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Mists of Pandaria (5.0.4)
Updated:11-08-12 06:49 PM
Created:06-20-11 07:49 PM
Downloads:38,524
Favorites:88
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Categories:Graphical Compilations, Minimalistic Compilations
Duffed UI V6  Popular! (More than 5000 hits)
Version: 7.0.0
by: liquidbase, Sinaris
Download => http://www.wowinterface.com/downloads/info22902-DuffedUI.html
For Github-User => https://github.com/liquidbase/DuffedUI/commits/master

6.6.3.44
- Bugfixes
- Code adjustments
- Added missing spells on classtimer & spellcooldowns

6.6.3.44
- Bugfixes
- Added spellcooldowns
- Added new systemdatatext
- Codeadjustments

6.6.3.1
- Quick fix for spellcooldowns

6.6.3
- Added SpellCooldowns-Plugin
- some Bugfixes

6.6.2.37
- Fixed actionbars (crappy SetAlpha on originalfiles in Tukui),
- Added option for Outlines
- Codeadjustments for bufftracker, classtimer & functions
- Typos
- Added outlines for layout 3

6.6.2.14
- Fixed colortapping for unicolor (hope it)
- Fixed druidmanabar if disabled
- Fixed issue with procchighlight on multiple synchron proccs
- Added spells to bufftracker
- Added spells and some settings to classtimer
- Fixes for the raidlayouts

6.6.2.3
- Quick fix for castbar on actionbarlayout 2

6.6.2
- Readded the 2nd actionbarlayout
- fixed an error at startup
- added dalaran brilliance to bufftracker

6.6.1.37
- Fixed nameplate issue with health and name
- Codeoptimatzion, fixed totdebuffs
- fixed petbattleui position
- added option to enable / disable default tukui procc-highlight
- added scaling for raidframes 25+ (hope it works)

6.6.1.10
- quick fixes for totdebuffs and messed up raidframes (reverted back to old settings)
- fixed taiwan locale
6.6.1
- Readded the third UF-Layout
- Readded Colorgradient and adjustable color for Healthbar
- Working Classicons
- lowres on highres option
- some other stuff

6.4.3
- Fixed few errors for Patch 4.3.4
https://github.com/liquidbase/Duffed-UI/commit/6fc01613c88f991350d9d1cbd50258282479ed32

6.4.2
- Fixed weaponbuffs (poisonbuff for thrown weapons clears / update only on combatestate or stealth)

6.4.1
- Fix for realID on copychat
https://github.com/liquidbase/Duffed-UI/commit/8ca119067f04dfb193464ffc41de59d4d7e95d1c

6.4.0
- Fixed votekickbug for LFR
- Some Tweaks on the unitframelayouts
- Missing configentry
- Fixed an error with alternativ actionbarmods

6.3.7
- Added option to set width of targetcastbar
- Added option to change normTexture
- Added a new layout for unitframes (STILL W.I.P)
- Missing locales
- Fixed error for /moveui and combat
- Fixed expandbutton for watchframe
- Removed slashcommand from inspectfix
- Readded casttimer to boss / arenaframes
https://github.com/liquidbase/Duffed-UI/commit/07dc1900a743b39dff157acd93b9cd08b89508c2
https://github.com/liquidbase/Duffed-UI/commit/a91be6076600df15f6b23506a94e60face051125


6.3.3
- Removed settings for profanityfilter
- Fixed AFK / DND-Flag for guild & frienddatatext
https://github.com/liquidbase/Duffed-UI/commit/bf6566a5b7399ae23e14424579f8f751999f905f

6.3.2
- Fix for Deep Corruption
- Fix for Dragonwrathdebuff at Ragnarosencounter
- Skinned the Flightpointlist
- Option to enable / disable the Flightpointlist

6.3
- Added flightpointlist to taxiframe
- Added Pain Supression & Rallying Cry to Raidcooldowns
- Fixed vengeancebarplugin for all layouts
- Adjust option for threatbar / vengeancebar @ingame-Config => General
- Fixed petframes for heallayout
- Some adjustments to UF-Layout 3
- Function for Auratracker
No commitlink because to many different commits

6.2.5
- Classcolored borders reenabled
- Classcolored castbar reenabled
- Adjustments for versionnumber
- Added option to adjust chattabwidth
- Added InspectFix (Credits for that goes to oscarucb)
- Fixed selfbuffnotification
- Fixed itemleveldisplay on charscreen
https://github.com/liquidbase/Duffed-UI/commit/448ef129cd7d0ba35ef5c8782feb07e313393ae1

6.2
- Added latest changes from Tukz
- Set Grid only as default for Heallayout
- Added locals for helpframe (enEN & deDE finsihed)
- Fixed chatframepositions if chatbackgrounds are disabled
- Fixed itemleveldisplay on charscreen (Accomplice in the memory leaks and lagspikes)
- Fixed display of percentvalue on beside unitframes
- Adjust size of raidfromes to fit with chatbackground
- Fixed hidepet-option for heallayout
https://github.com/liquidbase/Duffed-UI/commit/d4d9b5a24a9fe85a5124ead9214d234a9aa8c303

6.1.3
- Adjustments for Raidcooldowns
- Fixed finally the Currencybug on specswitcher (thx to Veube@GitHub)
- Removed Swingtimer => Causes memoryleak and framelag
- Added Vampiric Blood to Auraannouncement (T13 4 piece bonus Blood DK)
https://github.com/liquidbase/Duffed-UI/commit/ccb3cdd1333e0dd50d8cbe1c7397543c05d3057f

6.1.2
- Added some missing oUF-Plugins
- Fixed some Bugs
- Some Adjustments
- Chatresize will now work porperly
- Reenabled option to set outline on textelements (not for Pixelfont)
https://github.com/liquidbase/Duffed-UI/commit/756e820f5cb2ed7e3b097044ea82080fab94bfdd

6.1.1
- Fixed an bug in heallayout for hiding pets
- Fixed an an typp for bags

6.1
- Reenabled Macrotext for actionbuttons
- Added option to enable/disable combatanimation (stop QQ for this please)
- Added option to set size manually for chatbackgrounds (stop QQ for this please)
- Added HelpFrame for UI (/dhelp or use the H-Button on specswitcher)
- Update itemleveldisplay on characterscreen
- Adjustments for specswitcher
- Adjustments for threatbar
- Fixed an bug with the Druidmanabar on UF-Layout 1
- Adjustment for the playercastbar (was 1px to short)
https://github.com/liquidbase/Duffed-UI/commit/6c8aa9e6a79f500060ece8e3ea1941fe713f0267

6.0.3
- Fixed an typo
- Reenabled skinned Minimapbuttons
- Added an option to hide partypets @heallayout
- Adjustments for RaidCooldowns
https://github.com/liquidbase/Duffed-UI/commit/5ead0cf9d6643d2b34a360ddcf0a39d0bb1a8680

6.0.2
- Some bugfixes and adjustments

6.0.1
- Fixed Haste-Datatext
- Reenabled mMenu for Datatext
- Fixed Actionbarswap for all layouts
- Classcolor for castbar temporarily removed
https://github.com/liquidbase/Duffed-UI/commit/779ff2a8c4807d039d7090c75923415c38c5f2c2

6.0
Release of DuffedUI v6
Features:
- Cleaner Code
- Latest Tukui-Version (14.24)
- RaidCooldowns-Plugin
- Raidbuff Plus-Plugin
- Complete rewrite of the entire Duffedcode
only the interesting things. Full changelog is to long (see GitHub ;))
https://github.com/liquidbase/Duffed-UI/commit/1fe7f954507e83060954b90a152c39199f6a248f

5.83
- MissingLootFrame skinned (LFR)
- Little bug with chechkboxes for LFD / LFR fixed
https://github.com/liquidbase/Duffed-UI/commit/fb89ad54f37da6c9f214f198ac3932555238ae89

5.82c
- Added debuffs from SoD and MoD
- Fixed some other fucking stuff

5.82b
- Fixed an bug with the SoS-Plugin on Layout 3

5.82a
- Fixed avoidnance-datatext
https://github.com/liquidbase/Duffed-UI/commit/9adb6053d4d7b8f0381c24a7c366c40a7857fa5b

5.82
- Minor fixes for extraactionbutton and dropdowns
https://github.com/liquidbase/Duffed-UI/commit/855ebac53fc5d210355332649e2ececf0bc7bedd

5.81c
- Fixed an error for the ExtraActionButton

5.81b
- Auraanchor now works
- LFDReadyPopup now properly skinned
https://github.com/liquidbase/Duffed-UI/commit/65ee06e595c595d0a360ccb9a5c416278338cb12

5.81
- Playerauras moveable
- Cooldowntext should now work
- Added the options for the new auraframe (*selfpalm*)
- Disable of Nameplatedbuffs should now work
- Specialbutton for Dragonsoul should now displayed by Ultraxion and MoD
- Fixed some skins
https://github.com/liquidbase/Duffed-UI/commit/58443a77f58a4d2da7a93883b3bfbafb6f5a4109

5.80
- Full update for Patch 4.3
- See GitHub-Link for all changes
https://github.com/liquidbase/Duffed-UI/commit/715d5b19c7a8ec2d2a872758100c7dfaf8dc72aa

5.79.3
- Fixed an error for Movers (hope it)
- Fixed an error with Layout 3 (Swingtimer)
- Apply Fader to Layout 3
https://github.com/liquidbase/Duffed-UI/commit/a171d3d02db3f34b8a47ba4e56d19ad82c266fd5

5.79.1
- Fixed positions from unitframes (Copy&Paste is a bitch -.-)
https://github.com/liquidbase/Duffed-UI/commit/8ea9b2dba275e8b506426119642fbc384c09d256

5.79
- Many fixes
- Added mover and verticalsetting for RaidBuff Reminder
- Added larger blips for /farmmode
- Added Percenttag left and right of Player / Target
- Added option to hide actionbarpanels if it used an alternative actionbarmod
- Added buttons for Addonmanger, ReloadUI & ConfigUI to specswitcherpanel
- Added first localization for Tukui_ConfigUI for Duffedentrys (englisch & german)
- Removed unnecessary code
- Preparations for 4.3 (T.toc-variable)
https://github.com/liquidbase/Duffed-UI/commit/85a4bb0a5c79d0a2b60b7db38cda96bb55980325

5.78.1
- Enable / Disable for classtimer will now work
- Fixed dropdownmenu for chat
- Fixed fontsize for characterpane (hope so)
[color="red"]https://github.com/liquidbase/Duffed-UI/commit/48b398cfcb7af11a7faef0c59eb985dd86a587c8[/code]

5.78
- Moved Duffed into Tukui\modules as built in
- Moved Tukui_Classtimer into Tukui\modules\misc as built in
- Removed folder Duffed
- Removed folder Tukui_Classtimer
- Some configentrys condensend (Raid & Dungeon now Misc Options)
- Adjustments for configentrys
- Fixed border for vertical shapehift
- Added option to disable classtimermodule
- Readded two scrollbars (Deletion was my fault)
- Many adjustments for layout 3
https://github.com/liquidbase/Duffed-UI/commit/c6a4a17af4bc4a99be6080f67fe5cb1967225f6a

5.77.4
- Skadaskin finished (Hope so)
- Added Balerocdebuff for heroic difficulty
https://github.com/liquidbase/Duffed-UI/commit/940f8c028ac10e98b9e2e71266e040b08c439e0b

5.77.3
- Added latest commits from tukz
- Change position from MiniMapBattlefieldFrame
- Some corrections for layout 3
https://github.com/liquidbase/Duffed-UI/commit/7625475c522f5861bc8bf886377eb90a5592c172

5.77.2
- Adjustment for powerbar (1px to long)
- Adjustments for classbar (druid, warlock, paladin)
https://github.com/liquidbase/Duffed-UI/commit/163f3034d346294291d8668ed0d73c51c0b728b6

5.77.1
- Added latest commits from tukz
- Adjustments for layout 3 (unitframes) & DBM-Skin
https://github.com/liquidbase/Duffed-UI/commit/8ea71a643663dfbf8ff351c8739f7bb5774d1615

5.77
- Some bugfixes
- New unitframelayout [/tc => Unit Frames => Layout 3)]
- Update for Tukui_Interrupticons
- Removed xMerchant (Seperat download @wowinterface)
- Hastedatatext now shows in percent instead of rating





https://github.com/liquidbase/Duffed-UI/commit/3741dac3fc7e09dd43ee56f088f237f2c373baaf

5.76.2
- Fixed an issue with lowres version
- New Skadaskin. Embed on right chat doesn't work
- Bugfixes
- Not enough changes for 5.77 ;)
https://github.com/liquidbase/Duffed-UI/commit/60280f8b90a5e1e0199c15a6f28b582469155040

5.76.1
- quick fix for an fresh installissue

5.76
- Latest commits from Tukz (random Taint for Glyphs fixed)
- Some Bugfixes
- Removed KLE Skin
- Added Addonmanager (Access via minimapmenu or /am)
- Minimapbuttons of other addons although skinned
- Added BigWigs Skin
- Some missing scrollbars added
- Missing Buffs added to classtimer
- Begin of code optimizations
https://github.com/liquidbase/Duffed-UI/commit/1d65092560044884b002c4222d0aaa505166d58d

5.75.1
- Bugfix for druidmana (UPDATE IS NECEASSARY)
https://github.com/liquidbase/Duffed-UI/commit/55421ad43e69d4b4597d69d18329e7dac5a9938d

5.75.0
- Added latest commits from Tukz (to much for an changelog)
- Simplefied the actionbarswap (only one option for both layouts)
- Added two missing scrollbars
- Some bugfixes
https://github.com/liquidbase/Duffed-UI/commit/2d1bf214af677e328ea5f6a8b083e02b41d01489

5.74a
- Update for specswitcher (forget it in the 5.74-Release)
https://github.com/liquidbase/Duffed-UI/commit/3d9bedcaeb55a2e6db228d707d465133d858c554

5.74
- Enabled barswap for actionbarlayout 2
- Added new DBM-Layout
- Some Bugfixes
- Added HydraChat (commands for config => /hcmove and /hydrachat)
- Added defskills for protpalas
https://github.com/liquidbase/Duffed-UI/commit/ecabbf97ad394af9d15773f60eec5aaffd609db4

5.73
- Added latest commits from Tukz
- Adjustments for second actionbarlayout
- Adjustments for buttons
- Added timer for PvP-Flag
- Castbars now free to move via ingame-Config (/tc => Cast Bars)
- New position for RaidBuff Reminder (topleft corner, position @chatbg brokes scaling)
- Added new spells to classtimer
- Many Bugfixes
https://github.com/liquidbase/Duffed-UI/commit/417eed66e5da6f245a6954dda600a873b421f86c

5.72
- Fixed black nameplates after losing threat
- Fixed mouseover for some buttons
- Various fixes
- Rework of code for the second actionbarlayout
- New Bossportraits for worldmap
- Added a new Section to ingame-Config (Raid & Dungeon)
https://github.com/liquidbase/Duffed-UI/commit/107cc842c28b56223beb6a80a63d6a2dcc85bb09

5.71
- Fixed an variable @nameplates
- Fixed lagspikes with nameplates (hope so)
https://github.com/liquidbase/Duffed-UI/commit/b816a20ddc87cd4a34e458c5cf9099025aafbe0f

5.70a
- Quick fix for leveltext on nameplates

5.70
- Added Warriorshout to RaidBuff Reminder
- Adjustements and readded shadows @specswitcher
- Fix for nameŁlates to prevent the white rectangle if debuffs are displayed
https://github.com/liquidbase/Duffed-UI/commits/master

5.69
- Fixed SpellID for Mana Spring Totem
- Adjustements for RaidBuff Reminder-Panel
- Added Liquid Obsidian to Blacklist for Nameplates (Lord Rhyolith Hardmode)
- Some minor bugfixes
- Add Slaughter (Warrior) to classtimer
- Add chinse locale
https://github.com/liquidbase/Duffed-UI/commit/94de43f71d2547103c0535992d300cb2b2c25dfe

5.68
- Added many missing scrollbars
- Added RaidBuff Reminder
  • /tc => Aura Warning => Enable / Disable RaidBuff Reminder
    /tc => Aura Warning => Enable Mouseover for RaidBuff Reminder
- TrinketWatch for arena now works (huge thanks to ScŰz for testing it)
- Some new SpellIDs for Firelandtrinkets (some Heroicprocs don't match)
- Added GetSpellLink() for aura announcment
- Added fontflag for Unitframes
  • /tc => Unit Frames => Set Outline for Unitframes (NONE, OUTLINE, THINOUTLINE)
- Removed Layout 3 & 4 because no longer needed
- Added resurrectionicon to DPS- / Heallayout
- Some bugfixes
too many commits for one GitHub-Link ^^

5.67
- Readded enable / disable-option for specswitcher
https://github.com/liquidbase/Duffed-UI/commit/91ca9c4c1499c5695a8c27a66e3e8f994c288214

5.67
- Update for specswitcher
- Prepartion for automatic gearswap @specswitcher
- Fix for Archaelogyframe
- Added some skins for scrollbars and fixes
- Added Skinfunction for sliders
- Added resurrectionicon for DPS-/Heallayout

5.66a
- Add missing Scrollbars (thx to ScŰz)
- Fixed bug @CC-Announcer (hope so)
https://github.com/liquidbase/Duffed-UI/commit/d9449bf6825d29f339ba282af26cc9c309d302d1

5.66
- Skin Scrollbars
- Add Option for powerbar to set @Center or @Left/right
- Add nameplatedebuffs [Defaultsetting is enabled (Enable / disable under /tc => Nameplates)]
https://github.com/liquidbase/Duffed-UI/commit/a7090f575524ce046b72be1a116ba7bfe5a659f4

5.65
- Added option to hide itemleveldisplay on tooltip / reenable shiftkey
- Fix for specswitcher
- Fix for DBM-Skin (Option now work)
- Added option so show or hide itemqualityborder for character & inspectframe
- Fix background on raidwindow, hope so (thx to ScŰz)
https://github.com/liquidbase/Duffed-UI/commit/8d9013daee5770f3a733512fa5a0ec72c64be854

5.64
Final adjustments for actionbarlayout 2 (after setting layout 2 please type /resetui)
https://github.com/liquidbase/Duffed-UI/commit/a80669f52a49d94cf98ef2db3a57780cb6a926da

5.63
- Fixed BG-Statspanel (At first fix I was too quick, incorrect code was retained. Now it works)
- Added latest commits from tukz
- Some adujustments for actionbarlayout 2 (new castbarposition for playersframe is missing
https://github.com/liquidbase/Duffed-UI/commit/b39f064df9b2e108351725215310fe2346c9050b

5.62a
- Fixed BG-Statspanel

5.62
- Added DBM-Skin
- Added new Balerocdebuff for healerlayout
- Added new actionbar-layout (/tc => Action Bars => Set Actionbarlayout (1 or 2)
- Fixed frienddatatext for BN-Friends on same server (thx to Elv and Tukz)
- Fixed Merchantbuttonskin - also highlight for mouseover



https://github.com/liquidbase/Duffed-UI/commit/060fb701be099a03206302af82da1881d42a0984

5.61a
- Classtimerbars would be work properly for all layouts

5.61
- Readded the second VehicleExit()-Button
- Add option for transparent bags
- Reworked Prevoius and Nextbuttons for merchantframe if you don't use xMerchant
- Quick fix for classtimerbars on layout 2 & 4
https://github.com/liquidbase/Duffed-UI/commit/b781493ed3a132258f6eae0844ff72957d89b53b

5.60
- Reenabled "THINOUTLINE" for Layout 1 & 2
- Added to new Layouts (3 & 4) without "THINOUTLINE"
- Some adjustments for specswitcher below minimap
https://github.com/liquidbase/Duffed-UI/commit/12bb5c084c9e3f829e841fffd8adc14e339204ef

5.59a
- Fixed friends-datatext again (original file from TukUI)

5.59
- Some fixes and removed code which is useless since 4.2
- Added option for bags to make moveable or not (I hate movable bags ^^)
- Fixed fontcolor for crit & durability-datatext (thx to ScŰz and gnoblin)
- Fixed hopefully the bug with friends.lua
- Added display for itemlevel on tooltip (thx to Gsuz for the script)
https://github.com/liquidbase/Duffed-UI/commit/94aa9e5faf681fb6524638e80090816f20ce0908

5.58
- .toc-bump to 13.24 v5.58
- Added latest bugfixes from tukz
- Added 3 new datatextscripts [dodge / parry / block] (thx to Fozix)
- Fixed GuildPerk-Button (thx to ScŰz, you make me crazy :P)
https://github.com/liquidbase/Duffed-UI/commit/48b29331c37b0e0065bc0ceba40ff57353ee10e0

5.57
- Fixed crti-datatext
- Redone of Specswitcher (New Position, some new features)
- Fixed Guildroster for Profession (thx to ScŰz he was faster)
- Remove positions for specswitcher @grouplayouts
- Added Farm Mode => /farmmode (thx to Fozix)
- WorldStateFrame is set back to the middle of screen at top
https://github.com/liquidbase/Duffed-UI/commit/4f6064b41a7dcc1cef04df04b760af6779e40f02

5.56
- Switch UI-Scale to default values, remove personal setting (sorry for that)
- Reenable movable Bags
- Add option for textalign on right chat (/tc => Chat => Set align of right chat to left or right
- Fixed buttonposition at GuildMember-Frame
- bump .toc
https://github.com/liquidbase/Duffed-UI/commit/fcd13e50abae709443162b86fdd9d1a574bbcaa0

5.55c
- Fixed an BattleNet-Error (hope so)
https://github.com/liquidbase/Duffed-UI/commit/de38c0920c2e93473402d9c8f8251b9d22dc5b43

5.55b
- Add Firlandsdebuffs (thx to Elv)
https://github.com/liquidbase/Duffed-UI/commit/3885bc8eec14dbd25dc1397bc7fe3a2a3cc3e8b6

5.55a
- Add Call to Arms- and Profession-datatextscripts (thx to Fozix)
https://github.com/liquidbase/Duffed-UI/commit/b6dbe8a1ae28521fdfb4221b95384657a30472c0

5.55
- Bump .toc to 13.20 (5.55)
- Set Build to 132001
- Changed /version
- Minor bugfix for BlizzardSCT
- Final Release for 4.2

5.54a
- Fix for Mapster
- Auotinvite for BattleNet
- Fix tooltip for Healthbarupdate
- Added Current Heroictrinkets and Firelandtrinketproccs / T12 for ClassTimer
- Add Buildentry in Tukui.toc
https://github.com/liquidbase/Duffed-UI/commit/07331dc688dfb097fec1ff2884d9083f209ecd78

5.54
- Add latest changes for COMBAT_LOG_EVENT_UNFILTERED
- Several changes at Tukui_ClassTimer
- Bugfix for Nameplates
- Fixed an huge Bug witch prevent Criterrors
https://github.com/liquidbase/Duffed-UI/commit/aa1c65f1529a4f878453f5a11eeb05b73231508e

5.53
- Minimap fixed
- Skin for Encounter Journal enabled
https://github.com/liquidbase/Duffed-UI/commit/8e4822adf1ca9625642c5f3f2526651b3a63cc0a

5.52
- Update for 4.2
- Intigrate Skins for Blizzardframe in seperate Files and an Option to disable it (/tc => Skins => Enable Skinning for Blizzardframes)
- Add Specswitcher (thx to Epicgrimm)
- Include xMerchant
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
100kB
01-03-12 03:36 PM
Addon


Post A Reply Comment Options
Unread 12-08-11, 01:14 PM  
–ynasty
A Murloc Raider

Forum posts: 4
File comments: 43
Uploads: 0
Date: 2011-12-08 13:40:36
ID: 1
Error occured in: AddOn: Tukui
Count: 9
Message: Error: AddOn Tukui attempted to call a forbidden function (UNKNOWN()) from a tainted execution path.
Debug:
[C]: ?
[C]: ?
[C]: UseContainerItem()
..\FrameXML\ContainerFrame.lua:771: ContainerFrameItemButton_OnClick()
[string "*:OnClick"]:12:
[string "*:OnClick"]:1


Occurs when right clicking items in my bags. Does not occur every time.
Last edited by –ynasty : 12-11-11 at 10:22 AM.
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Unread 12-08-11, 07:51 AM  
Zyania
A Kobold Labourer
 
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Forum posts: 0
File comments: 107
Uploads: 0
I get this LUA error on login.

Code:
Message: ...erface\AddOns\Tukui\modules\skins\blizzard\guild.lua:257: attempt to index field 'thumbbg' (a nil value)
Time: 12/08/11 13:50:04
Count: 1
Stack: [C]: ?
...erface\AddOns\Tukui\modules\skins\blizzard\guild.lua:257: in function `skinfunc'
Interface\AddOns\Tukui\core\functions.lua:1587: in function <Interface\AddOns\Tukui\core\functions.lua:1581>
[C]: in function `LoadAddOn'
Interface\AddOns\Tukui\modules\datatext\guild.lua:66: in function <Interface\AddOns\Tukui\modules\datatext\guild.lua:63>

Locals:
Last edited by Zyania : 12-08-11 at 10:20 AM.
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Unread 12-07-11, 11:34 AM  
liquidbase
A Cyclonian
 
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AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 652
Uploads: 6
Re: RAR

Originally Posted by Raeine
ok im not the brightest crayon in the box, is there a way to transfer this .rar file into a zip folder or something? when i click download it says its a .rar file. =\ and i REALLY like this interface. any chance you can help me out here?
Check your PMs. I have send you an link with an zip-archive and do it like jak3z says

Pushed the new update.
SpellIDs for SoD and MoD and I hope I had fixed some other random fu.cking sh.it.
Last edited by liquidbase : 12-07-11 at 11:34 AM.
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Unread 12-07-11, 11:28 AM  
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Re: RAR

Originally Posted by Raeine
ok im not the brightest crayon in the box, is there a way to transfer this .rar file into a zip folder or something? when i click download it says its a .rar file. =\ and i REALLY like this interface. any chance you can help me out here?
Download a program called WinRAR, it's like WinZIP but with a better compression ratio. http://www.rarlab.com/
You can download a trial version there.
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Unread 12-07-11, 10:32 AM  
Raeine
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Unhappy RAR

ok im not the brightest crayon in the box, is there a way to transfer this .rar file into a zip folder or something? when i click download it says its a .rar file. =\ and i REALLY like this interface. any chance you can help me out here?
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Unread 12-07-11, 10:07 AM  
liquidbase
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Originally Posted by joeparas
Originally Posted by liquidbase
If you can give me the spellIDs I can add this in functions.lua and after that I push an new release.

For the 3D-Portraits open the ingame-Config and got to Unit Frames. You will find an option which is called "Portraitstyle". Change the value from ICON to MODEL. Must be in capslock.
Thanks for the help with the 3d portraits! much better!

Also, here's the spell IDs I ripped from wowhead:
Seething Plasma:
109379
109362
105479
109364
109363

And here's the IDs for shrapnel:
109597
110141
109599
110139
110141
109598
106791
106794

Shrapnel is a bit more tricky, i'd wager, because It's the buff the spell puts on the player that healers would wanna see, rather than the spell itself.

Thanks for the quick reply!
Thanks for the IDs. I'll add the IDs after I'm at home (~1.5hours) and publish an Update.
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Unread 12-07-11, 10:04 AM  
joeparas
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Originally Posted by liquidbase
If you can give me the spellIDs I can add this in functions.lua and after that I push an new release.

For the 3D-Portraits open the ingame-Config and got to Unit Frames. You will find an option which is called "Portraitstyle". Change the value from ICON to MODEL. Must be in capslock.
Thanks for the help with the 3d portraits! much better!

Also, here's the spell IDs I ripped from wowhead:
Seething Plasma:
109379
109362
105479
109364
109363

And here's the IDs for shrapnel:
109597
110141
109599
110139
110141
109598
106791
106794

Shrapnel is a bit more tricky, i'd wager, because It's the buff the spell puts on the player that healers would wanna see, rather than the spell itself.

Thanks for the quick reply!
Last edited by joeparas : 12-07-11 at 10:05 AM.
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Unread 12-07-11, 09:56 AM  
liquidbase
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Re: Re: Re: Poison bars?

Originally Posted by martiny
Originally Posted by liquidbase
Originally Posted by martiny
Is there a way that you could add a bar that shows how long it is untill the weapon poison for rogues wear out? And while you're at it, a bar near the target that shows how many combo points you have on it. Please?
I can test if it possible with the classtimer to track the poisons. And for the combopoints you can use the modul sCombo. It's per default enabled and the frame is via /mtukui or the MoveUI-Button on specswitcher free movable.
I can't seem to find the sCombo module... I type in /mtukui, but I can't see the sCombo thingy. Where on the screen is it?
Then check in the ingame-Config if sCombo is enabled (/tc => Misc Options => Enable sCombo). After that you should see the moving anchor. It is between the unitframes.
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Unread 12-07-11, 09:04 AM  
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Re: Re: Poison bars?

Originally Posted by liquidbase
Originally Posted by martiny
Is there a way that you could add a bar that shows how long it is untill the weapon poison for rogues wear out? And while you're at it, a bar near the target that shows how many combo points you have on it. Please?
I can test if it possible with the classtimer to track the poisons. And for the combopoints you can use the modul sCombo. It's per default enabled and the frame is via /mtukui or the MoveUI-Button on specswitcher free movable.
I can't seem to find the sCombo module... I type in /mtukui, but I can't see the sCombo thingy. Where on the screen is it?
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Unread 12-07-11, 06:39 AM  
liquidbase
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If you can give me the spellIDs I can add this in functions.lua and after that I push an new release.

For the 3D-Portraits open the ingame-Config and got to Unit Frames. You will find an option which is called "Portraitstyle". Change the value from ICON to MODEL. Must be in capslock.
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Unread 12-07-11, 04:55 AM  
Kilto
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Originally Posted by joeparas
Hey Liquid, been using your UI for ages now and I love everything about it. The customisation, the layout, the minimalistic feel, the sleek look - just about everything except for two things! One of the problems is kind of recent and ignorable until now and the other has been bugging me for a while.

1) First, and most important, is with the in-built Grid. As a Resto druid, I've tried other kinds of grid addons to solve my problem but none of them tracks my different hots, stacks and timers as well as this one does, so I've reverted back to it. The problem is with certain raid debuffs I need to be aware of but cannot seem to track on my Grid.

Examples of these debuffs would be Searing Plasma on the Spine of Deathwing encounter. It debuffs a player with a shield that absorbs 200,000 healing that needs to be healed through. However, as it stands, I need to cycle through players to find out which have the buff, and it constantly gets reapplied throughout the fight!

Another example would be the countdown on the Shrapnel spell cast by Elementium fragments on the Madness of Deathwing encounter. There should normally be a countdown on those who are about to be hit so we can prepare and pre-hot them, but I also cannot see this.

I'm pretty certain I can show it on normal Grid, but I don't have the same level of customisation with the DuffedGrid so I thought I'd ask you.

2) Much less important is 3D portraits! Does this UI no longer support them? Or is mine buggy by not getting another addon or something? All I get for my portraits are class icons and I'd much rather the 3d variety.

Thanks for the awesome UI package regardless if you can help me or not.
Had same problem. You can add your own debuffs in the function.lua
find the spell/debuff in wowhead and add its code (5 digits like 12345)
you can add them all like shrapnel and searing
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Unread 12-06-11, 06:29 PM  
joeparas
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Hey Liquid, been using your UI for ages now and I love everything about it. The customisation, the layout, the minimalistic feel, the sleek look - just about everything except for two things! One of the problems is kind of recent and ignorable until now and the other has been bugging me for a while.

1) First, and most important, is with the in-built Grid. As a Resto druid, I've tried other kinds of grid addons to solve my problem but none of them tracks my different hots, stacks and timers as well as this one does, so I've reverted back to it. The problem is with certain raid debuffs I need to be aware of but cannot seem to track on my Grid.

Examples of these debuffs would be Searing Plasma on the Spine of Deathwing encounter. It debuffs a player with a shield that absorbs 200,000 healing that needs to be healed through. However, as it stands, I need to cycle through players to find out which have the buff, and it constantly gets reapplied throughout the fight!

Another example would be the countdown on the Shrapnel spell cast by Elementium fragments on the Madness of Deathwing encounter. There should normally be a countdown on those who are about to be hit so we can prepare and pre-hot them, but I also cannot see this.

I'm pretty certain I can show it on normal Grid, but I don't have the same level of customisation with the DuffedGrid so I thought I'd ask you.

2) Much less important is 3D portraits! Does this UI no longer support them? Or is mine buggy by not getting another addon or something? All I get for my portraits are class icons and I'd much rather the 3d variety.

Thanks for the awesome UI package regardless if you can help me or not.
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Unread 12-06-11, 02:36 PM  
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Re: Re: Re: Missing UI Component For Ultraxion DS

Originally Posted by Arial_P
Originally Posted by jak3z
Originally Posted by Arial_P
Not sure if it was only me or not, But while attempting Ultraxion last night I could not see the essential UI component for switching out of the twilight zone. Is there any way you can fix this?

http://www.youtube.com/watch?v=5eRanHhygCM

You can see in this video the purple component at the bottom of the UI.

Thanks in advance!
Are you using 5.81+ version?
I wasn't, was using 5.80 but I just downloaded it today. Was it added in?

Firstly thanks for the continual supposrt of this UI.
I would like to know is it possible to move the large button for going into the Dream on deathwing encounter and ultraxion? I have my grid right in the middle and the button appears right ontop. I tried the /movui but its not part of that. Had to move my grid for them 2 fights so far.

Also do you offer skinning for aldamagemeter ? I know some tukui edits have and just be curious if you have

thanks again really love you work
Last edited by Kilto : 12-06-11 at 02:40 PM.
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Unread 12-06-11, 05:38 AM  
liquidbase
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Originally Posted by Solar
I love your UI. Thank you so much!
You're welcome
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Unread 12-06-11, 05:36 AM  
Solar
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I love your UI. Thank you so much!
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