Top right: The size of the Blood Shield you would get, when you hit Death Strike, if it is red it means it is the minimum size, if it is green it is greater than the minimum size.
Bottom left: Is a timer showing how much time is left till the next damage is kicked of the table which holds the damage taken in the past 5s
Bottom right: If the current Blood Shield size is over the minimum size then this shows the size of the Shield as it would been after next time damage get kicked off the table, otherwise its empty.
The frame is only shown in combat and can be moved with shift+left click.
Debug mode is enabled by default, this only does a little extra after you used Death Strike, it will print out in the default chat frame the size of the Blood Shield to allow to see how close the real size were to the calculated one.
If you don't want to see that you can open BloodShieldHelper.lua and change the first line of code.
The addon will check if you are in Blood spec, if not its not active and will activate as soon you change to Blood spec.
It don't check if you got Improved Death Strike, it will always calculated like you have it.
Currently there is no in-game config, no options to change the frame looking etc.
This isn't meant and never will be to show the heal size of the Death Strike itself.
-debug mode is now disabled by default you can enabled it in the interface options
-if you have the addon enabled on a character who isnt a Death Knight the addon wont initialize
I kinda see the addon as completed hence the big version jump
-fixed a bug if the blood shield size value after the next dmg remove was lower than the minimum size it showed the lower size instead of the minimum size
-new feature you can now change the colors in the interface options
-the frame is now named "BloodShieldHelperFrame" to allow easy skinning with external addons
-the framestrata is set to medium to not overlay things like the world map frame
-fixed a bug that after reload/relog the frame was always set to the center and the saved position ignored
-this only a version change
Fixed a bug, the addon was active even if not in blood spec
This version is only for patch 4.2 and adopts the changes to the combat log coming with it
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