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Siege of Orgrimmar (5.4)
Updated:12-15-13 10:52 AM
Created:05-19-11 10:19 PM
Downloads:8,233
Favorites:31
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Categories:Minimalistic Compilations, Suites
5.4
ColdUI  Popular! (More than 5000 hits)
Version: 5.4.2
by: Coldkil [More]
I have frozen my WoW account since no new content on the horizon. Planning to return for future patches (6.0 on the worst case if Blizz actually plans to drive SoO for another 5 months or so). Just to let you know that i don't plan to abandon the UI.

All-in-one UI pack, working for every resolution, just try it and keep it if you like it! Mess with the code, but i don't support any edit.

LATEST NEWS:
- added better styled role indicators on party/raid frames.
- redone loot plugin, now you can move it around like other frames.
- added damage meter! You don't need to setup anything, the skin is already done and ready to use.
- now actionbars can be set to appear on mouseover! just set the option in the config file.

Features:
- healer layout available: just set the option to true and /reload ui
- you can enable/disable pretty much any plugin
- extended focus frame available, with portrait and castbar
- datatext can be enabled/disabled too, and background panel can be toggled on/off
- change textures/fonts as you please
- you can setup your personal layout, and if you mess with thing, reset everything

SLASH COMMANDS:
/ch will make appear the help - everything is there
/align brings out a grid, very useful to move things around

Other options can be found in the relative addon config.lua file (or in game if it's provided).

AURORA:
i use an edited version of this addon to match all the Blizzard frames with the ones i designed. In game you should disable all options but the map reskin and the "replace normal game fonts" one.

ACTIONBARS:
just open config.lua in ColdBars addon, it's everything there. There are the same options as before plus some additional functionalities like vertical bars and the possibility to costantly hide pet/stance bar.
Button skin is embedded into the bars addon.
NOW PLUS MOUSEOVER!

About screenshots: they may show MSBT and an aura tracker addon, they aren't included in the package. Sorry, i still havent updated them, hope to do it asap.

CREDITS:
All credits go to respective addon authors.
Thanks to haste, for creating oUF.
Thanks to Caellian, since i've learned destroying you awesome layout.
Thanks to Tukz, i've taken some features from your incredible work.
Thanks to WoWInterface, MMO-Champion and WoWHead for their communities which have helped me a lot.
Bags are a stripped down and reduced to the bone version of Stuffing.
Cooldowns are a "same of above" version of OmniCC.
Runebar is a "same of above" edit if nibRunes.

HOW TO INSTALL:
- Make a backup of your Interface and WTF folders, then move/delete them from WoW directory.
- Unzip the archive.
- Put the folders in the ZIP archive into you Interface/Addons folder.
That's it!

ADDONS LIST:
- alDamageMeter
- Aurora
- oUF
- oUF_Smooth
- oUF_Coldkil
- cError
- ColdBars
- ColdPlates (a very very heavy rDiabloNameplates edit)
- ColdBags
- ColdMisc
- ColdRM
- rBuffFrameStyler
- rLib

Feedback is always appreciated!
v5.3
- updated Aurora
- managed the new name/shadow of the nameplates with text coloring.

v5.2
- added mouseover feature for actionbars
- added a damage meter styled along with the interface
- redone loot frames; now uses as much as possible the default frames for a lot less memory usage.

v5.0.1
- fixed a bug in the locked raids tooltip
- fixed text position on loot frames going out of bounds
- fixed override bar parenting/movement
- set back up hotkey rename for certain key combinations

v5.0
- updated for 5.04 patch
- monk support
- new lock/priest bars support
- new action bar support
- dedicated addon for nameplates

v4.0
- draggable frames (with slash commands)
- embedded xp bar
- new runebar and totem timers

v3.0
- made action bars; a little primitive but working good
- added micromenu, button to toggle it above minimap

v2.1.1
- fixed some bugs about bags; now sorting/purchasing should work.

v2.1
- added profiles feature
- reskinned every frame with Aurora addon
- fixed a typo that made player debuffs bugged and not displayed if option was enabled

v2.0.1
- new good-looking flat textures; old ones are still usable and included
- buff/debuffs on player and target can be enabled indipendently via config
- fixed a bug for powerbar color on some mobs, double check for castbar to avoid same bug

v2.0
- new unitframes layout
- support for 4.2
- fixed various bugs (keyring disappeared)
- brand new config file

v1.2.2
- fixed some errors
- tested and repositioned boss/arena frames

v1.2
- done totem bar, eclipse bar, fixed combo points for druids.
- done boss/arena frames
- rewritten core layout code, for better editing/maintenace.

v1.1
- moved party/raid frames and minimap
- major code polishing

v1.0
- original release!
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
2kB
05-06-12 11:20 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
5.4.1
361kB
Coldkil
11-13-13 02:50 AM
5.4
1MB
Coldkil
09-10-13 02:54 PM
5.3
1MB
Coldkil
05-30-13 09:53 AM
5.2.1
1020kB
Coldkil
04-10-13 07:33 AM
5.1.1
466kB
Coldkil
01-08-13 04:03 PM


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Unread 01-30-13, 05:41 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Still working on the frames, since while timers are ready i found (thanks to healers feedback) many areas to improve.

Anyway, another prewiew on the priest (timers will be color differently anyway, most of the times i'm putting random numbers to position the timers).



Found that hp% is better than missing hp (due to some fight mechanics). Also since i'm going to implement incoming heals, you don't need to know how much you have to heal.
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Unread 01-30-13, 12:06 AM  
Omnislash_7777
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Originally Posted by Coldkil
Healer timers are done - still i want some feedback.

Here's a preview for druid healers (sorry but imgur grayes a little the colors - they are more vivid in game).

oh my god... SOLD! beautiful man
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Unread 01-29-13, 09:18 AM  
Crall
A Deviate Faerie Dragon
 
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Originally Posted by Coldkil
Healer timers are done - still i want some feedback.

Here's a preview for druid healers (sorry but imgur grayes a little the colors - they are more vivid in game).

Looks niet, a lot alike Quso UI, which is only a very good thing, used the UI untill it became out of date, and switched to this. Tho Im very interrested to see how the priest/monk/shaman looks.
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Unread 01-28-13, 12:59 PM  
Coldkil
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Healer timers are done - still i want some feedback.

Here's a preview for druid healers (sorry but imgur grayes a little the colors - they are more vivid in game).

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Unread 01-25-13, 09:46 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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I've faced some issues in updating the timers - since this is a major change i want it to be perfect before a release. Sorry if i keep you waiting, but i want to deliver the real thing
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Unread 01-22-13, 11:34 PM  
Omnislash_7777
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this week maybe? :P
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Unread 01-18-13, 04:10 AM  
Brunt007
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Crall

---> pm :-)
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Unread 01-15-13, 12:17 PM  
Crall
A Deviate Faerie Dragon
 
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Originally Posted by Brunt007
hey cold welcome back :-)


@crall your weak auras looks nice
maybe you can give me your wa-strings please :-)
Sure, not nearly done yet tho, just PM which you want, got 1 for resto shaman, mistweaver & windwalker and warlock I think.
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Unread 01-15-13, 04:13 AM  
Brunt007
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hey cold welcome back :-)


@crall your weak auras looks nice
maybe you can give me your wa-strings please :-)
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Unread 01-13-13, 11:19 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by Omnislash_7777
Don't mean to be a pain in the neck but when could we expect an update with the new indicator and debuff tags to the raid frames?
I think this week everything should be ready. i say "think" beacuse sometimes work is just random and i cannot schedule everything XD
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Unread 01-13-13, 11:18 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by Crall
HI, really great UI, im really satisfied of how leight weight and simple this UI is. I've been playing around with weak auras to create some timer for buff & debuff for my different characters, now I just want to disable the debuff shown on the target, I can't seem to find out how to disable it, so I would really appreciate if someone could tell me what to do

- Thanks in advance; Picture for those who might(?) be curious by any chance. Gonna try to make it pixel perfect but it's still in progress, and change the colour of the background to something that would fit better, like the background on the power bar.

To enable/disable buff and debuffs on frames, just open config.lua and the layout section will have everything you want - just set variables true or false; it's everything commented so you will find easy what you need.
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Unread 01-12-13, 04:03 PM  
Omnislash_7777
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Don't mean to be a pain in the neck but when could we expect an update with the new indicator and debuff tags to the raid frames?
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Unread 01-12-13, 06:44 AM  
Crall
A Deviate Faerie Dragon
 
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HI, really great UI, im really satisfied of how leight weight and simple this UI is. I've been playing around with weak auras to create some timer for buff & debuff for my different characters, now I just want to disable the debuff shown on the target, I can't seem to find out how to disable it, so I would really appreciate if someone could tell me what to do

- Thanks in advance; Picture for those who might(?) be curious by any chance. Gonna try to make it pixel perfect but it's still in progress, and change the colour of the background to something that would fit better, like the background on the power bar.

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Unread 01-10-13, 01:25 PM  
Coldkil
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Thanks again for the info Having the spellids ready will be surely helpful.
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Unread 01-10-13, 01:06 PM  
Omnislash_7777
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Originally Posted by Coldkil
Originally Posted by Omnislash_7777
I also can't get vuhdo or grid2 to look anywhere nearly as good as your raid frames which is why it would be awesome if they had trackers and raid debuffs.
I'm at a good point at the moment. I made trackers working, and a raid debuff center icon should be doable aswell.

Longest thing to get is the table of the needed spellIDs XD i think i got pretty much everything, but i don't have healers to test the frames.

I'd love to have screenshots to post when i'm finished with this.
GridStatusRD_MoP or GridStatusRaidDebuffs lists ALL of the meat and potatoes of what healers need to know that is on the raid in the lua coding. This is if you needed an insight on what needs to be included. PVE wise in raids. I actually healed with a grid+clique combo for a while and GridStatusRD has always been update regularly since BC.
Last edited by Omnislash_7777 : 01-10-13 at 01:10 PM.
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