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Updated:11-08-12 06:49 PM
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Categories:Graphical Compilations, Minimalistic Compilations

Duffed UI V6  Popular! (More than 5000 hits)

Version: 7.0.0
by: liquidbase, Sinaris

Download => http://www.wowinterface.com/downloads/info22902-DuffedUI.html

For Github-User => https://github.com/liquidbase/DuffedUI/commits/master

6.6.3.44
- Bugfixes
- Code adjustments
- Added missing spells on classtimer & spellcooldowns

6.6.3.44
- Bugfixes
- Added spellcooldowns
- Added new systemdatatext
- Codeadjustments

6.6.3.1
- Quick fix for spellcooldowns

6.6.3
- Added SpellCooldowns-Plugin
- some Bugfixes

6.6.2.37
- Fixed actionbars (crappy SetAlpha on originalfiles in Tukui),
- Added option for Outlines
- Codeadjustments for bufftracker, classtimer & functions
- Typos
- Added outlines for layout 3

6.6.2.14
- Fixed colortapping for unicolor (hope it)
- Fixed druidmanabar if disabled
- Fixed issue with procchighlight on multiple synchron proccs
- Added spells to bufftracker
- Added spells and some settings to classtimer
- Fixes for the raidlayouts

6.6.2.3
- Quick fix for castbar on actionbarlayout 2

6.6.2
- Readded the 2nd actionbarlayout
- fixed an error at startup
- added dalaran brilliance to bufftracker

6.6.1.37
- Fixed nameplate issue with health and name
- Codeoptimatzion, fixed totdebuffs
- fixed petbattleui position
- added option to enable / disable default tukui procc-highlight
- added scaling for raidframes 25+ (hope it works)

6.6.1.10
- quick fixes for totdebuffs and messed up raidframes (reverted back to old settings)
- fixed taiwan locale
6.6.1
- Readded the third UF-Layout
- Readded Colorgradient and adjustable color for Healthbar
- Working Classicons
- lowres on highres option
- some other stuff

6.4.3
- Fixed few errors for Patch 4.3.4
https://github.com/liquidbase/Duffed-UI/commit/6fc01613c88f991350d9d1cbd50258282479ed32

6.4.2
- Fixed weaponbuffs (poisonbuff for thrown weapons clears / update only on combatestate or stealth)

6.4.1
- Fix for realID on copychat
https://github.com/liquidbase/Duffed-UI/commit/8ca119067f04dfb193464ffc41de59d4d7e95d1c

6.4.0
- Fixed votekickbug for LFR
- Some Tweaks on the unitframelayouts
- Missing configentry
- Fixed an error with alternativ actionbarmods

6.3.7
- Added option to set width of targetcastbar
- Added option to change normTexture
- Added a new layout for unitframes (STILL W.I.P)
- Missing locales
- Fixed error for /moveui and combat
- Fixed expandbutton for watchframe
- Removed slashcommand from inspectfix
- Readded casttimer to boss / arenaframes
https://github.com/liquidbase/Duffed-UI/commit/07dc1900a743b39dff157acd93b9cd08b89508c2
https://github.com/liquidbase/Duffed-UI/commit/a91be6076600df15f6b23506a94e60face051125


6.3.3
- Removed settings for profanityfilter
- Fixed AFK / DND-Flag for guild & frienddatatext
https://github.com/liquidbase/Duffed-UI/commit/bf6566a5b7399ae23e14424579f8f751999f905f

6.3.2
- Fix for Deep Corruption
- Fix for Dragonwrathdebuff at Ragnarosencounter
- Skinned the Flightpointlist
- Option to enable / disable the Flightpointlist

6.3
- Added flightpointlist to taxiframe
- Added Pain Supression & Rallying Cry to Raidcooldowns
- Fixed vengeancebarplugin for all layouts
- Adjust option for threatbar / vengeancebar @ingame-Config => General
- Fixed petframes for heallayout
- Some adjustments to UF-Layout 3
- Function for Auratracker
No commitlink because to many different commits

6.2.5
- Classcolored borders reenabled
- Classcolored castbar reenabled
- Adjustments for versionnumber
- Added option to adjust chattabwidth
- Added InspectFix (Credits for that goes to oscarucb)
- Fixed selfbuffnotification
- Fixed itemleveldisplay on charscreen
https://github.com/liquidbase/Duffed-UI/commit/448ef129cd7d0ba35ef5c8782feb07e313393ae1

6.2
- Added latest changes from Tukz
- Set Grid only as default for Heallayout
- Added locals for helpframe (enEN & deDE finsihed)
- Fixed chatframepositions if chatbackgrounds are disabled
- Fixed itemleveldisplay on charscreen (Accomplice in the memory leaks and lagspikes)
- Fixed display of percentvalue on beside unitframes
- Adjust size of raidfromes to fit with chatbackground
- Fixed hidepet-option for heallayout
https://github.com/liquidbase/Duffed-UI/commit/d4d9b5a24a9fe85a5124ead9214d234a9aa8c303

6.1.3
- Adjustments for Raidcooldowns
- Fixed finally the Currencybug on specswitcher (thx to Veube@GitHub)
- Removed Swingtimer => Causes memoryleak and framelag
- Added Vampiric Blood to Auraannouncement (T13 4 piece bonus Blood DK)
https://github.com/liquidbase/Duffed-UI/commit/ccb3cdd1333e0dd50d8cbe1c7397543c05d3057f

6.1.2
- Added some missing oUF-Plugins
- Fixed some Bugs
- Some Adjustments
- Chatresize will now work porperly
- Reenabled option to set outline on textelements (not for Pixelfont)
https://github.com/liquidbase/Duffed-UI/commit/756e820f5cb2ed7e3b097044ea82080fab94bfdd

6.1.1
- Fixed an bug in heallayout for hiding pets
- Fixed an an typp for bags

6.1
- Reenabled Macrotext for actionbuttons
- Added option to enable/disable combatanimation (stop QQ for this please)
- Added option to set size manually for chatbackgrounds (stop QQ for this please)
- Added HelpFrame for UI (/dhelp or use the H-Button on specswitcher)
- Update itemleveldisplay on characterscreen
- Adjustments for specswitcher
- Adjustments for threatbar
- Fixed an bug with the Druidmanabar on UF-Layout 1
- Adjustment for the playercastbar (was 1px to short)
https://github.com/liquidbase/Duffed-UI/commit/6c8aa9e6a79f500060ece8e3ea1941fe713f0267

6.0.3
- Fixed an typo
- Reenabled skinned Minimapbuttons
- Added an option to hide partypets @heallayout
- Adjustments for RaidCooldowns
https://github.com/liquidbase/Duffed-UI/commit/5ead0cf9d6643d2b34a360ddcf0a39d0bb1a8680

6.0.2
- Some bugfixes and adjustments

6.0.1
- Fixed Haste-Datatext
- Reenabled mMenu for Datatext
- Fixed Actionbarswap for all layouts
- Classcolor for castbar temporarily removed
https://github.com/liquidbase/Duffed-UI/commit/779ff2a8c4807d039d7090c75923415c38c5f2c2

6.0
Release of DuffedUI v6
Features:
- Cleaner Code
- Latest Tukui-Version (14.24)
- RaidCooldowns-Plugin
- Raidbuff Plus-Plugin
- Complete rewrite of the entire Duffedcode
only the interesting things. Full changelog is to long (see GitHub ;))
https://github.com/liquidbase/Duffed-UI/commit/1fe7f954507e83060954b90a152c39199f6a248f

5.83
- MissingLootFrame skinned (LFR)
- Little bug with chechkboxes for LFD / LFR fixed
https://github.com/liquidbase/Duffed-UI/commit/fb89ad54f37da6c9f214f198ac3932555238ae89

5.82c
- Added debuffs from SoD and MoD
- Fixed some other fucking stuff

5.82b
- Fixed an bug with the SoS-Plugin on Layout 3

5.82a
- Fixed avoidnance-datatext
https://github.com/liquidbase/Duffed-UI/commit/9adb6053d4d7b8f0381c24a7c366c40a7857fa5b

5.82
- Minor fixes for extraactionbutton and dropdowns
https://github.com/liquidbase/Duffed-UI/commit/855ebac53fc5d210355332649e2ececf0bc7bedd

5.81c
- Fixed an error for the ExtraActionButton

5.81b
- Auraanchor now works
- LFDReadyPopup now properly skinned
https://github.com/liquidbase/Duffed-UI/commit/65ee06e595c595d0a360ccb9a5c416278338cb12

5.81
- Playerauras moveable
- Cooldowntext should now work
- Added the options for the new auraframe (*selfpalm*)
- Disable of Nameplatedbuffs should now work
- Specialbutton for Dragonsoul should now displayed by Ultraxion and MoD
- Fixed some skins
https://github.com/liquidbase/Duffed-UI/commit/58443a77f58a4d2da7a93883b3bfbafb6f5a4109

5.80
- Full update for Patch 4.3
- See GitHub-Link for all changes
https://github.com/liquidbase/Duffed-UI/commit/715d5b19c7a8ec2d2a872758100c7dfaf8dc72aa

5.79.3
- Fixed an error for Movers (hope it)
- Fixed an error with Layout 3 (Swingtimer)
- Apply Fader to Layout 3
https://github.com/liquidbase/Duffed-UI/commit/a171d3d02db3f34b8a47ba4e56d19ad82c266fd5

5.79.1
- Fixed positions from unitframes (Copy&Paste is a bitch -.-)
https://github.com/liquidbase/Duffed-UI/commit/8ea9b2dba275e8b506426119642fbc384c09d256

5.79
- Many fixes
- Added mover and verticalsetting for RaidBuff Reminder
- Added larger blips for /farmmode
- Added Percenttag left and right of Player / Target
- Added option to hide actionbarpanels if it used an alternative actionbarmod
- Added buttons for Addonmanger, ReloadUI & ConfigUI to specswitcherpanel
- Added first localization for Tukui_ConfigUI for Duffedentrys (englisch & german)
- Removed unnecessary code
- Preparations for 4.3 (T.toc-variable)
https://github.com/liquidbase/Duffed-UI/commit/85a4bb0a5c79d0a2b60b7db38cda96bb55980325

5.78.1
- Enable / Disable for classtimer will now work
- Fixed dropdownmenu for chat
- Fixed fontsize for characterpane (hope so)
[color="red"]https://github.com/liquidbase/Duffed-UI/commit/48b398cfcb7af11a7faef0c59eb985dd86a587c8[/code]

5.78
- Moved Duffed into Tukui\modules as built in
- Moved Tukui_Classtimer into Tukui\modules\misc as built in
- Removed folder Duffed
- Removed folder Tukui_Classtimer
- Some configentrys condensend (Raid & Dungeon now Misc Options)
- Adjustments for configentrys
- Fixed border for vertical shapehift
- Added option to disable classtimermodule
- Readded two scrollbars (Deletion was my fault)
- Many adjustments for layout 3
https://github.com/liquidbase/Duffed-UI/commit/c6a4a17af4bc4a99be6080f67fe5cb1967225f6a

5.77.4
- Skadaskin finished (Hope so)
- Added Balerocdebuff for heroic difficulty
https://github.com/liquidbase/Duffed-UI/commit/940f8c028ac10e98b9e2e71266e040b08c439e0b

5.77.3
- Added latest commits from tukz
- Change position from MiniMapBattlefieldFrame
- Some corrections for layout 3
https://github.com/liquidbase/Duffed-UI/commit/7625475c522f5861bc8bf886377eb90a5592c172

5.77.2
- Adjustment for powerbar (1px to long)
- Adjustments for classbar (druid, warlock, paladin)
https://github.com/liquidbase/Duffed-UI/commit/163f3034d346294291d8668ed0d73c51c0b728b6

5.77.1
- Added latest commits from tukz
- Adjustments for layout 3 (unitframes) & DBM-Skin
https://github.com/liquidbase/Duffed-UI/commit/8ea71a643663dfbf8ff351c8739f7bb5774d1615

5.77
- Some bugfixes
- New unitframelayout [/tc => Unit Frames => Layout 3)]
- Update for Tukui_Interrupticons
- Removed xMerchant (Seperat download @wowinterface)
- Hastedatatext now shows in percent instead of rating





https://github.com/liquidbase/Duffed-UI/commit/3741dac3fc7e09dd43ee56f088f237f2c373baaf

5.76.2
- Fixed an issue with lowres version
- New Skadaskin. Embed on right chat doesn't work
- Bugfixes
- Not enough changes for 5.77 ;)
https://github.com/liquidbase/Duffed-UI/commit/60280f8b90a5e1e0199c15a6f28b582469155040

5.76.1
- quick fix for an fresh installissue

5.76
- Latest commits from Tukz (random Taint for Glyphs fixed)
- Some Bugfixes
- Removed KLE Skin
- Added Addonmanager (Access via minimapmenu or /am)
- Minimapbuttons of other addons although skinned
- Added BigWigs Skin
- Some missing scrollbars added
- Missing Buffs added to classtimer
- Begin of code optimizations
https://github.com/liquidbase/Duffed-UI/commit/1d65092560044884b002c4222d0aaa505166d58d

5.75.1
- Bugfix for druidmana (UPDATE IS NECEASSARY)
https://github.com/liquidbase/Duffed-UI/commit/55421ad43e69d4b4597d69d18329e7dac5a9938d

5.75.0
- Added latest commits from Tukz (to much for an changelog)
- Simplefied the actionbarswap (only one option for both layouts)
- Added two missing scrollbars
- Some bugfixes
https://github.com/liquidbase/Duffed-UI/commit/2d1bf214af677e328ea5f6a8b083e02b41d01489

5.74a
- Update for specswitcher (forget it in the 5.74-Release)
https://github.com/liquidbase/Duffed-UI/commit/3d9bedcaeb55a2e6db228d707d465133d858c554

5.74
- Enabled barswap for actionbarlayout 2
- Added new DBM-Layout
- Some Bugfixes
- Added HydraChat (commands for config => /hcmove and /hydrachat)
- Added defskills for protpalas
https://github.com/liquidbase/Duffed-UI/commit/ecabbf97ad394af9d15773f60eec5aaffd609db4

5.73
- Added latest commits from Tukz
- Adjustments for second actionbarlayout
- Adjustments for buttons
- Added timer for PvP-Flag
- Castbars now free to move via ingame-Config (/tc => Cast Bars)
- New position for RaidBuff Reminder (topleft corner, position @chatbg brokes scaling)
- Added new spells to classtimer
- Many Bugfixes
https://github.com/liquidbase/Duffed-UI/commit/417eed66e5da6f245a6954dda600a873b421f86c

5.72
- Fixed black nameplates after losing threat
- Fixed mouseover for some buttons
- Various fixes
- Rework of code for the second actionbarlayout
- New Bossportraits for worldmap
- Added a new Section to ingame-Config (Raid & Dungeon)
https://github.com/liquidbase/Duffed-UI/commit/107cc842c28b56223beb6a80a63d6a2dcc85bb09

5.71
- Fixed an variable @nameplates
- Fixed lagspikes with nameplates (hope so)
https://github.com/liquidbase/Duffed-UI/commit/b816a20ddc87cd4a34e458c5cf9099025aafbe0f

5.70a
- Quick fix for leveltext on nameplates

5.70
- Added Warriorshout to RaidBuff Reminder
- Adjustements and readded shadows @specswitcher
- Fix for nameülates to prevent the white rectangle if debuffs are displayed
https://github.com/liquidbase/Duffed-UI/commits/master

5.69
- Fixed SpellID for Mana Spring Totem
- Adjustements for RaidBuff Reminder-Panel
- Added Liquid Obsidian to Blacklist for Nameplates (Lord Rhyolith Hardmode)
- Some minor bugfixes
- Add Slaughter (Warrior) to classtimer
- Add chinse locale
https://github.com/liquidbase/Duffed-UI/commit/94de43f71d2547103c0535992d300cb2b2c25dfe

5.68
- Added many missing scrollbars
- Added RaidBuff Reminder
  • /tc => Aura Warning => Enable / Disable RaidBuff Reminder
    /tc => Aura Warning => Enable Mouseover for RaidBuff Reminder
- TrinketWatch for arena now works (huge thanks to Scôz for testing it)
- Some new SpellIDs for Firelandtrinkets (some Heroicprocs don't match)
- Added GetSpellLink() for aura announcment
- Added fontflag for Unitframes
  • /tc => Unit Frames => Set Outline for Unitframes (NONE, OUTLINE, THINOUTLINE)
- Removed Layout 3 & 4 because no longer needed
- Added resurrectionicon to DPS- / Heallayout
- Some bugfixes
too many commits for one GitHub-Link ^^

5.67
- Readded enable / disable-option for specswitcher
https://github.com/liquidbase/Duffed-UI/commit/91ca9c4c1499c5695a8c27a66e3e8f994c288214

5.67
- Update for specswitcher
- Prepartion for automatic gearswap @specswitcher
- Fix for Archaelogyframe
- Added some skins for scrollbars and fixes
- Added Skinfunction for sliders
- Added resurrectionicon for DPS-/Heallayout

5.66a
- Add missing Scrollbars (thx to Scôz)
- Fixed bug @CC-Announcer (hope so)
https://github.com/liquidbase/Duffed-UI/commit/d9449bf6825d29f339ba282af26cc9c309d302d1

5.66
- Skin Scrollbars
- Add Option for powerbar to set @Center or @Left/right
- Add nameplatedebuffs [Defaultsetting is enabled (Enable / disable under /tc => Nameplates)]
https://github.com/liquidbase/Duffed-UI/commit/a7090f575524ce046b72be1a116ba7bfe5a659f4

5.65
- Added option to hide itemleveldisplay on tooltip / reenable shiftkey
- Fix for specswitcher
- Fix for DBM-Skin (Option now work)
- Added option so show or hide itemqualityborder for character & inspectframe
- Fix background on raidwindow, hope so (thx to Scôz)
https://github.com/liquidbase/Duffed-UI/commit/8d9013daee5770f3a733512fa5a0ec72c64be854

5.64
Final adjustments for actionbarlayout 2 (after setting layout 2 please type /resetui)
https://github.com/liquidbase/Duffed-UI/commit/a80669f52a49d94cf98ef2db3a57780cb6a926da

5.63
- Fixed BG-Statspanel (At first fix I was too quick, incorrect code was retained. Now it works)
- Added latest commits from tukz
- Some adujustments for actionbarlayout 2 (new castbarposition for playersframe is missing
https://github.com/liquidbase/Duffed-UI/commit/b39f064df9b2e108351725215310fe2346c9050b

5.62a
- Fixed BG-Statspanel

5.62
- Added DBM-Skin
- Added new Balerocdebuff for healerlayout
- Added new actionbar-layout (/tc => Action Bars => Set Actionbarlayout (1 or 2)
- Fixed frienddatatext for BN-Friends on same server (thx to Elv and Tukz)
- Fixed Merchantbuttonskin - also highlight for mouseover



https://github.com/liquidbase/Duffed-UI/commit/060fb701be099a03206302af82da1881d42a0984

5.61a
- Classtimerbars would be work properly for all layouts

5.61
- Readded the second VehicleExit()-Button
- Add option for transparent bags
- Reworked Prevoius and Nextbuttons for merchantframe if you don't use xMerchant
- Quick fix for classtimerbars on layout 2 & 4
https://github.com/liquidbase/Duffed-UI/commit/b781493ed3a132258f6eae0844ff72957d89b53b

5.60
- Reenabled "THINOUTLINE" for Layout 1 & 2
- Added to new Layouts (3 & 4) without "THINOUTLINE"
- Some adjustments for specswitcher below minimap
https://github.com/liquidbase/Duffed-UI/commit/12bb5c084c9e3f829e841fffd8adc14e339204ef

5.59a
- Fixed friends-datatext again (original file from TukUI)

5.59
- Some fixes and removed code which is useless since 4.2
- Added option for bags to make moveable or not (I hate movable bags ^^)
- Fixed fontcolor for crit & durability-datatext (thx to Scôz and gnoblin)
- Fixed hopefully the bug with friends.lua
- Added display for itemlevel on tooltip (thx to Gsuz for the script)
https://github.com/liquidbase/Duffed-UI/commit/94aa9e5faf681fb6524638e80090816f20ce0908

5.58
- .toc-bump to 13.24 v5.58
- Added latest bugfixes from tukz
- Added 3 new datatextscripts [dodge / parry / block] (thx to Fozix)
- Fixed GuildPerk-Button (thx to Scôz, you make me crazy :P)
https://github.com/liquidbase/Duffed-UI/commit/48b29331c37b0e0065bc0ceba40ff57353ee10e0

5.57
- Fixed crti-datatext
- Redone of Specswitcher (New Position, some new features)
- Fixed Guildroster for Profession (thx to Scôz he was faster)
- Remove positions for specswitcher @grouplayouts
- Added Farm Mode => /farmmode (thx to Fozix)
- WorldStateFrame is set back to the middle of screen at top
https://github.com/liquidbase/Duffed-UI/commit/4f6064b41a7dcc1cef04df04b760af6779e40f02

5.56
- Switch UI-Scale to default values, remove personal setting (sorry for that)
- Reenable movable Bags
- Add option for textalign on right chat (/tc => Chat => Set align of right chat to left or right
- Fixed buttonposition at GuildMember-Frame
- bump .toc
https://github.com/liquidbase/Duffed-UI/commit/fcd13e50abae709443162b86fdd9d1a574bbcaa0

5.55c
- Fixed an BattleNet-Error (hope so)
https://github.com/liquidbase/Duffed-UI/commit/de38c0920c2e93473402d9c8f8251b9d22dc5b43

5.55b
- Add Firlandsdebuffs (thx to Elv)
https://github.com/liquidbase/Duffed-UI/commit/3885bc8eec14dbd25dc1397bc7fe3a2a3cc3e8b6

5.55a
- Add Call to Arms- and Profession-datatextscripts (thx to Fozix)
https://github.com/liquidbase/Duffed-UI/commit/b6dbe8a1ae28521fdfb4221b95384657a30472c0

5.55
- Bump .toc to 13.20 (5.55)
- Set Build to 132001
- Changed /version
- Minor bugfix for BlizzardSCT
- Final Release for 4.2

5.54a
- Fix for Mapster
- Auotinvite for BattleNet
- Fix tooltip for Healthbarupdate
- Added Current Heroictrinkets and Firelandtrinketproccs / T12 for ClassTimer
- Add Buildentry in Tukui.toc
https://github.com/liquidbase/Duffed-UI/commit/07331dc688dfb097fec1ff2884d9083f209ecd78

5.54
- Add latest changes for COMBAT_LOG_EVENT_UNFILTERED
- Several changes at Tukui_ClassTimer
- Bugfix for Nameplates
- Fixed an huge Bug witch prevent Criterrors
https://github.com/liquidbase/Duffed-UI/commit/aa1c65f1529a4f878453f5a11eeb05b73231508e

5.53
- Minimap fixed
- Skin for Encounter Journal enabled
https://github.com/liquidbase/Duffed-UI/commit/8e4822adf1ca9625642c5f3f2526651b3a63cc0a

5.52
- Update for 4.2
- Intigrate Skins for Blizzardframe in seperate Files and an Option to disable it (/tc => Skins => Enable Skinning for Blizzardframes)
- Add Specswitcher (thx to Epicgrimm)
- Include xMerchant
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
100kB
01-03-12 03:36 PM
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Unread 01-24-12, 05:29 PM  
gnomepirate
A Kobold Labourer

Forum posts: 0
File comments: 11
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danke für deine antwort, liquid!

Originally Posted by liquidbase
Die Optionen mit den Rahmen ist an sich nur dafür gedacht das Actionbargitter wo du die einzelnen Buttons reinsetzt ein oder auszublenden. Die Panels selbst, an denen die Actionbars geankert sind, lassen sich nur per Lua-Editing entfernen. Dazu die Datein panels.lua öffen und alles was TukuiBarX enthält auskommentieren.
hmm... ich weiss nicht mehr, wie die option in v5 hieß, aber als ich von built-in auf bartender4 umstieg, habe ich einfach einen hacken gesetzt und der aktionsleistenhintergrund verschwand!

habe mir die panels.lua mal angesehen und durch auskommentierung folgender zeilen die haken/röhren links und rechts der datatextpanels sowie den hintergrund der aktionsleisten am rechten bildrand entfernt und keine nebenwirkungen entdeckt:

z.41:
-- TukuiBar3:CreatePanel("Default", 1, 1, "RIGHT", UIParent, "RIGHT", -14, -14)

ab z.95:
-- ltoabl:CreatePanel("Default", 10, 2, "RIGHT", ileft, "LEFT", 0, 0)
-- ltoabr:CreatePanel("Default", 10, 2, "LEFT", iright, "RIGHT", 0, 0)
-- ileftlv:CreatePanel("Default", 2, 13, "BOTTOM", ltoabl, "LEFT", 0, -1)
-- irightlv:CreatePanel("Default", 2, 13, "BOTTOM", ltoabr, "RIGHT", 0, -1)

bleibt nurnoch der hintergrund der ersten aktionsleiste über den datatexts.
wenn ich in zeile 11 "TukuiBar1:CreatePanel("Default", 1, 1, "BOTTOM", UIParent, "BOTTOM", 0, 26)" auskommentiere, verschwindet der ungewollte hintergrund, aber dafür auch mein und das targetframe (tot, focus und focustarget verhalten sich normal)!

ich schätze die beiden frames bauen auf das eine panel auf und das zu verändern würde sehr viel arbeit machen, um mal schnell den hintergrund wegzubekommen. kann man das panel nicht wenigstens unsichtbar machen? hast du vllt eine idee? ich muss leider bartender benutzen, da ich freiheiten in der belegung der aktionsleisten brauche!

edit:
vllt war die option bei v5 auch so, dass wenn die tukui aktionsleisten ausgeschaltet sind, auch kein hintergrund bleibt, aber mit der besagten option konnte man den hintergrund durch hakensetzung trotzdem anzeigen lassen. bin mir aber nicht sicher. nur so am rande! jedenfalls war das toll, kein hintergrund bei bartendernutzung!
Last edited by gnomepirate : 01-24-12 at 05:33 PM.
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Unread 01-24-12, 12:38 PM  
liquidbase
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Das nenn ich mal eine Wall of Text an Feedback Oo

Erstmal zu den Panels.
Die Optionen mit den Rahmen ist an sich nur dafür gedacht das Actionbargitter wo du die einzelnen Buttons reinsetzt ein oder auszublenden. Die Panels selbst, an denen die Actionbars geankert sind, lassen sich nur per Lua-Editing entfernen. Dazu die Datein panels.lua öffen und alles was TukuiBarX enthält auskommentieren.

Als nächstes der Chat.
Wenn ich das richtig gesehen habe nutzt du Prat. Da ist dann eher Prat der schuldige Kandidat. Da werden sich mehrere Funktionen überschneiden und jedes macht sein eigenes Ding. Liegt mitunter daran das DuffedUI nicht dafür ausgelegt ist großartig mit anderen Addons zusammenzuarbeiten, da die UI das meiste schon mitbringt.

Das Focus.
Normal ist das Focus links neben der Boss / Arenaframes positioniert und zwar so das das Focustarget ein wenig unter dem Focus sitzt und die Castbar direkt an das Focustarget anschließt. Daher kommt es auch das die Castbar ein wenig kürzer ist. Das mit der Position der Schrift muss ich dann nochmal überarbeiten, Danke für den Hinweis.

Und das generelle zu den Fonts, ich hab sie gewechselt aufgrund dessen die alte zu dick war bei Schriftgröße 12 und Monochromeoutline. Dazu kommt das sie bei 8 auf dem russischen Client richtig ätzend aussah. Mit eine der Gründe für den Wechsel. Allerdings werd ich die im Recountskin nochmal überarbeiten so das sie auch da passen. Recountskin schau ich mir dann nochmal an wegen der Buttons.

Standardtexture ist normTex.tga, das ist korrekt. v5 wie v6
Was das mit den Moggingvorlagen betrifft ist das dann eher ein Fehler von Playerscore / Gearscore, da es im UI generell seit 6.2.5 funktioniert. Deaktivier die beiden Addons einfach mal und kontrollier das mit der Funktion aus Duffed.
Was den Itemlevel betrifft ist das ein Fehler auf der Seite vom Client weil die Itemdaten nicht richtig übertragen werden. An sich sollten die Werte des Originalitems ankommen aber tatsächlich kommen die von dem Optikitem.
Tooltips der Kontaktliste sind bei mir geskinned, da gehe ich aber auch mal von aus das es mit TipTac zusammenhängt.

Am Quartzskin bin ich derzeit dran aber noch keine Lösung gefunden das so umzusetzen ohne das es mir die UI zerreißt. Ob ich es hinbekomme kann ich bisher nicht versprechen, so leid mir das tut.
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Unread 01-24-12, 11:28 AM  
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hi liquidbase!

ich habe mich gestern getraut, von v5 auf v6 umzusteigen und möchte dir meine bugs und erfahrungen mitteilen!

zuallererst ein fettes dankeschön für deine stetigen mühen und zeitnahen antworten! lass dich bitte nicht von leuten beirren, die meinen, deine arbeit durch unangebrachte kommentare niedermachen zu müssen!
ich gestehe jedoch, dass ich mit kleinem neid auf die unitframes des AsphyxiaUI schaue! die sind einfach geil! deshalb nutze ich auch das layout 3!

bugs (?) / anfragen:



1. ich benutze bartender4 und habe die tukui aktionsleisten sowie "Rahmen auf Aktionsleisten immer anzeigen" abgeschaltet. der hintergrund bleibt bei der ersten leiste über dem infotextpanel und an der rechten seite trotzdem!

2. irgentwann verschwindet der copy button im rechten chatfenster! er ist anscheinend noch da und benutzbar, wenn ich sehr unmittelbar über das V (für "Zusätzliche Filter") klicke. außerdem weist der copy button eine andere höhe auf als die chatfensterüberschriften (in meinem fall auch ein "C" für Combatlog ) und steht zu weit rechts, wenn man das chatfenster so lang zieht, dass die leiste, wo diverse combatlog unterlogs drin stehen, gleichlang ist wie die chatfenstertitelleiste.



3. auch im linken chatfenster ist der copy button 1 pixel tiefer als die chatfesterüberschrift!



4. der charname des focustargets ist ein wenig tief platziert im rahmen!
da ich den focus- und focustargetrahmen unter meinem unitframe verschoben habe, weiss ich nicht mehr, ob die focuscastbar aus optischen gründen kürzer ist als die default länge des focusrahmens. schön wäre eine identische länge.



5. kann man die buttons in der geskinnten recount titelleiste nach rechts bündig zum X schieben? die lücken der abgewählten buttons stören und man hat weniger platz für die recountfenstertitel. im ungeskinnten recount verschieben sich die buttons schön nach rechts.

tips:

6. durch kopieren der zeilen, die für das laden der fonts zuständig sind, in der Interface\AddOns\Prat-3.0\fonts\fonts.lua habe ich dem wow meine geliebten Tukui Normal und v5 pixelfont fonts hinzugefügt, nun sind sie in allen addons auswählbar! (tip für community )





7. Interface\AddOns\mMenu\config.lua: nachdem ich den uf_font.ttf (v5 pixelfont) als font.ttf in diesen ordner kopiert und folgende zeilen in der .lua verändert habe, sehen die pixelschriften des mmenu datatexts und des aufgeklapppten menüs sauber aus:

z.15: fontheight = 8,

z.136: Text:SetFont(C.media.pixelfont, 12, "MONOCHROME")

8. Interface\AddOns\Tukui\modules\skins\addons\recount.lua: nach veränderung der folgenden setfont zeilen sieht recount schön scharf aus (s. bild oben):

frame.Title:SetFont(C.media.pixelfont, 12, "MONOCHROME")
frame.CloseButton.t:SetFont(C.media.pixelfont, 12, "MONOCHROME")
v.LeftText:SetFont(C.media.pixelfont, 12, "MONOCHROME")
v.RightText:SetFont(C.media.pixelfont, 12, "MONOCHROME")
button:FontString("text", C.media.pixelfont, 12, "MONOCHROME")



9. Interface\AddOns\Tukui\modules\skins\addons\omen.lua: nach veränderung von 3 setfont zeilen (jeweils in "SetFont(C.media.pixelfont, 12, "MONOCHROME")" sieht auch omen schön scharf aus.

ich mag dein ui sehr gern, liquid, und ich hoffe du fasst es nicht falsch auf, dass ich soviel verändert habe, es dient der schärfe des pixelfonts und der optik!

noch einige notizen:

- in v5 musste ich die merith.lua bei jeder neuen duffed version ändern, damit in den unitframes (me, target, tot, focus, focustarget) der pixelfont verwendet wird, nun ist sie standart bei v6, danke!

- ich vermisse den quartz-skin! ja, habe den grund dazu vor ca. 15 forenseiten gelesen!

- hab noch nicht die tukui oder duffedui standart bar texture (v6: normTex.tga?, v5 auch?) ins wow integrieren können, damit man sie in allen addons auswählen kann! benutze stattdessen nun die textur Flat.

- die tooltips der kontakte in der kontaktliste sind unskinned. mir scheint, dass der font in der kontaktliste in v6 kleiner ist als in v5, auf jeden fall ist der font in den tooltips der kontakte ein paar nummern zu klein bzgl der standartgröße, wo die schrift schön sauber und klar ist.

- ich benutze GearScore oder PlayerScore, dieses addon und auch das standartinterface listet/zeigt in der charübersicht die moggvorlagen auf, statt die angelegte ausrüstung mit der zeile "gemoggt zu: ..."!
da ich TipTac nutze, weiss ich gerade nicht, ob die tukui ilvl anzeige des tukui tooltips immer korrekt anzeigt oder auch durch mogging irritiert wird, in v5 war das noch so.

das wars, vielen dank nochmal, liquid!
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Unread 01-22-12, 12:42 PM  
Rayek6
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Worked like a charm, you are the best man! Thank you for a fast reply and great UI !



Originally Posted by liquidbase
Originally Posted by Rayek6
Hi mate, regarding the bellow subject, i managed to get the timer, what should i change to increase the font?

Thanks a lot!

Btw by far the best UI ever
Look in the layoutfile do you use for this line:
Code:
AuraTracker.text = T.SetFontString(pb, T.SetUserFont())
and replace it with
Code:
AuraTracker.text = T.SetFontString(pb, C["media"].font, 15, "THINOUTLINE")
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Unread 01-22-12, 12:32 PM  
liquidbase
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Originally Posted by Rayek6
Hi mate, regarding the bellow subject, i managed to get the timer, what should i change to increase the font?

Thanks a lot!

Btw by far the best UI ever


Originally Posted by liquidbase
Originally Posted by Vangain
First thanks for all your efforts you put into this project.

Unfortunately the latest update didn't fix the issue with the buff/debuff tracking on PvP Targets like you mentioned on 01-19-2012

Would you mind helping me locating this particular codeblock so i can fix it on my own?

I figured it might be "Tukui\modules\unitframes\plugins\oUF_AuraTracker" but im kinda out of practice in terms of lua-editing so im not sure how to fix it.


thanks
My fault I had forget it on the last update I had made. Check GitHub for it.
Look in the layoutfile do you use for this line:
Code:
AuraTracker.text = T.SetFontString(pb, T.SetUserFont())
and replace it with
Code:
AuraTracker.text = T.SetFontString(pb, C["media"].font, 15, "THINOUTLINE")
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Unread 01-22-12, 12:29 PM  
Rayek6
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Hi mate, regarding the bellow subject, i managed to get the timer, what should i change to increase the font? (just the size of the timer, i remember it being bigger)

Thanks a lot!

Btw by far the best UI ever


Originally Posted by liquidbase
Originally Posted by Vangain
First thanks for all your efforts you put into this project.

Unfortunately the latest update didn't fix the issue with the buff/debuff tracking on PvP Targets like you mentioned on 01-19-2012

Would you mind helping me locating this particular codeblock so i can fix it on my own?

I figured it might be "Tukui\modules\unitframes\plugins\oUF_AuraTracker" but im kinda out of practice in terms of lua-editing so im not sure how to fix it.


thanks
My fault I had forget it on the last update I had made. Check GitHub for it.
Last edited by Rayek6 : 01-22-12 at 12:33 PM.
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Unread 01-22-12, 11:29 AM  
liquidbase
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Originally Posted by Vangain
First thanks for all your efforts you put into this project.

Unfortunately the latest update didn't fix the issue with the buff/debuff tracking on PvP Targets like you mentioned on 01-19-2012

Would you mind helping me locating this particular codeblock so i can fix it on my own?

I figured it might be "Tukui\modules\unitframes\plugins\oUF_AuraTracker" but im kinda out of practice in terms of lua-editing so im not sure how to fix it.


thanks
My fault I had forget it on the last update I had made. Check GitHub for it.
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Unread 01-22-12, 10:56 AM  
Vangain
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First thanks for all your efforts you put into this project.

Unfortunately the latest update didn't fix the issue with the buff/debuff tracking on PvP Targets like you mentioned on 01-19-2012

Would you mind helping me locating this particular codeblock so i can fix it on my own?

I figured it might be "Tukui\modules\unitframes\plugins\oUF_AuraTracker" but im kinda out of practice in terms of lua-editing so im not sure how to fix it.


thanks
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Unread 01-22-12, 04:36 AM  
liquidbase
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Originally Posted by Zyania
Screenshot from ElvUI thread, but is it possible to get recount/skada/DPS meter to go over the right chat box whilst in combat.
I hope that makes sense.

Is it already in place?


http://img440.imageshack.us/img440/7...1511233349.jpg
Sure you can place the windows in the right chatbackground. You have two option for that in the skinsection at the ingame-Config. Enable both and move your addonwindows in the new background. The windows from the addons are automatically hide or show what depends on your combatstate.
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Unread 01-22-12, 03:20 AM  
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Screenshot from ElvUI thread, but is it possible to get recount/skada/DPS meter to go over the right chat box whilst in combat.
I hope that makes sense.

Is it already in place?


http://img440.imageshack.us/img440/7...1511233349.jpg
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Unread 01-19-12, 04:48 PM  
liquidbase
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Originally Posted by djjs
but does it have the same look as the old one then?
I don't know. I do not use Gladius or an DR-Addon because I do not play arena. Try it.
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Unread 01-19-12, 01:02 PM  
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but does it have the same look as the old one then?
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Unread 01-19-12, 12:04 PM  
liquidbase
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Originally Posted by djjs
So I can't make the Dimishing Return addon work with the Gladius in your UI?
Disable the arenaframes from the UI and use Gladius with the DR-Addon. The option to disable the arenaframes can you find in ingame-Config => Unit Frames.
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Unread 01-19-12, 11:59 AM  
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So I can't make the Dimishing Return addon work with the Gladius in your UI?
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Unread 01-19-12, 07:41 AM  
liquidbase
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Normally it will change automatically the display from Model/Icon to the debufficon. The only one thing what is missing, it's the timer. Reason for it ... I had forget to reenable the timer. It come back with an next update.
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