)

		select(3, LootFrame:GetRegions()):SetPoint("TOP", LootFrame.bg, "TOP", 0, -8)

		for i = 1, LOOTFRAME_NUMBUTTONS do
			local bu = _G["LootButton"..i]
			local ic = _G["LootButton"..i.."IconTexture"]
			_G["LootButton"..i.."IconQuestTexture"]:SetAlpha(0)
			local _, _, _, _, _, _, _, bg = bu:GetRegions()

			bu:SetNormalTexture("")
			bu:SetPushedTexture("")

			local bd = CreateFrame("Frame", nil, bu)
			bd:SetPoint("TOPLEFT")
			bd:SetPoint("BOTTOMRIGHT", 126, 0)
			bd:SetFrameLevel(bu:GetFrameLevel()-1)
			F.CreateBD(bd, .25)

			ic:SetTexCoord(.08, .92, .08, .92)
			ic.bg = F.CreateBG(ic)

			bg:Hide()
		end

		hooksecurefunc("LootFrame_UpdateButton", function(index)
			local ic = _G["LootButton"..index.."IconTexture"]
			if select(6, GetLootSlotInfo(index)) then
				ic.bg:SetVertexColor(1, 0, 0)
			else
				ic.bg:SetVertexColor(0, 0, 0)
			end
		end)
	end
end)
I honestly wish I could say I had any inkling as to what I'm doing. xD Any help you can give me is greatly appreciated, as I'm still pretty new to learning LUA. Thanks!
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Unread 08-25-11, 09:24 PM  
Tonyleila
A Molten Giant
 
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File comments: 2004
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Re: Aurora

Originally posted by Aryae The only reason I choose Skinner over Aurora was simply because I would like my add-on's to be skinned to. Is it possible to change the skin of my add-on's to match Aurora?
Its not possible for Haleth to reskinn every Addon.
Thats the reason why i made the "AuroraMissingTextures" addon which you can download here:
http://www.wowinterface.com/download...uresLeila.html
It will make your addons look almoste the same way as Aurora
I'll look over your addon list to make also this addons look nicer

Originally posted by Tonyleila
Gear manager (the part that pops up if you mouseover an item while holding down alt key) has an problem: if you have more than 3 items to switch you can't klick them - it won't even show the item tooltip
i found something out about this problem it occures if you have just looted a new item / loot something while in combat. Had the same problem again today while fighting against "Kael'thas Sunstrider"
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Author of: LeilaUI and Aurora: Missing Textures
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Last edited by Tonyleila : 08-25-11 at 10:02 PM.
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Unread 08-25-11, 05:09 PM  
Aryae
A Fallenroot Satyr

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Aurora

I recently made the switch from Skinner to your Aurora add-on. Well, that's a bit of a lie truth is I've been switching back and forth. For some reason Skinner and I, don't get along. Tried everything and we just don't play nice. The only reason I choose Skinner over Aurora was simply because I would like my add-on's to be skinned to. Is it possible to change the skin of my add-on's to match Aurora? I've read through all the comments to try and adjust the LUA files, which apparently LUA isn't my thing. All I get is errors. I don't have many add-on's that need skinned: Talented (Just the Tab button and one frame that wants to stay with the wow default frame >< ), NPC scan (The alert box) TradeSkillMaster, Akis Recipe List, and QuestCompletist. I don't mind diving into the LUA, I just need really specific directions, possibly a LUA for dummy's guide. If you could help with this I'd greatly appreciate it. I love, love, love this add-on. But its hard to use when it doesn't skin my must-have add-on's.

I can post screen shots if you need, but I'm hoping its a simple fix and won't need to.

Thank you so much for providing this add-on.
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Unread 08-25-11, 02:48 PM  
Haleth
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Oh, sorry, missed your comment.

You can always pull it out of a previous Aurora version, but I took them out because they were rather unstable and badly coded. I have a much better but similar looking loot script in my UI though, so you can try to get that working as a standalone version. Just need to import the functions and you should be fine.
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Unread 08-25-11, 02:32 PM  
Velarayne
An Aku'mai Servant
 
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So no option to use the old loot frames? The new frames look great, but I loved the old frames because they were so compact, and they looked nice and minimalist.

Thanks for the help.
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Unread 08-20-11, 02:12 PM  
Velarayne
An Aku'mai Servant
 
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Originally posted by Haleth
@ Irons; Sure.

@ Velarayne; My bad, I'll update it. It's a silly error.
Thank you!

The default WoW stuff is so ugly, so thank you for fixing it. ^_^

Edit: Oh, I just remembered. xD I have a quick question... How hard would it be to edit the LUA myself so I could use the old loot frames? Just the frame when I'm looting stuff I just killed, not the rolling frame since I have an addon for that. xD
Last edited by Velarayne : 08-20-11 at 02:30 PM.
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Unread 08-20-11, 07:36 AM  
Haleth
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@ Irons; Sure.

@ Velarayne; My bad, I'll update it. It's a silly error.
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Unread 08-20-11, 03:30 AM  
Velarayne
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I just noticed something odd. I just updated to the newest Aurora version and now the Aurora MyRoleplay plugin isn't skinning my MRP tab on my character screen or anyone else's MRP I look at.

It was working fine before I updated, and Aurora is the only thing I've updated recently. o_o
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Unread 08-20-11, 03:20 AM  
Irons
A Kobold Labourer

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Originally posted by Haleth

@ Irons; I haven't noticed, but I'll take a look at it. You should always update btw, there are always bug fixes/improvements.

Updated, and it is still off centre. Would you like me to take a screenshot?
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