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Updated: 12-20-14 04:12 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:12-20-14 04:12 AM
Created:08-13-11 11:51 AM
Downloads:10,877
Favorites:65
MD5:
Categories:oUF: Layouts, Unit Mods
6.0.3

oUF Skaarj  Updated Today!  Popular! (More than 5000 hits)

Version: 2.5
by: Skarj [More]



Supported Frames:

* player
* pet
* target
* target of target
* focus
* focus target
* party
* party target
* raid
* boss
* mt
* mt target
* arena
* arena target

Info:

Skaarj UI

All configuration options are located in cfg.lua file.
To edit .lua use Notepad++

Use /omf to move all the frames.

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak.

2.5
oUF_MovableFrames embedded, /omf
some other fixes

2.4
Class Power fixed

2.3
lua error fixed

2.2
raid frames issue fixed

2.1
updated for patch 6.0.3

2.0a
party frames sizes in raid mode fixed

2.0
updated for patch 5.4

1.9
updated for patch 5.1

1.8
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

1.7
no more requires ouf, custom ouf core included
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
more sexy eclipsebar
rep/exp text hiding fixed
some new options

1.6
boss power fixed
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
some unitframes repositioned
oUF_RaidDebuffs: spells updated

1.5a
blue background fixed
1.5
various fixes and tweaks
ouf no longer included, you need to download the latest version and remove the previous
portraits on the health bars
option to disable the auras borders
1.4.9a
oUF_GCD fixed for monk
1.4.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
1.4.8
arena frames/AuraTracker/Trinkets fixed
ShadowOrbs hide fixed
oUF_AuraBars embedded
1.4.7
oUF_DebuffHighlight fixed
1.4.6
many many bugs fixed
1.4.5
Soulshards fixed!

1.4.3
holy power fixed
border fixed
1.4.2
cfg.lua file fixed
1.4.1
paladins holy power fixed
1.4
Updated for WoW 5.0.4
1.3
party, boss castbars
new combopoints
some other changes
1.2
updated toc for patch 4.3
1.1
ml icon fix
Archived Files (26)
File Name
Version
Size
Author
Date
2.4
134kB
Skarj
11-17-14 01:28 PM
2.3
133kB
Skarj
11-09-14 07:59 AM
2.2
133kB
Skarj
11-06-14 02:09 PM
2.1
133kB
Skarj
11-02-14 01:11 AM
2.0a
214kB
Skarj
02-22-14 10:43 PM
1.9
231kB
Skarj
12-01-12 05:35 AM
1.8
212kB
Skarj
11-05-12 01:09 AM
1.7
211kB
Skarj
10-28-12 05:56 AM
1.6
128kB
Skarj
10-20-12 09:03 AM
1.5a
76kB
Skarj
10-08-12 08:59 AM
1.5
75kB
Skarj
10-05-12 02:50 PM
1.4.9a
130kB
Skarj
09-24-12 08:39 PM
1.4.9
130kB
Skarj
09-21-12 12:14 PM
1.4.8
129kB
Skarj
09-14-12 07:01 PM
1.4.7
129kB
Skarj
09-10-12 10:50 AM
1.4.7
129kB
Skarj
09-07-12 12:22 PM
1.4.5
128kB
Skarj
09-02-12 06:58 AM
1.4.4
129kB
Skarj
09-01-12 08:50 AM
1.4.3
128kB
Skarj
09-01-12 04:53 AM
1.4.2
131kB
Skarj
08-30-12 11:35 PM
1.4.1
128kB
Skarj
08-30-12 09:09 PM
1.4
139kB
Skarj
08-30-12 01:06 PM
1.3
68kB
Skarj
08-13-12 11:30 AM
1.2
55kB
Skarj
12-26-11 08:56 PM
1.1
55kB
Skarj
08-21-11 01:33 AM
1.0
55kB
Skarj
08-13-11 12:51 PM


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Unread 01-23-13, 04:34 PM  
Vorsaken
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
For whatever reason, this UI doesn't show up on my priest or paladin. I'm not sure if it's bugged on others.
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Unread 01-21-13, 06:13 AM  
Nechrit
A Defias Bandit

Forum posts: 2
File comments: 8
Uploads: 0
Font

Good afternoon,

First of all i'd love to thank the author for this layout, simply awesome, very well done


I'll get to the hot stuff, i've got a few questions:
-Is it possible to change name/numbers font? Tried to put the font i want in the Media folder, rewrite the paths in the .lua file but didnt work.
-How can i enlarge the debuffs on the target? I've set it up to show my own ones only, but they are very very small!

Thanks!

Regards,
Nechrit
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Unread 01-19-13, 05:04 PM  
Dainton
A Flamescale Wyrmkin
 
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Forum posts: 115
File comments: 64
Uploads: 1
Originally Posted by bigbadaboom
Is it possible to move my debuff icon from left to right? And have it listed 2 debuff per row?
Where can change that?

Here's the image of what I am trying to do.
http://i.imgur.com/sDGTqSz.jpg

Thanks
Open oUF_Skaarj\Core\layout.lua and start at line 993. The below will make the default config move the player debuff to the right hand side. Red highlights are changes and green are additions.
Code:
988	if cfg.aura.player_debuffs then
989		local d = CreateFrame('Frame', nil, self)
990		d.size = 24
991		d.spacing = 4
992		d.num = cfg.aura.player_debuffs_num 
993		d:SetPoint('BOTTOMRIGHT', self, 'TOPRIGHT', -1, 7)
994		d:SetSize(cfg.player.width, d.size)
995		d.initialAnchor = 'TOPRIGHT'
996		d['growth-x'] = 'LEFT'
997		d.PostCreateIcon = auraIcon
998		d.PostUpdateIcon = PostUpdateIcon
999		d.CustomFilter = CustomFilter
1000		self.Debuffs = d
1001	end
For the 2 per row you'll want to play around with the values on line 994. I'm not able to test this out atm, but maybe something like d:SetSize(52, 52) depending on how many debuffs you show. You might need to add in d['growth-y'] = 'UP' but I think that that's the default behavior.
Last edited by Dainton : 01-19-13 at 06:06 PM.
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Unread 01-19-13, 02:02 AM  
bigbadaboom
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Is it possible to move my debuff icon from left to right? And have it listed 2 debuff per row?
Where can change that?

Here's the image of what I am trying to do.
http://i.imgur.com/sDGTqSz.jpg

Thanks
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Unread 01-15-13, 11:39 AM  
Maeve89
A Murloc Raider

Forum posts: 6
File comments: 11
Uploads: 0
Hello! how to remove HP text, level and pvp icon on player target?
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Unread 01-10-13, 12:23 PM  
Candiman
A Deviate Faerie Dragon

Forum posts: 12
File comments: 3
Uploads: 0
I really love your layout but I have a problem with incoming heals. They just won't show up on any frames. Any help would be greatly appreciated. I have changed healcomm to true in the config file but it doesn't make any difference.
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Unread 01-03-13, 01:20 PM  
Crall
A Deviate Faerie Dragon
 
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Forum posts: 17
File comments: 31
Uploads: 0
Anyway to make the raid frames only show people in group 1-5 insted of all people, or let it adapt it to the group it's set to fx. it's set to 5man only show group 1 and set to 10man set to group 1-2 and 25man to group 1-5 etc?

Would love to see a fast respond if possible, thanks a lot in advance.

And probs to the creator, really working out great.

- Riceguy
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Unread 12-29-12, 07:03 AM  
Crall
A Deviate Faerie Dragon
 
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Forum posts: 17
File comments: 31
Uploads: 0
Originally Posted by scrable
Originally Posted by Crall
Originally Posted by scrable
Under AuraWatch options in cfg.lua change anyUnit to false
Thanks a lot works perfectly now. You shouldn't by any chance also know how to make the party frame go vertical insted of horisontal, like the raid frames?
cfg.options change showraid to true
It is currently set to true, and still show the raid frames horisontaly. But when I set it to raid, it switches to verticaly.
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Unread 12-28-12, 06:42 PM  
scrable
A Murloc Raider
 
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Forum posts: 5
File comments: 40
Uploads: 1
Originally Posted by Crall
Originally Posted by scrable
Under AuraWatch options in cfg.lua change anyUnit to false
Thanks a lot works perfectly now. You shouldn't by any chance also know how to make the party frame go vertical insted of horisontal, like the raid frames?
cfg.options change showraid to true
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Unread 12-28-12, 03:20 PM  
Crall
A Deviate Faerie Dragon
 
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Forum posts: 17
File comments: 31
Uploads: 0
Originally Posted by scrable
Under AuraWatch options in cfg.lua change anyUnit to false
Thanks a lot works perfectly now. You shouldn't by any chance also know how to make the party frame go vertical insted of horisontal, like the raid frames?
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Unread 12-26-12, 07:01 PM  
scrable
A Murloc Raider
 
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Forum posts: 5
File comments: 40
Uploads: 1
Good raidframes, really been enjoying using it so far at raiding.

But is there anyway to make it sort the raid buffs only by yours(the player) only? It's getting a bit messy when Im raiding 25man.

- Crall
Under AuraWatch options in cfg.lua change anyUnit to false
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Unread 12-17-12, 01:11 PM  
Crall
A Deviate Faerie Dragon
 
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Forum posts: 17
File comments: 31
Uploads: 0
Good raidframes, really been enjoying using it so far at raiding.

But is there anyway to make it sort the raid buffs only by yours(the player) only? It's getting a bit messy when Im raiding 25man.

- Crall
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Unread 12-14-12, 01:23 AM  
Zathan666
A Murloc Raider
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Forum posts: 6
File comments: 58
Uploads: 2
Very nice. Did some custom adjustments but it looks pretty nice out of the box. The best ouF layout by far!
Commendable! You know your stuff

Edit: Is there a way to "show only player buffs on target" ?
Last edited by Zathan666 : 12-14-12 at 12:36 PM.
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Unread 12-04-12, 08:35 AM  
Kurtz
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Talking .

I have 2 questions.

1. Could I see the 'power' on 'Boss frame'?

2. When target's level is '90', I can't distinguish between elite and normal. Could I notice that target is elite or normal even if target's level is '90'?

sorry poor english.
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Unread 12-04-12, 07:54 AM  
bigbadaboom
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
1. Why is the raid frame health color seems to not apply 100% alpha? for example I set my health bg to red, and health itself to black, on raid frame the health color black seems to be at 75% only and I can see through to the health bg red color. Is there a way to make it so raidframe is at 100% alpha so it's not transparent?

2. Right now the debuff and buff on target or self only display 4 icons per row, is it possible to make it to display more icons per row?

Thanks
Last edited by bigbadaboom : 12-04-12 at 08:28 AM.
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