Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(56 Kb)
Download
Updated: 11-11-14 07:20 PM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-11-14 07:20 PM
Created:11-16-10 11:12 PM
Downloads:1,721
Favorites:10
MD5:

QuickHeal

Version: v6.0.3.0
by: wakezero [More]

When enabled, damage taken bars will appear beside each player and party unit frame. These bars increase with the amount of damage a player in the party receives, changing colors from green to yellow to red upon death. When in a raid, damage taken bars will appear beside the name of everyone in the raid for quick and easy monitoring. A range checking option also gives the ability to focus on party and raid members within range.

By opening the options menu (/QH2 or assigned keybinding) the user may choose spells from their spellbook to cast upon the corresponding party/raid member when the bars are clicked. Currently all mouse buttons may be assigned as well as their Shift, Ctrl and Alt variants.

Macros may also be assigned by prefixing the macro name with an exclamation mark (!). In order to allow macros to function the way you would expect them to when clicking on a unit's damage bar, you may use the keyword 'unit' to tell Quick Heal that you want the spell cast on the bar's unit. To cast the spell renew, you could therefore create a macro '/cast [target=unit] Renew'.

-- v6.0.3.0 [2014-11-11] : - Release for patch 6.0.3
--
-- - Fixed divide by zero error...
--
-- v5.4.1.0 [2013-10-29] : - Fix for patch 5.4.1 removal of GetCVar("realmName")
--
-- v5.2.0.0 [2013-05-10] : - Added Default Monk Spells
--
-- - Fixed Range Checking Spells
--
-- - Added Raid Frame Sorting By Role
--
-- - Added Option To Display Role Icons
--
-- v5.0.5.0 [2012-09-27] : - Added Monk Class Support
--
-- - Fixed Raid Frame Problems In Battlegrounds
--
-- v5.0.4.2 [2012-09-10] : - Fixed Buff Icons
--
-- - Fixed Arena Frames
--
-- v5.0.4.1 [2012-09-06] : - Fixed Glyph Execution Taint
--
-- - Fixed Raid Frame Not Showing/Updating
--
-- v5.0.4.0 [2012-08-30] : - Fixed LUA Raid Frame Error Bug
--
-- - Fixed Raid Frame Showing Up In Arena
--
-- v4.0.3.0 [2010-11-16] : - Fixed Priest Range Finding Bug
--
-- - Fixed Target Frame Bug
--
-- - Fixed Bar Background And Spark Bugs
--
-- - Fixed Party/Pet Bar Hide/Show Bug
--
-- - Fixed Profile Memory Bug
--
-- - Fixed Profile Talent Swap Settings Bug
--
-- - Fixed Raid Frame Moving Background Bug
--
-- v4.0.1.0 [2010-10-26] : - Added Dual Spec Profile Swapping!
--
-- - Added Threat Warnings!
--
-- - Added Right-Click Menus to Raid Units!
--
-- - Improved Performance (No More Lag in Large Raids!)
--
-- - Fixed Taint Problems
--
-- v3.3.3.0 [2010-06-04] : - Added Raid Icons To Raid Frames
--
-- - Added Debuff Warning Feature
--
-- - Added Version Number To Options Tab Label
--
-- - Added New Raid Frame Options
--
-- - Moved General And Raid Frame Options To Subcategories
--
-- - Option Subcategories Are Now Shown By Default
--
-- v3.2.2.1 [2009-11-23] : - Fixed Memory Leaks!
--
-- - Improved Performance!
--
-- - Fixed Raid Frame Disable Option
--
-- - Added Party Pet Frames
--
-- v3.2.2.0 [2009-10-22] : - Fixed Options Resetting... Really...
--
-- - Fixed Update Message Displaying Multiple Times
--
-- - Added Saving, Loading and Deleting Of Custom Profiles
--
-- v3.1.3.0 [2009-07-07] : - Hopefully fixed Options Resetting Unexpectedly
--
-- - Added Option To Throttle Raid Frame Updates
--
-- - Added Default Settings Button In Options Frame
--
-- v3.1.1.3 [2009-05-06] : - Fixed HoT Display Bugs
--
-- - Fixed Damage Bars Not Updating Properly
--
-- v3.1.1.2 [2009-05-05] : - Added HoT Display!
--
-- - Added Decurse Options Panel
--
-- - Fixed Options Not Saving Properly
--
-- - Fixed Options Resetting Between Panels
--
-- v3.1.1.1 [2009-04-30] : - Fixed Options Not Updating Damage Bar Spells
--
-- - Fixed Profile Variables Resetting
--
-- - Fixed Player/Party Frame Anchor Adjustments
--
-- - Fixed Raid Frame Not Being Moveable
--
-- - Fixed Shift/Ctrl/Alt Macro Bindings
--
-- - Added Debuff Labels
--
-- v3.1.1.0 [2009-04-27] : - Beta Version Of QuickHeal2
--
-- - All New Code Base Allows For Better Maintainability
--
-- - Added New Bar Textures
--
-- - Added Clickable Debuff Icons
--
-- - Integrated Options Frame Into Interface Settings
--
-- v3.0.8.0 [2009-01-22] : - Fixed UIDROPDOWNMENU_INIT_MENU Bug
--
-- v3.0.3.1 [2008-12-28] : - Added Party Pet Frames!
--
-- - Raid Names Now Change Purple On Cureable Debuffs
--
-- - Cureable Debuffs Now More Accurate
--
-- - Fixed Damage Bar Text Transparency Bug
--
-- - Party Frame Combat Bugs Should Be Less Frequent
--
-- v3.0.3.0 [2008-11-25] : - Added French Translation (Thanks psykose!)
--
-- - Fixed Party Frame In Combat Bug
--
-- - Fixed Vehicle/Player Frame Bug
--
-- - Fixed Errors On Login/Console Reload
--
-- v3.0.2.0 [2008-10-13] : - Fixed For Patch 3.0
--
-- v2.4.1.0 [2008-04-13] : - Added Option To Display Cureable Debuffs (Changes Bar Purple)
--
-- - Added Option To Display Units Out Of Range (75% Transparency)
--
-- - Fixed Unit Names Rearranging In Combat
--
-- - Fixed Range Checking
--
-- v2.3.3.1 [2008-02-11] : - Added Confirm Button To Reset Option
--
-- - Reset Button Now Only Affects Current Tab
--
-- - Added Optional Background To Raid Frame
--
-- - Added Automatic Macro Refresh On Change
--
-- - Made Target Frame Moveable By Holding Shift
--
-- - Fixed Non-English Client Raid Bug
--
-- v2.3.3.0 [2008-01-29] : - Added Raid Functionality
--
-- - Added Macros To Spell List
--
-- - Added Range Checking Option
--
-- - Options Frame Is Now Moveable
--
-- v2.3.0.0 [2007-12-19] : - Added Mouse Button4 and Button5 bindings
--
-- - Added Option to Disable Target Frame Adjustment
--
-- - Added Width/Height Options For Player and Party Damage Bars
--
-- v2.2.3.1 [2007-10-29] : - Added Option Tabs
--
-- - Added Shift, Alt, and Control bindings
--
-- - Added Damage Bar Transparency Setting
--
-- - Added Damage Bar Value Display
--
-- - Added Resurrection to Left Click When Party Member Dies
--
-- v2.2.3.0 [2007-10-25] : - First Release
Archived Files (7)
File Name
Version
Size
Author
Date
v5.4.1.0
56kB
wakezero
10-29-13 02:44 PM
v5.2.0.0
55kB
wakezero
05-10-13 01:45 AM
v5.0.5.0
54kB
wakezero
09-27-12 08:17 PM
v5.0.4.2
54kB
wakezero
09-11-12 12:58 AM
v5.0.4.1
54kB
wakezero
09-07-12 01:15 AM
v5.0.4.0
54kB
wakezero
09-01-12 01:46 AM
v4.0.3.0
54kB
wakezero
11-16-10 11:12 PM


Post A Reply Comment Options
Unread 09-11-12, 06:02 AM  
AZMAK
A Kobold Labourer

Forum posts: 0
File comments: 65
Uploads: 0
Your screenshots

Good morning.

1.) I am curious as to what raid frames you are using in your screenshots for this addon. You are using the default Blizzard party frames but the last time I used the default Blizzard raid frames they didn't look anything like what I see in your raid screenshot.

2.) Does this also work with the player/party pet frame or focus frame (when focus is friendly unit)?

3.) Does this work with any other raid frame addons that you know of?

4.) Also, do you have any plans to add the same functionality to the target frame and focus frame (when focus is hostile unit) too so that we can use mouse clicks to cast spells on hostile units the same way you let us cast heal spells on friendly units?

5.) And last question, is this a light-weight addon? Seems like it might be. My current healing/raid addon runs about 4-6mb BUT it alters the default party/raid/player/target/focus/pet frames into a grid style setup. I am trying to dump as many addons as I could in an attempt to go back to using default Blizzard UI as much as possible and your addon seems like it would be a great replacement to my grid/healing style party/raid addon.

Sorry for all the questions but there were no previous comments here, and this isn't on Curse either, so no comments there to read either.

EDIT: "Okay, I found it on Curse this morning. Reason I didn't find it at first is you spelled the addon QuickHeal here and Quick Heal on Curse (space in name). I'll read some of the comments there while I wait for your reply."

Thanks in advance and I am seriously thinking of giving this a try. I just really hope you will allow us to cast spells in the same manner on hostile units too.
Last edited by AZMAK : 09-11-12 at 06:18 AM.
AZMAK is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.