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Updated: 02-22-14 10:43 PM
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File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:02-22-14 10:43 PM
Created:08-13-11 11:51 AM
Downloads:9,588
Favorites:47
MD5:
5.4
oUF Skaarj  Popular! (More than 5000 hits)
Version: 2.0a
by: Skarj [More]


Supported Frames:

* player
* pet
* target
* target of target
* focus
* focus target
* party
* party target
* raid
* boss
* mt
* mt target
* arena
* arena target

Info:

Use oUF MoveableFrames to move all the frames.

Skaarj UI

All configuration options are located in cfg.lua file.
To edit .lua use Notepad++

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak.
2.0a
party frames sizes in raid mode fixed

2.0
updated for patch 5.4

1.9
updated for patch 5.1

1.8
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

1.7
no more requires ouf, custom ouf core included
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
more sexy eclipsebar
rep/exp text hiding fixed
some new options

1.6
boss power fixed
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
some unitframes repositioned
oUF_RaidDebuffs: spells updated

1.5a
blue background fixed
1.5
various fixes and tweaks
ouf no longer included, you need to download the latest version and remove the previous
portraits on the health bars
option to disable the auras borders
1.4.9a
oUF_GCD fixed for monk
1.4.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
1.4.8
arena frames/AuraTracker/Trinkets fixed
ShadowOrbs hide fixed
oUF_AuraBars embedded
1.4.7
oUF_DebuffHighlight fixed
1.4.6
many many bugs fixed
1.4.5
Soulshards fixed!

1.4.3
holy power fixed
border fixed
1.4.2
cfg.lua file fixed
1.4.1
paladins holy power fixed
1.4
Updated for WoW 5.0.4
1.3
party, boss castbars
new combopoints
some other changes
1.2
updated toc for patch 4.3
1.1
ml icon fix
Archived Files (21)
File Name
Version
Size
Author
Date
1.9
231kB
Skarj
12-01-12 05:35 AM
1.8
212kB
Skarj
11-05-12 01:09 AM
1.7
211kB
Skarj
10-28-12 05:56 AM
1.6
128kB
Skarj
10-20-12 09:03 AM
1.5a
76kB
Skarj
10-08-12 08:59 AM
1.5
75kB
Skarj
10-05-12 02:50 PM
1.4.9a
130kB
Skarj
09-24-12 08:39 PM
1.4.9
130kB
Skarj
09-21-12 12:14 PM
1.4.8
129kB
Skarj
09-14-12 07:01 PM
1.4.7
129kB
Skarj
09-10-12 10:50 AM
1.4.7
129kB
Skarj
09-07-12 12:22 PM
1.4.5
128kB
Skarj
09-02-12 06:58 AM
1.4.4
129kB
Skarj
09-01-12 08:50 AM
1.4.3
128kB
Skarj
09-01-12 04:53 AM
1.4.2
131kB
Skarj
08-30-12 11:35 PM
1.4.1
128kB
Skarj
08-30-12 09:09 PM
1.4
139kB
Skarj
08-30-12 01:06 PM
1.3
68kB
Skarj
08-13-12 11:30 AM
1.2
55kB
Skarj
12-26-11 08:56 PM
1.1
55kB
Skarj
08-21-11 01:33 AM
1.0
55kB
Skarj
08-13-11 12:51 PM


Post A Reply Comment Options
Unread 01-04-12, 01:44 AM  
Iris Druid
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Target Debuff Turn Off

Hello, sorry I'm new to LUA and been looking through both of the LUA layout and cfg. But I can't seem to figure where I can turn off the target debuffs. (Yet of course, still show the target buffs).
Thank you
Great addon though, I love everything about it.

cfg.onlyShowPlayer = true -- only show player debuffs on target
That's what I have it set up as. But if I'm able to, just hide the debuffs in general for target.
Last edited by Iris Druid : 01-04-12 at 01:49 AM.
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Unread 12-31-11, 08:48 PM  
KingDingeling
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Raid Frame

Hi, where can i change the 40 raid frame to 25 raid frame thnx !
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Unread 12-28-11, 07:04 AM  
Rixxon
A Fallenroot Satyr
 
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Forum posts: 28
File comments: 17
Uploads: 4
can i set the raid frame horizontal ?
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Unread 12-16-11, 11:52 AM  
Machina
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0
Does anyone know how to completely remove the dk runes from the player frame?

edit: nvm got it
Last edited by Machina : 12-26-11 at 07:24 PM.
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Unread 11-29-11, 09:05 PM  
yarikh
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
4.3 patch has caused the frames to make the game be very choppy, any ideas of a fix or update?
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Unread 10-22-11, 02:48 PM  
sirann
An Aku'mai Servant

Forum posts: 33
File comments: 36
Uploads: 0
I'm trying to set up the tags the way I want. On the player frame I'd like hpperc to show up to the outside left of the player health frame and only show on OnEnter, hide on OnLeave, and update frequently while the mouse is over the frame. I'd like pperc to show up to the outside left of the player power frame and only show on OnEnter, hide on OnLeave and update frequently while the mouse is over the frame. I'd like the player's full health, not truncated, to show to the outside right of the player health frame only on OnEnter, hide on OnLeave, and update frequently with the mouse over the frame. And lastly for the player frame I'd like the UnitPower to show to the outside right of the player power frame, show on OnEnter and while in combat, I'd like it to update OnEvent with event being UNIT_POWER, hide on OnLeave and when not in combat.

For the target frame I'd like the health to show up in full when the target is in combat or on OnEnter, I'd like it to update via OnEvent where the event is UNIT_HEALTH and the text to turn red when the target is below 35% health. I'd also like the level, colored by difficulty, but white if the target is 85 and ?? in red if the target is a boss followed by a matching colored + if the target is an elite and then the name, colored by class.

I know this is very specific, and sounds rather demanding, I apologize for this, I'm trying to word this as nicely as possible as I know you'd be going out of your way to do something so random.

I can get the tags to work for the most part, until I add the OnEnter and OnLeave functions, then they never update when my mouse is over them.

Thank you for your time
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Unread 10-04-11, 09:07 AM  
Pown
A Kobold Labourer
 
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Forum posts: 1
File comments: 14
Uploads: 0
Hey, silly question I'm just wondering where I can change the fontsize/fontflag for my targets Debuffs/buffs?
Seriously can't find it but I'm not a .lua expert either ^^
Also what line can I find the combo points at?
Last edited by Pown : 10-05-11 at 02:55 PM.
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Unread 09-28-11, 04:51 AM  
bilkos
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hello!

First I'd like to say I really like the design of your unitframes.
But... I have a problem. I'm not into lua at all, so I'm a bit confused about editing stuff.
Could you instruct me how to swap HP/Power bar colors, so I would have class colored HP bar and blue power bar. I got so used to the mentioned coloring that my healing is actually impaired because of it. :P

I think I'll manage to edit colors once I know where to look.

Thank you in advance and for this great unit frames design.
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Unread 09-19-11, 08:50 AM  
Track3r
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
AltPowerBar ain't showing for me, looking @ layout.cfg I saw that it attaches to Threatbar, but I don't want to have threatbar shown, how can I unattach it?
Last edited by Track3r : 09-25-11 at 02:54 PM.
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Unread 09-12-11, 09:21 PM  
Lunarion
A Deviate Faerie Dragon
 
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AddOn Compiler - Click to view compilations

Forum posts: 12
File comments: 73
Uploads: 1
I'm quite loving these frames. Been searching for a new layout ever since Nivaya was abandoned, and these are exactly what I was looking for.

That said, I'm also looking for a way to make it so party/raid frames grow horizontally rather than vertically. It's the only thing I can't seem to properly tweak, and I'm hoping for a little help.

Ideally I'm looking for them to grow left to right and then bottom to top while in a raid. Any assistance would be greatly appreciated.

Great work, by the way.

P.S: The one other thing I'm trying to figure out which I haven't managed yet is to get your aura tracker (for druid HoTs) to work like the original Druid Hot plugin for oUF. Colour changing I got, but is there any way for it to show only your own HoTs, and have one tick per individual stack of lifebloom? (So three dots for a full LB stack). Also having it enabled for player and target frames would be great as well.

Just thought I'd mention that too. Maybe I'll figure it out before a reply. Been a long night tweaking. XD
__________________
Last edited by Lunarion : 09-13-11 at 03:53 AM.
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Unread 09-09-11, 05:26 PM  
Sjunne
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: Castbar

Originally posted by Sjunne
Hey, just wondering if there is any chanse to move the castbar, cuz MoveAbleFrames cant do it.

Nvm, got it
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Unread 09-09-11, 05:17 PM  
Sjunne
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Castbar

Hey, just wondering if there is any chanse to move the castbar, cuz MoveAbleFrames cant do it.
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Unread 08-29-11, 12:01 AM  
Torok
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Great Frames

I love these unit frames and I hope that maybe sometime soon we will see a config for them, just for us "baddies" at LUA coding.

Quick question though, I noticed that the raid frames are vertical. Is there anything I can edit in the LUA folders to make them horizontal?
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Unread 08-28-11, 05:59 PM  
MaikuMori
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 27
Uploads: 2
Please use zip files instead. Rar files break a lot of updaters.
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Unread 08-24-11, 01:53 AM  
tuff_ghost
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0
Thank you! I (stupidly) wasn't looking in the plugins folder apart from the threatbar plugin.
Last edited by tuff_ghost : 08-24-11 at 01:53 AM.
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