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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-12-14 10:51 AM
Created:05-19-11 10:19 PM
Downloads:8,479
Favorites:33
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Categories:Minimalistic Compilations, Suites
6.0.3

ColdUI  Popular! (More than 5000 hits)

Version: 6.0.3
by: Coldkil [More]

WoD hits tonight, and i haven't had much time to tinker the UI. Anyway i managed to make a bare-bone 6.0 version of it with all the major stuff working. This means no bags unfortunately (for the moment. Next days i'll be leveling and playing as everyone else, if you find error/bugs feel free to post them so i can check when i'll have some more free time (hope i get to cap fast so you don't have to wait too much).

All-in-one UI pack, working for every resolution, just try it and keep it if you like it! Mess with the code, but i don't support any edit.

LATEST NEWS:
- added better styled role indicators on party/raid frames.
- redone loot plugin, now you can move it around like other frames.
- added damage meter! You don't need to setup anything, the skin is already done and ready to use.
- now actionbars can be set to appear on mouseover! just set the option in the config file.

Features:
- healer layout available: just set the option to true and /reload ui
- you can enable/disable pretty much any plugin
- extended focus frame available, with portrait and castbar
- datatext can be enabled/disabled too, and background panel can be toggled on/off
- change textures/fonts as you please
- you can setup your personal layout, and if you mess with thing, reset everything

SLASH COMMANDS:
/ch will make appear the help - everything is there
/align brings out a grid, very useful to move things around

Other options can be found in the relative addon config.lua file (or in game if it's provided).

AURORA:
i use an edited version of this addon to match all the Blizzard frames with the ones i designed. In game you should disable all options but the map reskin and the "replace normal game fonts" one.

ACTIONBARS:
just open config.lua in ColdBars addon, it's everything there. There are the same options as before plus some additional functionalities like vertical bars and the possibility to costantly hide pet/stance bar.
Button skin is embedded into the bars addon.
NOW PLUS MOUSEOVER!

About screenshots: they may show MSBT and an aura tracker addon, they aren't included in the package. Sorry, i still havent updated them, hope to do it asap.

CREDITS:
All credits go to respective addon authors.
Thanks to haste, for creating oUF.
Thanks to Caellian, since i've learned destroying you awesome layout.
Thanks to Tukz, i've taken some features from your incredible work.
Thanks to WoWInterface, MMO-Champion and WoWHead for their communities which have helped me a lot.
Bags are a stripped down and reduced to the bone version of Stuffing.
Cooldowns are a "same of above" version of OmniCC.
Runebar is a "same of above" edit if nibRunes.

HOW TO INSTALL:
- Make a backup of your Interface and WTF folders, then move/delete them from WoW directory.
- Unzip the archive.
- Put the folders in the ZIP archive into you Interface/Addons folder.
That's it!

ADDONS LIST:
- alDamageMeter
- Aurora
- oUF
- oUF_Smooth
- oUF_Coldkil
- cError
- ColdBars
- ColdPlates (a very very heavy rDiabloNameplates edit)
- ColdBags
- ColdMisc
- ColdRM
- rBuffFrameStyler
- rLib

Feedback is always appreciated!

v5.3
- updated Aurora
- managed the new name/shadow of the nameplates with text coloring.

v5.2
- added mouseover feature for actionbars
- added a damage meter styled along with the interface
- redone loot frames; now uses as much as possible the default frames for a lot less memory usage.

v5.0.1
- fixed a bug in the locked raids tooltip
- fixed text position on loot frames going out of bounds
- fixed override bar parenting/movement
- set back up hotkey rename for certain key combinations

v5.0
- updated for 5.04 patch
- monk support
- new lock/priest bars support
- new action bar support
- dedicated addon for nameplates

v4.0
- draggable frames (with slash commands)
- embedded xp bar
- new runebar and totem timers

v3.0
- made action bars; a little primitive but working good
- added micromenu, button to toggle it above minimap

v2.1.1
- fixed some bugs about bags; now sorting/purchasing should work.

v2.1
- added profiles feature
- reskinned every frame with Aurora addon
- fixed a typo that made player debuffs bugged and not displayed if option was enabled

v2.0.1
- new good-looking flat textures; old ones are still usable and included
- buff/debuffs on player and target can be enabled indipendently via config
- fixed a bug for powerbar color on some mobs, double check for castbar to avoid same bug

v2.0
- new unitframes layout
- support for 4.2
- fixed various bugs (keyring disappeared)
- brand new config file

v1.2.2
- fixed some errors
- tested and repositioned boss/arena frames

v1.2
- done totem bar, eclipse bar, fixed combo points for druids.
- done boss/arena frames
- rewritten core layout code, for better editing/maintenace.

v1.1
- moved party/raid frames and minimap
- major code polishing

v1.0
- original release!
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
2kB
05-06-12 11:20 AM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
5.4.2
359kB
Coldkil
12-15-13 10:52 AM
5.4.1
361kB
Coldkil
11-13-13 02:50 AM
5.4
1MB
Coldkil
09-10-13 02:54 PM
5.3
1MB
Coldkil
05-30-13 09:53 AM
5.2.1
1020kB
Coldkil
04-10-13 07:33 AM
5.1.1
466kB
Coldkil
01-08-13 04:03 PM


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Unread 04-11-13, 02:39 AM  
Brunt007
A Kobold Labourer

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Hi cold

When buffs on playerframe is set true. Is it possible to show only those buffs, which duration is lower than 2 mins for example? So you can only see trinketprocs or damagecds?
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Unread 04-10-13, 07:32 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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5.2.1

new release online give some time for standard WoWI approval and you're ready to go!
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Unread 04-08-13, 02:11 PM  
Coldkil
A Wyrmkin Dreamwalker
 
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Re: Re: Re: Re: Re: pop up box

Originally Posted by Ozzey
Originally Posted by Coldkil
Originally Posted by Ozzey
Cold Still using your ui, :-)
and found Zero bugs which is awesome,
one question tho,
until you add a cold damage meter. what would you recomend as one? skada using your fonts / textures? or.. something like AllDamageMeter?

one more thing thats Seriously anoying me,
how can i make Bar 2 3 4 5 etc.. Show only on mouseover?
either im dumb or im looking in the wrong place..
checked config.lua in coldbars but didnt see any option for it
Thanks
Damage meter will be included next release. It's just a recode/edit of alDamageMeter

As for mouseover bars, the functionality isn't available but - HEY! - you just gave me a nice idea. I can implement it for next release.
Would really apreciate Mouse over bars, if you need a tester. << sign me up or pm Korallis on MMOChamp

as for damage meter, looking forward to it :-) also for your homepage.
i recorded a low level Rogue pov alt BG today a lvl 10 in boa gear destroying the oposite faction, was wondering if A) its ok to upload to youtube and B) if you wanted to use said video in Description incase people wanna see it in action. (i also added Msbt + skada ) so looks awesome
totally fine for me just sendme the link so i can look at it!

EDIT: not to let you down, for damage meter and mouseover bars i don't need much tests; but reaid it this way: a new release will happen very soon
Last edited by Coldkil : 04-08-13 at 10:12 PM.
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Unread 04-07-13, 05:19 PM  
Ozzey
A Murloc Raider

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File comments: 43
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Re: Re: Re: Re: pop up box

Originally Posted by Coldkil
Originally Posted by Ozzey
Cold Still using your ui, :-)
and found Zero bugs which is awesome,
one question tho,
until you add a cold damage meter. what would you recomend as one? skada using your fonts / textures? or.. something like AllDamageMeter?

one more thing thats Seriously anoying me,
how can i make Bar 2 3 4 5 etc.. Show only on mouseover?
either im dumb or im looking in the wrong place..
checked config.lua in coldbars but didnt see any option for it
Thanks
Damage meter will be included next release. It's just a recode/edit of alDamageMeter

As for mouseover bars, the functionality isn't available but - HEY! - you just gave me a nice idea. I can implement it for next release.
Would really apreciate Mouse over bars, if you need a tester. << sign me up or pm Korallis on MMOChamp

as for damage meter, looking forward to it :-) also for your homepage.
i recorded a low level Rogue pov alt BG today a lvl 10 in boa gear destroying the oposite faction, was wondering if A) its ok to upload to youtube and B) if you wanted to use said video in Description incase people wanna see it in action. (i also added Msbt + skada ) so looks awesome
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Unread 04-07-13, 11:23 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Uploads: 2
Re: Re: Re: pop up box

Originally Posted by Ozzey
Cold Still using your ui, :-)
and found Zero bugs which is awesome,
one question tho,
until you add a cold damage meter. what would you recomend as one? skada using your fonts / textures? or.. something like AllDamageMeter?

one more thing thats Seriously anoying me,
how can i make Bar 2 3 4 5 etc.. Show only on mouseover?
either im dumb or im looking in the wrong place..
checked config.lua in coldbars but didnt see any option for it
Thanks
Damage meter will be included next release. It's just a recode/edit of alDamageMeter

As for mouseover bars, the functionality isn't available but - HEY! - you just gave me a nice idea. I can implement it for next release.
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Unread 04-07-13, 09:41 AM  
Ozzey
A Murloc Raider

Forum posts: 9
File comments: 43
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Re: Re: pop up box

Cold Still using your ui, :-)
and found Zero bugs which is awesome,
one question tho,
until you add a cold damage meter. what would you recomend as one? skada using your fonts / textures? or.. something like AllDamageMeter?

one more thing thats Seriously anoying me,
how can i make Bar 2 3 4 5 etc.. Show only on mouseover?
either im dumb or im looking in the wrong place..
checked config.lua in coldbars but didnt see any option for it
Thanks
Last edited by Ozzey : 04-07-13 at 09:49 AM.
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Unread 04-05-13, 08:59 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Re: pop up box

Originally Posted by Bears90
Hi,

Every time i load a certain character other than my main, the "lets get started" box pops up. So i press "Got it" and the UI reloads, but the box is still there in the middle of my screen. I can't get rid of it, have tried reloading ui by typing the chat command, reloading wow, nope, stuck with it. Is there a line of lua i can delete to get rid of the pop up?

Cheers
Going to check this - anyway it's strange, that frame has been scrapped some time ago, maybe you're using an outdated UI version.
Last edited by Coldkil : 04-05-13 at 09:00 AM.
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Unread 04-04-13, 11:20 PM  
Bears90
A Kobold Labourer

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pop up box

Hi,

Every time i load a certain character other than my main, the "lets get started" box pops up. So i press "Got it" and the UI reloads, but the box is still there in the middle of my screen. I can't get rid of it, have tried reloading ui by typing the chat command, reloading wow, nope, stuck with it. Is there a line of lua i can delete to get rid of the pop up?

Cheers
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Unread 03-15-13, 08:13 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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News post

New loot frames snippet is done. I need only to fix the text position (and it's waaay less heavy than before).

I've been requested to improve the arena frames. So nice news for everyone who does PvP. I've already added/changed:
- better castbars, more visible and clear
- classcolored healthbars
- spec icons on the right
- support for the oUF_Trinket plugin ( atm you need to download it separately, but i'm planning to add it in the package sine it's only a few KB addon).

The biggest issue are the "preparation" frames: oUF doesn't handle them and the frames appear as soon you actually enter the arena. So for the moment i'm going to write them down manually, hoping for a future support.
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Unread 03-09-13, 12:31 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by Crall
So far it's been looking really good and functional. Any plans on adding a combat meter, with a custom design for the ui in the future?

- Will come with some feedback on the healing frames and buff timers once I've experienced them i raid
A damage meter maybe? Yeah i was thinking about that.

Anyway, thanks to Bokhylla@MMOChamp, the renew timer has an error. At line 51 in Healtimers.lua there is 32CD327 as color code, hence there will be a 7 before the actual timer; just remove that 7 ^^

EDIT: found a bug - the loot frames reskin doesn't work with master looter frames; going to try and fix it (it's very old plugin, probably i'll rewrite it).

EDIT2: new lootframes reskin is basically done, need to do some other tweaks. Also, planning to add support for the oUF_Trinkets plugin (in a way that if you want you can download the plugin and it works with the UI).
Last edited by Coldkil : 03-13-13 at 07:52 AM.
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Unread 03-08-13, 07:33 PM  
Crall
A Deviate Faerie Dragon
 
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So far it's been looking really good and functional. Any plans on adding a combat meter, with a custom design for the ui in the future?

- Will come with some feedback on the healing frames and buff timers once I've experienced them i raid
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Unread 03-06-13, 11:25 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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I'm fixing a couple of bugs - especially updating Aurora for ColdUI.

Tomorrow the 5.2 release is out.

You can still use 5.1.1, just flag "load out of date addons" without experiencing errors, as far as i know (the only lua error being from Aurora).
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Unread 02-27-13, 09:00 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Ok, it's official: 'm dumb to a level i even didn't know it was possible.

Anyway, worked over the lock special bars; i managed to "fix" the bug for embers/shards that weren't updating correctly between respecs and changing glyphs. Fix is between quotes because i made a noob error checking the glyph and variables - hence now it's working fine as it should and i also optimized a good chunk of code firing functions only when needed.

Same goes for class icons (holy power, chi, shadow orbs) that needed some attention since i basicalle implemented them "raw" and never fixed the incorrect visualizations.

And definitely i need to do updated screenshots - player/target will change a little with 5.2 so it's mandatory to update the images aswell.

EDIT: i reworked a little the config.lua file; there were too many things into the layout section; so i split it for untiframe (player, target, party, raid) to have a better management. Don't worry, i commented everything so you don't get lost into it.
Last edited by Coldkil : 02-28-13 at 04:42 AM.
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Unread 02-18-13, 04:57 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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The idea is cool, but:

- i cannot make it a module of teh UI, since it goes against minimalism;
- i cannot do the addon from scratch, it would require too much time.

If i decide to make that addon part of the UI, it would be very likely an optional file or a skin like i did for DBM.

EDIT: improvements don't stop. Since playing at different resolutions and moving frames around can make the hp/power text to appear displaced by 1 or more pixels, i made the options to offset it in the config file.

The ones provided are the default ones for frame positions and 1680x1050 resolution. It's very likely you don't need to touch them but if you need, they're there for you all
Last edited by Coldkil : 02-18-13 at 09:39 AM.
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Unread 02-17-13, 04:47 AM  
Omnislash_7777
A Kobold Labourer

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.

I'd prefer the pixel fonts I agree with you 100% they're too sexy and minimalistic. The Unitframes are fine the way they are but if you want the stuff I am about to throw at you is a little more long term but if you are willing to put the time into it I garuntee you it'll get your UI a lot more publicity.

- Some sort of way to track raid cooldowns ---- Quse used to use AlraidCD and rather than explaining how it worked i'll just toss you a screenshot of what it looks like http://img254.imageshack.us/img254/1...0312235838.jpg It's to the right of the action bars and the way its done in the screen shot is so minimalistic and sexy that it tore me apart having to pull away from Quse UI from it being outdated because there aren't any other UI comps that have something like that.


-Other than that if the raid frames are looking pretty good and informative healer-wise meaning that they display raid debuffs and indicators for HoTs/Shields etc. then theres not much I can really say.

But yeah I don't want to toss too much more stuff your way for you to do because I realize you're a human being too with a life and that lua coding is easily one of the most tedious and time-consuming things on the planet.
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