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Updated: 08-27-11 01:34 AM
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Updated:08-27-11 01:34 AM
Created:07-21-11 04:57 AM
Downloads:3,084
Favorites:11
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SLDataText - FAN UPDATE

Version: 4.2
by: Sockz0r [More]

THIS IS A FAN UPDATE

As the original author doesnt appear to be updating this addon any more, I've decided to upload a fix for all (I hope!) of the current bugs in SLDT.

I did not fix any of the code personally, but compiled fixes, so special thanks to suicidalkatt and Felice Gorgo EU for these fixes.

I did not create this addon, ALL credit goes to Taffu for creating this awesome addon which I hope will stay alive with fanupdates!

See here for the original:

http://www.wowinterface.com/downloads/info8539-SLDataText.html#info

- Changed to .zip file for easier download and extraction

4.2

- Updated toc for those fussy people! :P
Optional Files (1)
File Name
Version
Size
Author
Date
Type
4.0.6.1
297kB
02-02-12 02:18 AM
Patch


Archived Files (2)
File Name
Version
Size
Author
Date
4.2
273kB
Sockz0r
08-05-11 06:41 AM
1
273kB
Sockz0r
07-21-11 04:57 AM


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Unread 10-11-11, 04:13 PM  
Xilence
A Kobold Labourer
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Update (4.2.1?)

I've used this addon for a long time, but never bothered to look for a Fan Update and fixed the issues I ran into myself. Now I found this Fan Update, I noticed two things:
  1. This one forked at 4.0.5 (the latest "official" version is 4.0.6).
  2. There's one thing still broken in this version: The Mail "element" doesn't show the latest three senders like it should.

So, I ended up just applying your changes on top of 4.0.6, and applied the Mail fix on top of that. I decided to just version it 4.2.1, and figured I'd share it here. Feel free to upload it as latest version here, if you want.

There's only a handful of files that ended up different from your current version:
  • Core.lua
  • Elements/Clock.lua
  • Elements/Friends.lua
  • Elements/Mail.lua
  • SLDataText.toc

Uploaded to MediaFire (but I can send it to you by email as well, if you prefer):
http://www.mediafire.com/file/9ege8e...sldatatext.zip
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Unread 09-13-11, 03:58 AM  
Sockz0r
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Re: Currency Error

Originally posted by Lutherien
1012x SLDataText-4.0.5\Elements\Currencies.lua:384: bad argument #4 to "SetFormattedText" (string expected, got nil)
<in C code>
SLDataText-4.0.5\Elements\Currencies.lua:384: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:146: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:91: in function "Fire"
AuctionLite-v1.8.2\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil
seems SLDT and AuctionLite are clashing, alass i do not know that much lua to get a fix for it you may have to disable the currency module on SLDT
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Unread 09-11-11, 07:01 PM  
Lutherien
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Currency Error

1012x SLDataText-4.0.5\Elements\Currencies.lua:384: bad argument #4 to "SetFormattedText" (string expected, got nil)
<in C code>
SLDataText-4.0.5\Elements\Currencies.lua:384: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:146: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:91: in function "Fire"
AuctionLite-v1.8.2\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil
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Unread 09-09-11, 10:14 AM  
Gawwad
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Originally posted by Lily.Petal
By chance could you change the download to a zip instead of a rar, makes people who can't open rars have an easier time ^^v
I suggest you take a look at http://www.7-zip.org/
I'm guessing you're on a Windows PC since Linux distros and OS-X support rar files by default.
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Unread 08-30-11, 05:09 PM  
bellexandria
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Thank you for updating it...the friends list Real ID bug was really starting to bother me!
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Unread 08-27-11, 01:30 AM  
Sockz0r
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@Darkle

that error is generated if some one logs in before the guild module loads properly, its fine to ignore it

@lily

everytime i try to make it a zip file winrar forces it into a rar file

edit: nvm i was just being dumb the past few weeks upload inc

@zoktar

I believe there are some plugins (Stratline i believe its called) for SLDT which contain many things such as dps, spell power and stats etc
Last edited by Sockz0r : 08-27-11 at 01:32 AM.
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Unread 08-21-11, 02:34 PM  
Curve
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DAMN YOU.... for making me log in just so I could thank you for updating this
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Unread 08-21-11, 11:23 AM  
zoktar
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hey love the addon, i was wondering if you would be interested in implementing this tiny dps addon into sldt.

http://www.wowinterface.com/download...ShowMyDPS.html

its really accurate compared to recount, and is super tiny. Would love if it was skinned etc by sldt.
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Unread 08-11-11, 05:11 AM  
Lily.Petal
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By chance could you change the download to a zip instead of a rar, makes people who can't open rars have an easier time ^^v
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Unread 08-09-11, 02:24 AM  
DarKleFou
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I get an error

Code:
Message: Interface\AddOns\SLDataText\Elements\Guild.lua:460: bad argument #2 to 'format' (string expected, got nil)
Time: 08/09/11 10:23:49
Count: 5
Stack: (tail call): ?
[C]: in function `format'
Interface\AddOns\SLDataText\Elements\Guild.lua:460: in function `?'
...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...ags\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...ce\AddOns\AdiBags\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ce\AddOns\AdiBags\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals: <none>
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Unread 08-09-11, 02:14 AM  
Sockz0r
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Originally posted by Lutherien
Nope, I still get the currency error.
can you link it? cause i dont get it =/
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Unread 08-05-11, 03:44 PM  
Lutherien
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Nope, I still get the currency error.
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Unread 07-24-11, 12:51 AM  
Sockz0r
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Re: Does this fix the Currency module error?

Originally posted by Lutherien
Just curious if this fan update fixes the currency error that's been around forever?
i believe it does, said fix came from suicidalkatt
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Unread 07-23-11, 08:44 AM  
Lutherien
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Does this fix the Currency module error?

Just curious if this fan update fixes the currency error that's been around forever?
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Unread 07-21-11, 10:16 PM  
jeffy162
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Originally posted by Sockz0r
ah my bad forgot to change those :P all i've done is throw some fixes together, got no idea myself where the memory leak is however i have the arena module, coords module, mail, tracking and zone turned off and im not experiencing any major memory leaks

but as i said, i just threw fixes together. im not massive coder
I have the arena stats disabled, since I don't do arena's, but I think I have the rest enabled. Anyway, I modified the .toc for my copy of SLDT, and it works OK. Well, except for that pesky leak.

Where are my manners?
Thank you for the update. I would really hate to see this addon die. Your "Fan Update" is much appreciated.
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Last edited by jeffy162 : 07-21-11 at 10:21 PM.
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