Quantcast
Download
(196 Kb)
Download
Updated: 07-27-16 09:48 AM
Pictures
File Info
Compatibility:
Legion Pre-Patch (7.0.3)
Updated:07-27-16 09:48 AM
Created:02-03-11 11:34 AM
Downloads:53,252
Favorites:248
MD5:
Categories:Unit Mods, Combat Mods
7.0.3

KuiNameplates  Popular! (More than 5000 hits)

Version: 2-7
by: Kesava [More]

Prettier nameplates with auras.
Configurable through interface options (/knp or /kuinameplates).

Notable features
  • Pixel perfect!
  • Auras!
  • Combo points and other class powers!
  • Tank mode!
  • Pretty fading in/out of frames (disable by unchecking "Smoothly fade" in options)
  • Other things!

I have a problem/question!

More up to date versions can often be found on Curse. Please try using that version before reporting a bug.

If you have any issues, feel free to PM me, post it in the comments on Curse, or on GitHub (but check through that list to make sure it's not already there, first). I don't get any sort of notification for comments posted on WoWI, so that might not be the best option.

Change logs available @ CurseForge.
Archived Files (3)
File Name
Version
Size
Author
Date
2-4
193kB
Kesava
07-21-16 01:01 PM
2-1
192kB
Kesava
07-19-16 10:32 AM
260
303kB
Kesava
02-18-16 02:04 PM


Post A Reply Comment Options
Unread 07-06-11, 04:26 PM  
Kesava
A Murloc Raider
 
Kesava's Avatar
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 141
Uploads: 3
Yep, noted in a comment below.
Report comment to moderator  
Reply With Quote
Unread 07-06-11, 01:30 PM  
Vranx
A Warpwood Thunder Caller
 
Vranx's Avatar

Forum posts: 93
File comments: 162
Uploads: 0
KuiNameplates is causing this message - "Interface action failed because of an AddOn".
I turned on my taint log and it says:
7/6 15:26:37.067 An action was blocked in combat because of taint from Kui_Nameplates - NamePlate6:Show()
7/6 15:26:37.067 Interface\FrameXML\UIParent.lua:2405 UIFrameFade()
7/6 15:26:37.067 Interface\AddOns\Kui_Nameplates\layout.lua:408
Report comment to moderator  
Reply With Quote
Unread 07-02-11, 02:35 PM  
Kesava
A Murloc Raider
 
Kesava's Avatar
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 141
Uploads: 3
Right, good point. Fix in next version etc.

As for scale, I'll be making options for frame/font sizes. How well it works depends on what the API feels like letting me do.
Last edited by Kesava : 07-02-11 at 02:37 PM.
Report comment to moderator  
Reply With Quote
Unread 07-02-11, 01:16 PM  
Ross
A Theradrim Guardian
AddOn Author - Click to view AddOns

Forum posts: 67
File comments: 136
Uploads: 1
Just a slight thing I noticed doing FL trash, There are these little elementals that start out called "Unbound Smoldering Elementals" and then they get ignited and named changed to "Unbound Blazing Elementals". The nameplates do not recognize the change unless I toggle them off/on. Usually wouldn't worry bout it but when they change to blazing you target them and kill them and having the name plates all still say smoldering is a little confusing at first
Report comment to moderator  
Reply With Quote
Unread 06-30-11, 06:06 AM  
manu9
A Murloc Raider

Forum posts: 6
File comments: 31
Uploads: 0
How do I change the scale? need them a bit bigger
Report comment to moderator  
Reply With Quote
Unread 06-28-11, 07:11 PM  
Kesava
A Murloc Raider
 
Kesava's Avatar
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 141
Uploads: 3
Re: Non-Interruptable Cast Shield

Haven't updated for 4.2 yet (I'm in the EU) although I didn't get that on the PTR. Either way, I'll see tomorrow I suppose.

Edit: (Edit again: this was fixed in 002.3.2) since 002 there have been a lot of ADDON_ACTION_BLOCKED errors while in combat. If they affect you or you use the in built voice chat at all, disable frame fading (/knp gen fade). I'll fix this in a minor release soon.
Last edited by Kesava : 08-25-11 at 03:05 PM.
Report comment to moderator  
Reply With Quote
Unread 06-28-11, 04:48 PM  
Mardread
A Deviate Faerie Dragon

Forum posts: 19
File comments: 15
Uploads: 0
Non-Interruptable Cast Shield

The shield graphic for the cast bar icon is being centered on my screen, all by its lonesome. This occurred right after the 4.2 patch. I am using the most up to date version you have.

Other than that, love the addon.
Report comment to moderator  
Reply With Quote
Unread 06-26-11, 02:58 PM  
blitzseed
A Kobold Labourer

Forum posts: 0
File comments: 70
Uploads: 0
hello, is there anyway to make the height of the cast bar any bigger?

great add-on keep up the good work
Report comment to moderator  
Reply With Quote
Unread 06-26-11, 07:56 AM  
soulmoon
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 20
Uploads: 1
I found a minor bug in the random mobs appear false combo points
Report comment to moderator  
Reply With Quote
Unread 06-26-11, 05:14 AM  
Kesava
A Murloc Raider
 
Kesava's Avatar
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 141
Uploads: 3
That's something the default interface does. The health bars of frames which aren't targeting you while you're attacking something or in combat (or something like that) are faded out slightly. It seems the default interface spams an alpha value on it whenever the camera is moved, which makes it impossible to fix (as far as I'm aware) without making it flicker whenever you move.

So, based on further testing I've decided to revert a change from 002.2 to fix this and a few other issues I was having with the default health bar.
Last edited by Kesava : 06-26-11 at 07:05 AM.
Report comment to moderator  
Reply With Quote
Unread 06-26-11, 02:37 AM  
soulmoon
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 20
Uploads: 1
Neutral mobs health bar early in the fight to darken. This can be seen on the mannequin in the capital
Report comment to moderator  
Reply With Quote
Unread 06-22-11, 06:11 AM  
Catok
A Kobold Labourer

Forum posts: 0
File comments: 25
Uploads: 0
Good job on a very clean and nice looking nameplate addon. Do you have any plans to implement buff and debuff icons? I've tried using Platebuffs with Knp and it doesn't work all the time. It simply doesn't hook all nameplate frames. I suspected it was because you used SetScript instead of HookScript for the OnShow/OnHide/OnUpdate handlers, but changing that didn't help much.

Either way, your own implementation of whitelist buff/debuff icons to match the theme would be sweet
Report comment to moderator  
Reply With Quote
Unread 06-19-11, 12:49 PM  
Kesava
A Murloc Raider
 
Kesava's Avatar
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 141
Uploads: 3
Totally missed that in the last update. I'm changing the height so frames stack closer but that's blocked while you're in combat. There's no way around it that I'm aware of so I'll have to revert that I suppose.
Last edited by Kesava : 06-19-11 at 12:49 PM.
Report comment to moderator  
Reply With Quote
Unread 06-19-11, 12:17 PM  
Theojin
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
2x <event>ADDON_ACTION_BLOCKED:AddOn 'Kui_Nameplates' hat versucht die geschützte Funktion 'NamePlate12:SetHeight()' aufzurufen.
<in C code>: in function `SetHeight'
Kui_Nameplates\layout.lua:214: in function <Interface\AddOns\Kui_Nameplates\layout.lua:213>
<in C code>: ?


buggrabber throttles the errors. It happens a lot of times.
Report comment to moderator  
Reply With Quote
Unread 06-19-11, 11:47 AM  
Kesava
A Murloc Raider
 
Kesava's Avatar
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 141
Uploads: 3
Oh, right, it'll be showing when you target things while they're casting I expect. You also need to remove line 469:
Code:
np.UNIT_SPELLCAST_START(self, 'target', self.castbar, channel)
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.