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Updated: 12-21-11 03:18 PM
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Updated:12-21-11 03:18 PM
Created:08-13-11 05:42 PM
Downloads:5,447
Favorites:27
MD5:
!BeautyLoot  Popular! (More than 5000 hits)
Version: 1.1
by: Game92 [More]
Simple Addon that skinns and removes blizzards ugly loot frame, and makes it beauty.

Changing the font is easy open !BeautyLoot in notepad++ or notepad.

Replace with 'Interface\\AddOns\\!BeautyLoot\\pathofyourfont.tff'

place your font in !BeautyLoot Folder.

and voliá!

Features

font sizes, fontflags, customfont.
custom border for quest item. (yes this looks awsome)
Portrait on loot frame ( you can diable this)

Credits

Neal for !Beautycase and Feedback along with Ballagarba.
1.1

toc bump.

1.0

realease.
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
1.1
52kB
Game92
12-18-11 06:21 PM
1.0
51kB
Game92
08-13-11 05:42 PM


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Unread 08-23-11, 01:56 AM  
tinyu
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Originally posted by Game92
are you using the !Beautycase you got in the addon?
im using the !Beautycase that came with BeautyWigs.
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Unread 08-20-11, 09:17 AM  
Game92
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Originally posted by Cashtro
Thanks dude it looks nice only 1 problem with !Beautycase

I am using nMainbar and he use !Beautycase and i can not add ur !Beautycase because it will replace mine !Beautycase.

Could u add !Beautycase in ur addon? Or any idea how i can ur !Beautycase and nMainbar?

Thanks
nMainbar doesn't use !Beautycase
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Unread 08-20-11, 06:34 AM  
Cashtro
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Thanks dude it looks nice only 1 problem with !Beautycase

I am using nMainbar and he use !Beautycase and i can not add ur !Beautycase because it will replace mine !Beautycase.

Could u add !Beautycase in ur addon? Or any idea how i can ur !Beautycase and nMainbar?

Thanks
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Unread 08-15-11, 10:30 AM  
Game92
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are you using the !Beautycase you got in the addon?
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Unread 08-15-11, 09:31 AM  
Game92
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Originally posted by tinyu
got this on /rl

Code:
Message: Interface\AddOns\!BeautyLoot\!BeautyLoot.lua:17: attempt to call global 'CreateBorderLight' (a nil value)
Time: 08/15/11 22:59:56
Count: 1
Stack: Interface\AddOns\!BeautyLoot\!BeautyLoot.lua:17: in main chunk

Locals: _G = <table> {
 ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
 }
 MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
 }
 MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
 }
 GetTrainerServiceTypeFilter = <function> defined =[C]:-1
 UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
 UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
 SetTrainerServiceTypeFilter = <function> defined =[C]:-1
 EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
 }
 SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
 CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
 }
 TutorialFrameLeft19 = TutorialFrameLeft19 {
 }
 MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
 }
 ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
 PVP_RANK_6_1 = "Corporal"
 BOOKTYPE_PROFESSION = "professions"
 AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
 }
 InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
 }
 VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
 }
 MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
 }
 OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
 BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
 CHAT_HEADER_SUFFIX = ": "
 IsReferAFriendLinked = <function> defined =[C]:-1
 MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
 AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
 }
 ERR_NOAMMO_S = "%s"
 CHAT_CONFIG_OTHER_COMBAT = <table> {
 }
 CONSOLIDATED_BUFFS_PER_ROW = 4
 TutorialFrameRight19 = TutorialFrameRight19 {
 }
 MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:224
 BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
 CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
 }
 InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1683
 LFGTeleport = <function> defined =[C]:-1
 SpellButton6Cooldown = SpellButton6Cooldown {
 }
 ChannelMemberButton10Name = ChannelMemberButton10Name {
 }
 Graphics_QualityText = Graphics_QualityText {
 }
 TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
 }
 EncounterJournalEncounterFrameInfoLootScrollFrameClassFilterFrameClass4Shadow = EncounterJournalEncounterFrameInfoLootScrollFrameClassFilterFrameClass4Shadow {
 }
 HelpOpenTicketButton = HelpOpenTicketButton {
 }
 Advanced_GraphicsAPIDropDownButtonHighlightTexture = Advanced_GraphicsAPIDropDownButtonHighlightTexture {
 }
 CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
 }
 MainMenuXPBarDiv8 = MainMenuXPBarDiv8 {
 }
 VideoOptionsPanel_Cancel = <function> defined @Interface\FrameXML\VideoOptionsPanels.lua:247
 ChannelMemberButton10SpeakerFrameOn = ChannelMemberButton10SpeakerFrameOn {
 }
 EventTraceFrameTitleButton = EventTraceFrameTitleButton {
 }
 SecureCmdItemParse = <function> defined @Interface\FrameXML\ChatFrame.lua:992
 SLASH_STOPATTACK1 = "/stopattack"
 MultiCastActionButton4HotKey = MultiCastActionButton4HotKey {
 }
 InterfaceOptionsCombatTextPanelRepChanges = InterfaceOptionsCombatTextPanelRepChanges {
 }
 TutorialFrame_OnMouseDown = <function> defined @Interface\FrameXML\TutorialFr
O.o wtf never got this one.

What addons are you using?

And what i can see, this has nothing to do with !Beautyloot.
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Last edited by Game92 : 08-15-11 at 09:32 AM.
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Unread 08-15-11, 07:33 AM  
tinyu
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File comments: 335
Uploads: 16
got this on /rl

Code:
Message: Interface\AddOns\!BeautyLoot\!BeautyLoot.lua:17: attempt to call global 'CreateBorderLight' (a nil value)
Time: 08/15/11 22:59:56
Count: 1
Stack: Interface\AddOns\!BeautyLoot\!BeautyLoot.lua:17: in main chunk

Locals: _G = <table> {
 ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
 }
 MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
 }
 MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
 }
 GetTrainerServiceTypeFilter = <function> defined =[C]:-1
 UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
 UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically."
 SetTrainerServiceTypeFilter = <function> defined =[C]:-1
 EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
 }
 SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
 CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
 }
 TutorialFrameLeft19 = TutorialFrameLeft19 {
 }
 MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
 }
 ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
 PVP_RANK_6_1 = "Corporal"
 BOOKTYPE_PROFESSION = "professions"
 AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
 }
 InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
 }
 VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
 }
 MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
 }
 OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
 BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
 CHAT_HEADER_SUFFIX = ": "
 IsReferAFriendLinked = <function> defined =[C]:-1
 MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
 AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
 }
 ERR_NOAMMO_S = "%s"
 CHAT_CONFIG_OTHER_COMBAT = <table> {
 }
 CONSOLIDATED_BUFFS_PER_ROW = 4
 TutorialFrameRight19 = TutorialFrameRight19 {
 }
 MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:224
 BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
 CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
 }
 InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1683
 LFGTeleport = <function> defined =[C]:-1
 SpellButton6Cooldown = SpellButton6Cooldown {
 }
 ChannelMemberButton10Name = ChannelMemberButton10Name {
 }
 Graphics_QualityText = Graphics_QualityText {
 }
 TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
 }
 EncounterJournalEncounterFrameInfoLootScrollFrameClassFilterFrameClass4Shadow = EncounterJournalEncounterFrameInfoLootScrollFrameClassFilterFrameClass4Shadow {
 }
 HelpOpenTicketButton = HelpOpenTicketButton {
 }
 Advanced_GraphicsAPIDropDownButtonHighlightTexture = Advanced_GraphicsAPIDropDownButtonHighlightTexture {
 }
 CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
 }
 MainMenuXPBarDiv8 = MainMenuXPBarDiv8 {
 }
 VideoOptionsPanel_Cancel = <function> defined @Interface\FrameXML\VideoOptionsPanels.lua:247
 ChannelMemberButton10SpeakerFrameOn = ChannelMemberButton10SpeakerFrameOn {
 }
 EventTraceFrameTitleButton = EventTraceFrameTitleButton {
 }
 SecureCmdItemParse = <function> defined @Interface\FrameXML\ChatFrame.lua:992
 SLASH_STOPATTACK1 = "/stopattack"
 MultiCastActionButton4HotKey = MultiCastActionButton4HotKey {
 }
 InterfaceOptionsCombatTextPanelRepChanges = InterfaceOptionsCombatTextPanelRepChanges {
 }
 TutorialFrame_OnMouseDown = <function> defined @Interface\FrameXML\TutorialFr
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Unread 08-14-11, 07:04 AM  
Game92
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Originally posted by limyle
Hope can integrate into a folder
Its is, you need the "lootframe" folder into interface once, else you will get blizzards texture, unfortune.
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Unread 08-14-11, 06:14 AM  
Game92
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Originally posted by Blazingstorm
Once again, very nice job. Hoping maybe you could do the same with the loot rolls. We will just have to wait and see. Looking forward to your next update. Keep up the great work.
Thank you.

Maybe i will add it, in the futhere, i might think of it.

But I have this feature in my UI atm.
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Last edited by Game92 : 08-14-11 at 06:15 AM.
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Unread 08-13-11, 11:54 PM  
Blazingstorm
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Once again, very nice job. Hoping maybe you could do the same with the loot rolls. We will just have to wait and see. Looking forward to your next update. Keep up the great work.
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Unread 08-13-11, 11:17 PM  
limyle
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Hope can integrate into a folder
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Unread 08-13-11, 08:02 PM  
Game92
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Originally posted by TheGeek
Effect the roll window too?
Nop, sorry.
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Unread 08-13-11, 07:58 PM  
TheGeek
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Effect the roll window too?
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Unread 08-13-11, 06:37 PM  
Game92
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Originally posted by Deathbyfrost
Finally a replacement for lovely loot TYVM!
'

lol xD
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Unread 08-13-11, 06:22 PM  
Deathbyfrost
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Finally a replacement for lovely loot TYVM!
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