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Updated: 03-25-11 05:11 PM
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Updated:03-25-11 05:11 PM
Created:03-16-11 07:58 AM
Downloads:1,298
Favorites:3
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zuClock

Version: r0002 (4.0.6)
by: Zurrak [More]

FEATURES

  • A clock frame including local time, server time, and date.
  • A dropdown menu on right click (Though it currently only opens the options menu or the blizzard clock options)
  • An options menu (accessed by typing "/zuc", "/zuclock", or right clicking the frame) that allows for almost full manipulation of the clock frame, including:
    • Frame Size (Width and Height)
    • Enabling whether or not you can move the frame
    • Showing the date on the clock
    • Enabling/Disabling the headers for both times
    • Toggling whether the times use AM/PM or 24-hours
    • Showing seconds for both times (Server seconds takes a couple minutes before it's 100% accurate due to the system it uses to figure it out)
    • Choosing which times show (Local, Server, or Both)
    • Choose clock frame's border and background (and colors for both)
    • Changing options for text, including:
      • Text Color
      • Text Position
      • Text Font
      • Text Size
      • Text Outline

KNOWN ISSUES and PLANNED UPDATES
  • No plans yet, it will be updated, though.

Any feedback is appreciated, whether it be a bug report or a suggestion for a new feature to possibly be added in the future. Thanks for downloading!

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Archived Files (1)
File Name
Version
Size
Author
Date
r0001 (4.0.6)
215kB
Zurrak
03-16-11 07:58 AM


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Unread 06-27-11, 10:49 PM  
Maevrim
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Also, I added
Code:
zuClock_Clock:SetFrameLevel("6")
so it would stop disappearing behind...well, everything else in my background layer. ^^; Maybe it would be good to add a slider in the GUI for that?
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Unread 06-27-11, 03:05 AM  
Maevrim
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Thanks!

I think this may be just what I'm looking for to replace the in-game clock--can't seem to be able to re-skin that one on my own, but this is absolutely better.
Last edited by Maevrim : 06-27-11 at 03:06 AM.
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