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the next release candidate is now available: RC2.
I want to thank all beta testers for their invaluable input.
from 2.0 RC1 to 2.0 RC2:
fixed: arena frames
fixed: X-Offset and Y-Offset were not fixed enough when changing the button width
fixed: multiple frames for a single unit no longer leads to empty spaces between buttons
fixed: a check for change of group composition is now triggered if a group member enters a vehicle
fixed: buttons are now hidden if a unit enters a vehicle
fixed: cursor now always starts at the beginning (position 0) of each editbox in the config window
added: two keywords for the exclude-units:
'hostile' and 'friendly'
example group: Heal,SB_Renew,*,hostile
This button will be hidden on hostile units (= it will only be shown on friendly units)
changelog for 2.0 RC1:
works with patch 4.03
better wizards for button creation
spell ranks have been removed
support for dual specc
buttons for arena# (arena enemy units)
recoded most of the internals.... really
For some ideas what has changed, please have a look at the included file 'ideas and ToDo.txt'.
I am working on a better documentation.
But I think it's better to release what I have at the moment so that more users can use the addon right now.
For installation, please look at the included file 'ReadMe.txt'.
As always, please post your feedback !
PartyPet buttons are working here