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Updated: 09-11-13 08:49 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:09-11-13 08:49 AM
Created:11-02-10 11:45 AM
Downloads:25,128
Favorites:130
MD5:
Categories:Data Mods, Combat Mods
alDamageMeter  Popular! (More than 5000 hits)
Version: 50400.15
by: Allez [More]
alDamageMeter is a simple and lightweight damage meter addon.

Features
  • Minimalistic design
  • LDB support
  • Low Memory usage

Tracking modes:
  • damage/dps
  • healing/hps
  • absorbs
  • dispels
  • interrupts

Hints:
  • Hold shift to move
  • Right click to display addon menu
  • /dmg - show/hide addon
https://github.com/Allez/alDamageMeter/commits/master
*50400.15
- update for patch 5.4
- fix errors

*50300.14
- update for patch 5.3

*50200.14
- Updated Boss IDs
- .toc update for patch 5.2

*50100.13
- Fixed calculations when window is hidden
- Updated Boss IDs

*50001.12
- Fixed random error

*50001.11
- MoP support
- Fixed bug with color dialog
- /dmg hides/shows addon
- Changed report string: "alDamageMeter : Damage"

*40300.10
- Ingame settings in menu
- ClassColor settings
- Truncated DPS value

*40300.9
- (test) New absorb system
- Allow the bars to be created from the maximum width of the damage meter (thx memborsky)

*40300.8
- updated boss IDs

*40300.7
- patch 4.3

*40200.7
- hotfix. now working :)

*40200.6
- fixed some lua errors

*40200.5
- Fix: Some clients has a bug with guardians and totem's pets

*40200.4
- updated for patch 4.2
- updated LibBossIDs
- added option for showing only boss fights (default - off)
- added total damage tracking

*40100.4
- Update for 4.1. No new features

*40000.4
- Spell and target details in tooltip

*40000.3
- "LoadAddon" support
- option for merging healing and absorbs. It will be displayed as healing

*40000.2
- zero values no longer included in the reports
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
50300.14
30kB
Allez
09-10-13 12:23 PM
50200.14
30kB
Allez
04-03-13 11:25 AM
40300.10
28kB
Allez
03-25-12 08:36 AM
40300.9
28kB
Allez
02-26-12 11:44 PM
40300.8
28kB
Allez
12-05-11 01:20 PM
40300.7
28kB
Allez
11-30-11 12:16 PM
40200.7
28kB
Allez
09-04-11 01:11 PM
40200.6
28kB
Allez
09-03-11 01:14 PM
40200.5
28kB
Allez
08-28-11 11:47 AM
40200.4
36kB
Allez
06-29-11 03:58 PM
40100.4
33kB
Allez
04-27-11 03:11 PM
40000.4
33kB
Allez
02-10-11 11:53 PM
40000.3
33kB
Allez
11-30-10 07:34 AM
40000.2
33kB
Allez
11-17-10 01:44 AM
40000.1
33kB
Allez
11-02-10 11:45 AM


Post A Reply Comment Options
Unread 02-06-11, 01:23 PM  
NBHeaven
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Maybe you can add a "total" in the damage meter so i can report the total DPS to my party after a dungeon. That'd be awesome other than that its awesome.
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Unread 02-06-11, 02:44 PM  
madhaxor79
A Defias Bandit

Forum posts: 3
File comments: 19
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bug

mistaken post sorry my bad
Last edited by madhaxor79 : 02-06-11 at 02:56 PM.
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Unread 02-11-11, 12:04 AM  
Allez
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 141
Uploads: 4
Originally posted by NBHeaven
Maybe you can add a "total" in the damage meter so i can report the total DPS to my party after a dungeon. That'd be awesome other than that its awesome.
I'll add this in next update as option. But the total damage will be very inaccurate because all data in your group out of combat will be missed.
Last edited by Allez : 02-11-11 at 12:04 AM.
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Unread 03-16-11, 05:53 AM  
natassja72
An Aku'mai Servant

Forum posts: 34
File comments: 48
Uploads: 0
I would like to see option to display healing and absorbs values mixed together, as it is pretty useless for disc priests as now now displaying both heals and absorbs separately.
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Unread 03-16-11, 03:46 PM  
Allez
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 141
Uploads: 4
Originally posted by natassja72
I would like to see option to display healing and absorbs values mixed together, as it is pretty useless for disc priests as now now displaying both heals and absorbs separately.
Have you seen changelog?
"- option for merging healing and absorbs. It will be displayed as healing"
It's off by default
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Unread 04-28-11, 10:41 AM  
kbc8090
A Murloc Raider

Forum posts: 6
File comments: 73
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Any chance at fixing this for 4.1?
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Unread 04-29-11, 02:36 AM  
Haleth
This Space For Rent
 
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WoWInterface Super Moderator
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Forum posts: 1170
File comments: 1130
Uploads: 30
Hi there, thanks for the update. Any chance you'll support LoadAddOn again? Doesn't work this version.
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Unread 05-03-11, 10:48 PM  
Kigall
A Kobold Labourer

Forum posts: 0
File comments: 2
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I am pretty bad with code and was wondering what lines to change in the lua document to change the size of the frame
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Unread 05-03-11, 11:02 PM  
Allez
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 141
Uploads: 4
Originally posted by Kigall
I am pretty bad with code and was wondering what lines to change in the lua document to change the size of the frame
Code:
local barheight = 14
local spacing = 1
local maxbars = 8
local width, height = 125, maxbars*(barheight+spacing)-spacing
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Unread 05-03-11, 11:05 PM  
Allez
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 141
Uploads: 4
Originally posted by Haleth
Hi there, thanks for the update. Any chance you'll support LoadAddOn again? Doesn't work this version.
Can you post an error? I made no changes in it
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Unread 05-04-11, 12:09 PM  
Arodan
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0
Where i have to put which code to deactivate or hide al damage meter when in battleground and arena?
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Unread 05-07-11, 05:44 AM  
Haleth
This Space For Rent
 
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WoWInterface Super Moderator
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Forum posts: 1170
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Originally posted by Allez
Can you post an error? I made no changes in it
No errors, but works fine when I change this:

Code:
	elseif event == "VARIABLES_LOADED" then
		if config["Hide title"] then MainFrame.title:Hide() end
		MainFrame:SetSize(config["Width"], height)
To this:

Code:
		if config["Hide title"] then MainFrame.title:Hide() end
		MainFrame:SetSize(config["Width"], height)
Essentially setting size on an ADDON_LOADED event rather than VARIABLES_LOADED.
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Unread 05-27-11, 05:36 PM  
breor
A Murloc Raider

Forum posts: 6
File comments: 35
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Would it be possible to make an option to only save boss segments?
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Unread 06-28-11, 08:18 AM  
Haleth
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Any chance for a 4.2 update?
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Unread 06-29-11, 02:21 AM  
HWIzzle
A Kobold Labourer

Forum posts: 0
File comments: 4
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I hope this gets updated for 4.2, def my favorite damage meter.
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