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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-02-14 12:24 PM
Created:01-11-11 06:20 PM
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6.0.3

DrGlenn's Aion UI  Popular! (More than 5000 hits)

Version: 1.16
by: DrGlenn [More]


Now includes an optional cobalt blue color scheme!




This is my take on a verbatim Aion UI for World of Warcraft.

This compilation supports a resolution of 1920x1200 and 1920x1080 out of the box.

Crafty users can make this work with other resolutions.

This compilation contains the following addons:
-----------------------------------------------------
- Align
- AdiBags
- BugGrabber
- BugSack
- Chatter
- Chinchilla Minimap
- DockingStation
- Dominos
- ErrorMonster
- Grid2
- HideRaidFrame
- IHasNoScope (custom mod by Zork)
- kgPanels
- Masque
- Masque_Aion
- MikScrollingBattleText
- OmniCC
- Postal
- Quartz
- Raven
- Reflux
- SellJunk
- SharedMedia (including LibSharedMedia)
- shPerformance (including shMem)
- StatBlock Durability
- Stuf Unitframes
- TipTac
- tullaRange

I take no credit what-so-ever for the above list of amazing addons.
I merely made them work together to bring you an Aion-like-experience
Kudos & credit goes to every single author of all the addons

!Read the included "README"-file for in-depth installation instructions!

Useful slash-commands and tips:
-------------------------------------
"/adibags" - bag config
"/stuf" - unitframe config
"/quartz" - casting-bar config
"/dominos" - actionbar config
"/raven" - buff/debuff-display config
"/tiptac" - tooltip config
"/dockingstation" - LDB display container config
"/grid2" - for grid raidframes config

You can change the minimap tracking setting by hovering over the minmap and clicking the middle mousebutton.

The LFG-window, PVP-window and Calendar are all accessible from 3 buttons left of the minimap. See below image for reference.



I've also added 2 buttons for quick access to the Dungeon Journal window and Pets'n'Mounts window. See below image for reference.



Most addon settings can be adjusted using the default Interface-menu.

Every addon in this compilation can be updated manually, except for:
SharedMedia
LibSharedMedia
Dominos_XP


Pre-release versions of this UI can be viewed @ the following locations on YouTube:

http://www.youtube.com/watch?v=RL5ecYusReI
http://www.youtube.com/watch?v=_uLuS5s_TqM
http://www.youtube.com/watch?v=htpNFRmA0yU

Raid frame demo:

http://www.youtube.com/watch?v=xwi2qNqIZ5A

!Enjoy!

- v1.16
Updated addons included in the UI

XP-bar now properly hides during pet battles

Replaced shMem and shPerformance with Statblock_FPS, Statblock_Memory and Statblock_Latency.

Modified Elloria's Buttonfacade_Aion (later/currently known as Masque_Aion) to work with the latest version of Masque (which recently dumped Buttonfacade legacy support). Elloria of WoWinterface fame still deserves full credit for the original artwork and mod.

Tweaked player health a power bar positions (by a few pixels) to fix texture misalignment in the 1920x1080 version of the UI

Modified LFDungeon and LFPVP button onClick events in order for them to work with latest WoW API changes

- v1.15
Updated addons included in the UI

- v1.14
Updated addons included in the UI

Anchored minimap overlay texture to the actual minimap itself instead of bottom bars (hopefully fixing strata related bugs)

- v1.13
Updated addons included in the UI

Repositioned the quest and achievement tracker (chinchilla)

Changed strata of minimap from medium to low in order for LFG and PVP icon tooltips to be visible (chinchilla)

- v1.12
Updated addons included in the UI

Removed SimplePowerBar since Dominos is now handling the ExtraActionButton and EncounterBar

Replaced Parrot with MikScrollingBattleText (MSBT) and reconfigured ErrorMonster to output in the MSBT Notification scroll area

Added 2 buttons for quick access to the Dungeon Journal window and Pets'n'Mounts window. Both have working tooltips and will autohide when a PetBattle initiates.

Reduced the number of buffs and debuffs shown at the Target and Focus unitframe. Number of buffs are now 24 (down from 36) and number of debuffs are now 20 (down from 40). This was done to reduce UI clutter in the top of the screen.

Removed faction info from tooltip

Added dungeon-role icon to Grid2's right-frame position

Softened the hard edges of the Target and Focus unitframe texture for both the cobalt and golden version of the UI

Fixed the background alpha for the castbar(s) in the golden version of the UI

Note: when starting a Pandaren character, the PvP faction icon located to the left of the Target and Focus unitframe healthbar will bug out and display a solid green frame, until you actually select a faction (Horde or Alliance).

- v1.11
Updated addons included in the UI

Added new castbar textures for player/target/focus with improved transparency

Added onLoad code to every kgPanels texture to force hiding during PetBattles

Enabled Stuf Unitframes option to hide during PetBattles

And did a bunch of tweaks I've already forgotten about!

- v1.10
Updated a few of the addons included in the UI

Fixed all the frame-level issues related to unitframes, castbars and nameplates.

Added SimplePowerBar to reposition the AlternatePowerBar

Added ErrorMonster to get quest-info output sent to Parrot

Attempted to fix the XP-bar tooltip flickering issue by disabling the tooltips for shMem, shPerformance and shLatency. Crude fix == might not work.

- v1.09
Updated almost every addon in the UI for WoW 5.0.X compatibility

Removed ACP (AddonControlPanel) because of bugs

Replaced RaidHide with HideRaidFrame

Added Ace3

Removed TotemTimers due to Shaman changes. Stuf will display totem cooldowns instead.

Disabled overheals and loot in Parrot

Configured PriestBar and ChiBar in Stuf. Reconfigured DeathKnightRuneBar.

Disabled BossFrames in Chinchilla

Added custom tooltips to the customized LFD, PVP and Calendar buttons.

Removed insanely bloated font from SharedMedia (wqy-zenhei)

Fixed onEvent script(s) in kgPanels, in order for the customized raid-background to show/hide/resize properly in raids.

And loads of other tweaks I can't remember ;)

- v1.08
Added optional cobalt blue textures (finally!).

Added modified ButtonFacade_Aion textures to go with the new cobalt blue color scheme.

Added modified Dominos-XP-bar to mimic the original Aion experience bar. Including tooltip function.

Added Zork's IHasNoScope addon for error message handling.

Disabled the Grid2 icon from the DockingStation bar.

Updated the included addons to latest stable version.

- v1.07
Updated the included addons for patch 4.3.

Replaced ErrorMonster with Haste's IHasNoScope error-spam-management addon.

- v1.06
Added Grid2 for raidframe support!

Added RaidHide to remove every last bit of the default Blizzard raidframes (including the annoying left side-menu)

Removed text on mouse-over on the XP-bar. It was unreadable due to the tiny height of the bar.

Updated AdiBags

- v1.05
Repositioned class-specific power bars: holy power, soul shards, eclipse and runes.

Repositioned and stickied stance bar.

Repositioned tooltip anchor to above and slight to the right of the minimap, similar to what you would find in the native Aion UI.

Replaced Bagnon with AdiBags.

Replaced TipTop with TipTac (yay, TipTac is up2date:).

Replaced SatrinaBuffFrame with Raven. Raven is a worthy replacement, it's up2date and it rocks!

Removed TinyDPS. I couldn't find a fitting location for it, and ultimately it goes against the Aion theme and spirit to add any sort of damage-meter to the UI.

Disabled ticks from showing up on the player's castbar.

All remaining addons were replaced by the latest version found on WoWinterface and WoWace.

- v1.04
Updated for patch 4.2

- v1.03
Added support for 1920x1080 ! (quite a few people requested it) ;)

Removed TipTac, replaced it with TipTop.

Focus-target health percentage text was missing - fixed.

Focus-target-of-target raid-icon was missing - fixed.

Player power-bar color has been changed to class dependent.

- v1.02
Every single healthbar and powerbar re-configured to get the proper round-edge-blending with the associated texture.

Target health value text removed and replaced with a look similar to the original Aion-style, which in essence divides the target healthbar up into 4 quarters of texture each representing 25% health.

I also opted for having the exact target health percentage listed on the right side of the target unitframe for when you need to know the exact percentage value. ;)

You can still obtain the exact total health value by mousing over the unit and read the tooltip.

Mrplow was removed due to a plethora of bugs under 4.0.6.

A bunch of addons were updated, and many of them were tweaked.

- v1.01
First release.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.1
35kB
10-30-13 04:51 AM
Patch


Archived Files (2)
File Name
Version
Size
Author
Date
1.15
21MB
DrGlenn
05-10-14 04:37 AM
1.14
21MB
DrGlenn
11-14-13 02:44 PM


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Unread 11-18-12, 02:15 AM  
Baine
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Re: Updaters

Originally Posted by Arroes
Hi there, love what you are doing with UI.

Just one question, i use a updater to keep my addons up to date is it possible to do that with this UI or is there certain ones i shouldn't update?

Thanks
Originally Posted by Description
Every addon in this compilation can be updated manually, except for:
SharedMedia
LibSharedMedia
Dominos_XP
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Unread 11-17-12, 10:12 PM  
Arroes
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Updaters

Hi there, love what you are doing with UI.

Just one question, i use a updater to keep my addons up to date is it possible to do that with this UI or is there certain ones i shouldn't update?

Thanks
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Unread 11-08-12, 02:26 AM  
congwing
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Re: v1.10 uploaded

Originally Posted by DrGlenn
Originally Posted by KillaChris
From what I've noticed, it's been almost every single time I've hovered over the XP bar, and not just in a specific place. Sometimes when I put the cursor over the furthest right corner of the bar, it works, but only sometimes, and then when it DOES work in that area, then the tooltip "sticks" to the cursor and moves away from the bar with it.
I see. It's strange. Sometimes I can get the flickering to happen 100% of the time, and other times it doesn't seem to happen at all.

Anyway, I just uploaded version 1.10 of the UI with a tooltip fix (which hopefully works) and a fix for nameplates being ontop of unitframes and castbars.

I hope to add support for the version of the notebook resolution of 1366x768
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Unread 11-02-12, 09:15 AM  
DrGlenn
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v1.10 uploaded

Originally Posted by KillaChris
From what I've noticed, it's been almost every single time I've hovered over the XP bar, and not just in a specific place. Sometimes when I put the cursor over the furthest right corner of the bar, it works, but only sometimes, and then when it DOES work in that area, then the tooltip "sticks" to the cursor and moves away from the bar with it.
I see. It's strange. Sometimes I can get the flickering to happen 100% of the time, and other times it doesn't seem to happen at all.

Anyway, I just uploaded version 1.10 of the UI with a tooltip fix (which hopefully works) and a fix for nameplates being ontop of unitframes and castbars.
Last edited by DrGlenn : 11-02-12 at 09:16 AM.
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Unread 11-01-12, 06:04 PM  
KillaChris
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Re: Re: Re: Re: Re: UI has been updated

Originally Posted by DrGlenn
Originally Posted by KillaChris
Awesome...one thing I've noticed is the tooltip for the XP bar doesn't seem to be working correctly. If I hover my mouse over it, the box will flicker, but will never actually stay up long enough to read.
Interesting. I was aware of a similar bug, but I have only experienced it under very specific circumstances, and I've had a tough time re-creating it.

Does the flicker happen every time your hover your cursor over the XP bar ? Or does it only happen when you hover your cursor over a specific part of the XP bar ?
From what I've noticed, it's been almost every single time I've hovered over the XP bar, and not just in a specific place. Sometimes when I put the cursor over the furthest right corner of the bar, it works, but only sometimes, and then when it DOES work in that area, then the tooltip "sticks" to the cursor and moves away from the bar with it.
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Unread 10-31-12, 02:32 PM  
DrGlenn
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fixed the flicker nonsense

edit: Thought I had a fix - turns out, it didn't work
Last edited by DrGlenn : 10-31-12 at 04:56 PM.
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Unread 10-30-12, 05:49 PM  
DrGlenn
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Re: Re: Re: Re: UI has been updated

Originally Posted by KillaChris
Awesome...one thing I've noticed is the tooltip for the XP bar doesn't seem to be working correctly. If I hover my mouse over it, the box will flicker, but will never actually stay up long enough to read.
Interesting. I was aware of a similar bug, but I have only experienced it under very specific circumstances, and I've had a tough time re-creating it.

Does the flicker happen every time your hover your cursor over the XP bar ? Or does it only happen when you hover your cursor over a specific part of the XP bar ?
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Unread 10-30-12, 04:55 PM  
KillaChris
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Re: Re: Re: UI has been updated

Originally Posted by DrGlenn
Originally Posted by KillaChris
Love it! Thanks again for taking the time to do it right!
Glad you like it. I've got another update incomming, which takes care of the messed up framelevels (nameplates are ontop of unitframes and castbars atm).
Awesome...one thing I've noticed is the tooltip for the XP bar doesn't seem to be working correctly. If I hover my mouse over it, the box will flicker, but will never actually stay up long enough to read.
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Unread 10-29-12, 05:55 AM  
DrGlenn
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Re: Re: UI has been updated

Originally Posted by KillaChris
Love it! Thanks again for taking the time to do it right!
Glad you like it. I've got another update incomming, which takes care of the messed up framelevels (nameplates are ontop of unitframes and castbars atm).
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Unread 10-28-12, 01:34 PM  
KillaChris
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Re: UI has been updated

Originally Posted by DrGlenn
Alrighty. v1.09 of the UI is up for grabs. Expect a few bugs from the WorldMap (blame Blizzard) and possibly Dominos. All bugs will be picked up by BugGrabber and stored in BugSack, so you don't really have to worry about it. Enjoy
Love it! Thanks again for taking the time to do it right!
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Unread 10-13-12, 11:53 AM  
DrGlenn
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A couple of texture issues with nameplates

I've identified a couple of texture-issues when you have nameplates enabled:

- Target/Focus/Player unitframe textures are currently displayed on a lower frame-level than enemy nameplates.
- Target/Focus/Player castbar textures are currently displayed on a lower frame-level than enemy nameplates.

Also, the default alternate-power-bar is positioned smack ontop of the pet-bar.
These issues are easy to fix, but I'm still looking for more bugs/issues before I upload a new version of the UI.
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Unread 10-12-12, 11:42 AM  
DrGlenn
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UI has been updated

Alrighty. v1.09 of the UI is up for grabs. Expect a few bugs from the WorldMap (blame Blizzard) and possibly Dominos. All bugs will be picked up by BugGrabber and stored in BugSack, so you don't really have to worry about it. Enjoy
Last edited by DrGlenn : 10-12-12 at 11:46 AM.
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Unread 10-01-12, 12:33 PM  
KillaChris
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Originally Posted by DrGlenn
Originally Posted by KillaChris
Well, it's been a few weeks since you posted. Are you still working on this update? It feels so strange playing without my addons/UI.
There are still a few addons which aren't working very well together, even after the original authors updated them for patch 5.0.4.

If it takes 2 months for the WoW API/addon bugs to settle down, then that's how long it'll take before I upload a new version.

I'm not going to upload a half-assed UI.
Nobody asked you to! Just asking!
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Unread 09-30-12, 06:04 PM  
DrGlenn
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Originally Posted by KillaChris
Well, it's been a few weeks since you posted. Are you still working on this update? It feels so strange playing without my addons/UI.
There are still a few addons which aren't working very well together, even after the original authors updated them for patch 5.0.4.

If it takes 2 months for the WoW API/addon bugs to settle down, then that's how long it'll take before I upload a new version.

I'm not going to upload a half-assed UI.
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Unread 09-30-12, 10:56 AM  
KillaChris
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Originally Posted by DrGlenn
Working on updating the UI for patch 5.0.4 (as of writing this, patch 5.0.5 has been rolled out).

Overall, the transfer from WoW 4.X to 5.X has been a lot smoother than I expected, but there are still a couple of critical addons to the UI, which are in need of updates. Alternatively, I could remove them from the UI for the time being, but a few of them are really crucial to creating an Aion-like UI.

I don't expect it to be long before I can post version 1.09 of the UI.
Well, it's been a few weeks since you posted. Are you still working on this update? It feels so strange playing without my addons/UI.
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