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Updated: 11-02-14 01:33 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-02-14 01:33 AM
Created:03-08-11 08:01 AM
Downloads:25,512
Favorites:91
MD5:
6.0.3

oUF Qulight  Popular! (More than 5000 hits)

Version: 2.5
by: Qulight [More]

oUF Qulight

oUF_Qulight Discussion

/config - In-game oUF_Qulight Config.
/ui - ingame command for change all oUF_Qulight positions.
/ui reset - Set default oUF_Qulight positions.

Features:
- Unitframes for: Player, Target, ToT, Pet/Vehicle, Focus, Focus Target, Boss, Raid, Main Tank, Main Tank Target, Boss Frames;
- AltPowerBar support;
- Castbar support for player, target, focus, pet;
- Totembar, Runebar, Holypower, Chi, Combo point, Eclipse Bar and Soul Shards and etc support;
- Buff and debuffs frames for all units;
- Raidframes with aggro highlight, indicators, AuraWatch etc;
- Dispellable debuff highlight for raid frames.
- Raid debuff icons on raid frames.
- AuraWatch to show up to 4 icons representing various player buffs on raid units
- Experience, Reputation bar support;
- ClassTimer support.

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighligth (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth Update (embedded)
- oUF_boring_totembar (embedded)
- oUF_Experience (embedded)
- oUF_Reputation (embedded)
- oUF_CombatFeedback
- oUF_MovableFrames

Credits:
drakull, monolit, haste

http://qulightui.org/forum/index.php?/topic/13-ouf-qulight-changelog/
Optional Files (0)


Archived Files (25)
File Name
Version
Size
Author
Date
2.4
203kB
Qulight
02-09-14 01:41 AM
2.3
202kB
Qulight
11-03-13 02:59 AM
2.2
205kB
Qulight
09-10-13 09:53 AM
2.1
200kB
Qulight
07-15-13 07:37 AM
2.0
193kB
Qulight
03-09-13 02:28 AM
1.6
132kB
Qulight
03-02-13 10:32 PM
1.5
130kB
Qulight
11-29-12 04:35 AM
1.4a
132kB
Qulight
09-07-12 02:14 AM
1.4
132kB
Qulight
09-06-12 06:17 AM
1.3
131kB
Qulight
09-05-12 08:37 AM
1.2
82kB
Qulight
11-29-11 08:47 AM
1.1
82kB
Qulight
08-13-11 07:53 AM
1.04
80kB
Qulight
06-29-11 09:26 AM
1.03
80kB
Qulight
06-26-11 01:54 AM
1.02
80kB
Qulight
06-04-11 03:49 AM
1.01
84kB
Qulight
05-20-11 03:34 PM
1.0
80kB
Qulight
05-15-11 05:10 AM
0.1.7
80kB
Qulight
04-30-11 05:49 AM
0.1.6
81kB
Qulight
03-31-11 06:58 AM
0.1.5
81kB
Qulight
03-19-11 08:57 AM
0.1.4
80kB
Qulight
03-18-11 10:18 AM
0.1.3b
81kB
Qulight
03-12-11 10:50 AM
0.1.2b
82kB
Qulight
03-10-11 04:51 AM
0.1.1b
81kB
Qulight
03-10-11 04:20 AM
0.1b
80kB
Qulight
03-08-11 08:01 AM


Post A Reply Comment Options
Unread 04-27-13, 08:57 AM  
Djokart
A Kobold Labourer
 
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Forum posts: 0
File comments: 51
Uploads: 0
Originally Posted by Bloodier

So first i love this ouf style but i have a big problem with this. So when i fight against Amber-Shaper Un'sok and i am in a Mutated Construct i have a black screen with percent display. how can i fix this?

screenshot:

http://i.imgur.com/L9ja9w5.jpg

Fixed. Click to donwload.
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Last edited by Djokart : 04-27-13 at 08:57 AM.
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Unread 04-20-13, 03:19 PM  
weasoug
A Flamescale Wyrmkin
 
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AddOn Author - Click to view AddOns

Forum posts: 128
File comments: 319
Uploads: 16
how to i put my buffs below my health bar. as the open gives an error. and when i change it in the lua, and remove the files in the WTF file. the buffs are still at the top right. and when i do ui and move the buff frame and i put it where i want it still says. thanks.
__________________
wMmap :: Is a lightweight Minimap, with a sleek look & custom imagery.
wIn1 :: In one addon. and is very lightweight & simple to use.
wChat :: Is a lightweight chat mod.
wBroker :: Is A simple broker add-on.
wPetXPBar :: Is A simple lightweight Pet XP Bar.
wBuffs :: Is A simple Buffs Bar.
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Unread 04-17-13, 02:20 PM  
danovias
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Originally Posted by Bloodier
In the Stone Guard (1st boss in Mogu'shan Vaults) is present too, in general everywhere where a progress bar appears.
EDIT: the bar right name is Alternate Power bar.
It pops up on Lei Shen as well.
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Unread 03-27-13, 02:34 PM  
Bloodier
A Fallenroot Satyr

Forum posts: 20
File comments: 49
Uploads: 0
In the Stone Guard (1st boss in Mogu'shan Vaults) is present too, in general everywhere where a progress bar appears.
EDIT: the bar right name is Alternate Power bar.
Last edited by Bloodier : 04-02-13 at 12:29 PM.
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Unread 03-27-13, 09:17 AM  
Djokart
A Kobold Labourer
 
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File comments: 51
Uploads: 0
where this bug manifested, except scenario key?
Try to fix.
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Unread 03-19-13, 12:54 PM  
danovias
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Originally Posted by Bloodier

So first i love this ouf style but i have a big problem with this. So when i fight against Amber-Shaper Un'sok and i am in a Mutated Construct i have a black screen with percent display. how can i fix this?

screenshot:

http://i.imgur.com/L9ja9w5.jpg
I also had this problem and it happened during a Trove run. Took me a minute and a half to relog and shut the addon off. Just beware if you are trying to do a timed loot run
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Unread 03-17-13, 04:24 PM  
cophee
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Yeah I'm also having issues with the UI scaling feature. Please help.

Thanks
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Unread 03-17-13, 08:43 AM  
Daagar
An Aku'mai Servant

Forum posts: 35
File comments: 58
Uploads: 0
Is there any way to add ouf_Fader support (or to otherwise dim the frames when out of combat)? Love the styling on these, but greatly prefer to have things mostly transparent when not needed.
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Unread 03-14-13, 09:53 AM  
danovias
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Hi,

Great addon, I've been using it for quite some time. I think v.2 is a nice improvement though I'm having an issue with the ui scaling feature. No matter what options I change my main unit frames always stay the same size.
Last edited by danovias : 03-16-13 at 08:58 AM.
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Unread 03-14-13, 06:12 AM  
Bloodier
A Fallenroot Satyr

Forum posts: 20
File comments: 49
Uploads: 0
Originally Posted by BobSwarleyman
Hi

So first i love this ouf style but i have a big problem with this. So when i fight against Amber-Shaper Un'sok and i am in a Mutated Construct i have a black screen with percent display. how can i fix this?

screenshot:

http://i.imgur.com/L9ja9w5.jpg
Yes, this seems to happen when there is a progress bar on the screen (happened to me on the key scenario and MV 1st boss).
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Unread 03-14-13, 04:55 AM  
BobSwarleyman
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hi

So first i love this ouf style but i have a big problem with this. So when i fight against Amber-Shaper Un'sok and i am in a Mutated Construct i have a black screen with percent display. how can i fix this?

screenshot:

http://i.imgur.com/L9ja9w5.jpg
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Unread 03-09-13, 07:01 AM  
Bloodier
A Fallenroot Satyr

Forum posts: 20
File comments: 49
Uploads: 0
Good changes, but the background texture for the config panel and buffs is not showing, maybe a wrong path?
Last edited by Bloodier : 03-09-13 at 07:06 AM.
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Unread 03-03-13, 07:01 AM  
Bloodier
A Fallenroot Satyr

Forum posts: 20
File comments: 49
Uploads: 0
Newest version seems to show the buffs unstyled, getting back to the last working version....
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Unread 02-24-13, 05:43 AM  
Djokart
A Kobold Labourer
 
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File comments: 51
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NEW Version with desaturate non-player debuffs and threat bar.
To move ThreatBar - change coordinates in lib.lua
Code:
ThreatBar:SetPoint("TOPLEFT", UIParent, "BOTTOM", 115, 118)
FINALLY FIXED CHI BAR FOR MONKS!
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Last edited by Djokart : 02-26-13 at 08:36 AM.
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Unread 02-05-13, 01:28 AM  
Solarin
A Murloc Raider

Forum posts: 9
File comments: 14
Uploads: 0
Originally Posted by Djokart
1) cfg.lua
Code:
cfg.showAuraWatch = true
Change this to "false"
2) looks like a conflict with another ouf version. Try to use this ouf
Replaced the oUF with the one provided. My monk's unit frame still looks like this:



The following error is also continuing to be displayed:

Code:
Date: 2013-02-05 01:22:16
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua line 41:
   attempt to index field '?' (a nil value)
Debug:
   oUF_Qulight\Plugins\HarmonyBar.lua:41: func()
   oUF\ouf.lua:158: ?()
   oUF\events.lua:76:
      oUF\events.lua:62
Locals:
self = oUF_Player {
 0 = <userdata>
 Combat = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF\ouf.lua:149
 Leader = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:256
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:190
 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\oUF\elements\health.lua:145
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:145
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @Interface\AddOns\oUF\elements\power.lua:189
 Castbar = oUF_Castbarplayer {
 }
 UNIT_POWER_BAR_SHOW = <table> {
 }
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:204
 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:52
 style = "Player"
 Highlight = <unnamed> {
 }
 _SetScale = <function> defined =[C]:-1
 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:332
 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38
 mystyle = "player"
 UNIT_CONNECTION = <table> {
 }
 SmoothBar = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\Smooth.lua:15
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:58
 UNIT_POWER = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua:64
 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:53
 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF\elements\masterlooter.lua:73
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:104
 unit = "player"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:218
 GROUP_ROSTER_UPDATE = <table> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:189
 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:52
 UNIT_FACTION = <table> {
 }
 RaidIcon = <unnamed> {
 }
 SetPoint = <function> defined @Interface\AddOns\oUF_MovableFrames\movable.lua:153
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:309
 MasterLooter = <unnamed> {
 }
 SetScale = <function> defined @Interface\AddOns\oUF_MovableFrames\movable.lua:153
 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38
 Assistant = <unnamed> {
 }
 _SetPoint = <function> defined =[C]:-1
 UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\oUF_Qulight\castbar.lua:78
 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:172
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:238
 HarmonyBar = <unnamed> {
 }
 Health = <unnamed> {
 }
 menu = <function> defined @Interface\AddOns\oUF_Qulight\lib.lua:187
 UNIT_DISPLAYPOWER = <table> {
 }
 AltPowerBar = <unnamed> {
 }
 UNIT_POWER_BAR_HIDE = <table> {
 }
 Power = <unnamed> {
 }
 UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:154
}
event = "PLAYER_ENTERING_WORLD"
unit = "player"
powerType = nil
hb = <unnamed> {
 1 = <unnamed> {
 }
 2 = <unnamed> {
 }
 3 = <unnamed> {
 }
 4 = <unnamed> {
 }
 5 = <unnamed> {
 }
 __owner = oUF_Player {
 }
 ForceUpdate = <function> defined @Interface\AddOns\oUF_Qulight\Plugins\HarmonyBar.lua:68
 maxChi = 5
 backdrop = <unnamed> {
 }
 0 = <userdata>
}
spacing = 1
w = 245
s = 12.25
light = 100
maxChi = 100
(for index) = 6
(for limit) = 100
(for step) = 1
i = 6
(*temporary) = nil
(*temporary) = nil
(*temporary) = 1.45
(*temporary) = "attempt to index field '?' (a nil value)"
SPELL_POWER_LIGHT_FORCE = nil

AddOns:
  Swatter, v5.15.5383 (LikeableLyrebird)
  NPCScan, v5.0.0.5
  NPCScanOverlay, v5.0.0.3
  Ace3, v
  ACP, v3.4.1 
  AddonLoader, v2.0.1
  Auditor2, v4.4.2
  BadBoy, v11.525
  BadBoyCCleaner, v3.62
  BadBoyLevels, v2.94
  BankStack, vv29
  Bartender4, v4.5.8
  BrokerAuditor, v4.4.2
  BrokerLFG, v5.1.0.48
  ButtonFacade, v5.0.389
  CallbackHandler10, v
  Chatter, vv1.4.1
  ChocolateBar, vv2.3.3
  clcInfo, v
  clcInfoClassModulePlugin, v1.0.0
  clcppb, v
  FactionAddict, v1.09
  FBMergeDatabase, v1.2d
  FBOutfitDisplayFrame, v1.2i
  FBTrackingFrame, v1.2h
  FishingBuddy, v1.2i
  FlightMap, v5.0.3
  FlyoutButtonCustom, v2.50
  fontain, v
  ForteCooldown, v
  ForteCore, v1.980.8
  GupPet, v2.104
  GupPetButtonFacade, v0.2
  kgPanels, v1.14
  LibAbacus30, v
  LibAboutPanel, v1.6.0
  LibActionButton10, v
  LibBase6410, v
  LibDBIcon10, v
  LibDDI10, v
  LibDialog10, vr50-release
  LibDualSpec10, vv1.8
  LibKeyBound10, v
  LibMapData10, v1.0.0.27-release
  LibQTip10, vr154-release 
  LibQTipClick11, vr10 
  LibSharedMedia30, v3.0-74
  LibSink20, v
  LibStub, v
  LibWindow11, v1.1.10
  Mapster, v1.5.1
  Masque, v5.1.389
  MasqueCaith, v5.1.82
  MasqueDarion, v4.1.2
  MasqueOnyx, v5.1.76
  MasqueSerenity, v5.1.76
  MasqueSleek, v5.1.0
  MicroExperience, v40000.6
  MikScrollingBattleText, v5.7.125
  Misspelled, v1.5.09
  MoveAnything, v13.4.0
  Omen, v3.1.8
  OmniCC, v5.1.3
  oUF, v1.6.0
  oUFMovableFrames, v1.16
  oUFQulight, v0.1 beta
  Outfitter, v5.7
  Overachiever, v0.70
  PowerAuras, v5.0.0.P
  qMinimap, v
  Recount, v
  RepairBroker, v5.1.0
  SharedMedia, v3.0.5-184
  SharedMediaAdditionalFonts, v1.0.13
  shNameplates, v
  SimpleRaidTargetIcons, v1.21
  TipTac, v12.10.30
  TipTacItemRef, v12.08.30
  TipTacTalents, v12.09.05
  VuhDo, v3.25
  VuhDoOptions, v3.25
  WIM, v3.6.4
  WIMSkinSpartanUI, v
  XLoot10, vz34-release
  xMerchant, v120928
  ZOMGBuffs, vr217
  ZOMGBuffsPortalz, vr217
  ZOMGBuffsSelfBuffs, vr217
  ZygorGuidesViewer, v4.0
  BlizRuntimeLib_enUS v5.1.0.50100 <us>
  (ck=7d6)
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