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Updated:11-15-16 08:23 PM
Created:11-17-10 04:06 PM
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Favorites:136
MD5:
7.1.0

rBuffFrame  Popular! (More than 5000 hits)

Version: 710.20161116
by: zork [More]


Intro

rBuffFrame is a framework for Blizzard player aura buttons. It does nothing on its own, needs a layout.

Layout:
API documentation
https://github.com/zorker/rothui/blo...rame/README.me (Check the layouts for examples)
Quick-Links
rActionBar, rActionBar_Default, rActionBar_Zork, rBuffFrame, rBuffFrame_Default, rBuffFrame_Zork, rButtonTemplate, rButtonTemplate_Default, rButtonTemplate_Zork
Requires
rLib
Git
https://github.com/zorker/rothui/tre...7.0/rBuffFrame

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710.20161027
955B
10-27-16 12:40 PM
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700.20161004
975B
10-04-16 06:16 AM
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11-17-10 04:06 PM


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Unread 03-04-13, 03:00 PM  
zork
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Remove the "THINOUTLINE" on the fontStrings.
http://code.google.com/p/rothui/sour...e/core.lua#124

Instead add a font shadow offset
Lua Code:
  1. --b.duration:SetFont(cfg.duration.font, cfg.duration.size, "THINOUTLINE")
  2. b.duration:SetFont(cfg.duration.font, cfg.duration.size)
  3. b.duration:SetShadowOffset(2, -2) --x, y
  4. b.duration:SetShadowColor(0, 0, 0, 0.7) --r,g,b,a

http://wowprogramming.com/docs/widge...etShadowOffset
http://wowprogramming.com/docs/widge...SetShadowColor
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Unread 03-04-13, 11:53 AM  
Syliha
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Hey! Thanks very much it worked perfectly!

I think i figured it out a year ago or so but can't remember:

How do i change the shadow of the stackcount, duration etc.?

I want it to look like on the buttom right here with a very simplistic but clean shadow:
http://img2.picload.org/image/aadwid...nshot_0216.jpg

Thanks once again
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Unread 02-21-13, 05:18 AM  
zork
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rBuffFrameStyler uses the same overlay (border) texture as rActionButtonStyler. Thus you can use some of the rActionButtonStyler skin textures. Just make sure that if you put in a texture named "gloss" you check the config that the border texture is actually referencing a texture named "gloss".

If you add a pixel perfect border texture and make sure every size/setpoint uses flat pixel values you can do it.
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Unread 02-21-13, 03:38 AM  
Syliha
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Hi zork,

is there any site for rBuffFrameStyler-Skins? Haven't found any on wowinterface yet. I am particularly interested in a simply 1px border. Do rActionButtonStyler-Skins work here as well or how do i have to adjust them?

Thanks alot, great little addons
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Unread 02-18-13, 08:06 AM  
zork
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Re: OmniCC doesn't work in rbfs?

OmniCC works on the CooldownTimer frame. The default aura icons don't have such a cooldown frame and as such no OmniCC timer.
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Unread 02-18-13, 07:24 AM  
Santriani
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Unhappy OmniCC doesn't work in rbfs?

My buffs haven't got timers and countdowns. I use OmniCC and it works right, but not with rbfs. Any idea?

Thx a lot!!!
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Unread 01-09-13, 01:24 PM  
zork
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You can't. This mod does not harm to the default aura icons. All it does is giving it some style.
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Last edited by zork : 01-09-13 at 01:24 PM.
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Unread 01-09-13, 11:07 AM  
Monkooli
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How can I disable the debuff frames? Something I need to disable on Blizzards end?
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Unread 01-09-13, 02:04 AM  
tmcnabb
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thanks

Ok thanks
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Unread 01-09-13, 01:50 AM  
zork
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Re: Guten Tag Zork

Err...you cannot do it that way. "applySkin" is a local function only for skinning aura icons.

You may create yourself a skin function that works the same for whatever loot addon you are using.
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Unread 01-08-13, 10:05 PM  
tmcnabb
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Guten Tag Zork

Is there a simple way to use this already sweet buffstyler with another addon?

I have a loot addon im working on and was figuring out styling and saw you updated this addon.

For funzies I tried just doing the following and oddly enough it skinned half of the button before erroring. Half meaning button size .. the dark glow but not any border or anything. Will try again tomorrow maybe adding rLib and rBuff to my option dependencies or something.

Code:
 applySkin(frameNameHere)

In short is there a function call I can use to do this? Would be nice to have everything looking the same.

Donkey Shins
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Unread 01-06-13, 08:05 AM  
hoslam1
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Thumbs up Re: Re: hi, :)

very thx!



Originally Posted by zork
Check the config.lua. Set combineBuffsAndDebuffs to false. Save the file and do a /reload ingame.
http://code.google.com/p/rothui/sour.../config.lua#26
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Unread 01-06-13, 07:39 AM  
zork
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Re: hi, :)

Check the config.lua. Set combineBuffsAndDebuffs to false. Save the file and do a /reload ingame.
http://code.google.com/p/rothui/sour.../config.lua#26
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Last edited by zork : 01-06-13 at 07:40 AM.
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Unread 01-06-13, 03:11 AM  
hoslam1
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hi, :)

I found that the buff icon and the debuff icon move together,
but I want to move the debuff icon independently.
What is your solution for this?
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Unread 01-05-13, 07:14 PM  
zork
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Re: Change anchors

You can't. Not without changing all the SetPoints.
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