-Updated for TOC 5.2
-small fix for timed discrepency.
-Updated for Mists of Panderia patch 5.01
-Added player buff display
-Added "/xbt target" to toggle display of target buffs
-Added "/xbt focus" to toggle display of focus buffs
-Added "/xbt player" to toggle display of player buffs
-Added "/xbt infinite" to toggle display of buffs with no duration/timers. (Infinite buffs)
-Added "/xbt icon" to toggle display of buff icons
-Added "/xbt spellname" to toggle display of spell names
-Created a new player anchor for the new player buff display
-Added a new function to clean and refresh the buffs
-Updated the slash command listing
-Changed the way that infinite auras are processed and displayed. Now infinite auras will be slightly transparent compared to those with actual timers.
-Changed the layout of the bar creation scheme to support new spellnames.
-Updated the way buffs are processed to reflect the icon, spellname, and infinite auras changes.
-Changed the way that stacks are displayed based on if icon is visible
-Completely redid the sorting algorithum to support the new infinite auras. They will always be displayed first or last depending on the user grow bars option.
-Updated the RestoreLayout and SaveLayout routines. I will be doing this for all my addons.
-Inifnite auras will always be a light shade of blue. This is to distinguish it from other buffs with timers.
-slight fix for positioning on first time users
-Added some more event captures for specific spells under certain situations.
-This should cover those rare occasions where a buff is triggered by another spell.
-Added a new option to only display buffs on the focus target. type /xbt focus
-updated for patch 4.3
-Updated for Firelands.
-YES I'm back to playing WOW, expect updates to all my addons.
-Updated TOC for patch 4.1
-Fixed an issue with COMBAT_LOG_EVENT_UNFILTERED
-Fixed a small issue with enchants.
-Added a few more events to the combat log
-Small name update
-de evil divide by zero! Must check for it!
-Added tooltip descriptions to the anchors
-Fixed another issue with durations. Sometimes they are nil.
-Bars are now created dynamically when needed.
-Changed the way how buffs/debuffs are processed.
-Only active buffs/debuffs bars are now processed rather then MAX_TIMERS amount.