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Legion Pre-Patch (7.0.3)
Updated:07-19-16 12:51 AM
Created:09-11-11 11:24 AM
Downloads:82,575
Favorites:142
MD5:
7.0.3

MiirGui Texture Pack [Blue]  Updated this week!  Popular! (More than 5000 hits)

Version: 4
by: Neza [More]



MiirGui Texture Pack is a texture replacement mod that replaces the default user interface.
There is a optional Icon Pack.



When updating from an older version delete all files created by the MiirGui Texture Pack in
your Interface folder.
Then proceed to paste the content of the zip file into the interface folder.
It should look like this.



If you find any bugs or missmatching graphics, please use the comment section of this page.



The Store looks pretty rubbish because addon access is restricted.



Copyright 2011-2016 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

## Upcoming changes##

- mail quality errors
- dungeon completion frame error
- collections error in conjunction with arkinv
- some minor changes to the black market
- minor changes to the garrison mission frame
- changed Transmogrify.blp for better visibility of unlearned appearances

## Changes in Legion version ##

## Miirgui Addon ##

The miirgui addon file structure has been reviewed. All files have been rewritten to account for legion changes.

The m_fontify function has been introduced to improve readability

Miirgui_Icons has been removed. It has been integrated into the main addon.

## AchievementFrame ##

added:

miirgui_ach_ship.tga
UI-ACHIEVEMENT-SHIELDS.blp
UI-ACHIEVEMENT-SHIELDS-NOPOINTS.blp
UI-Achievement-Progressive-Shield.blp

changed:

UI-Achievement-Borders.blp
UI-Achievement-Header.blp
UI-Achievement-ComparisonHeader.blp
UI-ACHIEVEMENT-PLUSMINUS.BLP
UI-Achievement-Guild.blp

removed:

miirgui_shield.blp
UI-Achievement-Parchment-Horizontal-Desaturated.blp
UI-Achievement-Parchment-Horizontal.blp

## AdventureMap ##

added:

AdventureMap.blp

## Artifact ##

added:

ArtifactForge.blp
ArtifactsHorizontal.blp
ArtifactsVertical.blp
## Buttons ##

changed:

UI-ScrollBar-Knob.blp
UI-ScrollBar-ScrollDownButton-Disabled.blp
UI-ScrollBar-ScrollDownButton-Down.blp
UI-ScrollBar-ScrollDownButton-Up.blp
UI-ScrollBar-ScrollUpButton-Disabled.blp
UI-ScrollBar-ScrollUpButton-Down.blp
UI-ScrollBar-ScrollUpButton-Up.blp

added:

UI-ScrollBar-ScrollDownButton-Highlight.blp
UI-ScrollBar-ScrollUpButton-Highlight.blp

## Challenges ##

removed:

challenges-main.blp
challenges-besttime-bg.blp

added:

ChallengeMode.blp
ChallengeModeHud.blp

## Containerframe ##

changed:

quality.blp
bags.blp

## Common ##

added:

WhiteIconFrame.blp

help-i.blp

## Cooldown ##

added:
edge.blp

## EncounterJournal ##

added:

LootTab.blp
LootTabBackground.BLP

## FriendsFrame ##

added:

InformationIcon.blp
InformationIcon-Highlight.BLP

## Garrison ##

added:

bility1.blp
ClassHallMissionListIcons.blp
ClassHallUI.blp
complete.blp
GarrisonLandingPage.blp
OrderHallCommandBarHorizontal.blp
OrderHallTalents.blp
bility6.blp

changed:

GarrisonMissionUI2.blp
mission.blp

removed:
GarrisonCacheToast.blp

## Glues ##

changed:

UI-CHARACTERCREATE-CLASSES.blp

## LFGFrame ##

changed:

GroupFinder.blp

## LootFrame ##

changed:

LootToast.blp

## MainMenuBar ##

changed:

UI-XP-Bar.blp


## PetBattles ##

changed:

PetJournalBits.blp

removed:


beast.blp
critter.blp
dragon.blp
elemental.blp
flying.blp
humanoid.blp
magical.blp
mechanical.blp
MountJournalEmptyIcon.blp
undead.blp
water.blp

## PaperDollInfoFrame ##

added:

PaperDollInfoPart1.blp
UI-ReputationWatchBar.blp

## PVPFrame ##

added:

PvPHonorSystem.blp
PvPHonorSystemHorizontal.blp

## QuestFrame ##

added:

TalkingHeads.blp
AutoQuest.blp

changed:

ObjectiveTracker.blp
BonusObjectives.blp
QuestMapLogAtlas.blp

## Reforging ##

added:

Valor-Flare.blp

## Scenarios ##

added:

LegionInvasion.blp

changed:

ScenarioParts.blp

## TalentFrame ##

removed:

glyph-bg.blp
glyph-main.blp
glyph-side-bg.blp
glyph-side-bg.blp
spec-blue-bg.blp
spec-paper-bg.blp

changed:

TalentFrameAtlas.blp

## TargetingFrame ##

changed:

UI-CLASSES-CIRCLES.blp

## Transmogrify ##

added:

Transmogrify.blp

## VoidStorage ##

changed:

VoidStorage.blp
-------------
Optional Files (1)
File Name
Version
Size
Author
Date
Type
4.0.0
67MB
07-18-16 03:31 AM
Patch


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Unread 12-05-11, 01:14 PM  
wolftech
A Deviate Faerie Dragon

Forum posts: 14
File comments: 65
Uploads: 0
Issue

Every time I open a frame, I get that frames icon in the top left corner of my screen. It wont go away unless I reload UI. I disabled the miirGUI addon, and it doesn't occur, but the reforge frame is broken otherwise(doesnt show options).
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Unread 12-04-11, 09:00 AM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 121
File comments: 261
Uploads: 13
Originally Posted by acidic-e-
Noticed a bug this morning after doing a reinstall of my system. This is with the newest version.

Also I posted on your icons pack as well some of the Paladin icons are out of date (they use the old icons for rebuke, Divine Protection as well as Divine Shield) just the ones I saw off the bat.
Fixed & updated icon pack.
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Unread 12-04-11, 08:46 AM  
acidic-e-
A Kobold Labourer

Forum posts: 0
File comments: 23
Uploads: 0
Noticed a bug this morning after doing a reinstall of my system. This is with the newest version.



Also I posted on your icons pack as well some of the Paladin icons are out of date (they use the old icons for rebuke, Divine Protection as well as Divine Shield) just the ones I saw off the bat.
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Unread 12-04-11, 03:12 AM  
NeuronRider
A Murloc Raider
 
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Forum posts: 7
File comments: 42
Uploads: 0
Originally Posted by Neza
my bad wrong rar file -.-
Happens :>
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Unread 12-03-11, 03:22 PM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 121
File comments: 261
Uploads: 13
my bad wrong rar file -.-
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Unread 12-03-11, 02:06 PM  
NeuronRider
A Murloc Raider
 
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Forum posts: 7
File comments: 42
Uploads: 0
Yup, seems to be working like a charm. Good idea there.

Just to note though, the update you did this morning doesn't include the new inspect.lua file. It has the old one.

Thanks for fixing it! :>

Liking the look of the textures a lot.
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Unread 12-03-11, 08:05 AM  
Asuhrie
A Deviate Faerie Dragon

Forum posts: 11
File comments: 24
Uploads: 0
Originally Posted by Neza
Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
Looks good, it fixed the problem

Also, that black box i mentioned earlier turned out to be something else.
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Unread 12-03-11, 08:04 AM  
acidic-e-
A Kobold Labourer

Forum posts: 0
File comments: 23
Uploads: 0
Originally Posted by Neza
Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
ok Just installed the test and the icons are gone from the mini map. And so far it's working fine.
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Unread 12-03-11, 07:02 AM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 121
File comments: 261
Uploads: 13
Please test this: http://ersguteryves.net/miirgui_fix_test.rar and let me know if it works.
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Unread 12-03-11, 06:43 AM  
Asuhrie
A Deviate Faerie Dragon

Forum posts: 11
File comments: 24
Uploads: 0
Originally Posted by Asuhrie
Originally Posted by Neza
I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
I am just replying to let you know I am getting the same error. Looks like you have the source figured out though. I have no knowledge of LUA but if you need a list of addons I have installed to help you track down the problem, let me know here. GL!
Also, for now, I just removed inspect.lua from the miirGui folder... it took the big icon in the top left that is annoying and made it a small black square, which i guess i can live with for now
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Unread 12-03-11, 06:35 AM  
Asuhrie
A Deviate Faerie Dragon

Forum posts: 11
File comments: 24
Uploads: 0
Originally Posted by Neza
I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
I am just replying to let you know I am getting the same error. Looks like you have the source figured out though. I have no knowledge of LUA but if you need a list of addons I have installed to help you track down the problem, let me know here. GL!
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Unread 12-03-11, 04:15 AM  
Miiru
A Flamescale Wyrmkin
 
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AddOn Author - Click to view AddOns

Forum posts: 121
File comments: 261
Uploads: 13
I was guessing that the problem could result from other addons calling the talent information. I'm gonna look if i can find a decent solution.

My knowledge in lua is however pretty limited, but i think that a combination of checking the blizzard_inspectIUi addon load and player_target_changed.

Maybe that'll work out.
Last edited by Miiru : 12-03-11 at 05:17 AM.
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Unread 12-02-11, 07:12 PM  
NeuronRider
A Murloc Raider
 
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Forum posts: 7
File comments: 42
Uploads: 0
No luck at this point (I'm not super familiar with the WoW API...so...yeah).

I tried the AddOn_Loaded event, but that has issues of it's own. Namely, it appears to only be called the first time an inspect is performed per session.

You might be able to find a solution by digging through another addon; perhaps InspectFix over at Curse can help. I've taken a quick look over it, but haven't delved in too deeply to see how it's handling essentially blocking updates to the inspect frame while it's open.

Hope my detective work helped at least. If I come up with a solution, I'll post it here.
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Unread 12-02-11, 06:14 PM  
NeuronRider
A Murloc Raider
 
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Forum posts: 7
File comments: 42
Uploads: 0
Ok, in my case, I've narrowed it down to my tooltip addon (TipTop); however, my UF addon (Shadowed UF) doesn't display talent info. I can imagine any addon that tries to get talent info is going to create this issue.

Basically, anything making a NotifyInspect(unit) call will result in the InspectReady event firing (when talents are available for inspection), meaning any of a number of addons could cause this event to fire. Since that's the event you're registering, and the InspectFrame itself isn't up, the class icon is defaulting to the UIParent frame.

I'm not sure why you sometimes see all class icons and sometimes just the one you're targeting; perhaps class icon doesn't return for those units (pet or something), or perhaps something else is happening.

I'm digging around the API events now to look for a better event to register. Basically need an event that happens when the InspectFrame is actually created, and not otherwise.
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Unread 12-02-11, 05:58 PM  
NeuronRider
A Murloc Raider
 
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Forum posts: 7
File comments: 42
Uploads: 0
Originally Posted by Neza
The texture should only load if you inspect somebody and parent to the InspectFrame.
It also (from the LUA file) doesn't appear to parent to InspectFrame under whatever conditions it's conflicting with. It parents correctly without tooltip/UF addons enabled. CreateFrame defaults to UIParent when it can't find the parent frame specified (and isn't specifically passed a nil argument). So, that's why it's showing up where it is.

I just turned off both my tooltip and Unit Frame addons, and the error is not happening. Now to find out which is the culprit. It definitely seems to be tied to another addon calling for inspect info (talents in particular).

I was thinking it was a local v. global variable conflict...but I don't think so now.

You could also try parenting to InspectPaperDollFrame, but I seriously doubt that would make any difference in this case.
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