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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-05-13 02:47 PM
Created:11-02-10 05:07 PM
Downloads:14,921
Favorites:72
MD5:
5.4
oUF Karma  Popular! (More than 5000 hits)
Version: 1.6.2r
by: Sauerkraut, Unkn
Simple, Minimalistic oUF frames.
UPDATE TO CURRENT RELEASE VERSION OF oUF Core! Found here.

Note: If you are a healer and using this layout - I've got a matching layout for Grid2 that is full featured for each healing class & includes all the latest raid debuffs. Add me on BNet, Mia#1417 and I will gladly share it with you.

Includes:
Player Frame
Target Frame
TargetTarget Frame
Focus Frame
Focus Target Frame
Pet Frame
Boss Frames
Raid Frames


Positioning/Scaling & Bonus Options:
**Set true/false in cfg.lua**
Vertical or Horizontal party frames
Show or Hide Raid Frame Manager
Show or Hide Self in Party
Show Only Player Debuffs/Buffs on Target
Show or Hide Player Name on Player frame
Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighlight (embedded)
- oUF_Smooth (modified and embedded)
- oUF_Combat Feedback
- oUF_WeaponEnchant
- oUF_Vengeance

Credits:
Sauerkraut- For the original oUF_Karma.
Zork for oUF_Simple that I used as a framework for my layout
Drakull, Neverg, and Monolit. Most of the code and inspiration came from their layouts.

Improvements and layout changes may occur in the upcoming versions. Questions or comments please feel free to leave a message I check back frequently. Have an issue that you can't figure out I can be found playing Miamonkey on US-Sargeras.

ERRORS/BUG REPORTS:
1. Make sure you have the latest version of oUF_Karma installed. This page will always have the latest version. DO NOT DOWNLOAD IT ANYWHERE ELSE! I do not upload anywhere but WoWInterface.
2. Make sure you are using the latest version of oUF Core. Found here. You no longer need the outdated version.
3. Post or message me full errors if possible. Even better if you know whats messing up and can point me in the right direction. If you can't that is totally ok.
4. Be patient. I have alot going on besides wow. I love this layout and I want to keep it going. It will be updated. There is nothing game breaking in the errors anymore. Its updated for current wow. There might still be a few bugs to iron out however.

FEATURE REQUESTS:
1. What it is you want/need. - I do not mind adding things. But again it will be on my time frame.
2. Give me a brief outline of what you want and when it should be available. If you can't articulate what you want I can't make it happen


In testing:
Full update to current oUF & fully embedded support modules: currently in live raid testing along with color options. ETA undefined but it is coming.
Horizontal Party frames for Raids - optional
OOC Fading - playing with animation system to make this look a little bit more nifty. It may never release animated fading but who knows.
Color options: currently in live testing while I work out bugs. This will come with /slash command to set values either RGB or as just colors (green, red, purple etc...).


Originally Posted by Sauerkraut
oUF_Karma A very basic minimalistic styled unitframe. Created because I really don't need a lot of frills. I tried to put as much important info into a relatively small space. I play at 1920x1080 so these may look off if you use a different resolution. I never could have accomplished this if not for Drakull and his oUF_Drk. I had many versions of this layout but using Drk as a template I was able to come up with some thing I really liked.

oUF_Karma has been taken over by Unkn since I no longer play. -Sauerkraut
Updated info: 08-28-2013
1.6.2r
Fixed max resources for warlocks

1.6.1r
Fixed Warlock Bars
Boss Frames Health Should update Properly (the bars at least - the text % might not show as accurate until you target the bosses - please let me know any other bugs)

1.6.0r
Fulled updated to 1.6+ .... yeah I know I am slow...
Shamans - sorry guys gotta find another way to track your totems I don't have time right now to rewrite things to work for you all... Suggest WeakAuras or PowerAuras
Fixed some oddities going on with the party/raid frames
Fixed Debuff Highlighting - hey I may not use the party/raid frames but you all might :)
Class Bars - Priests, Warlocks, Palis & Monks now have class colored class power bars.
Also if you haven't noticed before if you switch talent/spec that gives you more/less of your secondary power type you need to reload
Getting rid of some stuff not used... if you use it and its gone let me know (mainly outdated plugin stuff)

---------------------------------------

1.5.38r
Castbar error fix
Works fine with 5.3 might still show out of date since I didn't update ui version

1.5.37r
Update to fix Monk Power Bar issues ... SPELL_POWER_LIGHT_FORCE to SPELL_POWER_CHI

1.5.36r
New cfg option. Target Power Value... Shown to right of target power bar, directly beneath buffs for target.
Also added Soothing Mists ticks for Monks. I needed it, thought others might as well.

1.5.35r
No major changes.
Fixed "role" issue with party frames and updating for party frames.

1.5.34r
Fixed Boss Frames - ty screamie for figuring out a couple of the issues there
They are positioned in same place the basic blizz boss frames are located.
Has castbar above frame
Has debuffs below frame
Still working on Aurawatch but the bug for mages should be gone.
LFG roles still buggy. Reload UI when out of combat to get everything to show up right.

1.5.33r
Changlog is now named changelog! Image that :)
Couple new config options- Show party frames horizontally
Target Debuffs- everyone else's debuffs are now desaturated again. /cheer!
Turned back off the ugly pvp icons until I can make something better- perhaps just H or A instead of an icon.

1.5.32r
Fixed line 71 for good this time!
Added back percentage for target since it was requested

1.5.31r
Fixed AuraWatch error
Refixed what I fixed and broke yesterday.

1.5.3r
Fixed: party/raid frames issues - I think.
Added: Show self in party option & Hide raid frame manager option... I know some people want to see this.

1.5.3b
-Updated for MoP and patch 5.0.4 - thanks


----UNKN^^---
1.1.15 -
Bump TOC for 4.2

1.1.14 -
Raid frame size now scales with raid group size. (Larger raid has smaller raid units)

1.1.13 -
Fixed icon border texture for buffs/debuffs
Updated to custom PvP, Combat and Resting Icons

1.1.12 -
Added party members level when showing player level and name (cfg.ShowPlayerName = true -- show player's name and level)

1.1.11 -
Revamped combo point display
Minor code clean up

1.1.10 -
Fix for removal of hunter's pet happiness

1.1.9 -
Updated TOC for 4.1

1.1.8 -
Vengeance bar now moves above rune / holy power bar rather than the other way around.
Target, target of target and focus target frames have had their power bars moved.
They now mirror the player and focus frame.
Minor tweaks.

1.1.7 -
Updated visuals of Rune bar to match other power bars

1.1.6 -
Added support to move the focus frame from within the cfg.lua file
Moved some frames slightly to prevent overlapping
Fixed holy power and vengeance bar overlap for Protection Paladins

1.1.5 -
Added support to move ToT frame within the cfg.lua file
Corrected scaling support (hopefully)

1.1.4 -
Fixed cast bar errors

1.1.3 -
Fixed Soul Shards and Holy Power (Hopefully)

1.1.1 -
New totem bar.
Migrated from oUF_Totembar to oUF_boring_totembar

1.0.13 -
Minor visual changes to the soul shard and Holy power bars.

1.0.12 -
Adjusted threat border for better visual when targeting that player.
Minor tweaks to the Vengeance bar. The Vengeance bar should still be considered experimental I have done very little testing with it.

1.0.11 -
Changed debuff highlight texture.
Changed power bar texture.
Testing support for Vengeance bar.
Removed some unused options from the .cfg

1.0.10 -
Some minor visual adjustments to the TotemBar.
Removed and unused file.

1.0.9 -
Finally got basic oUF_TotemBar support working.

1.0.8 -
Removed some leftover code.
Fixed missing combat/resting/pvp indicators.
Updated oUF_DebuffHighlight & oUF_AuraWatch.

1.0.7 -
Added option to enable player's name and level to show.
Added support for power value on boss level targets.
Misc tweaks and code revision.

1.0.6 -
Added temporary weapon enchant support.
Added config to chose animated or regular combo points.
Testing oUF_TotemBar support.

1.0.5 -
Minor tweaks to the combo point display.
Some changes to the raid spawn code.
Some texture changes.

1.0.4 -
Restored option for player buffs to be shown. (Accidentally got removed while I was working on some other code.)

1.0.3 -
Total revamp of the Combo point display.
Removed some old code.

1.0.2 -
Moved the Combo points to a more visible location.
Removed some unused code.

1.0.1 -
Hopefully fixed a bug where the health bar would not fill/diminish properly.
Fixed the deadly poison tracker.

1.0a - Yah make sure you double check that you have the right file :(
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
1.6.1r
117kB
Sauerkraut
10-05-13 03:31 AM
1.6.0r
119kB
Sauerkraut
09-28-13 05:33 AM
1.5.38r
183kB
Sauerkraut
05-30-13 08:15 PM
1.5.37r
183kB
Sauerkraut
11-27-12 05:31 PM
1.5.34r
183kB
Sauerkraut
09-20-12 11:34 PM


Post A Reply Comment Options
Old 08-31-11, 11:59 PM  
AZMAK
A Kobold Labourer

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Question please.

Hello Sauerkraut.

I am trying oUF for the first time in all these years and I choose your layout to start with. I like it a lot so far. I edited a few things in regards to the positions of the bars.

What I wanted to ask is I don't see an icon for when we are flagged for PvP. I looked through the code and found an area that mentioned the PvP icon and although I am not a coder any more and don't know lua hardly at all, from what I can tell, this layout seems to have the PvP icon, or the code for it at least and it appears it's "turned on".

I don't see the icon anywhere, can you help me with this?

Thanks.
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Old 09-03-11, 09:03 AM  
4exoB
A Kobold Labourer
 
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FAP to add boss frames
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Old 09-10-11, 12:01 PM  
Iseabail
A Kobold Labourer

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Thanks

Just wanted to say thanks for your awesome layout, but also for all the generous help you've posted here for your users. I was just about to give up on oUF altogether because I couldn't find a layout that was a good fit, but I couldn't quite get the hang of the underlying code to customize it myself. Between your clean, straightforward coding and your customization help I found here, I've got things exactly as I've been hoping for. I've now built my entire ui look around your frames, and it looks awesome. Thanks for sharing your hard work with us!
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Old 10-09-11, 10:46 AM  
morphium
A Kobold Labourer

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Anyone have any idea how to move the player frame power text? I can't seem to move it, can't find the object in lua..
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Old 03-01-12, 03:59 PM  
MiRai
A Theradrim Guardian

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I'm not entirely sure if the author still maintains this great add-on but, if they do I had a started a thread in the oUF forum with a few questions.

http://www.wowinterface.com/forums/s...ad.php?t=42729

Thanks.
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Old 04-02-12, 01:22 PM  
mariomshinu
A Kobold Labourer

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ToT Debuffs

Karma-->one of the best oUf layouts I've been seen but I really need one thing.
How to add Target of Target debuffs? I need to see tot debuff and no idea how to add it
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Old 07-21-12, 10:01 PM  
Unkn
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Mist Version

Mists of Pandaria Beta version HERE.

Please post any comments/errors in that downloads comments or message me.
Thank you.
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Last edited by Unkn : 07-21-12 at 11:26 PM.
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Old 08-27-12, 11:25 PM  
Unkn
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Current Version is for Patch on 08/28 Please post bugs/errors here. Thanks
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Old 08-29-12, 02:16 PM  
klabbert
A Kobold Labourer

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I cant even get it to work on live atm. Dunno what im doing or how to fix ****

Message: Interface\AddOns\oUF_Karma\tags.lua:27: attempt to index field 'Events' (a nil value)
Time: 08/29/12 22:15:41
Count: 1
Stack: Interface\AddOns\oUF_Karma\tags.lua:27: in main chunk

Locals: addon = "oUF_Karma"
ns = <table> {
cfg = <unnamed> {
}
}
cfg = <unnamed> {
0 = <userdata>
TargetX = 280
showTargetBuffs = true
showLFDIcons = true
PlayerRelativePoint = "CENTER"
TotX = 0
FocusX = -300
Castbars = true
showBossBuffs = true
TargetRelativePoint = "CENTER"
smallfont = "Interface\AddOns\oUF_Karma\media\Emblem.ttf"
ShowIncHeals = true
PartyX = -290
showRunebar = true
highlight_texture = "Interface\AddOns\oUF_Karma\media\raidbg"
enableDebuffHighlight = true
PlayerX = 0
showpet = true
showtot = true
buffsOnlyShowPlayer = false
BossY = -240
RCheckIcon = true
showBossDebuffs = true
showTotemBar = true
font = "Interface\AddOns\oUF_Karma\media\ROADWAY.ttf"
PlayerY = -180
backdrop_texture = "Interface\AddOns\oUF_Karma\media\backdrop"
RaidShowSolo = false
showShardbar = true
RaidY = -60
TotY = 8
ShowPlayerName = false
FocusY = -300
showHarmonybar = true
statusbar_texture = "Interface\AddOns\oUF_Karma\media\Statusbar"
scale = 1
showShadoworbsbar = true
showVengeance = true
ShowParty = false
debuffhighlight_texture = "Interface\AddOns\oUF_Karma\media\debuff_highlight"
showEclipsebar = true
showfocustarget = true
FocusRelativePoint = "BOTTOM"
ShowRaid = false
showHolybar = true
showAuraWatch = true
TargetY = -80
TotRelativePoint = "TOPRIGHT"
showRaidDebuffs = true
spark = "Interface\AddOns\oUF_Karma\media\spark"
showTargetDebuffs = true
RaidX = -590
backdrop_edge_texture = "Interface\AddOns\oUF_Karma\media\backdrop_edge"
raidScale = 1
showPlayerAuras = false
party_leader_icon = false
debuffsOnlyShowPlayer = true
powerbar_texture = "Interface\AddOns\oUF_Karma\media\Minimalist"
debuffBorder = "Interface\AddOns\oUF_Karma\media\iconborder"
showfocus = true
PartyY = -60
showBossFrame = true
BossX = -240
}
tags = <table> {
curhp = <function> defined =[C]:-1
race = <function> defined =[C]:-1
faction = <function> defined =[C]:-1
class = <function> defined =[C]:-1
maxhp = <function> defined =[C]:-1
maxpp = <function> defined =[C]:-1
curpp = <function> defined =[C]:-1
}
SVal = <function> defined @Interface\AddOns\oUF_Karma\tags.lua:6
hex = <function> defined @Interface\AddOns\oUF_Karma\tags.lua:18
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'Events' (a nil value)"
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Old 08-29-12, 04:04 PM  
Veloxe
A Kobold Labourer

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Originally Posted by klabbert
I cant even get it to work on live atm. Dunno what im doing or how to fix ****
I was having this issue as well for a bit but then I remembered about the Github for oUF having more updated versions of the base addon. https://github.com/haste/oUF

Go there, hit the "zip" button then copy the files into your oUF addon folder. Launch up WoW and make sure oUF and oUF_Karma are loaded and "Load out of date addons" is checked. After I did that it worked like a charm for me.
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Old 08-29-12, 04:47 PM  
Unkn
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Crap I knew I forgot to mentions something... Sorry folks...

Get the latest version of oUF. I meant to embed it before I put this version out there.
Latest version of oUF
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Old 08-29-12, 08:55 PM  
Savant666
A Defias Bandit

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Hi Unkn,

I'm getting the following error when enabling party and raid frames.

Code:
Message: Interface\AddOns\oUF_Karma\tags.lua:73: attempt to call field 'perhp' (a nil value)
Time: 08/30/12 12:48:50
Count: 1
Stack: [C]: in function `perhp'
Interface\AddOns\oUF_Karma\tags.lua:73: in function `?'
Interface\AddOns\oUF\elements\tags.lua:577: in function `UpdateTag'
Interface\AddOns\oUF\elements\tags.lua:441: in function `func'
Interface\AddOns\oUF\ouf.lua:158: in function `UpdateAllElements'
Interface\AddOns\oUF\ouf.lua:58: in function <Interface\AddOns\oUF\ouf.lua:38>
Interface\AddOns\oUF\ouf.lua:81: in function <Interface\AddOns\oUF\ouf.lua:74>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:195: in function <Interface\FrameXML\SecureGroupHeaders.lua:115>
Interface\FrameXML\SecureGroupHeaders.lua:458: in function `SecureGroupHeader_Update'
Interface\FrameXML\SecureGroupHeaders.lua:48: in function <Interface\FrameXML\SecureGroupHeaders.lua:46>

Locals:
The frames are appearing and working but they don't seem to be drawing properly, there is a bar that extends beyond the frame for the health and power borders.

I have the most recent oUF that is linked in your post.
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Old 08-29-12, 09:32 PM  
Unkn
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EDITED:
Fixed the issue. I think. I couldn't test out raid frames. I have a bug with everything atm. No raid frames at all working. Also no pants or hair on my characters. Great fun!
Also Party/Raid frames are turned on by default atm. That way if anyone else get errors you can post them. I know I'm sneaky sneaky like that.

If you do not use them or are not interested in helping fix them: Change the true to false for the raid/party options in the config.lua

TY!

oUF is now in the folder. Its not embedded so you have to put oUF_Karma and oUF in the addon folder. I will include the version of oUF that I have oUF_Karma working on in any future updates. That way you all do not have to worry about updating it until its got stable MoP release.

__________________________________________________________________________

I'll check into it tomorrow when I get home. Ty for letting me know.

Originally Posted by Savant666
Hi Unkn,

I'm getting the following error when enabling party and raid frames.

Code:
...snip....
The frames are appearing and working but they don't seem to be drawing properly, there is a bar that extends beyond the frame for the health and power borders.

I have the most recent oUF that is linked in your post.
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Last edited by Unkn : 08-29-12 at 10:57 PM.
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Old 08-29-12, 11:29 PM  
Savant666
A Defias Bandit

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Thanks for that !

Can't check it now cos I'm just about to leave work.

I'll see how it goes in tonight's raid.

Thanks again for the quick response
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Old 08-30-12, 07:10 AM  
klabbert
A Kobold Labourer

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The new zip made it work atleast!

But the raidframes is bugging out
Last edited by klabbert : 08-30-12 at 07:13 AM.
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