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Updated: 07-19-14 02:16 PM
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Dominos.
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Siege of Orgrimmar (5.4)
Updated:07-19-14 02:16 PM
Created:12-28-10 05:45 PM
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Categories:Plug-Ins & Patches, Warlords of Draenor Beta
5.4
Dominos Beta  Popular! (More than 5000 hits)
Version: 6.0.0
by: Tuller [More]
This is a beta version of Dominos for WoW 6.0 / Warlords of Draenor
6.0.0
* Updated the TOC for 6.0.0
* Fixed some issues causing the menu bar to not show up properly during pet battles/vehicles.
Archived Files (2)
File Name
Version
Size
Author
Date
5.3.0 Beta3
150kB
Tuller
05-17-13 08:31 PM
4.3.0
141kB
Tuller
10-29-11 03:49 PM


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Unread 05-11-11, 08:01 PM  
VincentSDSH
Non-Canadian Luzer!
 
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<WoWMajor>.<WoWMinor>.<randomWord><bugfix#>. So, the first version in the new scheme is: 4.1.apple1 which means its for WoW 4.1.
Ok, ok, someone's been eating the special fruit-loops.
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Unread 01-21-11, 05:00 PM  
lorgi
A Kobold Labourer

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Would it be possible to add an "empty" or "no totem" icon to each drop out listing? With the current buff distribution -- ours being available to other classes -- I usually don't have to drop one of each totem and not having to setup different bars or single clicking some totems etc would really help.
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Unread 01-09-11, 03:22 PM  
aiikachi
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Oh, I see what you mean now. Thanks for the replies
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Unread 01-09-11, 09:15 AM  
Tuller
A Black Drake
 
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OmniCC already works on them. Check out grounding totem, for example.
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Unread 01-08-11, 11:08 PM  
aiikachi
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What about making OmniCC/Cooldown Count work on the buttons--is that doable?
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Unread 01-07-11, 05:39 PM  
Tuller
A Black Drake
 
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Short of me writing a new button template, inline aura works pretty well for this.
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Unread 01-06-11, 07:39 PM  
aiikachi
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I would be interested to see a timer/duration overlay on the totem buttons...Yata and TotemTimers already do something like this, but I would prefer to use Dominos for all my bar needs
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Unread 01-05-11, 09:01 PM  
Tuller
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@ Theondry:
Tree of Life had its macro condition change, is not specific to the beta version of Dominos, and is fixed in both versions (you may need to readjust your bar paging settings for it, though).
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Unread 01-04-11, 11:37 AM  
Vardelm
A Deviate Faerie Dragon
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Scratch the previous reply about 1.23.2.

1.23.3 is working well so far.
Last edited by Vardelm : 01-04-11 at 08:54 PM.
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Unread 12-31-10, 04:06 PM  
Panerdar
A Murloc Raider

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So only 1 bar?

I may be missing something but I can only get 1 totem bar to show up so I can't add totems for my call of ancestors bar. Currently there is only 1 totem assigned to my call of ancestors and can't find a way to add others with this release.

**Disregard, I did a full uninstall and reinstall of Dominos and it fixed it.
Last edited by Panerdar : 12-31-10 at 04:29 PM.
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Unread 12-30-10, 02:57 PM  
Theondry
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I believe this version breaks druid's treeform. I don't believe it's supposed to make a new bar appear, as is the case with bear and cat. A treeform does not gain any new abilities nor a change in fundamental behaviour.

This is a departure from the non-beta version of Dominos, iirc.

Further, I'm not able to determine which of the 10 bars that Dominos normally provides, as if I put an ability on the new (blank) action bar that appears in place of bar 1, when I exit treeform, it doesn't affect any of the other bars as it does with cat or bear form.
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Last edited by Theondry : 12-30-10 at 03:04 PM.
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Unread 12-29-10, 06:24 PM  
Tuller
A Black Drake
 
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The latest update introduces mousewheel totem call paging, and middle click to cast totemic recall from a call button.

@Vardelm:
#1: is a known issue and on my list to fix, once I can figure out how to

#2: This will be implemented if I can only have it show up after a certain amount of time hovered over the button.
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Unread 12-28-10, 08:52 PM  
Vardelm
A Deviate Faerie Dragon
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YAY FIRST!!! (Always wanted to do that.... lol)

Looks good so far. There's such a lack of totem bar addons it's nice to see another. Couple things:

1) If you click to open a drop-down for totems, don't move your mouse down over the flyout (keeping it over the original button), and then move your mouse off the button in such a way that it doesn't move over the flyout, the flyout will not close up again if you click on something else in the screen. Even if it doesn't close simply by moving your mouse off it, at least it seems like it should close when you do something else. ESC doesn't close it either. By comparison, if you move your mouse down over the flyout and then off, the flyout disappears.

2) What about an option to show the flyouts upon simply having your cursor over the bars, rather than having to click?


Thanks!
Last edited by Vardelm : 12-29-10 at 12:42 AM.
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