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Updated:11-15-16 08:23 PM
Created:11-17-10 04:06 PM
Downloads:23,760
Favorites:136
MD5:
7.1.0

rBuffFrame  Popular! (More than 5000 hits)

Version: 710.20161116
by: zork [More]


Intro

rBuffFrame is a framework for Blizzard player aura buttons. It does nothing on its own, needs a layout.

Layout:
API documentation
https://github.com/zorker/rothui/blo...rame/README.me (Check the layouts for examples)
Quick-Links
rActionBar, rActionBar_Default, rActionBar_Zork, rBuffFrame, rBuffFrame_Default, rBuffFrame_Zork, rButtonTemplate, rButtonTemplate_Default, rButtonTemplate_Zork
Requires
rLib
Git
https://github.com/zorker/rothui/tre...7.0/rBuffFrame

Optional Files (2)
File Name
Version
Size
Author
Date
Type
710.20161027
955B
10-27-16 12:40 PM
Addon
700.20161004
975B
10-04-16 06:16 AM
Addon


Archived Files (16)
File Name
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Size
Author
Date
710.20161027
2kB
zork
10-27-16 12:40 PM
700.20161004
2kB
zork
10-04-16 06:13 AM
60000.01a
14kB
zork
10-24-14 07:55 PM
50400.01
14kB
zork
09-16-13 04:56 AM
50200.01
14kB
zork
03-04-13 05:39 PM
50100.02a
14kB
zork
12-04-12 01:33 PM
50100.01
13kB
zork
11-28-12 01:33 PM
50001.02
13kB
zork
09-21-12 01:54 PM
40300.03
11kB
zork
03-13-12 01:10 PM
40300.02
11kB
zork
02-21-12 01:22 PM
40300.01
11kB
zork
11-30-11 01:04 PM
4.006
11kB
zork
06-29-11 04:23 PM
4.005
11kB
zork
04-29-11 10:16 AM
4.004
11kB
zork
11-29-10 08:56 AM
4.003
11kB
zork
11-18-10 04:38 PM
4.001
11kB
zork
11-17-10 04:06 PM


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Unread 06-01-11, 05:11 PM  
Tweeker
A Cobalt Mageweaver
 
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AddOn Compiler - Click to view compilations

Forum posts: 234
File comments: 152
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anyone know of a working addon similar to this?

I want my buff frames moveable
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Unread 05-10-11, 10:39 PM  
Lord_Doom
A Kobold Labourer
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Forum posts: 1
File comments: 9
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There seems to be a taint issue with this and arena enemy unit frames. My taintlog is full of these logs.

Code:
5/10 21:09:53.816  An action was blocked in combat because of taint from rBuffFrameStyler - ArenaEnemyFrames:ClearAllPoints()
5/10 21:09:53.816      Interface\FrameXML\UIParent.lua:1877 <unnamed>:UIParentManageFramePositions()
5/10 21:09:53.816      Interface\FrameXML\UIParent.lua:1234
5/10 21:09:53.816      <unnamed>:SetAttribute()
5/10 21:09:53.816      Interface\FrameXML\UIParent.lua:1906 UIParent_ManageFramePositions()
5/10 21:09:53.816      Interface\FrameXML\BuffFrame.lua:348
5/10 21:09:53.816      BuffFrame_UpdateAllBuffAnchors()
5/10 21:09:53.816      Interface\FrameXML\BuffFrame.lua:120 BuffFrame_Update()
5/10 21:09:53.816      Interface\FrameXML\BuffFrame.lua:49
Other than that great addon
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Unread 04-30-11, 09:17 PM  
Elsandman1
A Kobold Labourer

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File comments: 10
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I have a problem with this addon. When I replace the texture for buffs, the debuff in game does not show the red border. I'm trying to use the same texture in from my rActionbutton styler. Any help?
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Unread 04-29-11, 10:18 AM  
zork
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@rufio
Look out for ... in func/functions.lua.
Code:
  --check duration
  local function durationSetText(duration, arg1, arg2)
    duration:SetText(format(string.gsub(arg1, " ", ""), arg2))
  end
Content of SetText() can be edited.
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Unread 04-29-11, 12:49 AM  
zork
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Tonight.
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Last edited by zork : 04-29-11 at 12:49 AM.
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Unread 04-28-11, 06:26 PM  
obeygiant
A Kobold Labourer

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Update

any way to update this to 4.1 compatible?
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Unread 04-20-11, 02:08 PM  
Rufio
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Originally posted by vitalic
Great addon but one feature that I miss from phanxbuffs is the ability to have larger debuff icons, any chance you could add this? Perhaps even a separate frame for debuffs would be a useful feature.
wtb

how do i edit the dura formate like this?
Code:
Format = '|cffff0000%d|r' 
Seconds = '|cffffffff%d|r' 
Minutes = '|cffffffff%d|cffCC3333m|r' 
Hours = '|cffffffff%d|cffCC3333h|r' 
Days = '|cffffffff%d|cffCC3333d|r'
aka text white, min/sek/hours in red
Last edited by Rufio : 04-22-11 at 01:19 PM.
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Unread 04-14-11, 07:06 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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awesome addon. i have only 1 issue, i changed the way buff/debuff are displayed, growing from left to right.

Now debuff icons are larger than standard, like 1.5 times wider than regular square.

is it a feature and can be changed or it's something i've done wrong? don't have the code here unfortunately.
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Unread 03-17-11, 09:14 AM  
zork
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Originally posted by Pusikas
buff movement
It is your Titanpanel. Disable the movement of Blizzard frames in Titanpanel options.

Originally posted by mulrog
...
No that cannot be done. But SatrinaBuffframe or sth alike can do it.
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Unread 03-17-11, 06:00 AM  
Pusikas
A Murloc Raider

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I have a problem with the buff display vanishing. Seems like it wanders to the right with each update until it leaves the screen.

I am not very versed in Lua. I am using SexyMap and was thinking that this may be a problem, since the buff frame is anchored to the minimap. So I tried changing that to UIParent in config.lua. This made the buffs appear in the upper left corner, but they still moved to the right with each update until they left the screen.

No errors, btw. It just jumps each time a buff duration changes or a new buff is applied.
Last edited by Pusikas : 03-17-11 at 06:00 AM.
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Unread 03-17-11, 03:44 AM  
mulrog
A Kobold Labourer

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Yea, great addon
but can't find to configure the debuff grow from left to right

if it is possible, help pls

thx
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Unread 03-09-11, 07:13 PM  
Annekynn
A Fallenroot Satyr

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There a way to configure the buffs to go from left to right, and disable debuffs all together?
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Unread 02-22-11, 05:51 PM  
vitalic
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Great addon but one feature that I miss from phanxbuffs is the ability to have larger debuff icons, any chance you could add this? Perhaps even a separate frame for debuffs would be a useful feature.
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Unread 02-11-11, 03:18 PM  
zork
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Re: Button Facade SUpport?

No but you could replace the textures in the media folders with the ones you like.
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Unread 02-11-11, 02:28 PM  
ladyofdragons
A Kobold Labourer
 
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Question Button Facade SUpport?

I checked but couldn't find this info... Does this add-on include Button Facade support for textures?

Thanks.
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