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Updated: 03-09-13 01:28 AM
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Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:03-09-13 01:28 AM
Created:03-08-11 07:01 AM
Downloads:18,720
Favorites:71
MD5:
oUF Qulight  Popular! (More than 5000 hits)
Version: 2.0
by: Qulight [More]
oUF Qulight


/config - In-game oUF_Qulight config.
/ui - ingame command for change all oUF_Qulight positions.
/ui reset - Set default oUF_Qulight positions.

Features:
- Unitframes for: Player, Target, ToT, Pet/Vehicle, Focus, Focus Target, Boss, Raid, Main Tank, Main Tank Target, Boss Frames;
- AltPowerBar, ThreatBar support;
- Castbar support for player, target, focus, pet;
- Totembar, Runebar, Holypower, Eclipse Bar and Soul Shards support;
- Buff and debuffs frames for all units;
- Raidframes with aggro highlight, indicators, AuraWatch;
- Dispellable debuff highlight for raid frames.
- Raid debuff icons on raid frames.
- AuraWatch to show up to 4 icons representing various player buffs on raid units
- Combo point support.
- Experience, Reputation bar support;

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighligth (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth Update (embedded)
- oUF_boring_totembar (embedded)
- oUF_Experience (embedded)
- oUF_Reputation (embedded)
- oUF_CombatFeedback
- oUF_MovableFrames

Credits:
drakull, monolit, haste
2.0
Qulight UI style
add /ui func
add /config ui
oUF include
and etc

1.3
5.0.4 support, all new func add

1.2
4.3 support

1.1
Weapon enchant supports

1.04
Kill default bliz raid frames

1.03
upd for 4.2

1.02
fix bug with qMinimap

1.01
fix bossframes
fix new portrait layer
add bossbuffs
fix player altpowerbar and threat position

1.0
new bossframes(support powerbar, castbar, alpowerbar)
new portrait
code clean

0.1.7
upd for 4.1
- removed pet Happiness/Pet Loyalty System
- change positions buffs for default

0.1.6
add Portraits

0.1.5
Shard, Holy, Rune bar rewrite

0.1.4
Threat bar false by default
fix cfg positions frame for dps/healer mod

0.1.3b


0.1.1b
power bar on healer raid frames fix
new combo points

0.1b
release
Optional Files (0)


Archived Files (20)
File Name
Version
Size
Author
Date
1.6
132kB
Qulight
03-02-13 09:32 PM
1.5
130kB
Qulight
11-29-12 03:35 AM
1.4a
132kB
Qulight
09-07-12 02:14 AM
1.4
132kB
Qulight
09-06-12 06:17 AM
1.3
131kB
Qulight
09-05-12 08:37 AM
1.2
82kB
Qulight
11-29-11 07:47 AM
1.1
82kB
Qulight
08-13-11 07:53 AM
1.04
80kB
Qulight
06-29-11 09:26 AM
1.03
80kB
Qulight
06-26-11 01:54 AM
1.02
80kB
Qulight
06-04-11 03:49 AM
1.01
84kB
Qulight
05-20-11 03:34 PM
1.0
80kB
Qulight
05-15-11 05:10 AM
0.1.7
80kB
Qulight
04-30-11 05:49 AM
0.1.6
81kB
Qulight
03-31-11 06:58 AM
0.1.5
81kB
Qulight
03-19-11 08:57 AM
0.1.4
80kB
Qulight
03-18-11 10:18 AM
0.1.3b
81kB
Qulight
03-12-11 09:50 AM
0.1.2b
82kB
Qulight
03-10-11 03:51 AM
0.1.1b
81kB
Qulight
03-10-11 03:20 AM
0.1b
80kB
Qulight
03-08-11 07:01 AM


Post A Reply Comment Options
Old 11-16-11, 07:38 AM  
Sockz0r
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 546
Uploads: 5
wtb update for the new unit frame looks :c tried to extract it from the compiled version but it didnt exactly work
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Old 11-26-11, 05:19 AM  
Meianelli
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
PowerBar on Raid

Anyone knows how do i remove powerbar from raid ?
If i delete this line (lib.gen_ppbar(self)) on the core.lua it bugs the entire addon.
im new to LUA, so if im saying something stupid im sorry

thanks for the help
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Old 11-26-11, 05:37 AM  
Meianelli
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
self.Health.colorSmooth

How can i change the % in which the raid health color changes to secondary color ? What i mean is, where is this function (self.Health.colorSmooth ) i wanna make the color on the bar change faster to yellow for example, like the default when someone is at 80% health its just a little bit yellow, and the color only goes red at 10% , i wanna change those %.

Thanks for the help
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Old 12-22-11, 02:14 AM  
Kasuri
A Kobold Labourer

Forum posts: 0
File comments: 8
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Move

how to move the castbar and can i make the buffs over the target frame ?
? im not really good in englisch
Last edited by Kasuri : 12-22-11 at 02:22 AM.
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Old 01-20-12, 09:52 AM  
Darmos410
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Buffs

Is there anyway you can remove the main buffs from the top of the screen because i use LUI with this addon and the buffs seem to collide with the LUI artwork, thankyou
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Old 01-28-12, 05:54 AM  
sijil
A Kobold Labourer

Forum posts: 0
File comments: 6
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Is there any way to move the threatbar?
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Old 02-07-12, 04:32 AM  
Sockz0r
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 546
Uploads: 5
will this ever get updated with the new layout the qulight full package has?
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Old 02-07-12, 10:43 PM  
Qulight
A Defias Bandit
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Forum posts: 2
File comments: 320
Uploads: 9
Originally Posted by Sockz0r
will this ever get updated with the new layout the qulight full package has?
no
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Old 02-11-12, 04:39 AM  
TyrannisNorg
A Kobold Labourer

Forum posts: 0
File comments: 14
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is there going to be an update that actually shows mana so i don't have to mouse over said person in raid to see IF they need my innervate.
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Old 03-13-12, 10:16 PM  
TyrannisNorg
A Kobold Labourer

Forum posts: 0
File comments: 14
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is there any chance of an update for this
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Old 03-31-12, 07:45 PM  
lvkke22
A Kobold Labourer

Forum posts: 0
File comments: 2
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Target Buff Problem

Hello.
Ive try for 2 days now to config the buffs on my target but i just cant find how to do it... anyone know how to fix this problem? ty
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Old 06-11-12, 07:50 PM  
Solidconcept
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Soul shard borders.

Hey,

I got this thing I would appreciate if you/someone would help me solve.

It's just a matter of knowledge, but I have searched around, googled, asked in trade of people who know LUA, but there's no luck in that. My eyes do bleed now, since i mostly try try try try, and reload the UI 2000 times . Ive modded you're version of this just by figuring stuff out by myself with trial and error, but this one just wont cut it so here it is.

The soul shard bar in qulight have a background with border which I like, so want to keep that, BUT the background do only affect all shards as a whole, I want it to be a separate background for each shard for example like in Elvui, and I just dont get how to create 3 "copys" of this. I've tried to compare to others and maybe get a clue, but people use quite some different coding so there I don't get any smarter

The way the code is now is that I have made it to fit in the FIRST shard, so I want 2 more for the other 2
(the shadow I just disabled hence the lines)


Lua Code:
  1. lib.genShards = function(self)
  2.     if playerClass ~= "WARLOCK" then return end
  3.     local bars = CreateFrame("Frame", nil, self)
  4.     bars:SetFrameStrata("HIGH")
  5.     bars:SetPoint("CENTER", self, "TOP", 0,4)
  6.     bars:SetWidth(160)
  7.     bars:SetHeight(6)
  8.  
  9.     for i = 1, 3 do                
  10.         bars[i]=CreateFrame("StatusBar", nil, bars)
  11.         bars[i]:SetHeight(bars:GetHeight())                
  12.         bars[i]:SetStatusBarTexture(cfg.statusbar_texture)
  13.         bars[i]:GetStatusBarTexture():SetHorizTile(false)
  14.  
  15.         bars[i].bg = bars[i]:CreateTexture(nil, 'BORDER')
  16.         bars[i]:SetStatusBarColor(148/255, 130/255, 201/255)
  17.         bars[i].bg:SetTexture(94/255, 92/255, 92/255)
  18.                    
  19.         if i == 1 then
  20.             bars[i]:SetPoint("LEFT", bars)
  21.         else
  22.             bars[i]:SetPoint("LEFT", bars[i-1], "RIGHT", 10, 0)
  23.         end
  24.         bars[i].bg:SetAllPoints(bars[i])
  25.         bars[i]:SetWidth((bars:GetWidth() - 2)/3)
  26.         bars[i].bg:SetTexture(cfg.statusbar_texture)                   
  27.         bars[i].bg:SetAlpha(1)
  28.     end
  29.                
  30.     bars.backdrop = CreateFrame("Frame", nil, bars)
  31.     framefix1px(bars.backdrop)
  32.     --CreateShadow(bars.backdrop)
  33.     bars.backdrop:SetBackdropBorderColor(.2,.2,.2,1)
  34.     bars.backdrop:SetPoint("TOPLEFT", -2, 2)
  35.         bars.backdrop:SetPoint("BOTTOMRIGHT", -106, -2)
  36.     bars.backdrop:SetFrameLevel(bars:GetFrameLevel() - 1)
  37.     bars.Override = UpdateShards
  38.     self.SoulShards = bars

EDIT: *cough* tried one more thing, and well, it did work it was so simple, I have just tried wrong stuff, problem solved
Last edited by Solidconcept : 06-11-12 at 08:01 PM.
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Old 07-20-12, 04:34 AM  
Renegadexf
A Kobold Labourer
 
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Forum posts: 1
File comments: 10
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has anyone got a chance to move the threatbar an the cast bar?
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Old 08-29-12, 12:55 PM  
Bloodier
A Murloc Raider

Forum posts: 8
File comments: 26
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Party/Raid frames are broken with 5.0.4.
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Old 09-05-12, 02:57 PM  
Lvkke
A Kobold Labourer
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File comments: 11
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The Buff frames are broken and target Unit frame shows to much of the charecther
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