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Updated:11-08-12 06:49 PM
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Categories:Graphical Compilations, Minimalistic Compilations

Duffed UI V6  Popular! (More than 5000 hits)

Version: 7.0.0
by: liquidbase, Sinaris

Download => http://www.wowinterface.com/downloads/info22902-DuffedUI.html

For Github-User => https://github.com/liquidbase/DuffedUI/commits/master

6.6.3.44
- Bugfixes
- Code adjustments
- Added missing spells on classtimer & spellcooldowns

6.6.3.44
- Bugfixes
- Added spellcooldowns
- Added new systemdatatext
- Codeadjustments

6.6.3.1
- Quick fix for spellcooldowns

6.6.3
- Added SpellCooldowns-Plugin
- some Bugfixes

6.6.2.37
- Fixed actionbars (crappy SetAlpha on originalfiles in Tukui),
- Added option for Outlines
- Codeadjustments for bufftracker, classtimer & functions
- Typos
- Added outlines for layout 3

6.6.2.14
- Fixed colortapping for unicolor (hope it)
- Fixed druidmanabar if disabled
- Fixed issue with procchighlight on multiple synchron proccs
- Added spells to bufftracker
- Added spells and some settings to classtimer
- Fixes for the raidlayouts

6.6.2.3
- Quick fix for castbar on actionbarlayout 2

6.6.2
- Readded the 2nd actionbarlayout
- fixed an error at startup
- added dalaran brilliance to bufftracker

6.6.1.37
- Fixed nameplate issue with health and name
- Codeoptimatzion, fixed totdebuffs
- fixed petbattleui position
- added option to enable / disable default tukui procc-highlight
- added scaling for raidframes 25+ (hope it works)

6.6.1.10
- quick fixes for totdebuffs and messed up raidframes (reverted back to old settings)
- fixed taiwan locale
6.6.1
- Readded the third UF-Layout
- Readded Colorgradient and adjustable color for Healthbar
- Working Classicons
- lowres on highres option
- some other stuff

6.4.3
- Fixed few errors for Patch 4.3.4
https://github.com/liquidbase/Duffed-UI/commit/6fc01613c88f991350d9d1cbd50258282479ed32

6.4.2
- Fixed weaponbuffs (poisonbuff for thrown weapons clears / update only on combatestate or stealth)

6.4.1
- Fix for realID on copychat
https://github.com/liquidbase/Duffed-UI/commit/8ca119067f04dfb193464ffc41de59d4d7e95d1c

6.4.0
- Fixed votekickbug for LFR
- Some Tweaks on the unitframelayouts
- Missing configentry
- Fixed an error with alternativ actionbarmods

6.3.7
- Added option to set width of targetcastbar
- Added option to change normTexture
- Added a new layout for unitframes (STILL W.I.P)
- Missing locales
- Fixed error for /moveui and combat
- Fixed expandbutton for watchframe
- Removed slashcommand from inspectfix
- Readded casttimer to boss / arenaframes
https://github.com/liquidbase/Duffed-UI/commit/07dc1900a743b39dff157acd93b9cd08b89508c2
https://github.com/liquidbase/Duffed-UI/commit/a91be6076600df15f6b23506a94e60face051125


6.3.3
- Removed settings for profanityfilter
- Fixed AFK / DND-Flag for guild & frienddatatext
https://github.com/liquidbase/Duffed-UI/commit/bf6566a5b7399ae23e14424579f8f751999f905f

6.3.2
- Fix for Deep Corruption
- Fix for Dragonwrathdebuff at Ragnarosencounter
- Skinned the Flightpointlist
- Option to enable / disable the Flightpointlist

6.3
- Added flightpointlist to taxiframe
- Added Pain Supression & Rallying Cry to Raidcooldowns
- Fixed vengeancebarplugin for all layouts
- Adjust option for threatbar / vengeancebar @ingame-Config => General
- Fixed petframes for heallayout
- Some adjustments to UF-Layout 3
- Function for Auratracker
No commitlink because to many different commits

6.2.5
- Classcolored borders reenabled
- Classcolored castbar reenabled
- Adjustments for versionnumber
- Added option to adjust chattabwidth
- Added InspectFix (Credits for that goes to oscarucb)
- Fixed selfbuffnotification
- Fixed itemleveldisplay on charscreen
https://github.com/liquidbase/Duffed-UI/commit/448ef129cd7d0ba35ef5c8782feb07e313393ae1

6.2
- Added latest changes from Tukz
- Set Grid only as default for Heallayout
- Added locals for helpframe (enEN & deDE finsihed)
- Fixed chatframepositions if chatbackgrounds are disabled
- Fixed itemleveldisplay on charscreen (Accomplice in the memory leaks and lagspikes)
- Fixed display of percentvalue on beside unitframes
- Adjust size of raidfromes to fit with chatbackground
- Fixed hidepet-option for heallayout
https://github.com/liquidbase/Duffed-UI/commit/d4d9b5a24a9fe85a5124ead9214d234a9aa8c303

6.1.3
- Adjustments for Raidcooldowns
- Fixed finally the Currencybug on specswitcher (thx to Veube@GitHub)
- Removed Swingtimer => Causes memoryleak and framelag
- Added Vampiric Blood to Auraannouncement (T13 4 piece bonus Blood DK)
https://github.com/liquidbase/Duffed-UI/commit/ccb3cdd1333e0dd50d8cbe1c7397543c05d3057f

6.1.2
- Added some missing oUF-Plugins
- Fixed some Bugs
- Some Adjustments
- Chatresize will now work porperly
- Reenabled option to set outline on textelements (not for Pixelfont)
https://github.com/liquidbase/Duffed-UI/commit/756e820f5cb2ed7e3b097044ea82080fab94bfdd

6.1.1
- Fixed an bug in heallayout for hiding pets
- Fixed an an typp for bags

6.1
- Reenabled Macrotext for actionbuttons
- Added option to enable/disable combatanimation (stop QQ for this please)
- Added option to set size manually for chatbackgrounds (stop QQ for this please)
- Added HelpFrame for UI (/dhelp or use the H-Button on specswitcher)
- Update itemleveldisplay on characterscreen
- Adjustments for specswitcher
- Adjustments for threatbar
- Fixed an bug with the Druidmanabar on UF-Layout 1
- Adjustment for the playercastbar (was 1px to short)
https://github.com/liquidbase/Duffed-UI/commit/6c8aa9e6a79f500060ece8e3ea1941fe713f0267

6.0.3
- Fixed an typo
- Reenabled skinned Minimapbuttons
- Added an option to hide partypets @heallayout
- Adjustments for RaidCooldowns
https://github.com/liquidbase/Duffed-UI/commit/5ead0cf9d6643d2b34a360ddcf0a39d0bb1a8680

6.0.2
- Some bugfixes and adjustments

6.0.1
- Fixed Haste-Datatext
- Reenabled mMenu for Datatext
- Fixed Actionbarswap for all layouts
- Classcolor for castbar temporarily removed
https://github.com/liquidbase/Duffed-UI/commit/779ff2a8c4807d039d7090c75923415c38c5f2c2

6.0
Release of DuffedUI v6
Features:
- Cleaner Code
- Latest Tukui-Version (14.24)
- RaidCooldowns-Plugin
- Raidbuff Plus-Plugin
- Complete rewrite of the entire Duffedcode
only the interesting things. Full changelog is to long (see GitHub ;))
https://github.com/liquidbase/Duffed-UI/commit/1fe7f954507e83060954b90a152c39199f6a248f

5.83
- MissingLootFrame skinned (LFR)
- Little bug with chechkboxes for LFD / LFR fixed
https://github.com/liquidbase/Duffed-UI/commit/fb89ad54f37da6c9f214f198ac3932555238ae89

5.82c
- Added debuffs from SoD and MoD
- Fixed some other fucking stuff

5.82b
- Fixed an bug with the SoS-Plugin on Layout 3

5.82a
- Fixed avoidnance-datatext
https://github.com/liquidbase/Duffed-UI/commit/9adb6053d4d7b8f0381c24a7c366c40a7857fa5b

5.82
- Minor fixes for extraactionbutton and dropdowns
https://github.com/liquidbase/Duffed-UI/commit/855ebac53fc5d210355332649e2ececf0bc7bedd

5.81c
- Fixed an error for the ExtraActionButton

5.81b
- Auraanchor now works
- LFDReadyPopup now properly skinned
https://github.com/liquidbase/Duffed-UI/commit/65ee06e595c595d0a360ccb9a5c416278338cb12

5.81
- Playerauras moveable
- Cooldowntext should now work
- Added the options for the new auraframe (*selfpalm*)
- Disable of Nameplatedbuffs should now work
- Specialbutton for Dragonsoul should now displayed by Ultraxion and MoD
- Fixed some skins
https://github.com/liquidbase/Duffed-UI/commit/58443a77f58a4d2da7a93883b3bfbafb6f5a4109

5.80
- Full update for Patch 4.3
- See GitHub-Link for all changes
https://github.com/liquidbase/Duffed-UI/commit/715d5b19c7a8ec2d2a872758100c7dfaf8dc72aa

5.79.3
- Fixed an error for Movers (hope it)
- Fixed an error with Layout 3 (Swingtimer)
- Apply Fader to Layout 3
https://github.com/liquidbase/Duffed-UI/commit/a171d3d02db3f34b8a47ba4e56d19ad82c266fd5

5.79.1
- Fixed positions from unitframes (Copy&Paste is a bitch -.-)
https://github.com/liquidbase/Duffed-UI/commit/8ea9b2dba275e8b506426119642fbc384c09d256

5.79
- Many fixes
- Added mover and verticalsetting for RaidBuff Reminder
- Added larger blips for /farmmode
- Added Percenttag left and right of Player / Target
- Added option to hide actionbarpanels if it used an alternative actionbarmod
- Added buttons for Addonmanger, ReloadUI & ConfigUI to specswitcherpanel
- Added first localization for Tukui_ConfigUI for Duffedentrys (englisch & german)
- Removed unnecessary code
- Preparations for 4.3 (T.toc-variable)
https://github.com/liquidbase/Duffed-UI/commit/85a4bb0a5c79d0a2b60b7db38cda96bb55980325

5.78.1
- Enable / Disable for classtimer will now work
- Fixed dropdownmenu for chat
- Fixed fontsize for characterpane (hope so)
[color="red"]https://github.com/liquidbase/Duffed-UI/commit/48b398cfcb7af11a7faef0c59eb985dd86a587c8[/code]

5.78
- Moved Duffed into Tukui\modules as built in
- Moved Tukui_Classtimer into Tukui\modules\misc as built in
- Removed folder Duffed
- Removed folder Tukui_Classtimer
- Some configentrys condensend (Raid & Dungeon now Misc Options)
- Adjustments for configentrys
- Fixed border for vertical shapehift
- Added option to disable classtimermodule
- Readded two scrollbars (Deletion was my fault)
- Many adjustments for layout 3
https://github.com/liquidbase/Duffed-UI/commit/c6a4a17af4bc4a99be6080f67fe5cb1967225f6a

5.77.4
- Skadaskin finished (Hope so)
- Added Balerocdebuff for heroic difficulty
https://github.com/liquidbase/Duffed-UI/commit/940f8c028ac10e98b9e2e71266e040b08c439e0b

5.77.3
- Added latest commits from tukz
- Change position from MiniMapBattlefieldFrame
- Some corrections for layout 3
https://github.com/liquidbase/Duffed-UI/commit/7625475c522f5861bc8bf886377eb90a5592c172

5.77.2
- Adjustment for powerbar (1px to long)
- Adjustments for classbar (druid, warlock, paladin)
https://github.com/liquidbase/Duffed-UI/commit/163f3034d346294291d8668ed0d73c51c0b728b6

5.77.1
- Added latest commits from tukz
- Adjustments for layout 3 (unitframes) & DBM-Skin
https://github.com/liquidbase/Duffed-UI/commit/8ea71a643663dfbf8ff351c8739f7bb5774d1615

5.77
- Some bugfixes
- New unitframelayout [/tc => Unit Frames => Layout 3)]
- Update for Tukui_Interrupticons
- Removed xMerchant (Seperat download @wowinterface)
- Hastedatatext now shows in percent instead of rating





https://github.com/liquidbase/Duffed-UI/commit/3741dac3fc7e09dd43ee56f088f237f2c373baaf

5.76.2
- Fixed an issue with lowres version
- New Skadaskin. Embed on right chat doesn't work
- Bugfixes
- Not enough changes for 5.77 ;)
https://github.com/liquidbase/Duffed-UI/commit/60280f8b90a5e1e0199c15a6f28b582469155040

5.76.1
- quick fix for an fresh installissue

5.76
- Latest commits from Tukz (random Taint for Glyphs fixed)
- Some Bugfixes
- Removed KLE Skin
- Added Addonmanager (Access via minimapmenu or /am)
- Minimapbuttons of other addons although skinned
- Added BigWigs Skin
- Some missing scrollbars added
- Missing Buffs added to classtimer
- Begin of code optimizations
https://github.com/liquidbase/Duffed-UI/commit/1d65092560044884b002c4222d0aaa505166d58d

5.75.1
- Bugfix for druidmana (UPDATE IS NECEASSARY)
https://github.com/liquidbase/Duffed-UI/commit/55421ad43e69d4b4597d69d18329e7dac5a9938d

5.75.0
- Added latest commits from Tukz (to much for an changelog)
- Simplefied the actionbarswap (only one option for both layouts)
- Added two missing scrollbars
- Some bugfixes
https://github.com/liquidbase/Duffed-UI/commit/2d1bf214af677e328ea5f6a8b083e02b41d01489

5.74a
- Update for specswitcher (forget it in the 5.74-Release)
https://github.com/liquidbase/Duffed-UI/commit/3d9bedcaeb55a2e6db228d707d465133d858c554

5.74
- Enabled barswap for actionbarlayout 2
- Added new DBM-Layout
- Some Bugfixes
- Added HydraChat (commands for config => /hcmove and /hydrachat)
- Added defskills for protpalas
https://github.com/liquidbase/Duffed-UI/commit/ecabbf97ad394af9d15773f60eec5aaffd609db4

5.73
- Added latest commits from Tukz
- Adjustments for second actionbarlayout
- Adjustments for buttons
- Added timer for PvP-Flag
- Castbars now free to move via ingame-Config (/tc => Cast Bars)
- New position for RaidBuff Reminder (topleft corner, position @chatbg brokes scaling)
- Added new spells to classtimer
- Many Bugfixes
https://github.com/liquidbase/Duffed-UI/commit/417eed66e5da6f245a6954dda600a873b421f86c

5.72
- Fixed black nameplates after losing threat
- Fixed mouseover for some buttons
- Various fixes
- Rework of code for the second actionbarlayout
- New Bossportraits for worldmap
- Added a new Section to ingame-Config (Raid & Dungeon)
https://github.com/liquidbase/Duffed-UI/commit/107cc842c28b56223beb6a80a63d6a2dcc85bb09

5.71
- Fixed an variable @nameplates
- Fixed lagspikes with nameplates (hope so)
https://github.com/liquidbase/Duffed-UI/commit/b816a20ddc87cd4a34e458c5cf9099025aafbe0f

5.70a
- Quick fix for leveltext on nameplates

5.70
- Added Warriorshout to RaidBuff Reminder
- Adjustements and readded shadows @specswitcher
- Fix for namelates to prevent the white rectangle if debuffs are displayed
https://github.com/liquidbase/Duffed-UI/commits/master

5.69
- Fixed SpellID for Mana Spring Totem
- Adjustements for RaidBuff Reminder-Panel
- Added Liquid Obsidian to Blacklist for Nameplates (Lord Rhyolith Hardmode)
- Some minor bugfixes
- Add Slaughter (Warrior) to classtimer
- Add chinse locale
https://github.com/liquidbase/Duffed-UI/commit/94de43f71d2547103c0535992d300cb2b2c25dfe

5.68
- Added many missing scrollbars
- Added RaidBuff Reminder
  • /tc => Aura Warning => Enable / Disable RaidBuff Reminder
    /tc => Aura Warning => Enable Mouseover for RaidBuff Reminder
- TrinketWatch for arena now works (huge thanks to Scz for testing it)
- Some new SpellIDs for Firelandtrinkets (some Heroicprocs don't match)
- Added GetSpellLink() for aura announcment
- Added fontflag for Unitframes
  • /tc => Unit Frames => Set Outline for Unitframes (NONE, OUTLINE, THINOUTLINE)
- Removed Layout 3 & 4 because no longer needed
- Added resurrectionicon to DPS- / Heallayout
- Some bugfixes
too many commits for one GitHub-Link ^^

5.67
- Readded enable / disable-option for specswitcher
https://github.com/liquidbase/Duffed-UI/commit/91ca9c4c1499c5695a8c27a66e3e8f994c288214

5.67
- Update for specswitcher
- Prepartion for automatic gearswap @specswitcher
- Fix for Archaelogyframe
- Added some skins for scrollbars and fixes
- Added Skinfunction for sliders
- Added resurrectionicon for DPS-/Heallayout

5.66a
- Add missing Scrollbars (thx to Scz)
- Fixed bug @CC-Announcer (hope so)
https://github.com/liquidbase/Duffed-UI/commit/d9449bf6825d29f339ba282af26cc9c309d302d1

5.66
- Skin Scrollbars
- Add Option for powerbar to set @Center or @Left/right
- Add nameplatedebuffs [Defaultsetting is enabled (Enable / disable under /tc => Nameplates)]
https://github.com/liquidbase/Duffed-UI/commit/a7090f575524ce046b72be1a116ba7bfe5a659f4

5.65
- Added option to hide itemleveldisplay on tooltip / reenable shiftkey
- Fix for specswitcher
- Fix for DBM-Skin (Option now work)
- Added option so show or hide itemqualityborder for character & inspectframe
- Fix background on raidwindow, hope so (thx to Scz)
https://github.com/liquidbase/Duffed-UI/commit/8d9013daee5770f3a733512fa5a0ec72c64be854

5.64
Final adjustments for actionbarlayout 2 (after setting layout 2 please type /resetui)
https://github.com/liquidbase/Duffed-UI/commit/a80669f52a49d94cf98ef2db3a57780cb6a926da

5.63
- Fixed BG-Statspanel (At first fix I was too quick, incorrect code was retained. Now it works)
- Added latest commits from tukz
- Some adujustments for actionbarlayout 2 (new castbarposition for playersframe is missing
https://github.com/liquidbase/Duffed-UI/commit/b39f064df9b2e108351725215310fe2346c9050b

5.62a
- Fixed BG-Statspanel

5.62
- Added DBM-Skin
- Added new Balerocdebuff for healerlayout
- Added new actionbar-layout (/tc => Action Bars => Set Actionbarlayout (1 or 2)
- Fixed frienddatatext for BN-Friends on same server (thx to Elv and Tukz)
- Fixed Merchantbuttonskin - also highlight for mouseover



https://github.com/liquidbase/Duffed-UI/commit/060fb701be099a03206302af82da1881d42a0984

5.61a
- Classtimerbars would be work properly for all layouts

5.61
- Readded the second VehicleExit()-Button
- Add option for transparent bags
- Reworked Prevoius and Nextbuttons for merchantframe if you don't use xMerchant
- Quick fix for classtimerbars on layout 2 & 4
https://github.com/liquidbase/Duffed-UI/commit/b781493ed3a132258f6eae0844ff72957d89b53b

5.60
- Reenabled "THINOUTLINE" for Layout 1 & 2
- Added to new Layouts (3 & 4) without "THINOUTLINE"
- Some adjustments for specswitcher below minimap
https://github.com/liquidbase/Duffed-UI/commit/12bb5c084c9e3f829e841fffd8adc14e339204ef

5.59a
- Fixed friends-datatext again (original file from TukUI)

5.59
- Some fixes and removed code which is useless since 4.2
- Added option for bags to make moveable or not (I hate movable bags ^^)
- Fixed fontcolor for crit & durability-datatext (thx to Scz and gnoblin)
- Fixed hopefully the bug with friends.lua
- Added display for itemlevel on tooltip (thx to Gsuz for the script)
https://github.com/liquidbase/Duffed-UI/commit/94aa9e5faf681fb6524638e80090816f20ce0908

5.58
- .toc-bump to 13.24 v5.58
- Added latest bugfixes from tukz
- Added 3 new datatextscripts [dodge / parry / block] (thx to Fozix)
- Fixed GuildPerk-Button (thx to Scz, you make me crazy :P)
https://github.com/liquidbase/Duffed-UI/commit/48b29331c37b0e0065bc0ceba40ff57353ee10e0

5.57
- Fixed crti-datatext
- Redone of Specswitcher (New Position, some new features)
- Fixed Guildroster for Profession (thx to Scz he was faster)
- Remove positions for specswitcher @grouplayouts
- Added Farm Mode => /farmmode (thx to Fozix)
- WorldStateFrame is set back to the middle of screen at top
https://github.com/liquidbase/Duffed-UI/commit/4f6064b41a7dcc1cef04df04b760af6779e40f02

5.56
- Switch UI-Scale to default values, remove personal setting (sorry for that)
- Reenable movable Bags
- Add option for textalign on right chat (/tc => Chat => Set align of right chat to left or right
- Fixed buttonposition at GuildMember-Frame
- bump .toc
https://github.com/liquidbase/Duffed-UI/commit/fcd13e50abae709443162b86fdd9d1a574bbcaa0

5.55c
- Fixed an BattleNet-Error (hope so)
https://github.com/liquidbase/Duffed-UI/commit/de38c0920c2e93473402d9c8f8251b9d22dc5b43

5.55b
- Add Firlandsdebuffs (thx to Elv)
https://github.com/liquidbase/Duffed-UI/commit/3885bc8eec14dbd25dc1397bc7fe3a2a3cc3e8b6

5.55a
- Add Call to Arms- and Profession-datatextscripts (thx to Fozix)
https://github.com/liquidbase/Duffed-UI/commit/b6dbe8a1ae28521fdfb4221b95384657a30472c0

5.55
- Bump .toc to 13.20 (5.55)
- Set Build to 132001
- Changed /version
- Minor bugfix for BlizzardSCT
- Final Release for 4.2

5.54a
- Fix for Mapster
- Auotinvite for BattleNet
- Fix tooltip for Healthbarupdate
- Added Current Heroictrinkets and Firelandtrinketproccs / T12 for ClassTimer
- Add Buildentry in Tukui.toc
https://github.com/liquidbase/Duffed-UI/commit/07331dc688dfb097fec1ff2884d9083f209ecd78

5.54
- Add latest changes for COMBAT_LOG_EVENT_UNFILTERED
- Several changes at Tukui_ClassTimer
- Bugfix for Nameplates
- Fixed an huge Bug witch prevent Criterrors
https://github.com/liquidbase/Duffed-UI/commit/aa1c65f1529a4f878453f5a11eeb05b73231508e

5.53
- Minimap fixed
- Skin for Encounter Journal enabled
https://github.com/liquidbase/Duffed-UI/commit/8e4822adf1ca9625642c5f3f2526651b3a63cc0a

5.52
- Update for 4.2
- Intigrate Skins for Blizzardframe in seperate Files and an Option to disable it (/tc => Skins => Enable Skinning for Blizzardframes)
- Add Specswitcher (thx to Epicgrimm)
- Include xMerchant
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
100kB
01-03-12 03:36 PM
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Unread 12-04-11, 01:47 PM  
stevesin
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Anyway to make the raid / party name frames outline red when the person has aggro?
Last edited by stevesin : 12-04-11 at 03:09 PM.
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Unread 12-04-11, 03:14 PM  
liquidbase
A Wyrmkin Dreamwalker
 
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Forum posts: 57
File comments: 722
Uploads: 7
Originally Posted by stevesin
Anyway to make the raid / party name frames outline red when the person has aggro?
You must be lead or assistant to see the raidutility. Defaultposition is below the minimap.

Originally Posted by Zakon
merith.lua is missing local variable font2 as show below. unitframes crash on my priest with a nasty red datatext panel looking for font2.

local font = C["media"].font
local font1 = C["media"].uffont
local normTex = C["media"].normTex
local glowTex = C["media"].glowTex
local bubbleTex = C["media"].bubbleTex
local fontflag = C["unitframes"].outline
local fontsize = C["unitframes"].fontsize+1

to fix bug add

local font2 = C["media"].font
Yes I know. I forget every time to change the value if I update, my fault. After the raid I push a new Update.
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Unread 12-05-11, 05:46 AM  
Doondoon
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 16
File comments: 48
Uploads: 2
Hi again, sorry forgot to ask 2 other things i been trying to change for a while now, cant seem to see how to do it!

In battlegrounds, for example Strand of the Ancients, the tooltip for the walls health, the health bar is very close colour to the background to the tooltip making it very hard to distinguish, how do i change the health bar colour to something a little less dark so its more visable.

2nd thing and not so important, may not even be something to do with your mod... when i go AFK it spams my chat with You are now Away: AFK
You are no longer Away.
You are now Away: AFK
You are no longer Away.
You are now Away: AFK
You are no longer Away.
Even though i am not there and still works asthough i have been afk all the time, not the most important thing but if you have a solution would be nice
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Unread 12-05-11, 07:21 AM  
liquidbase
A Wyrmkin Dreamwalker
 
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Originally Posted by Doondoon
Hi again, sorry forgot to ask 2 other things i been trying to change for a while now, cant seem to see how to do it!

In battlegrounds, for example Strand of the Ancients, the tooltip for the walls health, the health bar is very close colour to the background to the tooltip making it very hard to distinguish, how do i change the health bar colour to something a little less dark so its more visable.

2nd thing and not so important, may not even be something to do with your mod... when i go AFK it spams my chat with You are now Away: AFK
You are no longer Away.
You are now Away: AFK
You are no longer Away.
You are now Away: AFK
You are no longer Away.
Even though i am not there and still works asthough i have been afk all the time, not the most important thing but if you have a solution would be nice
The first question should be solved in V6 which works under Tukui T14. For the second question I don't know a way ro make it simple with an small Luasnippet. But when I'm at home I can test several ideas for that.
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Unread 12-05-11, 12:50 PM  
undenth
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Is there anyway in this UI to set different key bindings per talent tree.
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Unread 12-05-11, 04:53 PM  
liquidbase
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Originally Posted by undenth
Is there anyway in this UI to set different key bindings per talent tree.
Nope this is without an seperat addon not possible.
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Unread 12-06-11, 03:41 AM  
martiny
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Poison bars?

Is there a way that you could add a bar that shows how long it is untill the weapon poison for rogues wear out? And while you're at it, a bar near the target that shows how many combo points you have on it. Please?
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Unread 12-06-11, 03:50 AM  
liquidbase
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Re: Poison bars?

Originally Posted by martiny
Is there a way that you could add a bar that shows how long it is untill the weapon poison for rogues wear out? And while you're at it, a bar near the target that shows how many combo points you have on it. Please?
I can test if it possible with the classtimer to track the poisons. And for the combopoints you can use the modul sCombo. It's per default enabled and the frame is via /mtukui or the MoveUI-Button on specswitcher free movable.
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Unread 12-06-11, 05:36 AM  
Solar
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I love your UI. Thank you so much!
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Unread 12-06-11, 05:38 AM  
liquidbase
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Originally Posted by Solar
I love your UI. Thank you so much!
You're welcome
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Unread 12-06-11, 02:36 PM  
Kilto
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Re: Re: Re: Missing UI Component For Ultraxion DS

Originally Posted by Arial_P
Originally Posted by jak3z
Originally Posted by Arial_P
Not sure if it was only me or not, But while attempting Ultraxion last night I could not see the essential UI component for switching out of the twilight zone. Is there any way you can fix this?

http://www.youtube.com/watch?v=5eRanHhygCM

You can see in this video the purple component at the bottom of the UI.

Thanks in advance!
Are you using 5.81+ version?
I wasn't, was using 5.80 but I just downloaded it today. Was it added in?

Firstly thanks for the continual supposrt of this UI.
I would like to know is it possible to move the large button for going into the Dream on deathwing encounter and ultraxion? I have my grid right in the middle and the button appears right ontop. I tried the /movui but its not part of that. Had to move my grid for them 2 fights so far.

Also do you offer skinning for aldamagemeter ? I know some tukui edits have and just be curious if you have

thanks again really love you work
Last edited by Kilto : 12-06-11 at 02:40 PM.
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Unread 12-06-11, 06:29 PM  
joeparas
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Hey Liquid, been using your UI for ages now and I love everything about it. The customisation, the layout, the minimalistic feel, the sleek look - just about everything except for two things! One of the problems is kind of recent and ignorable until now and the other has been bugging me for a while.

1) First, and most important, is with the in-built Grid. As a Resto druid, I've tried other kinds of grid addons to solve my problem but none of them tracks my different hots, stacks and timers as well as this one does, so I've reverted back to it. The problem is with certain raid debuffs I need to be aware of but cannot seem to track on my Grid.

Examples of these debuffs would be Searing Plasma on the Spine of Deathwing encounter. It debuffs a player with a shield that absorbs 200,000 healing that needs to be healed through. However, as it stands, I need to cycle through players to find out which have the buff, and it constantly gets reapplied throughout the fight!

Another example would be the countdown on the Shrapnel spell cast by Elementium fragments on the Madness of Deathwing encounter. There should normally be a countdown on those who are about to be hit so we can prepare and pre-hot them, but I also cannot see this.

I'm pretty certain I can show it on normal Grid, but I don't have the same level of customisation with the DuffedGrid so I thought I'd ask you.

2) Much less important is 3D portraits! Does this UI no longer support them? Or is mine buggy by not getting another addon or something? All I get for my portraits are class icons and I'd much rather the 3d variety.

Thanks for the awesome UI package regardless if you can help me or not.
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Unread 12-07-11, 04:55 AM  
Kilto
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Originally Posted by joeparas
Hey Liquid, been using your UI for ages now and I love everything about it. The customisation, the layout, the minimalistic feel, the sleek look - just about everything except for two things! One of the problems is kind of recent and ignorable until now and the other has been bugging me for a while.

1) First, and most important, is with the in-built Grid. As a Resto druid, I've tried other kinds of grid addons to solve my problem but none of them tracks my different hots, stacks and timers as well as this one does, so I've reverted back to it. The problem is with certain raid debuffs I need to be aware of but cannot seem to track on my Grid.

Examples of these debuffs would be Searing Plasma on the Spine of Deathwing encounter. It debuffs a player with a shield that absorbs 200,000 healing that needs to be healed through. However, as it stands, I need to cycle through players to find out which have the buff, and it constantly gets reapplied throughout the fight!

Another example would be the countdown on the Shrapnel spell cast by Elementium fragments on the Madness of Deathwing encounter. There should normally be a countdown on those who are about to be hit so we can prepare and pre-hot them, but I also cannot see this.

I'm pretty certain I can show it on normal Grid, but I don't have the same level of customisation with the DuffedGrid so I thought I'd ask you.

2) Much less important is 3D portraits! Does this UI no longer support them? Or is mine buggy by not getting another addon or something? All I get for my portraits are class icons and I'd much rather the 3d variety.

Thanks for the awesome UI package regardless if you can help me or not.
Had same problem. You can add your own debuffs in the function.lua
find the spell/debuff in wowhead and add its code (5 digits like 12345)
you can add them all like shrapnel and searing
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Unread 12-07-11, 06:39 AM  
liquidbase
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If you can give me the spellIDs I can add this in functions.lua and after that I push an new release.

For the 3D-Portraits open the ingame-Config and got to Unit Frames. You will find an option which is called "Portraitstyle". Change the value from ICON to MODEL. Must be in capslock.
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Unread 12-07-11, 09:04 AM  
martiny
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Re: Re: Poison bars?

Originally Posted by liquidbase
Originally Posted by martiny
Is there a way that you could add a bar that shows how long it is untill the weapon poison for rogues wear out? And while you're at it, a bar near the target that shows how many combo points you have on it. Please?
I can test if it possible with the classtimer to track the poisons. And for the combopoints you can use the modul sCombo. It's per default enabled and the frame is via /mtukui or the MoveUI-Button on specswitcher free movable.
I can't seem to find the sCombo module... I type in /mtukui, but I can't see the sCombo thingy. Where on the screen is it?
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