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Updated:05-20-13 10:50 AM
Created:09-11-11 11:24 AM
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◘ MiirGui Texture Pack [Blue] ◘  Popular! (More than 5000 hits)
Version: 2.2.5
by: Neza [More]
◘ what it does ◘
MiirGui texture Pack replaces the default World of Warcraft textures with a clean smooth blue ones.


◘ how to install ◘
Copy&Paste everything into your Interface Folder.

◘ support ◘
If you find any bugs or missmatching graphics, please use the comment section of this page.

◘ author ◘
Created by Miiru - Lordaeron EU.

Special thanks to Haleth.
##Changes in Version 3.0 (list is probably not complete)##

##AchievementFrame##

+ skinned popup for achievemnts criteria

+ skinned guild challende popups

+ Colored Collections and Garrison Bars

##AuctionFrame##

+ Removed the icon quality-colored border (text is already quality-colored)

##BankFrame##

+ Skinned the ReagentBank Tab.
+ Added a better-fitting quality border

##CharacterFrame##

+ Skinned TotemBorder
+ Added a better-fitting item quality border

##ContainerFrame##

+ Added a better-fitting quality border

##EncounterJournal##

+ Skinned new instances and reworked text-colors as well as portraits.

##FriendsFrame##

+ Added Diablo 3 and HearthStone Icons
+ Added several borders

##LFGFrame and PVPFrame##

+ Skinned premade groups tab.
+ Added several borders

##QuestFrame##

+ Added several borders
+ Reworked font colors and mob portrait box
+ outlined Questtracker

##Store##

+ skinned frame as far as it was possible
+ skinned store buttons in main menu and actionbar

##TargetingFrame##

+ Reworked target frames because mobs can now be level 100

##Tooltips##

+ skinned new nameplates

##MountJournal##

+ Added several borders to mount, pet and toy journal
+ added border to mount-icons
+ skinned toybox

##Void Storage##

+ Added a better-fitting item quality border

##Miirgui Addon##

+ rewrote most hooks to cause less problems when used with other addons
+ cleaned up code and threw away stuff that is not used anymore
Optional Files (1)
File Name
Version
Size
Author
Date
Type
3
33MB
09-19-14 06:28 AM
Patch


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Unread 12-05-11, 01:33 PM  
Miiru
A Wyrmkin Dreamwalker
 
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Re: Issue

Sound weird. Which region do you play on? Eu/us/Tw ? Do you use any other addons, if yes which ones. Did you try to do a clean install (delete all the miirgui files, redownload newest version and reinstall)?

Originally Posted by wolftech
Every time I open a frame, I get that frames icon in the top left corner of my screen. It wont go away unless I reload UI. I disabled the miirGUI addon, and it doesn't occur, but the reforge frame is broken otherwise(doesnt show options).
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Unread 12-05-11, 01:14 PM  
wolftech
A Deviate Faerie Dragon

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Issue

Every time I open a frame, I get that frames icon in the top left corner of my screen. It wont go away unless I reload UI. I disabled the miirGUI addon, and it doesn't occur, but the reforge frame is broken otherwise(doesnt show options).
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Unread 12-04-11, 09:00 AM  
Miiru
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Originally Posted by acidic-e-
Noticed a bug this morning after doing a reinstall of my system. This is with the newest version.

Also I posted on your icons pack as well some of the Paladin icons are out of date (they use the old icons for rebuke, Divine Protection as well as Divine Shield) just the ones I saw off the bat.
Fixed & updated icon pack.
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Unread 12-04-11, 08:46 AM  
acidic-e-
A Kobold Labourer

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Noticed a bug this morning after doing a reinstall of my system. This is with the newest version.



Also I posted on your icons pack as well some of the Paladin icons are out of date (they use the old icons for rebuke, Divine Protection as well as Divine Shield) just the ones I saw off the bat.
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Unread 12-04-11, 03:12 AM  
NeuronRider
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Originally Posted by Neza
my bad wrong rar file -.-
Happens :>
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Unread 12-03-11, 03:22 PM  
Miiru
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my bad wrong rar file -.-
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Unread 12-03-11, 02:06 PM  
NeuronRider
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Yup, seems to be working like a charm. Good idea there.

Just to note though, the update you did this morning doesn't include the new inspect.lua file. It has the old one.

Thanks for fixing it! :>

Liking the look of the textures a lot.
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Unread 12-03-11, 08:05 AM  
Asuhrie
A Deviate Faerie Dragon

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Originally Posted by Neza
Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
Looks good, it fixed the problem

Also, that black box i mentioned earlier turned out to be something else.
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Unread 12-03-11, 08:04 AM  
acidic-e-
A Kobold Labourer

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Originally Posted by Neza
Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
ok Just installed the test and the icons are gone from the mini map. And so far it's working fine.
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Unread 12-03-11, 07:02 AM  
Miiru
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Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
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Unread 12-03-11, 06:43 AM  
Asuhrie
A Deviate Faerie Dragon

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Originally Posted by Asuhrie
Originally Posted by Neza
I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
I am just replying to let you know I am getting the same error. Looks like you have the source figured out though. I have no knowledge of LUA but if you need a list of addons I have installed to help you track down the problem, let me know here. GL!
Also, for now, I just removed inspect.lua from the miirGui folder... it took the big icon in the top left that is annoying and made it a small black square, which i guess i can live with for now
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Unread 12-03-11, 06:35 AM  
Asuhrie
A Deviate Faerie Dragon

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Originally Posted by Neza
I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
I am just replying to let you know I am getting the same error. Looks like you have the source figured out though. I have no knowledge of LUA but if you need a list of addons I have installed to help you track down the problem, let me know here. GL!
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Unread 12-03-11, 04:15 AM  
Miiru
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I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
Last edited by Miiru : 12-03-11 at 05:17 AM.
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Unread 12-02-11, 07:12 PM  
NeuronRider
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No luck at this point (I'm not super familiar with the WoW API...so...yeah).

I tried the AddOn_Loaded event, but that has issues of it's own. Namely, it appears to only be called the first time an inspect is performed per session.

You might be able to find a solution by digging through another addon; perhaps InspectFix over at Curse can help. I've taken a quick look over it, but haven't delved in too deeply to see how it's handling essentially blocking updates to the inspect frame while it's open.

Hope my detective work helped at least. If I come up with a solution, I'll post it here.
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Unread 12-02-11, 06:14 PM  
NeuronRider
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Ok, in my case, I've narrowed it down to my tooltip addon (TipTop); however, my UF addon (Shadowed UF) doesn't display talent info. I can imagine any addon that tries to get talent info is going to create this issue.

Basically, anything making a NotifyInspect(unit) call will result in the InspectReady event firing (when talents are available for inspection), meaning any of a number of addons could cause this event to fire. Since that's the event you're registering, and the InspectFrame itself isn't up, the class icon is defaulting to the UIParent frame.

I'm not sure why you sometimes see all class icons and sometimes just the one you're targeting; perhaps class icon doesn't return for those units (pet or something), or perhaps something else is happening.

I'm digging around the API events now to look for a better event to register. Basically need an event that happens when the InspectFrame is actually created, and not otherwise.
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