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Updated: 07-17-16 07:29 PM
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Dominos.
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Legion Pre-Patch (7.0.3)
Updated:07-17-16 07:29 PM
Created:12-28-10 05:45 PM
Downloads:24,644
Favorites:49
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Categories:Beta-version AddOns, Legion Beta
7.0.3

Dominos Beta  Updated this week!  Popular! (More than 5000 hits)

Version: 7.0.7
by: Tuller [More]

This is a beta version of Dominos for WoW Legion.

7.0.7
* Added Lock Display Mode option to the XP bar. When checked, you can cycle through displaying XP, Reputation, and Honor via clicking the bar. When not, the bar will automatically switch dependent on context.
* Added Show Labels option to the XP and Artifact bars. When checked, labels for the various progress bar modes will appear. When unchecked, they wont.
* Added Compress Values option to the XP and Artifact bars. When checked, numbers will be shortened using the K formatting (ex, 105k / 110k instead of 105,000 / 110,000).
* Minor bugfixes.

7.0.6b
* Fixed an issue causing the checkbuttons to not work on certain panels (General settings most of all)

7.0.6
* Finished rebuilding the profile manager. Right/modifier click to copy from a profile, middle click to delete one, and left to switch.

7.0.5
* Fixed an infinite loop in the artifact bar code
* Added a separate artifact bar (again :P)
* Made switching modes on the XP bar persistent between sessions
* Added labeling for all of the various progress bar modes

7.0.4
* Reorganized and rebuilt all configuration menus. The main options menu is still a WIP and I need to add a way to configure showstates again (/run Dominos.Frame:Get(id):SetShowStates('[condition]show;hide') until then)
* Dominos_Progress is back to having only a single bar (exp) that you can click to cycle between xp, reputation. artifact progress, and honor. I'll probably be adding an option to split them out again.
* Added back Dominos_XP as a self disabling addon

7.0.3
* Fix artifact power bar exception
* Hide stance options for classes that no longer have them

7.0.2
* Replaced Dominos_XP with Dominos_Progress (experimental, but adds separate reputation and artifact power bars, as well as segments)

7.0.1
* Update shadow dance spell id to 185313
* Fix loading the casting bar defaults on new characters.

7.0.0
* Updated with basic things for Legion compatibility.
* Right now, the casting bar is very basic.
Archived Files (18)
File Name
Version
Size
Author
Date
7.0.6b
184kB
Tuller
07-11-16 05:56 AM
7.0.6
184kB
Tuller
07-10-16 10:02 PM
7.0.5b
183kB
Tuller
07-10-16 06:00 PM
7.0.5
183kB
Tuller
07-10-16 05:48 PM
7.0.4
183kB
Tuller
07-09-16 09:23 PM
7.0.3
163kB
Tuller
06-05-16 01:49 PM
7.0.2
163kB
Tuller
06-03-16 09:49 PM
7.0.1
167kB
Tuller
05-30-16 06:16 PM
7.0.0
167kB
Tuller
05-30-16 01:00 PM
6.2.1
169kB
Tuller
05-22-15 04:00 PM
6.2.0
165kB
Tuller
05-16-15 02:58 PM
6.0.6
153kB
Tuller
10-14-14 08:27 PM
6.0.3
153kB
Tuller
10-11-14 12:21 PM
6.0.2
153kB
Tuller
09-11-14 06:30 PM
6.0.1
153kB
Tuller
09-09-14 06:13 PM
6.0.0
152kB
Tuller
07-19-14 02:16 PM
5.3.0 Beta3
150kB
Tuller
05-17-13 08:31 PM
4.3.0
141kB
Tuller
10-29-11 03:49 PM


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Unread 12-28-10, 08:52 PM  
Vardelm
A Deviate Faerie Dragon
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Forum posts: 15
File comments: 10
Uploads: 1
YAY FIRST!!! (Always wanted to do that.... lol)

Looks good so far. There's such a lack of totem bar addons it's nice to see another. Couple things:

1) If you click to open a drop-down for totems, don't move your mouse down over the flyout (keeping it over the original button), and then move your mouse off the button in such a way that it doesn't move over the flyout, the flyout will not close up again if you click on something else in the screen. Even if it doesn't close simply by moving your mouse off it, at least it seems like it should close when you do something else. ESC doesn't close it either. By comparison, if you move your mouse down over the flyout and then off, the flyout disappears.

2) What about an option to show the flyouts upon simply having your cursor over the bars, rather than having to click?


Thanks!
Last edited by Vardelm : 12-29-10 at 12:42 AM.
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Unread 12-29-10, 06:24 PM  
Tuller
A Black Drake
 
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The latest update introduces mousewheel totem call paging, and middle click to cast totemic recall from a call button.

@Vardelm:
#1: is a known issue and on my list to fix, once I can figure out how to

#2: This will be implemented if I can only have it show up after a certain amount of time hovered over the button.
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Unread 12-30-10, 02:57 PM  
Theondry
A Deviate Faerie Dragon
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Forum posts: 11
File comments: 107
Uploads: 3
I believe this version breaks druid's treeform. I don't believe it's supposed to make a new bar appear, as is the case with bear and cat. A treeform does not gain any new abilities nor a change in fundamental behaviour.

This is a departure from the non-beta version of Dominos, iirc.

Further, I'm not able to determine which of the 10 bars that Dominos normally provides, as if I put an ability on the new (blank) action bar that appears in place of bar 1, when I exit treeform, it doesn't affect any of the other bars as it does with cat or bear form.
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Last edited by Theondry : 12-30-10 at 03:04 PM.
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Unread 12-31-10, 04:06 PM  
Panerdar
A Murloc Raider

Forum posts: 4
File comments: 3
Uploads: 0
So only 1 bar?

I may be missing something but I can only get 1 totem bar to show up so I can't add totems for my call of ancestors bar. Currently there is only 1 totem assigned to my call of ancestors and can't find a way to add others with this release.

**Disregard, I did a full uninstall and reinstall of Dominos and it fixed it.
Last edited by Panerdar : 12-31-10 at 04:29 PM.
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Unread 01-04-11, 11:37 AM  
Vardelm
A Deviate Faerie Dragon
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Forum posts: 15
File comments: 10
Uploads: 1
Scratch the previous reply about 1.23.2.

1.23.3 is working well so far.
Last edited by Vardelm : 01-04-11 at 08:54 PM.
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Unread 01-05-11, 09:01 PM  
Tuller
A Black Drake
 
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@ Theondry:
Tree of Life had its macro condition change, is not specific to the beta version of Dominos, and is fixed in both versions (you may need to readjust your bar paging settings for it, though).
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Unread 01-06-11, 07:39 PM  
aiikachi
A Cyclonian
 
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Forum posts: 44
File comments: 23
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I would be interested to see a timer/duration overlay on the totem buttons...Yata and TotemTimers already do something like this, but I would prefer to use Dominos for all my bar needs
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Unread 01-07-11, 05:39 PM  
Tuller
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Short of me writing a new button template, inline aura works pretty well for this.
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Unread 01-08-11, 11:08 PM  
aiikachi
A Cyclonian
 
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What about making OmniCC/Cooldown Count work on the buttons--is that doable?
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Unread 01-09-11, 09:15 AM  
Tuller
A Black Drake
 
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OmniCC already works on them. Check out grounding totem, for example.
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Unread 01-09-11, 03:22 PM  
aiikachi
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Oh, I see what you mean now. Thanks for the replies
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Unread 01-21-11, 05:00 PM  
lorgi
A Kobold Labourer

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Would it be possible to add an "empty" or "no totem" icon to each drop out listing? With the current buff distribution -- ours being available to other classes -- I usually don't have to drop one of each totem and not having to setup different bars or single clicking some totems etc would really help.
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Unread 05-11-11, 08:01 PM  
VincentSDSH
Non-Canadian Luzer!
 
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<WoWMajor>.<WoWMinor>.<randomWord><bugfix#>. So, the first version in the new scheme is: 4.1.apple1 which means its for WoW 4.1.
Ok, ok, someone's been eating the special fruit-loops.
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Unread 05-14-11, 03:18 PM  
Tuller
A Black Drake
 
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False. If you want a precedent, then take a look at Ubuntu names (Hoary Hedgehog, Breezy Badger), or Android names (ice Cream Sandwich), or Windows Phone 7 names (Nodo).

I decided to go this route basically because I noticed that people seemed to remember version names better with the OmniCC 4 stuff (waffles & pancakes), where it just happened that the scheme I was using became in sync with WoW versions (4.0.wafflesX was for 4.0, 4.1.pancakesX is for 4.1).
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Unread 06-18-11, 02:50 AM  
TGulics
A Murloc Raider

Forum posts: 4
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Upon updating to the latest beta, I noticed my bagbar is ... strange. The main backpack button is a bit larger than the other bags.

In a vertical configuration (1 column) and 'docked' to the bottom of the screen, this leaves the backpack bag trailing off the edge of the screen. In other positions, the backpack bag can overlap or underlap any buttons next to it. And it's making me want to scream! :/
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