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Updated:05-20-11 11:26 PM
Created:05-01-11 11:18 AM
Downloads:4,703
Favorites:23
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FacePaint
Version: 1.1.1
by: Aprikot [More]
`

FacePaint
An AddOn that colorizes WoW's default UI


  • New in version 1.1.1:

    • Action button border coloring has been removed from FacePaint, and added to a new AddOn called BetterBlizzardButtonBorder which has been designed with FacePaint support.

    • Added support for Reputation bar.

  • User config:

    Code:
    local class = true  	-- applies player class color scheme (ignores topcolor)
    local gradient = true	-- false applies one solid color (class color if class = true, topcolor if not)
    local topcolor = {  	-- top gradient color (rgb)
    	r = 0.9,
    	g = 0.9,
    	b = 0.9,
    }
    local bottomcolor = {	-- bottom gradient color (rgb)
    	r = 0.2,
    	g = 0.2,
    	b = 0.2,
    }
    local topalpha = 1.0	-- top gradient alpha (global if gradient = false)
    local bottomalpha = 1.0	-- bottom gradient alpha (not used if gradient = false))



Thanks to SDPhantom, Xrystal, Seerah, and others for all the help on the Lua/XML forum.

(Don't forget to have fun with the alpha settings):

1.1.1 | 05.20.11
  • Remove action button border coloring.
  • Add Rep bar support.

1.1 | 05.08.11
  • Add optional color scheme based on player class color.
  • Begin adding class bar support (rune & shard bars only so far).

1.0.2 | 05.03.11
  • Minimap zoom buttons: found additional border texture that only appears on max zoom (added to object list).

1.0.1 | 05.02.11
  • Add check for gradient before coloring the gryphons (so they color properly when gradient=false).

1.0 | 05.01.11
  • Hello Azeroth!
Archived Files (2)
File Name
Version
Size
Author
Date
1.1
2kB
Aprikot
05-08-11 12:09 AM
1.0.2
2kB
Aprikot
05-03-11 10:55 PM


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Unread 08-19-11, 05:14 AM  
Maelynn
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I can't seem to figure out how to configure this addon. The Interface Options list doesn't have FacePaint listed, I can't see any chat commands in the homepage here (tried /facepaint and /fp, don't work), and checking out the .lua file in the addon's folder (WTF folder has no file in any of its folders) I only see comments. The "user config" bit on the homepage makes no sense to me, and now I'm lost. How on earth does this work?

In regards to this, a request.. will you consider adding a GUI with something like a colouring circle with RGb fields next to it, so that people (especially those who aren't too savvy with lua coding and dividing RGB values) can set colours a bit easier? And perhaps a checkbox for setting everything to class colours, or something that matches each toon's own class?
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Unread 06-29-11, 11:45 PM  
Aprikot
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4.2's removal of the keyring bag breaks FacePaint. Comment out line #91 in FacePaint.lua to fix:

Code:
-- KeyRingButton:GetRegions(),
An update with this and other changes is coming soon.
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Unread 05-22-11, 09:08 PM  
Aprikot
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Originally posted by Lily.Petal
The color of the BG/Instant dungeons isn't coloring~.
If you mean the Minimap thingys yeah not supported yet (been meaning to)...

Originally posted by Lily.Petal
EDIT: Hm was just doing Isle of Conquest BG and getting into the vehicle UI seems to cause Disconnecting issues. Not sure if it's just this or anyother conflict though, haven't downloaded any new addons besides this and BBBB. Will see what's wrong though.
Doubt it's FacePaint, but BBBB is another story...uploading an update to it now and continuing to test.
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Unread 05-22-11, 12:53 PM  
Lily.Petal
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The color of the BG/Instant dungeons isn't coloring~
Hm, and I seem to be getting a lot of lag once going into combat...

EDIT: Hm was just doing Isle of Conquest BG and getting into the vehicle UI seems to cause Disconnecting issues. Not sure if it's just this or anyother conflict though, haven't downloaded any new addons besides this and BBBB. Will see what's wrong though.
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Last edited by Lily.Petal : 05-22-11 at 02:01 PM.
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Unread 05-21-11, 09:30 PM  
Lily.Petal
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From BBBB

Originally posted by Aprikot
I took a quick look at BT code, and see its actually hiding everything BBBBorder & FacePaint look for . I hadn't realized BT was from scratch. Oh well.

As for other bar AddOns, ones that use Blizzard objects (Neal's & thek's come to mind) are generally compatible, however these do their own button styling too (hooking ActionButton_Update) which conflicts with BetterBlizBBBBB ugh maybe I should rename this.
If it works with BT any time soon, that would be awesome. As I said, can't stand playing with the right half being all the extra stuff. Makes me a sad panda
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Custom LUA PowerText - Stuf - Nibelheim, Seerah
Last edited by Lily.Petal : 05-21-11 at 09:32 PM.
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Unread 05-21-11, 08:40 AM  
Aprikot
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Nice, I wouldn't have caught that for awhile...no plans to hit 85 any time soon . I'll add it to the list, thanks.

Originally posted by Enthusia
while still looking at ipopbar...

I accidently figured out the MaxLevelbar colour name for facepaint

Code:
MainMenuMaxLevelBar0,
		MainMenuMaxLevelBar1,
		MainMenuMaxLevelBar2,
		MainMenuMaxLevelBar3,
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Unread 05-20-11, 11:55 PM  
Enthusia
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while still looking at ipopbar...

I accidently figured out the MaxLevelbar colour name for facepaint

Code:
MainMenuMaxLevelBar0,
		MainMenuMaxLevelBar1,
		MainMenuMaxLevelBar2,
		MainMenuMaxLevelBar3,
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Unread 05-20-11, 08:01 PM  
Enthusia
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wonderful~~ the rep bar is working nicely now hahaha

I'm still working on ipopbar, if I get anything I'll post it here

Cheeeeeeeers~!! you made my day ahahaha

Originally posted by Aprikot
And voilą...
Code:
ReputationXPBarTexture0,
ReputationXPBarTexture1,
ReputationXPBarTexture2,
ReputationXPBarTexture3,
Let me know if these work.

Edit: had ticks instead of commas ^^
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Unread 05-20-11, 12:17 PM  
Aprikot
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Originally posted by Aprikot
I wonder if different texture objects are being used for the rep bar when the exp bar is not active.
And voilą...
Code:
ReputationXPBarTexture0,
ReputationXPBarTexture1,
ReputationXPBarTexture2,
ReputationXPBarTexture3,
Let me know if these work.

Edit: had ticks instead of commas ^^
Last edited by Aprikot : 05-20-11 at 12:18 PM.
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Unread 05-20-11, 11:52 AM  
Aprikot
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Originally posted by Enthusia
now im confused does it mean theres another reputationwatchbar name?
That's a good question. In the screenshots where it's working (both yours & mine) the rep bar & exp bar are both being shown, whereas only the rep bar is active in the failed shots.

I wonder if different texture objects are being used for the rep bar when the exp bar is not active. I'll investigate a bit more later today.
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Unread 05-20-11, 08:56 AM  
Enthusia
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EDITED:

Hi again, sorry , I noticed that, my level 1 char is working perfectly!


now im confused does it mean theres another reputationwatchbar name?







Hi there~

I tried disable all but Facepaint, still doesn't work.

so I removed AI and start wow with facepaint only , still the same



I think its not the problem from Facepaint, might be my wow folder having problem or missing some texture or even bug?

but still, really appreciated for your help!

will keep on checking out facepaint for any new texture update! hehehe

Originally posted by Aprikot
Disabling everything but FacePaint should tell you if AI is the issue. Your FacePaint.lua looks perfect.
Last edited by Enthusia : 05-20-11 at 09:05 AM.
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Unread 05-20-11, 07:49 AM  
Aprikot
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Disabling everything but FacePaint should tell you if AI is the issue. Your FacePaint.lua looks perfect.
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Unread 05-19-11, 10:34 PM  
Enthusia
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Originally posted by Aprikot
Hmm...mine looks like that and is working. Are you running any other bar AddOns? Maybe pastebin your FacePaint.lua copy, and post the link here.

Sleep tight!
Thanks

Heres the link of my facepaint

I think i didnt use any actionbar addons, heres my addon list too (filtered blizzard original)


the only one i think is squidmod? but all it does is skinning the gryphon, I disabled it too but is the same

OR
will it be possible that AI-Art is having conflict with it?
I even tried re-using AI-Art's MainMenuBar folder, but facepaint is working nicely with it *screenshot*

abit hard to see...sorry again the colour is paladin haha
but you can see that facepaint is working on Gryphon,arrows,actionbar etc just like the normal mainmenubar texture

(although the AI-Art reputationwatchbar doesnt have any texture at all)

Hope I didn't bother you too much >.< cheers!
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Unread 05-19-11, 11:36 AM  
Aprikot
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Originally posted by Enthusia

mine is like this:
Code:
-- Action bars
		ReputationWatchBarTexture0,
		ReputationWatchBarTexture1,
		ReputationWatchBarTexture2,
		ReputationWatchBarTexture3,
		MainMenuBarTexture0,
		MainMenuBarTexture1,
		MainMenuBarTexture2,
		MainMenuBarTexture3, ....
Hmm...mine looks like that and is working. Are you running any other bar AddOns? Maybe pastebin your FacePaint.lua copy, and post the link here.

Originally posted by Enthusia
p.s (got to go now , is 1 am in hongkong will get back to you after morninig
Sleep tight!
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Unread 05-19-11, 11:07 AM  
Enthusia
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hi~

do I add those code under the actionbar category or any will be fine?
thats weird because mine is not working

mine is like this:
Code:
-- Action bars
		ReputationWatchBarTexture0,
		ReputationWatchBarTexture1,
		ReputationWatchBarTexture2,
		ReputationWatchBarTexture3,
		MainMenuBarTexture0,
		MainMenuBarTexture1,
		MainMenuBarTexture2,
		MainMenuBarTexture3, ....
thanks you are so kind!
p.s (got to go now , is 1 am in hongkong will get back to you after morninig

Originally posted by Aprikot
Texture objects for the rep bar (add to FacePaint.lua):

Code:
ReputationWatchBarTexture0,
ReputationWatchBarTexture1,
ReputationWatchBarTexture2,
ReputationWatchBarTexture3,


I'll check out IPopBar and see what's up..
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