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Updated: 06-25-15 08:52 PM
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Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:06-25-15 08:52 PM
Created:02-03-11 11:34 AM
Downloads:43,305
Favorites:233
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Categories:Unit Mods, Combat Mods
6.2

KuiNameplates  Popular! (More than 5000 hits)

Version: 254-1
by: Kesava [More]

More up to date versions can often be found on Curse.
Please try using that version before reporting a bug.



Prettier nameplates with auras. Configurable through interface options (open with /knp or /kuinameplates)
.

Features:
  • Pixel perfect!
  • Auras!
  • Combo points!
  • Tank mode!
  • Pretty fading in/out of frames (disable by unchecking "Smoothly fade" in options)
  • Cast & incoming healing warnings, useful for PVP (disabled by default, check "Show cast warnings" in options)
  • Other things!
Health display patterns:
The text to display for health on different frames is determined by two simple patterns: one for friendly frames and one for neutral and hostile frames. These patterns can be changed in the options dialog (/knp). They must make use of specific conditions and results, in the following format:
condition1:result1;condition2:result2;condition3:result3;
There must be at least one condition (and one result). Any other conditions are optional.

Possible conditions are:
"=" When the unit is at maximum health...
"<" When the unit's health is less than maximum...
"=<" When the unit's health is either less than maximum or at maximum...
Possible results are:
"m" ... Display their maximum health (i.e. 123.4k).
"d" ... Display their health deficit (i.e. -46.5k).
"p" ... Display their health percentage.
"c" ... Display their current health (i.e. 76.9k).
"b" ... Display nothing.
The patterns used by default are:
Friendly units: =:m;<:d;
Which means:
When the unit is at maximum health:Display their maximum health;
When they're below maximum health:Display their health deficit;
Hostile units: <:p;
Which means:
When the unit is below maximum health:Display their health percentage;

254-1
* bump TOC
* fix auras are shown on trivial secondary targets when showing on trivial frames is disabled

Change log for previous versions available on CurseForge.
Archived Files (1)
File Name
Version
Size
Author
Date
248
281kB
Kesava
03-08-15 09:57 PM


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Unread 05-05-11, 01:49 AM  
jmcgrath
A Murloc Raider
 
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Forum posts: 4
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Nice work with this.

Can I suggest you add a screenshot of what the nameplates look like when you have a target selected who is casting a spell - as I was very interested in that before I downloaded for example.

Question: Does the cast bar shown take into account knock back additional cast time? If so, how?

Thanks.
Last edited by jmcgrath : 05-05-11 at 01:52 AM.
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Unread 05-04-11, 06:07 PM  
Kesava
A Defias Bandit
 
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Eh, completely forgot to push the fix for that. Thanks. Localised to some situation where config is reset I believe.
Last edited by Kesava : 05-04-11 at 06:18 PM.
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Unread 05-04-11, 04:27 PM  
Ross
A Theradrim Guardian
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Downloaded newest version and its not working. I get this error:

Kui_Nameplates\slash.lua:88: attempt to index upvalue 'config' (a nil value)
Kui_Nameplates\layout.lua:28: in main chunk
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Unread 05-04-11, 09:19 AM  
Kesava
A Defias Bandit
 
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Re: Skull icon?

Originally posted by OutofStep
In the default health bars there is a skull to represent raid bosses
I'll play around with adding a graphic, I tend to prefer text however. Admittedly "??b" is a bit redundant, so I'll definitely change that at least.

Originally posted by EKE
A little delay...
Will be fixed in the next release (after 001.6.1). Not sure how I didn't notice that before really..

Originally posted by Invisible85
Hello. I have downloaded your addon, it is beautiful, but there is a problem. He does not show the names of the frames .. What to do?
Can you provide a screenshot? Also make sure you're not loading any other nameplate addons at the same time. It might also be to do with your localisation, if the font isn't working correctly for it.
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Unread 05-04-11, 05:12 AM  
EKE
A Deviate Faerie Dragon

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A little delay for percent show on nameplates, when the target health 80% the nameplate show 81%, I compare it with my target unitframe.
Last edited by EKE : 05-04-11 at 05:29 AM.
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Unread 04-29-11, 06:13 PM  
woowoowoo
A Kobold Labourer
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Great addon, im really enjoying the nameplates chaging color when you have aggro, great for a tank + healer.
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Unread 04-29-11, 10:38 AM  
OutofStep
A Kobold Labourer

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Skull icon?



In the default health bars there is a skull to represent raid bosses, which seems to be missing. All I see is "??b" instead of a skill icon, is that fixable?
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Unread 04-29-11, 12:46 AM  
gossipgirlxo
A Deviate Faerie Dragon

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these nameplates are so beautiful. thank you for your work
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Unread 04-27-11, 11:52 AM  
Invisible85
A Kobold Labourer

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Hello. I have downloaded your addon, it is beautiful, but there is a problem. He does not show the names of the frames .. What to do?
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Unread 04-27-11, 10:44 AM  
OutofStep
A Kobold Labourer

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Default color

Do you think you could add in the ability for people to set/change the default hostile and non-hostile colors as well as the agro colors?

EDIT: Nevermind, I'll just edit the LUA file. Thanks!
Last edited by OutofStep : 04-27-11 at 11:07 AM.
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Unread 04-27-11, 09:26 AM  
sikwidit
A Fallenroot Satyr
 
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i looooooove you!!! /manhug
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Unread 04-27-11, 08:21 AM  
KnightSaber88
A Kobold Labourer

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Thank you for the update, its very much appreciated

(If anyone happened to read the rest of this post before I removed it regarding showing max health for enemy units I figured out how with the hpfv option.)
Last edited by KnightSaber88 : 04-27-11 at 08:23 AM.
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Unread 04-27-11, 07:35 AM  
Kesava
A Defias Bandit
 
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Done.

As I say in the changelog though, it might not be perfect. They changed a lot of regions around and it's difficult to test some of them without doing a raid or something.

Thanks for the feedback.
Last edited by Kesava : 04-27-11 at 09:32 AM.
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Unread 04-27-11, 07:27 AM  
Brainh
A Deviate Faerie Dragon

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Originally posted by KnightSaber88
Any word on when we can expect an update for this mod?

Hands down this is the best nameplate mod there is, anything else is ugly in comparison.

Call it strange but my game play is thrown off without it, I can't stand looking at the crap default nameplates.

Yeah, give update now!
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Unread 04-27-11, 07:02 AM  
KnightSaber88
A Kobold Labourer

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Any word on when we can expect an update for this mod?

Hands down this is the best nameplate mod there is, anything else is ugly in comparison.

Call it strange but my game play is thrown off without it, I can't stand looking at the crap default nameplates.
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