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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:42 AM
Created:01-18-11 05:13 PM
Downloads:7,691
Favorites:73
MD5:
5.4
rThreat  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

Intro
rThreat updated for World of Warcraft Mist of Pandaria.

A simple mod to display a stylish threat table. Check the config.lua for some config values.
The zip file contains two folders. rLib and rThreat. Put both into your AddOns folder.
Slash commands
Code:
/rthreat
/rthreat unlock
/rthreat lock
/rthreat reset
SVN
http://code.google.com/p/rothui/sour...wow5.0/rThreat


50400.01
- updated toc to 50400

50200.02
- major code review. complete overhaul.

50200.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.01
- updated for MoP patch 5.0.5

4.005
- updated toc for patch 4.2

4.004
- frame becomes visible once unlocked. status before unlock is saved and frame will return to that status once locked.

4.003
- updated toc for patch 4.1

4.002a
- added rcolors to the package to prevent the error message

4.002
- added option to mark the player bar in red color
- added option to hide frame out of party
- added option to hide title
- fixed frame movement
- added slash command "/rthreat" for more

4.001
- initial release
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
50200.02a
13kB
zork
04-12-13 02:26 PM
50200.01
14kB
zork
03-04-13 04:48 PM
50100.01
14kB
zork
11-28-12 11:59 AM
50001.01
14kB
zork
09-21-12 01:48 PM
40300.01
11kB
zork
11-30-11 11:53 AM
4.005
11kB
zork
06-29-11 04:20 PM
4.004
11kB
zork
04-30-11 09:45 AM
4.003
11kB
zork
04-29-11 10:20 AM
4.002a
11kB
zork
01-20-11 04:13 PM
4.002
11kB
zork
01-19-11 01:40 PM
4.001
10kB
zork
01-18-11 05:13 PM


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Old 01-29-11, 11:04 AM  
Ets
A Kobold Labourer

Forum posts: 0
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I'd love to use that command but I get this error message :


Code:
Message: Interface\FrameXML\UIParent.lua:1859: attempt to call method 'IsShown' (a nil value)
Time: 01/29/11 13:15:30
Count: 2
Stack: Interface\FrameXML\UIParent.lua:1859: in function `ToggleFrame'
[string "ToggleFrame("rThreatDragFrame")"]:1: in main chunk
[C]: in function `RunScript'
Interface\FrameXML\ChatFrame.lua:2032: in function `?'
Interface\FrameXML\ChatFrame.lua:4126: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3737: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:2536: in function <Interface\FrameXML\ChatFrame.lua:2529>
[C]: in function `UseAction'
Interface\FrameXML\SecureTemplates.lua:274: in function `handler'
Interface\FrameXML\SecureTemplates.lua:541: in function <Interface\FrameXML\SecureTemplates.lua:489>

Locals: frame = "rThreatDragFrame"
(*temporary) = nil
(*temporary) = "rThreatDragFrame"
(*temporary) = "attempt to call method 'IsShown' (a nil value)"
any ideas ?

also, it's toggle -not tOOgle. :P
Last edited by Ets : 01-29-11 at 11:17 AM.
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Old 03-26-11, 01:30 PM  
boombeef
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I see the config.lua option to disable (show = false) "backdrop shadow settings".

Should this be turning the shaded background off because it is not doing so right now? Just verifying.
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Old 04-29-11, 07:07 PM  
tenub
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Can we please get an updated version so that we can have the frame still hidden out of combat or not in party/raid but with the ability to position / drag the frame to our liking without having to edit the config to always show the frame just to be able to position it then having to edit the config again to hide? I mean, there's minimal and then there's too minimal and this is the latter. I will still be using this over Omen regardless. It's just annoying to have to go through all that hassle just to reposition the frame.
Last edited by tenub : 04-29-11 at 07:09 PM.
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Old 04-30-11, 09:41 AM  
zork
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Good point. Added it.
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Old 04-30-11, 11:00 AM  
tenub
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Another configuration option that could be very useful to people is the option to have the bars grow up instead of down. It's not necessary, but it would make the addon much more robust. By the way, that was a very quick update on your part and I thank you for it.
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Old 05-05-11, 03:09 AM  
EKE
A Defias Bandit

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Can this addon Track and estimate temporary threat created by Tricks and Misdirect?
Just like omen, the part of misdirection on tank threat bar is gray, but omen use too much memory...
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Old 05-05-11, 03:34 AM  
zork
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No, it just displays the threat numbers returned by the WoW API. No further calculations are done.
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Old 06-17-11, 08:16 AM  
TehFurbolg
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Originally posted by zork
No, it just displays the threat numbers returned by the WoW API. No further calculations are done.
Does this mean it's pretty lightweight due to just showing the numbers blizzard would otherwise show?
So it doesn't use a lot of memory/CPU?
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Old 06-17-11, 09:33 AM  
zork
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Try it and decide yourself.
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Old 12-22-11, 10:26 AM  
Siannus
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Hey Zork, I love this meter, once I figured out how to remove certain backgrounds it flows seemlessly into my UI. But (yeah, a but), Im wondering if you can help me with something.

Im wanting the meter to grow from bottom to top instead of top to bottom. Is there anyway to do that? Doing so would be so freaking awesome. Thanks!
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Old 12-22-11, 10:36 AM  
zork
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Find this
http://code.google.com/p/rothui/sour...t/core.lua#208
Make it
lua Code:
  1. for i=cfg.statusbars.count-1, 0, -1 do
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Last edited by zork : 12-22-11 at 10:48 AM.
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Old 12-22-11, 12:50 PM  
Siannus
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Originally Posted by zork
Find this
http://code.google.com/p/rothui/sour...t/core.lua#208
Make it
lua Code:
  1. for i=cfg.statusbars.count-1, 0, -1 do
Flippin' brillant.. Damn, goodbye forever to *cough* recount! My UI is complete. Thanks a bunch Zork.
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Old 03-04-12, 08:45 AM  
mirtio
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For those of you who want to hide the threat meter in arena matches, open up core.lua and change line 224 from
Code:
if cfg.partyonly and (GetNumRaidMembers() + GetNumPartyMembers() == 0) then
to
Code:
if cfg.partyonly and (GetNumRaidMembers() + GetNumPartyMembers() == 0) or IsActiveBattlefieldArena() then
Maybe zork could add an option in config.lua.
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Old 03-04-12, 09:24 AM  
zork
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Added it but used the type information from GetInstanceInfo().
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Last edited by zork : 03-05-12 at 02:09 AM.
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Old 03-26-12, 10:36 AM  
Siannus
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Have a question for you Zork after I posted on aiDamagemeter (you may want to read it), but anyways...

Is there a way to have your threat meter do the following:

ALL bars are white, or a color of choice, yet the one who has threat is still colored red or better yet, a color of choice?

I dont mind having to strip some code.
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