Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(329 b)
Download
Updated: 05-14-11 04:38 PM
Pictures
File Info
Updated:05-14-11 04:38 PM
Created:02-09-11 07:33 AM
Downloads:97,809
Favorites:231
MD5:

Archy bugfix - DISCONTINUED  Popular! (More than 5000 hits)

Version: Read description
by: Cidrei [More]

Archy is officially maintained once more by myrroddin. Official releases have resumed. The updated file here is a dummy text file, telling you the exact same thing. You can get the updated original here.


Archy bugfix
- with credit to original posters of the information.
---

This project contained many of the community's fixes as well a few of my own and and puts them all together into a bugfix patch of the most recent version of Archy to tide people over until myrroddin took things in hand.

I have added a donation link, both to this page, and to the download box. These link to daihenka's donation page, the same as if you clicked them on one of the official Archy download pages. You can double-check this here on WoWInterface (you have to download the file for the donation box to pop up), or over at Curse if you don't trust me.

Thanks!

Click here to lend your support!

Fixes
1.7b8 bugfix6
^ - Fixed not being able to use stones. -- Snowhawk
^ - Fixed koKR locale (my fault, had something defined twice).
^ - Fixes to the currency calculations. -- Saur
^ - No longer throws error when encountering unknown digsite (future-proofing). -- Saur
^ - Fix the longstanding GetNumArtifactsByRace() is not a number error. -- Saur
^ - Correct the TexCoords for the progress bars (second time this has been fixed, see bugfix1. Didn't refix after bugfix3. Seems to be Blizzard bug because the fix doesn't seem to actually fix anything). -- Saur
* - Reorder siteData table to match blob ID order. -- Saur
* - Reordered locales to match siteData. -- Saur
* - Updates to the zhTW locale (complete, needs checked. I received conflicting translations). -- kof9x, bluecike
* - Touched up esMX locale (missing 11). -- PatoDaia
* - Updates to the deDE locale (missing 1). -- Noctum28

Special Mentions
* - daihenka, because it's his addon of course.
* - Bluspacecow, for linking the Curse page and making me look over there too.
* - Codex, for the unreleased beta.

1.7b8 bugfix6
^ - Fixed not being able to use stones. -- Snowhawk
^ - Fixed koKR locale (my fault, had something defined twice).
^ - Fixes to the currency calculations. -- Saur
^ - No longer throws error when encountering unknown digsite (future-proofing). -- Saur
^ - Fix the longstanding GetNumArtifactsByRace() is not a number error. -- Saur
^ - Correct the TexCoords for the progress bars (second time this has been fixed, see bugfix1. Didn't refix after bugfix3. Seems to be Blizzard bug because the fix doesn't seem to actually fix anything). -- Saur
* - Reorder siteData table to match blob ID order. -- Saur
* - Reordered locales to match siteData. -- Saur
* - Updates to the zhTW locale (complete, needs checked. I received conflicting translations). -- kof9x, bluecike
* - Touched up esMX locale (missing 11). -- PatoDaia
* - Updates to the deDE locale (missing 1). -- Noctum28

Fixes
1.7b8 bugfix5
* - Updates to the deDE locale (missing 3). -- Drubar, Meralda, codi
* - Updates to the ruRU locale (missing 5). -- Hanomi
* - Updates to the frFR locale (complete). -- T6CT6C6
* - Updates to the koKR locale (complete). -- jprapstyle
* - All locales (excluding zhCN) now have the new dig sites added in English where a locale specific translation has not been provided. These entries are currently commented out, but should make it easier to find and correct for people looking to update their own copies in between "official" updates.

1.7b8 bugfix4
^ - I somehow managed to upload an older version of the addon and not the finished one. Good job, me! Fixes the 3759 error and the missing digsites in the locale. I don't even know how that one got zipped up.
* - Updates to the deDE locale. -- Contiki

1.7b8 bugfix3
* - This version is based on an unreleased beta by daihenka. It includes a new alternative interface and several changes related to it, as well as various bug fixes including the fps drop inside of old instances. -- Codex, daihenka
* - Old data import re-enabled. Fixed by daihenka.
^ - Updated digsite list. It is believed that we now have all the new sites. -- foxtyke, bradc, Shambarimen, mercuria, MasterAries7, bdemore, Darenia

bugfix2
^ - Updated Ace3 libs to r1009 per Bluspacecow's suggestion. Fixes some configuration weirdness. -- Bluspacecow

bugfix1
^ - GetArcheaologyRaceInfo() return order changes. -- Brandho
^ - Fixed fragment counts not updating. Related to the above change.
^ - Fix "to make the bars look pretty again." (They're still a little wonky when they update.) -- LLGames
^ - Added new dig sites, more are out there. (Need to get the blob IDs on these.) -- bdemore, chrixian, Tekz08
^ - Possible fix for GetNumArtifactsByRace() bug? (Haven't encountered myself, so we'll see.)
^ - Fixed prompt on completing artifacts not going away with training a new rank of Archaeology. (Not tested, should work. Will check tomorrow.)
^ - Fix for the nil surveys error on load. (Commented the function out. Imports old data. Assuming it works in future as it should now, it'll keep existing data when fixed.)
Archived Files (1)
File Name
Version
Size
Author
Date
1.7beta8 bugfix
381kB
Cidrei
02-22-11 07:04 AM


Post A Reply Comment Options
Unread 02-09-11, 01:12 PM  
bdemore
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
That looks like the GetNumArtifactsByRace() bug that Cidrei referenced in his patch notes. Your error also points to an issue with GetNumArchaeologyRaces(). Do you receive this error after installing Cidrei's patched version?

Originally posted by mercuria
I get this error every time I loot fragments from any dig site (old or new).

Message: Interface\AddOns\Archy\Archy.lua:1849: bad argument #1 to 'tonumber' (value expected)
Time: 02/09/11 13:50:30
Count: 1
Stack: [C]: in function `tonumber'
Interface\AddOns\Archy\Archy.lua:1849: in function <Interface\AddOns\Archy\Archy.lua:1848>
Interface\AddOns\Archy\Archy.lua:3248: in function <Interface\AddOns\Archy\Archy.lua:3220>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:164: in function <...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:138>

Locals:
bdemore is offline Report comment to moderator  
Reply With Quote
Unread 02-09-11, 12:57 PM  
mercuria
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
I get this error every time I loot fragments from any dig site (old or new).

Message: Interface\AddOns\Archy\Archy.lua:1849: bad argument #1 to 'tonumber' (value expected)
Time: 02/09/11 13:50:30
Count: 1
Stack: [C]: in function `tonumber'
Interface\AddOns\Archy\Archy.lua:1849: in function <Interface\AddOns\Archy\Archy.lua:1848>
Interface\AddOns\Archy\Archy.lua:3248: in function <Interface\AddOns\Archy\Archy.lua:3220>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:164: in function <...face\AddOns\Archy\Libs\AceTimer-3.0\AceTimer-3.0.lua:138>

Locals:
mercuria is offline Report comment to moderator  
Reply With Quote
Unread 02-09-11, 12:36 PM  
bdemore
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
New digsites *Please sticky*

To avoid spamming this thread, I'm just going to update this post with all of the new digsites.

Akhenet Fields Digsite - Uldum
Cursed Landing Digsite - Uldum
Keset Pass Digsite - Uldum
Obelisk of the Stars Digsite - Uldum (credit: mercuria)
Sahket Wastes Digsite - Uldum
Schnottz's Landing - Uldum
River Delta Digsite - Uldum

Sands of Nasam - Borean Tundra (credit: Darenia)


Note: I do not have blob numbers for any digsites.
Last edited by bdemore : 02-09-11 at 02:04 PM.
bdemore is offline Report comment to moderator  
Reply With Quote
Unread 02-09-11, 11:51 AM  
Nihlo
A Murloc Raider

Forum posts: 5
File comments: 125
Uploads: 0
a few errors to report:

Code:
Message: Interface\AddOns\Archy\Archy.lua:1849: bad argument #1 to 'tonumber' (value expected)
Time: 02/09/11 18:49:14
Count: 1
Stack: [C]: in function `tonumber'
Interface\AddOns\Archy\Archy.lua:1849: in function <Interface\AddOns\Archy\Archy.lua:1848>
Interface\AddOns\Archy\Archy.lua:3248: in function `RefreshRacesDisplay'
Interface\AddOns\Archy\Archy.lua:2999: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals: <none>
Code:
Message: Interface\AddOns\Archy\Archy.lua:1849: bad argument #1 to 'tonumber' (value expected)
Time: 02/09/11 18:49:15
Count: 1
Stack: [C]: in function `tonumber'
Interface\AddOns\Archy\Archy.lua:1849: in function <Interface\AddOns\Archy\Archy.lua:1848>
Interface\AddOns\Archy\Archy.lua:2877: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...chy\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...face\AddOns\Archy\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals: <none>
Nihlo is offline Report comment to moderator  
Reply With Quote
Unread 02-09-11, 11:46 AM  
Cidrei
A Deviate Faerie Dragon
 
Cidrei's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 104
Uploads: 29
Originally posted by Nihlo
just overwrite the offical files or delete the complete archy folder before installing this on ?
Complete delete. I did patch, since it wasn't really a new addon per se.
Cidrei is offline Report comment to moderator  
Reply With Quote
Unread 02-09-11, 11:34 AM  
Nihlo
A Murloc Raider

Forum posts: 5
File comments: 125
Uploads: 0
just overwrite the offical files or delete the complete archy folder before installing this on ?
Nihlo is offline Report comment to moderator  
Reply With Quote
Unread 02-09-11, 10:03 AM  
Cidrei
A Deviate Faerie Dragon
 
Cidrei's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 104
Uploads: 29
Originally posted by Bluspacecow
Hasn't been approved yet but did you remember to include the update to Ace 3 in the package ?
Maybe.

>_>
<_<

No. It didn't even occur to me to look at library updates since I usually leave those alone. I actually kind of liked the full window width tabs in the configuration. Also, I just noticed I've been spelling your name wrong... bad Cid, bad!

Updated now.
Cidrei is offline Report comment to moderator  
Reply With Quote
Unread 02-09-11, 09:23 AM  
Bluspacecow
Giver of walls of text :)
 
Bluspacecow's Avatar
AddOn Author - Click to view AddOns

Forum posts: 765
File comments: 123
Uploads: 1
Hasn't been approved yet but did you remember to include the update to Ace 3 in the package ?

http://www.wowace.com/addons/ace3/files/

Cause updating that stopped a few bugs I was getting changing preferences in Archy and also mousing over some Archy buttons & Text
__________________
tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
Bluspacecow is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.