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Updated:09-02-12 02:17 PM
Created:12-04-10 10:34 PM
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Ghost: Recon: Continued

Version: 1.3.2
by: Sargeant [More]

This is an updated version of "Ghost:Recon" by Footrot, which can be found here:
http://www.wowinterface.com/downloads/fileinfo.php?id=11869

I've updated it to work correctly in more recent patches.

If there are any bugs and/or fixes you come across, feel free to let me know and I'll incorporate them as well.

1.3.2
Fixed a problem where the addon didn't work in instances.

1.3.1
Removed accidental inclusion of some temporary files.

1.3
Updated for patch 5.0.4

1.2
Updated for patch 4.2 (Thanks Kogasu)

1.1
Fixed error caused by change of OnUpdate function in 4.1 (Thanks Gershuun)
Fixed tracking for hunter traps (Thanks Yoshimo)
Added tracking for Hammer of Justice and Holy Wrath
Changed slash command from "/gr" to "/recon" to avoid conflict with french party chat command.

0.10.9
Removed erroneous tooltip from search form.
Fixed whisper functionality.
Bumped TOC to correct version number.
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
1.3.1
34kB
Sargeant
08-31-12 12:22 AM
1.3
42kB
Sargeant
08-30-12 11:14 PM
1.2
34kB
Sargeant
08-14-11 08:45 PM
1.1
36kB
Sargeant
05-01-11 01:21 PM
0.10.9
34kB
Sargeant
12-05-10 05:04 PM
0.10.8
34kB
Sargeant
12-04-10 10:34 PM


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Unread 05-30-13, 07:26 PM  
spiralofhope
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Originally Posted by spiralofhope
update, it's not working in instances:

Code:
[11:12:19] Interface\AddOns\GhostRecon\Core.lua:138: attempt to call global 'GetDungeonDifficulty' (a nil value)
[C]: in function `GetDungeonDifficulty'
Interface\AddOns\GhostRecon\Core.lua:138: in function `WhereAmI'
Interface\AddOns\GhostRecon\Core.lua:219: in function <Interface\AddOns\GhostRecon\Core.lua:215>
I must have been using an old version, because GetDungeonDifficulty was renamed to GetDungeonDifficultyID, and a fresh download of Ghost: Recon already has GetDungeonDifficultyID!

I'm re-testing.
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Unread 05-23-13, 11:30 AM  
spiralofhope
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Originally Posted by Netnutz
Potential fix for the Raid issue.
I've had this coded in my local copy of core.lua line 146 as of 12/4/2012 (1st elseif in WhereAmI function).
The 'me@1a' are my change marks. It appears that blizz dropped the 'ID' off of the function, though I can find no documentation to that effect. I am now saving off spell lists for bosses in LFR Heart of Fear since 11/30.

Hope this helps. -nn

Code:
            local diff, diff2 = GetRaidDifficulty() --nn@@
--nn@@            local diff, diff2 = GetRaidDifficultyID()
I confirm that this is the correct fix. Tested with wow 5.3

I haven't tested in a raid yet, I remember there being some issues in instances.

update, it's not working in instances:

Code:
[11:12:19] Interface\AddOns\GhostRecon\Core.lua:138: attempt to call global 'GetDungeonDifficulty' (a nil value)
[C]: in function `GetDungeonDifficulty'
Interface\AddOns\GhostRecon\Core.lua:138: in function `WhereAmI'
Interface\AddOns\GhostRecon\Core.lua:219: in function <Interface\AddOns\GhostRecon\Core.lua:215>
We need a Ghost Recon: Continued: Continued =/
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Last edited by spiralofhope : 05-23-13 at 12:14 PM.
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Unread 01-07-13, 10:46 PM  
Detvarjannik
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API GetRaidDifficultyID

According to wowpedia.org, the GetRaidDifficulty is renamed to GetRaidDifficultyID() on 5.2.0 PTR.

On another note, GetDungeonDifficulty was renamed to GetDungeonDifficultyID() in 5.0.4


Looks like a fairly simple fix.

Sources:
http://www.wowpedia.org/API_GetRaidDifficultyID
http://www.wowpedia.org/API_GetDungeonDifficultyID
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Unread 12-04-12, 10:55 PM  
Netnutz
A Kobold Labourer

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Potential fix for the Raid issue.
I've had this coded in my local copy of core.lua line 146 as of 12/4/2012 (1st elseif in WhereAmI function).
The 'me@1a' are my change marks. It appears that blizz dropped the 'ID' off of the function, though I can find no documentation to that effect. I am now saving off spell lists for bosses in LFR Heart of Fear since 11/30.

Hope this helps. -nn

Code:
			local diff, diff2 = GetRaidDifficulty() --nn@@
--nn@@			local diff, diff2 = GetRaidDifficultyID()
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Unread 11-28-12, 09:07 AM  
Quidio
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Originally Posted by weipin
Originally Posted by Quidio
Hey sargeant

could you please make it work in raids. this is a realy good addon and it would realy sadden me to see this addon get discontinued
Opened a bug report on this issue to the author a few days ago, no feedback yet. I also made a quick and dirty fix on this, which you can download at:
https://github.com/weipin/GhostRecon/archive/master.zip

Not sure if it will work on your system. But you can give it a go anyway.
Thank you for your effort, but it won't show itself in the AddOn List. Also, Sargeant hasn't been online since 10-30-12 10:49 PM, so i guess someone else need to continue this addon.

I just like this addon cause it gives you a neat little bar which you can mouse over to see what the mobs their spells do. Now i use mobspells, but everytime i want to see what their abilities do i need to open up a whole window and search the for the mob to see what its abilities are.
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Unread 11-27-12, 05:24 PM  
elrandir
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Originally Posted by weipin
Originally Posted by Quidio
Hey sargeant

could you please make it work in raids. this is a realy good addon and it would realy sadden me to see this addon get discontinued
Opened a bug report on this issue to the author a few days ago, no feedback yet. I also made a quick and dirty fix on this, which you can download at:
https://github.com/weipin/GhostRecon/archive/master.zip

Not sure if it will work on your system. But you can give it a go anyway.
Thank you will try this out tomorrow, really loved having this addon for new dungeon & raid mobs & bosses. Much faster than Dungeon Journal to find out what the enemy can do.
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Unread 11-27-12, 12:44 AM  
weipin
A Kobold Labourer

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Originally Posted by Quidio
Hey sargeant

could you please make it work in raids. this is a realy good addon and it would realy sadden me to see this addon get discontinued
Opened a bug report on this issue to the author a few days ago, no feedback yet. I also made a quick and dirty fix on this, which you can download at:
https://github.com/weipin/GhostRecon/archive/master.zip

Not sure if it will work on your system. But you can give it a go anyway.
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Unread 11-25-12, 12:42 PM  
Quidio
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Hey sargeant

could you please make it work in raids. this is a realy good addon and it would realy sadden me to see this addon get discontinued
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Unread 11-09-12, 12:58 PM  
Radoznali
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Can you fix it to work in raids?

Does it not working have anyhting with http://www.wowwiki.com/API_GetInstanceDifficulty?
Last edited by Radoznali : 11-09-12 at 01:02 PM.
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Unread 09-02-12, 01:41 PM  
Sargeant
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Originally Posted by khurzog
**update** it is actually working for real world mobs, just not dungeons/raids


other than the options, its not working for me at all, it is however giving me the following error
Code:
Date: 2012-09-01 22:26:07
ID: 1
Error occured in: Global
Count: 75
Message: ..\AddOns\GhostRecon\Core.lua line 138:
   attempt to call global 'GetDungeonDifficulty' (a nil value)
Debug:
   [C]: GetDungeonDifficulty()
   GhostRecon\Core.lua:138: WhereAmI()
   GhostRecon\Tooltip.lua:305: DecorateTooltip()
   GhostRecon\Core.lua:365:
      GhostRecon\Core.lua:215
Locals:
self = <table> {
 CurBuild = <function> defined @Interface\AddOns\GhostRecon\Database.lua:1
 ValidateRange = <function> defined @Interface\AddOns\GhostRecon\Database.lua:30
 GetUnitIDForGUID = <function> defined @Interface\AddOns\GhostRecon\Core.lua:80
 abilityDragBar = <unnamed> {
 }
 GetMobInfo = <function> defined @Interface\AddOns\GhostRecon\Database.lua:8
 SetMobInfo = <function> defined @Interface\AddOns\GhostRecon\Database.lua:12
 SendHello = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:166
 CONST_PADDING = 1
 AddAbility = <function> defined @Interface\AddOns\GhostRecon\Database.lua:57
 RefreshBar = <function> defined @Interface\AddOns\GhostRecon\AbilityBar.lua:494
 ReportCurrentAbilities = <function> defined @Interface\AddOns\GhostRecon\Core.lua:466
 UnitAffectedByImmunityDebuff = <function> defined @Interface\AddOns\GhostRecon\Core.lua:182
 AddControl = <function> defined @Interface\AddOns\GhostRecon\Database.lua:101
 RefreshSpells = <function> defined @Interface\AddOns\GhostRecon\AbilityBar.lua:364
 browser = GhostReconBrowser {
 }
 Announce = <function> defined @Interface\AddOns\GhostRecon\Core.lua:513
 CC_NO = 1
 abilityBar = GhostCCSpellBar {
 }
 SendVersion = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:178
 RequestVersion = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:410
 ControlTypeForSpellId = <function> defined @Interface\AddOns\GhostRecon\Tooltip.lua:278
 InInstance = <function> defined @Interface\AddOns\GhostRecon\Core.lua:66
 SendQuery = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:140
 SendNotification = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:105
 SendHealInfoNotification = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:85
 CONST_HEAL_OTHERS = 2
 SendSpellInfoNotification = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:59
 TellUser = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:44
 GetNotes = <function> defined @Interface\AddOns\GhostRecon\Database.lua:18
 DecorateTooltip = <function> defined @Interface\AddOns\GhostRecon\Tooltip.lua:303
 knownUsers = <table> {
 }
 optionsFrame = <unnamed> {
 }
 ColoredText = <function> defined @Interface\AddOns\GhostRecon\Tooltip.lua:197
 IgnoredAbilities = <table> {
 }
 RemoveAbility = <function> defined @Interface\AddOns\GhostRecon\Database.lua:79
 ccCreatures = <table> {
 }
 CC_UNKNOWN = 0
 ccList = <table> {
 }
 CONST_HEAL_SELF = 1
 WhereAmI = <function> defined @Interface\AddOns\GhostRecon\Core.lua:131
 SetNotes = <function> defined @Interface\AddOns\GhostRecon\Database.lua:22
 CC_YES = 2
 SendWelcome = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:172
 CC_SOMETIMES = 3
}
name = "Ragefire Chasm"
isIn = 1
instType = "party"
(*temporary) = nil
(*temporary) = "attempt to call global 'GetDungeonDifficulty' (a nil value)"
Ah, I see - shouldn't be too much trouble to fix - they changed that to GetDungeonDifficultyID() with 5.0.4.

Edit: Fixed, seems to work in dungeons.
Last edited by Sargeant : 09-02-12 at 02:16 PM.
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Unread 09-01-12, 11:28 PM  
khurzog
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**update** it is actually working for real world mobs, just not dungeons/raids


other than the options, its not working for me at all, it is however giving me the following error
Code:
Date: 2012-09-01 22:26:07
ID: 1
Error occured in: Global
Count: 75
Message: ..\AddOns\GhostRecon\Core.lua line 138:
   attempt to call global 'GetDungeonDifficulty' (a nil value)
Debug:
   [C]: GetDungeonDifficulty()
   GhostRecon\Core.lua:138: WhereAmI()
   GhostRecon\Tooltip.lua:305: DecorateTooltip()
   GhostRecon\Core.lua:365:
      GhostRecon\Core.lua:215
Locals:
self = <table> {
 CurBuild = <function> defined @Interface\AddOns\GhostRecon\Database.lua:1
 ValidateRange = <function> defined @Interface\AddOns\GhostRecon\Database.lua:30
 GetUnitIDForGUID = <function> defined @Interface\AddOns\GhostRecon\Core.lua:80
 abilityDragBar = <unnamed> {
 }
 GetMobInfo = <function> defined @Interface\AddOns\GhostRecon\Database.lua:8
 SetMobInfo = <function> defined @Interface\AddOns\GhostRecon\Database.lua:12
 SendHello = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:166
 CONST_PADDING = 1
 AddAbility = <function> defined @Interface\AddOns\GhostRecon\Database.lua:57
 RefreshBar = <function> defined @Interface\AddOns\GhostRecon\AbilityBar.lua:494
 ReportCurrentAbilities = <function> defined @Interface\AddOns\GhostRecon\Core.lua:466
 UnitAffectedByImmunityDebuff = <function> defined @Interface\AddOns\GhostRecon\Core.lua:182
 AddControl = <function> defined @Interface\AddOns\GhostRecon\Database.lua:101
 RefreshSpells = <function> defined @Interface\AddOns\GhostRecon\AbilityBar.lua:364
 browser = GhostReconBrowser {
 }
 Announce = <function> defined @Interface\AddOns\GhostRecon\Core.lua:513
 CC_NO = 1
 abilityBar = GhostCCSpellBar {
 }
 SendVersion = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:178
 RequestVersion = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:410
 ControlTypeForSpellId = <function> defined @Interface\AddOns\GhostRecon\Tooltip.lua:278
 InInstance = <function> defined @Interface\AddOns\GhostRecon\Core.lua:66
 SendQuery = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:140
 SendNotification = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:105
 SendHealInfoNotification = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:85
 CONST_HEAL_OTHERS = 2
 SendSpellInfoNotification = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:59
 TellUser = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:44
 GetNotes = <function> defined @Interface\AddOns\GhostRecon\Database.lua:18
 DecorateTooltip = <function> defined @Interface\AddOns\GhostRecon\Tooltip.lua:303
 knownUsers = <table> {
 }
 optionsFrame = <unnamed> {
 }
 ColoredText = <function> defined @Interface\AddOns\GhostRecon\Tooltip.lua:197
 IgnoredAbilities = <table> {
 }
 RemoveAbility = <function> defined @Interface\AddOns\GhostRecon\Database.lua:79
 ccCreatures = <table> {
 }
 CC_UNKNOWN = 0
 ccList = <table> {
 }
 CONST_HEAL_SELF = 1
 WhereAmI = <function> defined @Interface\AddOns\GhostRecon\Core.lua:131
 SetNotes = <function> defined @Interface\AddOns\GhostRecon\Database.lua:22
 CC_YES = 2
 SendWelcome = <function> defined @Interface\AddOns\GhostRecon\Comms.lua:172
 CC_SOMETIMES = 3
}
name = "Ragefire Chasm"
isIn = 1
instType = "party"
(*temporary) = nil
(*temporary) = "attempt to call global 'GetDungeonDifficulty' (a nil value)"
Last edited by khurzog : 09-01-12 at 11:36 PM.
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Unread 08-31-12, 12:21 AM  
Sargeant
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[quote=spiralofhope]
Originally Posted by Sargeant
Thanks for the speedy update!


Next time, don't forget to remove your temp files~ =)
I am sure I don't know what you're talking about...

<_<
>_>
<_<

*ninja update*

(Sorry about that!)
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Unread 08-31-12, 12:12 AM  
spiralofhope
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Originally Posted by Sargeant
Edit: Well, that was surprisingly quick. Looks like it just needed some minor changes to accomodate the API. Seems like everything is good to go now. If anything is busted, let me know. 5.0.4 update should be available as soon as it is approved by a WoWI admin.

Double Edit: Aaaaand, it's up. =D

Thanks for the speedy update!


Next time, don't forget to remove your temp files~ =)
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Unread 08-30-12, 10:57 PM  
Sargeant
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Originally Posted by spiralofhope
Will you continue working on this addon for an update for MoP? It's unhappy on 5.0.4.
Yeah, I'll see what I can do. Just got the rest of my UI working.

Edit: Well, that was surprisingly quick. Looks like it just needed some minor changes to accomodate the API. Seems like everything is good to go now. If anything is busted, let me know. 5.0.4 update should be available as soon as it is approved by a WoWI admin.

Double Edit: Aaaaand, it's up. =D
Last edited by Sargeant : 08-30-12 at 11:24 PM.
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Unread 08-29-12, 11:58 AM  
spiralofhope
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Will you continue working on this addon for an update for MoP? It's unhappy on 5.0.4.
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