Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(156 Kb)
Download
Updated: 11-27-12 05:59 PM
Pictures
File Info
Compatibility:
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:11-27-12 05:59 PM
Created:11-19-10 01:04 AM
Downloads:36,261
Favorites:198
MD5:
shNameplates  Popular! (More than 5000 hits)
Version: r9.2
by: shUI [More]
shNameplates
A light-weight and beautiful nameplate addon that works right out of the box!

Why use this addon instead of some of the other famous nameplates? Simple: elegance, ease of use, and efficiency. Other addons similar to shNameplates are extremely "busy" or they are too plain. In some cases, they are highly inefficient when it comes to coding.
  • Unit Name
  • Raid Icon
  • Unit Level (using blizzard code to add difficulty coloring)
  • PvE coloring (blizzard based) and PvP coloring (class colored based)
  • Aggro and threat color (with glow overlay)
  • Castbar, Cast Time, and Spell Icon
  • Health Text Display (using color gradient for percentage)
  • Auto toggle on and off when in or out of combat (user set via config.lua)
  • Lots of config attributes that handle nameplate behavior, colors, fonts, and positioning (user set via config.lua)
  • Configuration that allows repositioning of the spell and raid icons (user set via config.lua)
  • Configuration option for TANKMODE (green coloring on aggro) and namecoloring (colors pvp enemy names with their class color) (user set via config.lua - PLEASE see changelog for more details)
  • Target cast spell names (for both channeled and cast)
  • Mouse over highlighting
  • Cool new fade in effects when nameplates appear
  • Target Unit POWER bar under health frame. SET TO ONLY IN PVP (b/c who cares about mob power at this point in the game)
  • COMBO points for feral and rogues...AND addition of showing Chi, burning embers, soul shards, holy power, burning embers, etc. (SELF buffs ony)
  • Now works with Icicle and/or Plate Buffs

NOTE: I want to thank the following authors: Caelian, Tekkub, Luzz, and Rothar. Especially Caelian, b/c I have based this addon to his famous addon caelNameplates

Bug Reports and/or Requests:
All bug reports, requests (with this addon or another), errors, suggestions, and problems will be handled via the forum-comments page.

If you liked this mod, please check out my other addons:
shClock: Data Broker simple clock
shPerformance: Data Broker memory/latency/fps usage display utility

Click here to lend your support!
v9.2
- Fixed errors due to new Nameplate object creation
- TOC bump
-----------
v9.1
- Fixed bug that was causing errors when powerbar was disabled
- Fixed code in threat update to also fix bar coloring in and out of combat correctly
------------
v9.0
- Rewrite of most functions and rearranging of function paths
- Addition of "combo" like details on nameplate that show: CHI, Shadow Orbs, Burning Embers, Holy Power, Soul Shards, etc (SELF buffs only)
- Optimized CPU usage
- Changed font and positioning
- FIXED: bug that was showing red highlighting when not having aggro and bug that wasn't properly coloring healthbar
- Big improvements
- Platebuffs and icicles ready...really this time
------------
8.1
- Much needed optimization including: iterating over nameplates and throttled threat updates IN combat ONLY
- Cleaned up some other code
- Let me know of any other random bugs
--------------
8.0
- ToC bump -> 5.0
- fixed transparency of health text, symbols, etc.
- changed function to locate and skin nameplates themselves to make sure to get every new frame correctly
---------------
7.3b
- ToC bump -> 4.3
----------------
7.3a
- OnUpdate function now checks for additional nameplates faster to prevent any issues with them appearing
- ToC bump
----------------
7.3
- ADDED: "OnSizeChanged" function as an additional backup to double check and/or fix castbar bloating
----------------
7.2
- Revamped FixCastbar function to fix castbar bloating - really this time (I have extensively tested this, so PLEASE let me know if you find it happening)
- Minor code fixes to be more readable/understandable
----------------
7.1
- Fixed powerbar nil error when disabling powerbars
----------------
7.0
- Complete revamp of lots of code
- Lots of clean up and fixes of pesky little bugs - I THINK I got them all :) Please bug report
- REMOVED: LibNameplate library and wrote my own code
- FIXED: castbar bloating and interruptability color coding
- NOTE: please let me know of ANY bugs
- REDUCED CPU and MEMORY usage significantly
-----------------
6.3
- Code clean up for initial nameplate settings
- Fix small bug with castbar still bloating...I hope
- fixed castbar width again to make sure it doesn't look like it's bugging hehe
- ADDED option to disable power bar
------------------
6.2
- Updated FixCastbar function and now bloating of castbar shouldn't occur
- Fixed up castbar and icon location and color
- Optimized code for updates
-------------------
6.1
- ADDED: Power bars to ONLY target frames! (shows all types of powers except rage/runic bower <= 0)
- Cool elite/boss icons
- Now works with platebuffs!
-------------------
6.0
- Complete revamp of lots of code and optimizations
- Got rid of redundant baggage within code
- Changed appearance of overall nameplate
- ADDED: combo points to nameplate
- ADDED: LibNameplate for additional features
- ADDED: Icons for elite mobs and boss mobs
---------------------
5.5
- Fixed the castbar from being extremely huge...should work now :)
----------------------
5.4a
- Updated TOC to patch 4.2
----------------------
5.4
- Small bug fix in config.lua file -> I know I'm stupid, but it should be good to go
----------------------
5.3
- Updated TOC to patch 4.1
- Removed CVAR that was causing problems
- Redid some code that would initialize the skinning of the plates (THANKS Csalago!)
- Minor performance tweaks
----------------------
r5.2
- REMOVED the automatic setting to show pvpcoloring in nameplates (you can set it in blizz options)
- Optimized name coloring function
- FIXED lots of global calls and made them local now (i'm an idiot I know)
- OVERALL increase in efficiency
- Fixed config file a bit and made it less bulky (sorry guys that update and have to redo their config)
- Minor bug fixes and improvements
-----------------------
r5.1
- Small bug fixes when hpallthetime set to TRUE
- Small bug fix when updating the health text of mobs
------------------------
r5.0
- ADDED a lot of new configuration options including all coloring options for the different types of units and npc.
- ADDED custom colors for TANKMODE enabled nameplates
- ADDED fade in effect when nameplates appear
- ADDED new mouse over displays of max health and name highlighting
- ADDED spell names when cast or channeled
- ADDED custom status bar texture when cast spells are NOT interruptable
- LOTS of look and feel elements redone and code optimized
- NOTE: due to all the additions, the mem usage has gone up to around 32kb (only a 10kb increase from before) and only about a 12% increase of cpu usage!
------------------------
r4.1
- Function call optimization
- ADDED: tankmode option under behavior options - this will add a green glow and green bar when you HAVE AGGRO
- ADDED: namecoloring option under behavior options - this will color all PVP names with their class colors
- Minor cosmetic fixes
-------------------------
r4.0
- Big update of overall look and feel
- Many code optimizations (still runs around 22kb)
- Increased size of cast bar and spell icon (including changing locations)
- Changed the different unit type colors: hostile, neutral, friendly unit, and friendly player
- Changed some fonts and locations of health text (NOTE: will not show text if at 100% health)
- NOTE: these are all changes that I like, you can change whatever you want via the config.lua
---------------------------
r3.1
- Small update that increased the threshold before names were being formatted of being to long (increased from 20 to 40 characters)
- Optimized Threat Update Function
---------------------------
r3
- ADDED new options to control behaviors (overlapping, threat bloat, etc)
- ADDED option to control raid icon positioning and size
- ADDED option to control spell icon positioning and size
- The thick black border around nameplates started to bother me, so I toned it down a bit
- I like the name text to be centered and the raid icon to be immediately above it
- I didn't like the custom raid icons, so I used the default blizz one (check config.lua) if you want the custom ones back
----------------------------
r2
-- ADDED lots of configuration options to the config.lua file
-- ADDED option for auto toggling the nameplates when OOC and IC (see config.lua)
-- Code optimization and tweaks (shouldn't go over 23kb of memory)
-- Cleaned up the default settings and made the neutral mob color a bit darker so the health text can be seen easier if its set to be shown
Archived Files (3)
File Name
Version
Size
Author
Date
r9.1
156kB
shUI
11-08-12 06:39 PM
r9.0
156kB
shUI
10-30-12 08:29 PM
r8.1
104kB
shUI
09-16-12 07:56 PM


Post A Reply Comment Options
Unread 02-23-11, 03:31 PM  
shUI
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by Immary
Just installed and still got the same problem. I've noticed it only happens when I change any of the bar settings ( Width, y offset, etc )
Hmmmmmm, I will debug this tonight and see what I find. In the meantime, are there ANY lua errors that pop up? Also, if there is, please cut and paste them into here for me.
__________________
shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
shUI is offline Report comment to moderator  
Reply With Quote
Unread 02-23-11, 05:35 PM  
Immary
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Originally posted by shUI
Hmmmmmm, I will debug this tonight and see what I find. In the meantime, are there ANY lua errors that pop up? Also, if there is, please cut and paste them into here for me.
None unfortunately
Immary is offline Report comment to moderator  
Reply With Quote
Unread 02-23-11, 08:35 PM  
shUI
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by Immary
None unfortunately
I have tried everything to make it do that, changed the values to crazy numbers and the offset to a crazy number and it is working perfectly for me. Tell me exactly what values you changed those config options to.
__________________
shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
shUI is offline Report comment to moderator  
Reply With Quote
Unread 02-24-11, 02:09 AM  
Immary
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
Originally posted by shUI
I have tried everything to make it do that, changed the values to crazy numbers and the offset to a crazy number and it is working perfectly for me. Tell me exactly what values you changed those config options to.
Only changed the health and cast bars to 100 width. Changed the name text y axis to -1.

I'm not sure what's going on. When I restart the game and look at the target dummies in ogrimmar everything seems fine. Yet sometimes the bars just go back to that texture I posted before.
Immary is offline Report comment to moderator  
Reply With Quote
Unread 02-24-11, 01:38 PM  
Corlan
A Defias Bandit

Forum posts: 3
File comments: 3
Uploads: 0
I got the same problem. Did a fresh install, so there is no old settings etc influencing this for me.
Corlan is offline Report comment to moderator  
Reply With Quote
Unread 02-24-11, 01:59 PM  
shUI
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by Immary
Only changed the health and cast bars to 100 width. Changed the name text y axis to -1.

I'm not sure what's going on. When I restart the game and look at the target dummies in ogrimmar everything seems fine. Yet sometimes the bars just go back to that texture I posted before.
Ok I will try this out and try a new texture as well. Thanks for the input...I can't figure out why it is doing that for you??

I got the same problem. Did a fresh install, so there is no old settings etc influencing this for me.
@Corlan: so you are saying that the fresh install do NOT fix the problem for you??
__________________
shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
Last edited by shUI : 02-24-11 at 01:59 PM.
shUI is offline Report comment to moderator  
Reply With Quote
Unread 02-24-11, 05:37 PM  
Corlan
A Defias Bandit

Forum posts: 3
File comments: 3
Uploads: 0
Correct. I was using another nameplate mod up until today. Immideately upon installing it, some of the textured seemed to be gradient, but it didnt follow any apparent logic. Range, selection, hostility etc had nothing to do with it.
Corlan is offline Report comment to moderator  
Reply With Quote
Unread 02-24-11, 06:03 PM  
shUI
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by Corlan
Correct. I was using another nameplate mod up until today. Immideately upon installing it, some of the textured seemed to be gradient, but it didnt follow any apparent logic. Range, selection, hostility etc had nothing to do with it.
Did you change the default bar texture at all to your custom texture?
__________________
shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
shUI is offline Report comment to moderator  
Reply With Quote
Unread 02-25-11, 06:18 AM  
Corlan
A Defias Bandit

Forum posts: 3
File comments: 3
Uploads: 0
Originally posted by shUI
Did you change the default bar texture at all to your custom texture?
No i didn't. I tried that afterwards to see if it picked up the wrong one in its default settings, but changed it back, so the config file is unchanged at the moment. Only thing I did was enable tankmode.

Quick thing to note. I installed it on my laptop as well, and the bug doesn't seem to be present there.

Happy to help debug this btw. Just let me know what to do.
Corlan is offline Report comment to moderator  
Reply With Quote
Unread 02-25-11, 06:39 PM  
shUI
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by Corlan
No i didn't. I tried that afterwards to see if it picked up the wrong one in its default settings, but changed it back, so the config file is unchanged at the moment. Only thing I did was enable tankmode.

Quick thing to note. I installed it on my laptop as well, and the bug doesn't seem to be present there.

Happy to help debug this btw. Just let me know what to do.
I really...hmm, I'm gonna try it with tankmode. I just can't seem to get the same error as you guys. I do thank you for your help though, let me know if anything changes or if you see an error.
__________________
shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
shUI is offline Report comment to moderator  
Reply With Quote
Unread 03-02-11, 08:53 AM  
Leokhan
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Hi there,
First of all: Thanks for those really nice nameplates + configuration-easy-mode suitiable for lua-naps like me

But I have one problem.
How do I show the mob's health only in percantage? I only found the option to turn health on/off in config.lua, but even in shnameplates.lua I did not find anything..

Thanks in advance
Leokhan is offline Report comment to moderator  
Reply With Quote
Unread 03-03-11, 12:45 PM  
fuback
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hi there, so I preatty much can configure everything I can think of.
But there is one little thing that would me allover happy.
Is there any way to diable pets, totems so that there are only plates above enemy players?

aaaah ok!
the option for totems etc was actually uncheckt, but had to check them, reload und then uncheck again, now it works.
Last edited by fuback : 03-04-11 at 03:38 AM.
fuback is offline Report comment to moderator  
Reply With Quote
Unread 03-04-11, 12:28 PM  
shUI
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by Leokhan
Hi there,
First of all: Thanks for those really nice nameplates + configuration-easy-mode suitiable for lua-naps like me

But I have one problem.
How do I show the mob's health only in percantage? I only found the option to turn health on/off in config.lua, but even in shnameplates.lua I did not find anything..

Thanks in advance
That is an easy fix bud, I will get it through the next update. There will be an option that lets you decide to only show percentages.

Hi there, so I preatty much can configure everything I can think of.
But there is one little thing that would me allover happy.
Is there any way to diable pets, totems so that there are only plates above enemy players?

aaaah ok!
the option for totems etc was actually uncheckt, but had to check them, reload und then uncheck again, now it works.
@fuback: I am currently, slowly, working on a whitelist/blacklist for the nameplates. Still in early stages of coding. I have to make sure it doesn't conflict with my ultimate goal of efficiency.
__________________
shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
shUI is offline Report comment to moderator  
Reply With Quote
Unread 03-04-11, 08:34 PM  
dragaan
A Kobold Labourer

Forum posts: 1
File comments: 13
Uploads: 0
Hey, I asked a question on the last page but I think you might have missed it since you were dealing with that weird texture bug (which is understandable). I am starting to really like these nameplates tho, and that's sayin a lot cause I'm always swapping between mods cause I can never find one that's perfect in all situations. For me, these are wonderful except when I'm aoe tanking. There's one little change (besides the blacklist) that I'd absolutely love and I'm wondering if it's at all possible. I'm just going to copy my initial post about it here:

I was just wondering if there is a simple fix to get the hp info to only show on my current target, instead of all of the plates. It just feels a bit cluttered when there's a ton of plates in front of me and all the numbers are jumbled together, lol. If it's not a simple fix, I guess I'll deal with it.

That would be the best/easiest way for me to quickly see which mob I am targeting in a large pack of mobs, and it's pretty much the only reason I swap back to threatplates occasionally.

Thanks a bunch. Good job with the addon, it seems to be getting very popular.
__________________
Dragaan
<Incite> of Mannoroth-US
Last edited by dragaan : 03-04-11 at 08:36 PM.
dragaan is offline Report comment to moderator  
Reply With Quote
Unread 03-06-11, 09:34 AM  
shUI
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by dragaan
Hey, I asked a question on the last page but I think you might have missed it since you were dealing with that weird texture bug (which is understandable). I am starting to really like these nameplates tho, and that's sayin a lot cause I'm always swapping between mods cause I can never find one that's perfect in all situations. For me, these are wonderful except when I'm aoe tanking. There's one little change (besides the blacklist) that I'd absolutely love and I'm wondering if it's at all possible. I'm just going to copy my initial post about it here:

I was just wondering if there is a simple fix to get the hp info to only show on my current target, instead of all of the plates. It just feels a bit cluttered when there's a ton of plates in front of me and all the numbers are jumbled together, lol. If it's not a simple fix, I guess I'll deal with it.

That would be the best/easiest way for me to quickly see which mob I am targeting in a large pack of mobs, and it's pretty much the only reason I swap back to threatplates occasionally.

Thanks a bunch. Good job with the addon, it seems to be getting very popular.
Hmm, that is something to think about. I am not sure how hard/easy it would be to do that. I have a couple of ideas in my mind though. I will see what I can do and, if it's feasible, I will put it up in the next update.
__________________
shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
shUI is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: