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Updated: 05-20-13 10:50 AM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-20-13 10:50 AM
Created:09-11-11 11:24 AM
Downloads:69,125
Favorites:130
MD5:
MiirGui Texture Pack - Blue  Popular! (More than 5000 hits)
Version: 2.2.5
by: Neza [More]
◘ what it does

MiirGui texture Pack replaces the default World of Warcraft skin of your user interface with a clean smooth grey/blueish theme. It covers nearly every frame in the game. Best-looking with a ui scale that allows pixel perfect frames, you might want to use this macro:
/run SetCVar("uiScale", 768/string.match(({GetScreenResolutions()})[GetCurrentResolution()], "%d+x(%d+)"))
The font used in the screenshots is called Broadband.

◘ how to install

Copy&Paste everything into your Interface Folder.

There will be 2 'real' Addon's provided, one for cosmetic changes, and one for frame icons. I highly recommend using the first one, otherwise many frames will look pretty messed up.

◘ support

If you find any bugs, missmatching graphics or just wrong files, please use the comment section of this page.
I'd like to thank every single addon author and interface creator out there and the whole wow community for the inspiration
and support.

◘ author

Created by Miiru - Lordaeron EU. Special thanks to Haleth.
2.2.5

PVPUIFRAME
  • PvpFrame skinned, pvp invite poup skinnd

PVEFRAME
  • removed background

Encounterjournal
  • Fixed to work with 5.3 changes

HelpFrame
  • Fixed to work with 5.3 changes
2.2.1
PVPUIFRAME
  • bit skinned
2.2
ItemUpgradeFrame
  • skinned

2.1.9
GameMenuFrame
  • Fixed background size.
ItemTextFrame
  • Removed Stone parchement.
StaticPopup
  • Fixed background size.
WatchFrame
  • UI-WorldMap-QuestIcon changed to better fit the overall layout.
  • UI-QuestPoi-NumberIcons changed to better fit the oerall layout.
TalentFrame
  • Removed inner border around selected talent in the talentframe.
WorldMap
  • Worlmap size corrected.
Originally Posted by 2.1.8
  • Added Combuctor Support
  • better CheckButtonHilight
  • itIt fixed
Originally Posted by 2.1.7
  • pet talent frame
  • clique frame
  • hopefully korean font fixed.

Originally Posted by 2.1.6
  • Questwindow
  • AchievementPopUp Strara Fix
  • Watchframe colored

Originally Posted by 2.1.5
  • DressUpFrame fixed

Originally Posted by 2.1.2
  • Druid 4th Specialization Fixes
  • Icon issues solved
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2
28MB
05-20-13 11:00 AM
Patch


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Old 12-04-11, 08:00 AM  
Miiru
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Originally Posted by acidic-e-
Noticed a bug this morning after doing a reinstall of my system. This is with the newest version.

Also I posted on your icons pack as well some of the Paladin icons are out of date (they use the old icons for rebuke, Divine Protection as well as Divine Shield) just the ones I saw off the bat.
Fixed & updated icon pack.
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Old 12-04-11, 07:46 AM  
acidic-e-
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Noticed a bug this morning after doing a reinstall of my system. This is with the newest version.



Also I posted on your icons pack as well some of the Paladin icons are out of date (they use the old icons for rebuke, Divine Protection as well as Divine Shield) just the ones I saw off the bat.
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Old 12-04-11, 02:12 AM  
NeuronRider
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Originally Posted by Neza
my bad wrong rar file -.-
Happens :>
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Old 12-03-11, 02:22 PM  
Miiru
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my bad wrong rar file -.-
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Old 12-03-11, 01:06 PM  
NeuronRider
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Yup, seems to be working like a charm. Good idea there.

Just to note though, the update you did this morning doesn't include the new inspect.lua file. It has the old one.

Thanks for fixing it! :>

Liking the look of the textures a lot.
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Old 12-03-11, 07:05 AM  
Asuhrie
A Deviate Faerie Dragon

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Originally Posted by Neza
Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
Looks good, it fixed the problem

Also, that black box i mentioned earlier turned out to be something else.
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Old 12-03-11, 07:04 AM  
acidic-e-
A Kobold Labourer

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Originally Posted by Neza
Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
ok Just installed the test and the icons are gone from the mini map. And so far it's working fine.
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Old 12-03-11, 06:02 AM  
Miiru
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Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
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Old 12-03-11, 05:43 AM  
Asuhrie
A Deviate Faerie Dragon

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Originally Posted by Asuhrie
Originally Posted by Neza
I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
I am just replying to let you know I am getting the same error. Looks like you have the source figured out though. I have no knowledge of LUA but if you need a list of addons I have installed to help you track down the problem, let me know here. GL!
Also, for now, I just removed inspect.lua from the miirGui folder... it took the big icon in the top left that is annoying and made it a small black square, which i guess i can live with for now
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Old 12-03-11, 05:35 AM  
Asuhrie
A Deviate Faerie Dragon

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Originally Posted by Neza
I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
I am just replying to let you know I am getting the same error. Looks like you have the source figured out though. I have no knowledge of LUA but if you need a list of addons I have installed to help you track down the problem, let me know here. GL!
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Old 12-03-11, 03:15 AM  
Miiru
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I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
Last edited by Miiru : 12-03-11 at 04:17 AM.
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Old 12-02-11, 06:12 PM  
NeuronRider
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No luck at this point (I'm not super familiar with the WoW API...so...yeah).

I tried the AddOn_Loaded event, but that has issues of it's own. Namely, it appears to only be called the first time an inspect is performed per session.

You might be able to find a solution by digging through another addon; perhaps InspectFix over at Curse can help. I've taken a quick look over it, but haven't delved in too deeply to see how it's handling essentially blocking updates to the inspect frame while it's open.

Hope my detective work helped at least. If I come up with a solution, I'll post it here.
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Old 12-02-11, 05:14 PM  
NeuronRider
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Ok, in my case, I've narrowed it down to my tooltip addon (TipTop); however, my UF addon (Shadowed UF) doesn't display talent info. I can imagine any addon that tries to get talent info is going to create this issue.

Basically, anything making a NotifyInspect(unit) call will result in the InspectReady event firing (when talents are available for inspection), meaning any of a number of addons could cause this event to fire. Since that's the event you're registering, and the InspectFrame itself isn't up, the class icon is defaulting to the UIParent frame.

I'm not sure why you sometimes see all class icons and sometimes just the one you're targeting; perhaps class icon doesn't return for those units (pet or something), or perhaps something else is happening.

I'm digging around the API events now to look for a better event to register. Basically need an event that happens when the InspectFrame is actually created, and not otherwise.
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Old 12-02-11, 04:58 PM  
NeuronRider
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Originally Posted by Neza
The texture should only load if you inspect somebody and parent to the InspectFrame.
It also (from the LUA file) doesn't appear to parent to InspectFrame under whatever conditions it's conflicting with. It parents correctly without tooltip/UF addons enabled. CreateFrame defaults to UIParent when it can't find the parent frame specified (and isn't specifically passed a nil argument). So, that's why it's showing up where it is.

I just turned off both my tooltip and Unit Frame addons, and the error is not happening. Now to find out which is the culprit. It definitely seems to be tied to another addon calling for inspect info (talents in particular).

I was thinking it was a local v. global variable conflict...but I don't think so now.

You could also try parenting to InspectPaperDollFrame, but I seriously doubt that would make any difference in this case.
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Old 12-02-11, 04:48 PM  
NeuronRider
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Originally Posted by acidic-e-
Originally Posted by Gallahead
i get the following error everytime i join a group/raid:

Getting this exact same error on a clean install also. the screenshot from the guy below me looks like it might be from Tukui which I run a modded version of Tuk (ElvUI v3)
I haven't tried disabling everything else yet, but it does seem to be coming up regardless of actually inspecting a target. I get the class icon from simply selecting a target. I've also gotten the grouping of all class icons (smaller) like in the other screen shots, but haven't narrowed that one down.

Trying disabling stuff and pinpointing any addon conflicts.

One thing to note though is that it looks like the event you're registering (Inspect_Ready) to create that frame "fires once the inspected unit's talent information can be retrieved using Talent APIs". My thoughts go toward tooltip/unit frame addons and whatnot that try to retrieve talent info on target/mouseover for their own display use.
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