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Legion (7.0.3)
Updated:08-19-16 06:40 PM
Created:11-07-10 04:24 PM
Downloads:11,485
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Categories:Paladin, Druid, Rogue, Combat Mods

Holy Power Indicator (Legion)  Popular! (More than 5000 hits)

Version: 7.0.3
by: Crober [More]

Legion update for Holy Power Indicator.

v2.0 Added options.
v1.3 Updated to 4.3.
v1.2 Updated to 4.2.
v1.1 Updated to 4.1.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.00
3kB
01-05-11 07:04 PM
Patch


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Unread 11-15-10, 04:25 AM  
v6o
An Onyxian Warder
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Not sure if it is intentional but you seems to have mixed up blizzard's holy power textures.. At least in your screen shot, I haven't downloaded the add-on yet. #2 is actually #3 and #3 is #2.

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I stopped playing back World of Warcraft in 2010 and I have no plans on returning.
This is a dead account and if you want to continue any of my addons or make a fork then feel free to do so.
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If you need to contact me, do so on Twitter @v6ooo

Best regards, v6.
Last edited by v6o : 11-15-10 at 04:26 AM.
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Unread 11-15-10, 08:32 AM  
Crober
A Murloc Raider
 
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Thanks, will be getting that fixed tonight.

Edit: The order is fixed, will be included in next version with other fixes in a couple of days.
Last edited by Crober : 11-15-10 at 08:43 PM.
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Unread 11-26-10, 01:09 AM  
Jerro
A Kobold Labourer

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I really like this addon, bu im looking forward to the fixes 'thank you for your work.
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Unread 12-08-10, 01:03 AM  
deadgoat
A Kobold Labourer

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Thanks!

Really liking your addon so far. Looks a lot nicer than the Holy Power Indicator module for Pitbull unitframes.

I was wondering if you would consider the addition of an anchor option (as it is now, it seems to anchor at the center of the icons). This is obviously just minor nitpicking, but it is visually distracting as some of the textures shift when they update, particularly noticeable with the faction icon and number textures. I guess I'm a little on the neurotic side when it comes to the visual elements of the UI but I figured it can't hurt to ask!

Either way, appreciate your work and will continue using your mod regardless. PVP rank is my texture of choice. Thanks again!
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Unread 01-05-11, 07:08 PM  
Pixol
A Deviate Faerie Dragon
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Re: Thanks!

Originally posted by deadgoat
I was wondering if you would consider the addition of an anchor option (as it is now, it seems to anchor at the center of the icons). This is obviously just minor nitpicking, but it is visually distracting as some of the textures shift when they update, particularly noticeable with the faction icon and number textures. I guess I'm a little on the neurotic side when it comes to the visual elements of the UI but I figured it can't hurt to ask!

Either way, appreciate your work and will continue using your mod regardless. PVP rank is my texture of choice. Thanks again!
I feel the same way. The reason why it is shifting is because of the texture files themselves, rather than the code. I modified the PvPRank texture files:

http://www.wowinterface.com/download...turePatch.html

========

Alpha, scale, & texture not saved on logout
Changing texture with active charges won't display until a charge is added or dropped.
If you want your position,scale,texture to save on logout...
Don't use the GUI that comes with the addon
Inside the HolypowerIndicator.lua file (open with notepad)

frame:SetPoint("CENTER",0, -100)
frame:SetWidth(128)
frame:SetHeight(128)
First line is to change position, second and third line is to change the scale

local textureSelect = "Interface\\AddOns\\HolyPowerIndicator\\Number\\"
Change this line to the texture you want, for example I like PvPRank:
local textureSelect = "Interface\\AddOns\\HolyPowerIndicator\\PvPRank\\"
Pretty self-explanatory if you open up the lua file.
Last edited by Pixol : 01-05-11 at 07:34 PM.
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Unread 01-10-11, 12:33 PM  
deadgoat
A Kobold Labourer

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Re: Re: Thanks!

Appreciate that info and the texture fix. Thanks, Pixol.
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Unread 01-11-11, 02:44 AM  
phrenetic
A Murloc Raider
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first of all, hello and tnx for this master piece!
because i have rogue aswell, this addon made my skin creep again, when saw something so simple, so useful!

i've manage to review the code of Holy Power Indicator and i'm sure that everything is pretty clear - configurable directory for .png, size, position etc.

the issue that i'm facing is related with the scale of the indicator (yes, if i login-make change to scale-logout and again login it's again the same as it's described in the .lua file). so, i've edited the following lines in order to put the exact scale which i want (in my case 2.0):

local scaleSlider = CreateFrame("Slider", "scaleSlider_GlobalName", HolyPowerIndicator.panel, "OptionsSliderTemplate");
scaleSlider:SetWidth(200);
scaleSlider:SetHeight(20);
scaleSlider:SetPoint("TOPLEFT", 20, -100);
scaleSlider:SetMinMaxValues(.1, 2);
scaleSlider:SetValue(1);
scaleSlider:SetValueStep(0.05);
getglobal(scaleSlider:GetName() .. "Low"):SetText(".1");
getglobal(scaleSlider:GetName() .. "High"):SetText("2");
getglobal(scaleSlider:GetName() .. "Text"):SetText("5");
scaleSlider_GlobalNameText:SetText("Scale");
scaleSlider.tooltipText = "Adjusts the frame size.";
scaleSlider:SetScript("OnValueChanged", function(self, value)
frame:SetScale(value)
end)
and i've changed scaleSlider:SetValue(2); but still no result.

since this is the only section of the .lua file where is scale of the frame is described i think that i'm not mistaken. still - i'll be very grateful and will appreciate your effort if you just point me where or what function should i change in order to save the scale. that's it - tnx for your time spent reading my post and request.

Phren@Emeriss-EU

ps. personally, would love to see NO-option at all for this addon, probably only commant line version for scale/alpha! as simpler as it can be!
Last edited by phrenetic : 01-11-11 at 02:44 AM.
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Unread 04-03-11, 05:56 AM  
Crober
A Murloc Raider
 
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I got a little overzealous in creating this, and was trying things I had no idea how to do. I reverted the addon back to original and added movement and fixed some of the shifting with the textures.

This being my first addon it will take some time to figure out how to add everything I want to. Eventually it will have the in-game config.

Also, nice work on the PvPRank textures Pixol.
Last edited by Crober : 04-03-11 at 05:57 AM.
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Unread 07-16-11, 07:39 AM  
Virro
A Fallenroot Satyr

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I like it! simple and clean.
Last edited by Virro : 07-16-11 at 07:40 AM.
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Unread 07-16-11, 12:56 PM  
Virro
A Fallenroot Satyr

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However, sometimes there are a few bugs and it shows me a full bar or maybe one bar, when i actually dont have any Holy Power. I hope you will adress that when possible
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Unread 11-02-11, 01:20 PM  
Crober
A Murloc Raider
 
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Been away from WoW for a while, back now and working on this again. I'll try to keep it updated regularly and add stuff as time permits.
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Unread 12-03-11, 06:55 AM  
SloMoJo
A Kobold Labourer

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I like it, but I will wait for another release as I don't like editing the LUA files.

Thanks for the work!
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Unread 10-07-12, 07:32 PM  
Junjie
A Kobold Labourer

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Greetings Crober, and welcome back!

I had one request if I may. I LOVE the TuKBar design and was wondering if you might consider making this addon for monk chi and rogue combo points.

Maybe it's just my ignorance in wow coding, but I am assuming it wouldn't be much different from the HP paladin addon here.

Just adding an extra bar or 2 and changing what power generation to look for.

Anyways, was just a thought. I'm sure I'm not the only one who would love to see that.

Anyways, again, welcome back and hope to see great things from you in the future!
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