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Updated: 11-27-12 05:59 PM
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Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:11-27-12 05:59 PM
Created:11-19-10 01:04 AM
Downloads:36,248
Favorites:198
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shNameplates  Popular! (More than 5000 hits)
Version: r9.2
by: shUI [More]
shNameplates
A light-weight and beautiful nameplate addon that works right out of the box!

Why use this addon instead of some of the other famous nameplates? Simple: elegance, ease of use, and efficiency. Other addons similar to shNameplates are extremely "busy" or they are too plain. In some cases, they are highly inefficient when it comes to coding.
  • Unit Name
  • Raid Icon
  • Unit Level (using blizzard code to add difficulty coloring)
  • PvE coloring (blizzard based) and PvP coloring (class colored based)
  • Aggro and threat color (with glow overlay)
  • Castbar, Cast Time, and Spell Icon
  • Health Text Display (using color gradient for percentage)
  • Auto toggle on and off when in or out of combat (user set via config.lua)
  • Lots of config attributes that handle nameplate behavior, colors, fonts, and positioning (user set via config.lua)
  • Configuration that allows repositioning of the spell and raid icons (user set via config.lua)
  • Configuration option for TANKMODE (green coloring on aggro) and namecoloring (colors pvp enemy names with their class color) (user set via config.lua - PLEASE see changelog for more details)
  • Target cast spell names (for both channeled and cast)
  • Mouse over highlighting
  • Cool new fade in effects when nameplates appear
  • Target Unit POWER bar under health frame. SET TO ONLY IN PVP (b/c who cares about mob power at this point in the game)
  • COMBO points for feral and rogues...AND addition of showing Chi, burning embers, soul shards, holy power, burning embers, etc. (SELF buffs ony)
  • Now works with Icicle and/or Plate Buffs

NOTE: I want to thank the following authors: Caelian, Tekkub, Luzz, and Rothar. Especially Caelian, b/c I have based this addon to his famous addon caelNameplates

Bug Reports and/or Requests:
All bug reports, requests (with this addon or another), errors, suggestions, and problems will be handled via the forum-comments page.

If you liked this mod, please check out my other addons:
shClock: Data Broker simple clock
shPerformance: Data Broker memory/latency/fps usage display utility

Click here to lend your support!
v9.2
- Fixed errors due to new Nameplate object creation
- TOC bump
-----------
v9.1
- Fixed bug that was causing errors when powerbar was disabled
- Fixed code in threat update to also fix bar coloring in and out of combat correctly
------------
v9.0
- Rewrite of most functions and rearranging of function paths
- Addition of "combo" like details on nameplate that show: CHI, Shadow Orbs, Burning Embers, Holy Power, Soul Shards, etc (SELF buffs only)
- Optimized CPU usage
- Changed font and positioning
- FIXED: bug that was showing red highlighting when not having aggro and bug that wasn't properly coloring healthbar
- Big improvements
- Platebuffs and icicles ready...really this time
------------
8.1
- Much needed optimization including: iterating over nameplates and throttled threat updates IN combat ONLY
- Cleaned up some other code
- Let me know of any other random bugs
--------------
8.0
- ToC bump -> 5.0
- fixed transparency of health text, symbols, etc.
- changed function to locate and skin nameplates themselves to make sure to get every new frame correctly
---------------
7.3b
- ToC bump -> 4.3
----------------
7.3a
- OnUpdate function now checks for additional nameplates faster to prevent any issues with them appearing
- ToC bump
----------------
7.3
- ADDED: "OnSizeChanged" function as an additional backup to double check and/or fix castbar bloating
----------------
7.2
- Revamped FixCastbar function to fix castbar bloating - really this time (I have extensively tested this, so PLEASE let me know if you find it happening)
- Minor code fixes to be more readable/understandable
----------------
7.1
- Fixed powerbar nil error when disabling powerbars
----------------
7.0
- Complete revamp of lots of code
- Lots of clean up and fixes of pesky little bugs - I THINK I got them all :) Please bug report
- REMOVED: LibNameplate library and wrote my own code
- FIXED: castbar bloating and interruptability color coding
- NOTE: please let me know of ANY bugs
- REDUCED CPU and MEMORY usage significantly
-----------------
6.3
- Code clean up for initial nameplate settings
- Fix small bug with castbar still bloating...I hope
- fixed castbar width again to make sure it doesn't look like it's bugging hehe
- ADDED option to disable power bar
------------------
6.2
- Updated FixCastbar function and now bloating of castbar shouldn't occur
- Fixed up castbar and icon location and color
- Optimized code for updates
-------------------
6.1
- ADDED: Power bars to ONLY target frames! (shows all types of powers except rage/runic bower <= 0)
- Cool elite/boss icons
- Now works with platebuffs!
-------------------
6.0
- Complete revamp of lots of code and optimizations
- Got rid of redundant baggage within code
- Changed appearance of overall nameplate
- ADDED: combo points to nameplate
- ADDED: LibNameplate for additional features
- ADDED: Icons for elite mobs and boss mobs
---------------------
5.5
- Fixed the castbar from being extremely huge...should work now :)
----------------------
5.4a
- Updated TOC to patch 4.2
----------------------
5.4
- Small bug fix in config.lua file -> I know I'm stupid, but it should be good to go
----------------------
5.3
- Updated TOC to patch 4.1
- Removed CVAR that was causing problems
- Redid some code that would initialize the skinning of the plates (THANKS Csalago!)
- Minor performance tweaks
----------------------
r5.2
- REMOVED the automatic setting to show pvpcoloring in nameplates (you can set it in blizz options)
- Optimized name coloring function
- FIXED lots of global calls and made them local now (i'm an idiot I know)
- OVERALL increase in efficiency
- Fixed config file a bit and made it less bulky (sorry guys that update and have to redo their config)
- Minor bug fixes and improvements
-----------------------
r5.1
- Small bug fixes when hpallthetime set to TRUE
- Small bug fix when updating the health text of mobs
------------------------
r5.0
- ADDED a lot of new configuration options including all coloring options for the different types of units and npc.
- ADDED custom colors for TANKMODE enabled nameplates
- ADDED fade in effect when nameplates appear
- ADDED new mouse over displays of max health and name highlighting
- ADDED spell names when cast or channeled
- ADDED custom status bar texture when cast spells are NOT interruptable
- LOTS of look and feel elements redone and code optimized
- NOTE: due to all the additions, the mem usage has gone up to around 32kb (only a 10kb increase from before) and only about a 12% increase of cpu usage!
------------------------
r4.1
- Function call optimization
- ADDED: tankmode option under behavior options - this will add a green glow and green bar when you HAVE AGGRO
- ADDED: namecoloring option under behavior options - this will color all PVP names with their class colors
- Minor cosmetic fixes
-------------------------
r4.0
- Big update of overall look and feel
- Many code optimizations (still runs around 22kb)
- Increased size of cast bar and spell icon (including changing locations)
- Changed the different unit type colors: hostile, neutral, friendly unit, and friendly player
- Changed some fonts and locations of health text (NOTE: will not show text if at 100% health)
- NOTE: these are all changes that I like, you can change whatever you want via the config.lua
---------------------------
r3.1
- Small update that increased the threshold before names were being formatted of being to long (increased from 20 to 40 characters)
- Optimized Threat Update Function
---------------------------
r3
- ADDED new options to control behaviors (overlapping, threat bloat, etc)
- ADDED option to control raid icon positioning and size
- ADDED option to control spell icon positioning and size
- The thick black border around nameplates started to bother me, so I toned it down a bit
- I like the name text to be centered and the raid icon to be immediately above it
- I didn't like the custom raid icons, so I used the default blizz one (check config.lua) if you want the custom ones back
----------------------------
r2
-- ADDED lots of configuration options to the config.lua file
-- ADDED option for auto toggling the nameplates when OOC and IC (see config.lua)
-- Code optimization and tweaks (shouldn't go over 23kb of memory)
-- Cleaned up the default settings and made the neutral mob color a bit darker so the health text can be seen easier if its set to be shown
Archived Files (3)
File Name
Version
Size
Author
Date
r9.1
156kB
shUI
11-08-12 06:39 PM
r9.0
156kB
shUI
10-30-12 08:29 PM
r8.1
104kB
shUI
09-16-12 07:56 PM


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Unread 04-29-11, 01:54 PM  
shUI
A Murloc Raider
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Forum posts: 8
File comments: 321
Uploads: 5
Originally posted by Immary
Having an issue with overlapping with the new version. I have it set to overlap but it doesn't ( Value is 0 in the config )

The nameplates just go around each other.
That setting has been void from blizzard's end. The config setting doesn't do anything b/c of that reason. I can't figure out away around it right now. I will have research the changes.
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shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
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Unread 04-29-11, 02:18 PM  
Immary
A Kobold Labourer

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Originally posted by shUI
That setting has been void from blizzard's end. The config setting doesn't do anything b/c of that reason. I can't figure out away around it right now. I will have research the changes.
Aw. Ah well. Thanks for the heads up
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Unread 04-29-11, 03:03 PM  
kxuhx
A Kobold Labourer

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The overlapping option is now in the game.

Interface > Names

At the bottom, you wil see Unit Nameplates. There is a dropdown box that say "Nameplate Motion type"

Set it to Overlapping, and win!

TYvm for updating this. I could never use another nameplate mod.
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Unread 04-29-11, 03:50 PM  
soulmoon
A Kobold Labourer
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How to make visible only percentage of health instead of the value of the text's health cur/max?


I have drawn here as I would like to use paint
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Unread 04-29-11, 03:52 PM  
Immary
A Kobold Labourer

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Originally posted by kxuhx
The overlapping option is now in the game.

Interface > Names

At the bottom, you wil see Unit Nameplates. There is a dropdown box that say "Nameplate Motion type"

Set it to Overlapping, and win!

TYvm for updating this. I could never use another nameplate mod.
Wow I completely missed this thanks!
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Unread 04-30-11, 07:44 AM  
Mayron
A Chromatic Dragonspawn
 
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I can't get the border to change colour. Its stuck on white and I prefer black like caelNamePlates. Also the level is anchored to the name and I wanted the level on the left side but it changes distance depending on the width of the player name. If I could anchor it to the health bar instead, that would be much better but I'm not sure how.

Also I cant change the text otherwise it doesnt show up and lowers my fps very heavily. Whats the reason on this?

Can you please help as I really want to get this addon working. Thanks
Last edited by Mayron : 04-30-11 at 07:48 AM.
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Unread 04-30-11, 09:08 AM  
autobot
A Kobold Labourer

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is it possible ?

Thought i would give this addon a try after seeing a few times here, but i was wondering if i it can be config like a old name plate i used to use that has been updated for a while.
I tank 9 times out of 10 and i wanted to make it so when i have aggro the border is red and when i lose aggro its yellow, makes it easier to see in trash mobs that get loose. Have yet to try this is a raid or dungeon so not sure what the default tank mode looks like.
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Unread 04-30-11, 10:09 AM  
Tyralis
A Kobold Labourer

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How do we change the font ?
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Unread 04-30-11, 01:24 PM  
shUI
A Murloc Raider
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@Soulmoon: you can definitely do that if you know lua. Unfortunately, I don't have the time to add that into the code right now. But if you want to play around with it (and if you know lua), I would recommend playing around with the showHealth function. Specifically tweaking lines 123/124 and then again on lines 129 and 131 and set the formatted text to display whatever you want

@infernovx: most of the settings you are talking about can be manipulated by checking out the config.lua file. As far as the border/shadow color change lines, you can change the colors of the borders by manipulating the r,g,b settings on lines 178 and 181. It's really easy if you want to play around.

@autobot: that is how I have it currently set up...just like the blizzard nameplate border color scheme. However, there is a setting you can turn on and off in the config.lua file named "tankmode". This changes the ENTIRE healthbar itself and makes it much easier to tank IMO. However, if you don't want that...the default is: red = when you have aggro, yellow = when you are high on threat but NOT no1 in threat, and white/custom color when there is no aggro table.

@Tyralis: check out config.lua and read my comments on how to change the font.
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shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
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Unread 05-02-11, 04:42 PM  
kxuhx
A Kobold Labourer

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getting an occasional bug where the cast bar on a targeted mob will blow up to to an insane size. Width is constant, but the height will about quadruple.

The font/icon stays. Just the Bar/background/texture.
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Unread 05-03-11, 10:31 AM  
autobot
A Kobold Labourer

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Also wondering if in time will there be a way to hide the plates of some named mobs?
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Unread 05-04-11, 01:34 PM  
Mayron
A Chromatic Dragonspawn
 
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Hey again. Thanks for the great reply. Worked perfectly. Just 2 quick questions:

There seems to be a bug or maybe itsm ent to be like that and I dont like it but when I target an enemy and use a spell on it, the opacity of the health bar goes down but the text doesn't. If its ment to be like that, is it possible to change it?

Also would it be possible to disable the health text?
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Unread 05-06-11, 11:37 AM  
shUI
A Murloc Raider
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Hey guys, I saw these bugs as well...I am at a loss as to why there are these bugs. I will find out soon enough and will update the addon. Please keep the feedback coming and let me know of any other bugs, etc.
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shPerformance: Data Broker memory/latency/fps usage display utility
shNameplates: Lightweight, simple, and sexy nameplates
shClock: Lightweight and simple data broker clock
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Unread 05-15-11, 05:51 AM  
glupikreten
A Murloc Raider

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hiding spells

Hi,

Can you tell me how to hide spell icon... spell text.. spell timer..?

And how to change health and cast textures?
Last edited by glupikreten : 05-16-11 at 02:24 AM.
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Unread 05-17-11, 09:22 AM  
Satori
A Kobold Labourer

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Hi

Is it possible to show a manabar in this plate? It would be perfect for rated BGs.
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